diff options
author | Keith Whitwell <keithw@vmware.com> | 2009-10-09 12:19:49 +0100 |
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committer | Keith Whitwell <keithw@vmware.com> | 2009-10-09 12:19:49 +0100 |
commit | e215f94f15fd20919cc0ed500dc2efde4f076516 (patch) | |
tree | 90e883fd2880009002545180a83399b1668684f6 /src/gallium/drivers/llvmpipe/lp_rast_tri.c | |
parent | 4cdd10cb4b60d85f6c231a26739f7d5e264a05e5 (diff) |
llvmpipe: get lp_setup_tri building
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_rast_tri.c')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_rast_tri.c | 37 |
1 files changed, 22 insertions, 15 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast_tri.c b/src/gallium/drivers/llvmpipe/lp_rast_tri.c index efc635bffe..7110afb9d5 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast_tri.c +++ b/src/gallium/drivers/llvmpipe/lp_rast_tri.c @@ -158,21 +158,6 @@ void lp_rast_triangle( struct lp_rasterizer *rast, const union lp_rast_cmd_arg arg ) { const struct lp_rast_triangle *tri = arg.triangle; - int minx, maxx, miny, maxy; - - /* Clamp to tile dimensions: - */ - minx = MAX2(tri->maxx, rast->x); - miny = MAX2(tri->miny, rast->y); - maxx = MIN2(tri->maxx, rast->x + TILE_SIZE); - maxy = MIN2(tri->maxy, rast->y + TILE_SIZE); - - if (miny == maxy || - minx == maxx) { - debug_printf("%s: non-intersecting triangle in bin\n", __FUNCTION__); - //assert(0); - return; - } const int step = BLOCKSIZE; @@ -191,11 +176,33 @@ void lp_rast_triangle( struct lp_rasterizer *rast, float ystep1 = step * tri->dx12; float ystep2 = step * tri->dx23; float ystep3 = step * tri->dx31; + + /* Clamp to tile dimensions: + */ + int minx = MAX2(tri->maxx, rast->x); + int miny = MAX2(tri->miny, rast->y); + int maxx = MIN2(tri->maxx, rast->x + TILE_SIZE); + int maxy = MIN2(tri->maxy, rast->y + TILE_SIZE); + int x, y; + float x0, y0; + float c1, c2, c3; + + if (miny == maxy || minx == maxx) { + debug_printf("%s: non-intersecting triangle in bin\n", __FUNCTION__); + return; + } minx &= ~(step-1); miny &= ~(step-1); + x0 = (float)minx; + y0 = (float)miny; + + c1 = tri->c1 + tri->dx12 * y0 - tri->dy12 * x0; + c2 = tri->c2 + tri->dx23 * y0 - tri->dy23 * x0; + c3 = tri->c3 + tri->dx31 * y0 - tri->dy31 * x0; + for (y = miny; y < maxy; y += step) { float cx1 = c1; |