diff options
author | Corbin Simpson <MostAwesomeDude@gmail.com> | 2009-02-12 16:53:06 -0800 |
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committer | Corbin Simpson <MostAwesomeDude@gmail.com> | 2009-02-12 18:09:14 -0800 |
commit | affe0311fa60489e56b854c09f713fae024a0b00 (patch) | |
tree | 2c0d4f6f9e43a8d3e8b02cf7961498d15d7cdedf /src/gallium/drivers/r300/r300_context.h | |
parent | 08e324fff3b295bfd5b176ed1242ad838c6d5f25 (diff) |
r300-gallium: Add r500 passthrough shader assembly.
This allows a simple passthrough fragment shader to be provided on r500.
Diffstat (limited to 'src/gallium/drivers/r300/r300_context.h')
-rw-r--r-- | src/gallium/drivers/r300/r300_context.h | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index 376c57639d..a29201eaba 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -107,6 +107,12 @@ struct r3xx_fragment_shader { /* Has this shader been translated yet? */ boolean translated; + + /* Number of used instructions */ + int instruction_count; + + /* Pixel stack size */ + int stack_size; }; struct r300_fragment_shader { @@ -117,6 +123,16 @@ struct r300_fragment_shader { struct r500_fragment_shader { /* Parent class */ struct r3xx_fragment_shader shader; + + /* Machine instructions */ + struct { + uint32_t inst0; + uint32_t inst1; + uint32_t inst2; + uint32_t inst3; + uint32_t inst4; + uint32_t inst5; + } instructions[256]; /*< XXX magic number */ }; struct r300_texture { |