diff options
author | Alex Deucher <alexdeucher@gmail.com> | 2009-06-12 12:09:34 -0400 |
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committer | Alex Deucher <alexdeucher@gmail.com> | 2009-06-12 12:09:34 -0400 |
commit | 1036ef2bf468611d37b5df06fc4424f2002e3837 (patch) | |
tree | f0859a6d903c2570a0a00c918da88139f8f7d065 /src/gallium/drivers/r300/r300_state_derived.c | |
parent | 917f8bc1a85e61311cef6478127b387df70fba14 (diff) | |
parent | 1cd0afffc9edbcac690f8ab436aecfced26b0aba (diff) |
Merge master and fix conflicts
Diffstat (limited to 'src/gallium/drivers/r300/r300_state_derived.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_state_derived.c | 357 |
1 files changed, 249 insertions, 108 deletions
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index f1feafbcf9..2477b30822 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -25,62 +25,88 @@ /* r300_state_derived: Various bits of state which are dependent upon * currently bound CSO data. */ -/* Update the vertex_info struct in our r300_context. - * - * The vertex_info struct describes the post-TCL format of vertices. It is - * required for Draw when doing SW TCL, and also for describing the - * dreaded RS block on R300 chipsets. */ -static void r300_update_vertex_layout(struct r300_context* r300) +/* Set up the vs_tab and routes. */ +static void r300_vs_tab_routes(struct r300_context* r300, + struct r300_vertex_format* vformat) { struct r300_screen* r300screen = r300_screen(r300->context.screen); - struct r300_vertex_format vformat; - struct vertex_info vinfo; + struct vertex_info* vinfo = &vformat->vinfo; + int* tab = vformat->vs_tab; boolean pos = FALSE, psize = FALSE, fog = FALSE; int i, texs = 0, cols = 0; - int tab[16]; - - struct tgsi_shader_info* info = &r300->fs->info; + struct tgsi_shader_info* info; - memset(&vinfo, 0, sizeof(vinfo)); - for (i = 0; i < 16; i++) { - tab[i] = -1; + if (r300screen->caps->has_tcl) { + /* Use vertex shader to determine required routes. */ + info = &r300->vs->info; + } else { + /* Use fragment shader to determine required routes. */ + info = &r300->fs->info; } assert(info->num_inputs <= 16); - for (i = 0; i < info->num_inputs; i++) { - switch (info->input_semantic_name[i]) { - case TGSI_SEMANTIC_POSITION: - pos = TRUE; - tab[i] = 0; - break; - case TGSI_SEMANTIC_COLOR: - tab[i] = 2 + cols++; - break; - case TGSI_SEMANTIC_PSIZE: - psize = TRUE; - tab[i] = 1; - break; - case TGSI_SEMANTIC_FOG: - fog = TRUE; - /* Fall through... */ - case TGSI_SEMANTIC_GENERIC: - tab[i] = 6 + texs++; - break; - default: - debug_printf("r300: Unknown vertex input %d\n", - info->input_semantic_name[i]); - break; - } - } - if (r300screen->caps->has_tcl) { + /* Just copy vert attribs over as-is. */ for (i = 0; i < info->num_inputs; i++) { - /* XXX should probably do real lookup with vert shader */ tab[i] = i; } + for (i = 0; i < info->num_outputs; i++) { + switch (info->output_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + pos = TRUE; + break; + case TGSI_SEMANTIC_COLOR: + cols++; + break; + case TGSI_SEMANTIC_PSIZE: + psize = TRUE; + break; + case TGSI_SEMANTIC_FOG: + fog = TRUE; + /* Fall through */ + case TGSI_SEMANTIC_GENERIC: + texs++; + break; + default: + debug_printf("r300: Unknown vertex output %d\n", + info->output_semantic_name[i]); + break; + } + } + } else { + for (i = 0; i < info->num_inputs; i++) { + switch (info->input_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + pos = TRUE; + tab[i] = 0; + break; + case TGSI_SEMANTIC_COLOR: + tab[i] = 2 + cols; + cols++; + break; + case TGSI_SEMANTIC_PSIZE: + psize = TRUE; + tab[i] = 15; + break; + case TGSI_SEMANTIC_FOG: + fog = TRUE; + /* Fall through */ + case TGSI_SEMANTIC_GENERIC: + tab[i] = 6 + texs; + texs++; + break; + default: + debug_printf("r300: Unknown vertex input %d\n", + info->input_semantic_name[i]); + break; + } + } } + /* XXX magic */ + assert(texs <= 8); + /* Do the actual vertex_info setup. * * vertex_info has four uints of hardware-specific data in it. @@ -89,7 +115,7 @@ static void r300_update_vertex_layout(struct r300_context* r300) * vinfo.hwfmt[2] is R300_VAP_OUTPUT_VTX_FMT_0 * vinfo.hwfmt[3] is R300_VAP_OUTPUT_VTX_FMT_1 */ - vinfo.hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */ + vinfo->hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */ if (!pos) { debug_printf("r300: Forcing vertex position attribute emit...\n"); @@ -99,109 +125,223 @@ static void r300_update_vertex_layout(struct r300_context* r300) tab[i] = tab[i-1]; } tab[0] = 0; - - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_POS, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0)); - } else { - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0)); } - vinfo.hwfmt[1] |= R300_INPUT_CNTL_POS; - vinfo.hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; + draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, + draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0)); + vinfo->hwfmt[1] |= R300_INPUT_CNTL_POS; + vinfo->hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT; if (psize) { - draw_emit_vertex_attr(&vinfo, EMIT_1F_PSIZE, INTERP_POS, + draw_emit_vertex_attr(vinfo, EMIT_1F_PSIZE, INTERP_POS, draw_find_vs_output(r300->draw, TGSI_SEMANTIC_PSIZE, 0)); - vinfo.hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; + vinfo->hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT; } for (i = 0; i < cols; i++) { - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR, + draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, draw_find_vs_output(r300->draw, TGSI_SEMANTIC_COLOR, i)); - vinfo.hwfmt[1] |= R300_INPUT_CNTL_COLOR; - vinfo.hwfmt[2] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i); + vinfo->hwfmt[1] |= R300_INPUT_CNTL_COLOR; + vinfo->hwfmt[2] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i); } - for (i = 0; i < texs; i++) { - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, - draw_find_vs_output(r300->draw, TGSI_SEMANTIC_GENERIC, i)); - vinfo.hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); - vinfo.hwfmt[3] |= (4 << (3 * i)); - } + /* Init i right here, increment it if fog is enabled. + * This gets around a double-increment problem. */ + i = 0; if (fog) { i++; - draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE, + draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, draw_find_vs_output(r300->draw, TGSI_SEMANTIC_FOG, 0)); - vinfo.hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); - vinfo.hwfmt[3] |= (4 << (3 * i)); + vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); + vinfo->hwfmt[3] |= (4 << (3 * i)); + } + + for (i; i < texs; i++) { + draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, + draw_find_vs_output(r300->draw, TGSI_SEMANTIC_GENERIC, i)); + vinfo->hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i); + vinfo->hwfmt[3] |= (4 << (3 * i)); } - draw_compute_vertex_size(&vinfo); + /* Handle the case where the vertex shader will be generating some of + * the attribs based on its inputs. */ + if (r300screen->caps->has_tcl && + info->num_inputs < info->num_outputs) { + vinfo->num_attribs = info->num_inputs; + } - if (memcmp(&r300->vertex_info, &vinfo, sizeof(struct vertex_info))) { - uint32_t temp; - debug_printf("attrib count: %d, fp input count: %d\n", - vinfo.num_attribs, info->num_inputs); - for (i = 0; i < vinfo.num_attribs; i++) { - debug_printf("attrib: offset %d, interp %d, size %d," - " tab %d\n", vinfo.attrib[i].src_index, - vinfo.attrib[i].interp_mode, vinfo.attrib[i].emit, + draw_compute_vertex_size(vinfo); +} + +/* Update the PSC tables. */ +static void r300_vertex_psc(struct r300_context* r300, + struct r300_vertex_format* vformat) +{ + struct r300_screen* r300screen = r300_screen(r300->context.screen); + struct vertex_info* vinfo = &vformat->vinfo; + int* tab = vformat->vs_tab; + uint32_t temp; + int i, attrib_count; + + /* Vertex shaders have no semantics on their inputs, + * so PSC should just route stuff based on their info, + * and not on attrib information. */ + if (r300screen->caps->has_tcl) { + attrib_count = r300->vs->info.num_inputs; + debug_printf("r300: routing %d attribs in psc for vs\n", + attrib_count); + } else { + attrib_count = vinfo->num_attribs; + debug_printf("r300: attrib count: %d\n", attrib_count); + for (i = 0; i < attrib_count; i++) { + debug_printf("r300: attrib: offset %d, interp %d, size %d," + " tab %d\n", vinfo->attrib[i].src_index, + vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit, tab[i]); } + } - for (i = 0; i < vinfo.num_attribs; i++) { - /* Make sure we have a proper destination for our attribute */ - assert(tab[i] != -1); + for (i = 0; i < attrib_count; i++) { + /* Make sure we have a proper destination for our attribute */ + assert(tab[i] != -1); - temp = translate_vertex_data_type(vinfo.attrib[i].emit) | - (tab[i] << R300_DST_VEC_LOC_SHIFT); - if (i & 1) { - r300->vertex_info.vap_prog_stream_cntl[i >> 1] &= 0x0000ffff; - r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= temp << 16; - } else { - r300->vertex_info.vap_prog_stream_cntl[i >> 1] &= 0xffff0000; - r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= temp; - } + /* Add the attribute to the PSC table. */ + temp = r300screen->caps->has_tcl ? + R300_DATA_TYPE_FLOAT_4 : + translate_vertex_data_type(vinfo->attrib[i].emit); + temp |= tab[i] << R300_DST_VEC_LOC_SHIFT; + + if (i & 1) { + vformat->vap_prog_stream_cntl[i >> 1] &= 0x0000ffff; + vformat->vap_prog_stream_cntl[i >> 1] |= temp << 16; - r300->vertex_info.vap_prog_stream_cntl_ext[i >> 1] |= - (R300_VAP_SWIZZLE_XYZW << (i & 1 ? 16 : 0)); + vformat->vap_prog_stream_cntl_ext[i >> 1] |= + (R300_VAP_SWIZZLE_XYZW << 16); + } else { + vformat->vap_prog_stream_cntl[i >> 1] &= 0xffff0000; + vformat->vap_prog_stream_cntl[i >> 1] |= temp << 0; + + vformat->vap_prog_stream_cntl_ext[i >> 1] |= + (R300_VAP_SWIZZLE_XYZW << 0); } - /* Set the last vector. */ - i--; - r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= (R300_LAST_VEC << - (i & 1 ? 16 : 0)); + } - memcpy(r300->vertex_info.tab, tab, sizeof(tab)); - memcpy(&r300->vertex_info, &vinfo, sizeof(struct vertex_info)); + /* Set the last vector in the PSC. */ + i--; + vformat->vap_prog_stream_cntl[i >> 1] |= + (R300_LAST_VEC << (i & 1 ? 16 : 0)); +} + +/* Update the vertex format. */ +static void r300_update_vertex_format(struct r300_context* r300) +{ + struct r300_vertex_format vformat; + int i; + + memset(&vformat, 0, sizeof(struct r300_vertex_format)); + for (i = 0; i < 16; i++) { + vformat.vs_tab[i] = -1; + vformat.fs_tab[i] = -1; + } + + r300_vs_tab_routes(r300, &vformat); + + r300_vertex_psc(r300, &vformat); + + if (memcmp(&r300->vertex_info, &vformat, + sizeof(struct r300_vertex_format))) { + memcpy(&r300->vertex_info, &vformat, + sizeof(struct r300_vertex_format)); r300->dirty_state |= R300_NEW_VERTEX_FORMAT; } } +/* Set up the mappings from GB to US, for RS block. */ +static void r300_update_fs_tab(struct r300_context* r300) +{ + struct r300_vertex_format* vformat = &r300->vertex_info; + struct tgsi_shader_info* info = &r300->fs->info; + int i, cols = 0, texs = 0, cols_emitted = 0; + int* tab = vformat->fs_tab; + + for (i = 0; i < 16; i++) { + tab[i] = -1; + } + + assert(info->num_inputs <= 16); + for (i = 0; i < info->num_inputs; i++) { + switch (info->input_semantic_name[i]) { + case TGSI_SEMANTIC_COLOR: + tab[i] = INTERP_LINEAR; + cols++; + break; + case TGSI_SEMANTIC_POSITION: + case TGSI_SEMANTIC_PSIZE: + debug_printf("r300: Implementation error: Can't use " + "pos attribs in fragshader yet!\n"); + /* Pass through for now */ + case TGSI_SEMANTIC_FOG: + case TGSI_SEMANTIC_GENERIC: + tab[i] = INTERP_PERSPECTIVE; + break; + default: + debug_printf("r300: Unknown vertex input %d\n", + info->input_semantic_name[i]); + break; + } + } + + /* Now that we know where everything is... */ + debug_printf("r300: fp input count: %d\n", info->num_inputs); + for (i = 0; i < info->num_inputs; i++) { + switch (tab[i]) { + case INTERP_LINEAR: + debug_printf("r300: attrib: " + "stack offset %d, color, tab %d\n", + i, cols_emitted); + tab[i] = cols_emitted; + cols_emitted++; + break; + case INTERP_PERSPECTIVE: + debug_printf("r300: attrib: " + "stack offset %d, texcoord, tab %d\n", + i, cols + texs); + tab[i] = cols + texs; + texs++; + break; + case -1: + debug_printf("r300: Implementation error: Bad fp interp!\n"); + default: + break; + } + } + +} + /* Set up the RS block. This is the part of the chipset that actually does * the rasterization of vertices into fragments. This is also the part of the * chipset that locks up if any part of it is even slightly wrong. */ static void r300_update_rs_block(struct r300_context* r300) { struct r300_rs_block* rs = r300->rs_block; - struct vertex_info* vinfo = &r300->vertex_info.vinfo; - int* tab = r300->vertex_info.tab; + struct tgsi_shader_info* info = &r300->fs->info; + int* tab = r300->vertex_info.fs_tab; int col_count = 0, fp_offset = 0, i, memory_pos, tex_count = 0; memset(rs, 0, sizeof(struct r300_rs_block)); if (r300_screen(r300->context.screen)->caps->is_r500) { - for (i = 0; i < vinfo->num_attribs; i++) { - assert(tab[vinfo->attrib[i].src_index] != -1); - memory_pos = tab[vinfo->attrib[i].src_index] * 4; - switch (vinfo->attrib[i].interp_mode) { - case INTERP_LINEAR: + for (i = 0; i < info->num_inputs; i++) { + assert(tab[i] != -1); + memory_pos = tab[i] * 4; + switch (info->input_semantic_name[i]) { + case TGSI_SEMANTIC_COLOR: rs->ip[col_count] |= R500_RS_COL_PTR(memory_pos) | R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA); col_count++; break; - case INTERP_PERSPECTIVE: + case TGSI_SEMANTIC_GENERIC: rs->ip[tex_count] |= R500_RS_SEL_S(memory_pos) | R500_RS_SEL_T(memory_pos + 1) | @@ -243,17 +383,17 @@ static void r300_update_rs_block(struct r300_context* r300) fp_offset++; } } else { - for (i = 0; i < vinfo->num_attribs; i++) { - memory_pos = tab[vinfo->attrib[i].src_index] * 4; - assert(tab[vinfo->attrib[i].src_index] != -1); - switch (vinfo->attrib[i].interp_mode) { - case INTERP_LINEAR: + for (i = 0; i < info->num_inputs; i++) { + assert(tab[i] != -1); + memory_pos = tab[i] * 4; + switch (info->input_semantic_name[i]) { + case TGSI_SEMANTIC_COLOR: rs->ip[col_count] |= R300_RS_COL_PTR(memory_pos) | R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA); col_count++; break; - case INTERP_PERSPECTIVE: + case TGSI_SEMANTIC_GENERIC: rs->ip[tex_count] |= R300_RS_TEX_PTR(memory_pos) | R300_RS_SEL_S(R300_RS_SEL_C0) | @@ -307,10 +447,11 @@ void r300_update_derived_state(struct r300_context* r300) { if (r300->dirty_state & (R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER)) { - r300_update_vertex_layout(r300); + r300_update_vertex_format(r300); } if (r300->dirty_state & R300_NEW_VERTEX_FORMAT) { + r300_update_fs_tab(r300); r300_update_rs_block(r300); } } |