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author | Roland Scheidegger <sroland@vmware.com> | 2010-02-04 21:35:28 +0100 |
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committer | Roland Scheidegger <sroland@vmware.com> | 2010-02-04 21:35:28 +0100 |
commit | 68f93ea3eb83cfad014b8ec93cec3564c1aa9833 (patch) | |
tree | a563ebec246a2e741750a8b5198da180e9479e17 /src/gallium/drivers/svga | |
parent | 2c326e72664e65166c68b027b26aaf373f3be36d (diff) |
gallium: add point_quad_rasterization bit to rasterizer state
This determines if points should be rasterized according to GL point rules
or as normal quads (GL point sprites / d3d points / d3d point sprites).
Diffstat (limited to 'src/gallium/drivers/svga')
-rw-r--r-- | src/gallium/drivers/svga/svga_pipe_rasterizer.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/svga/svga_pipe_rasterizer.c b/src/gallium/drivers/svga/svga_pipe_rasterizer.c index 0a613cb553..09ccb71884 100644 --- a/src/gallium/drivers/svga/svga_pipe_rasterizer.c +++ b/src/gallium/drivers/svga/svga_pipe_rasterizer.c @@ -72,6 +72,7 @@ svga_create_rasterizer_state(struct pipe_context *pipe, /* poly_smooth - XXX: no fallback available */ /* poly_stipple_enable - draw module */ /* sprite_coord_enable - ? */ + /* point_quad_rasterization - ? */ /* point_size_per_vertex - ? */ /* sprite_coord_mode - ??? */ /* bypass_vs_viewport_and_clip - handled by viewport setup */ |