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authorGareth Hughes <gareth@valinux.com>1999-10-11 17:28:05 +0000
committerGareth Hughes <gareth@valinux.com>1999-10-11 17:28:05 +0000
commit4aaafa62659caa0c0fd65b3332423d500e37044c (patch)
treec198cbd5c8a7b646b0ffe3aac28368985e0d12c0 /src/glu/mesa
parentc30627a5af8d7ff941dccff49154b5d27807e60b (diff)
Allow debugging output capture under Win32. This seems really
broken to me, but that's Windows for you...
Diffstat (limited to 'src/glu/mesa')
-rw-r--r--src/glu/mesa/tess.h13
1 files changed, 11 insertions, 2 deletions
diff --git a/src/glu/mesa/tess.h b/src/glu/mesa/tess.h
index 92b8a4131c..3e3290707b 100644
--- a/src/glu/mesa/tess.h
+++ b/src/glu/mesa/tess.h
@@ -1,4 +1,4 @@
-/* $Id: tess.h,v 1.9 1999/10/03 00:56:07 gareth Exp $ */
+/* $Id: tess.h,v 1.10 1999/10/11 17:28:05 gareth Exp $ */
/*
* Mesa 3-D graphics library
@@ -26,6 +26,10 @@
/*
* $Log: tess.h,v $
+ * Revision 1.10 1999/10/11 17:28:05 gareth
+ * Allow debugging output capture under Win32. This seems really
+ * broken to me, but that's Windows for you...
+ *
* Revision 1.9 1999/10/03 00:56:07 gareth
* Added tessellation winding rule support. Misc bug fixes.
*
@@ -112,12 +116,17 @@ extern int tess_debug_level;
int vdebugstr( char *format_str, ... );
#pragma message( "tess: using DEBUGP for debugging output" )
+#ifdef _WIN32
+#define DEBUG_STREAM stdout
+#else
+#define DEBUG_STREAM stderr
+#endif
#define DEBUGP( level, body ) \
do { \
if ( tess_debug_level >= level ) { \
vdebugstr( "%11.11s:%-5d ", __FILE__, __LINE__, level ); \
vdebugstr body; \
- fflush( stderr ); \
+ fflush( DEBUG_STREAM ); \
} \
} while ( 0 )
#define DEBUGIF( level ) do { if ( tess_debug_level >= level ) {