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authorKeith Whitwell <keithw@vmware.com>2009-12-21 19:18:41 +0000
committerKeith Whitwell <keithw@vmware.com>2009-12-21 19:18:41 +0000
commita5585cb533af3d4e5d5324d5f526447b98597402 (patch)
tree6706dbb8b4f994b919e247647c3e8853d067b45c /src/glx/x11/indirect.h
parentd288a30610767f87e3e7c069730d4bc255246568 (diff)
parent574715d8368f99c0a5720a9676385d58d6cfdf30 (diff)
Merge commit 'origin/master' into i965g-restart
Conflicts: SConstruct configs/default configs/linux-dri
Diffstat (limited to 'src/glx/x11/indirect.h')
-rw-r--r--src/glx/x11/indirect.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h
index 0719a1b302..19a8c0d134 100644
--- a/src/glx/x11/indirect.h
+++ b/src/glx/x11/indirect.h
@@ -572,6 +572,7 @@ extern HIDDEN void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GL
extern HIDDEN void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params);
extern HIDDEN GLboolean __indirect_glIsQueryARB(GLuint id);
extern HIDDEN void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs);
+extern HIDDEN void __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
extern HIDDEN void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert);
extern HIDDEN void __indirect_glSamplePatternSGIS(GLenum pattern);
extern HIDDEN void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer);
@@ -710,6 +711,8 @@ extern HIDDEN void __indirect_glGetRenderbufferParameterivEXT(GLenum target, GLe
extern HIDDEN GLboolean __indirect_glIsFramebufferEXT(GLuint framebuffer);
extern HIDDEN GLboolean __indirect_glIsRenderbufferEXT(GLuint renderbuffer);
extern HIDDEN void __indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+extern HIDDEN void __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+extern HIDDEN void __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
# undef HIDDEN
# undef FASTCALL