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authorBrian Paul <brian.paul@tungstengraphics.com>2008-09-18 13:26:30 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-09-18 13:26:30 -0600
commita25e1aa0aab6bd278eefa7c0748b491c9c6ae62c (patch)
treead5b7db25d4d24b64faed5107505ee0c0a79dae9 /src/glx/x11/indirect_vertex_program.c
parent3537da87de2601fa53eeda3e8d7fa0bca6eb6716 (diff)
glx: remove #include "glheader.h" lines
Was only used to get the PUBLIC/USED macros. Also, replace "GL_FALSE" with "False" in a couple places.
Diffstat (limited to 'src/glx/x11/indirect_vertex_program.c')
-rw-r--r--src/glx/x11/indirect_vertex_program.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/glx/x11/indirect_vertex_program.c b/src/glx/x11/indirect_vertex_program.c
index 4f1485a850..0a1091eaef 100644
--- a/src/glx/x11/indirect_vertex_program.c
+++ b/src/glx/x11/indirect_vertex_program.c
@@ -23,7 +23,6 @@
* SOFTWARE.
*/
-#include "glheader.h"
#include <inttypes.h>
#include <GL/gl.h>
#include "indirect.h"