diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2003-03-29 16:14:01 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2003-03-29 16:14:01 +0000 |
commit | 183aea64d3d45bfed30f07079a0c68fa7165bc0b (patch) | |
tree | 4edb6e0aa92242e28e0400a49504459fcf377f70 /src/mesa/drivers/dos | |
parent | a8d4963fbcfe370a571671a250a1ae8dd894a94a (diff) |
DOS updates from Daniel Borca
Diffstat (limited to 'src/mesa/drivers/dos')
-rw-r--r-- | src/mesa/drivers/dos/dmesa.c | 191 |
1 files changed, 90 insertions, 101 deletions
diff --git a/src/mesa/drivers/dos/dmesa.c b/src/mesa/drivers/dos/dmesa.c index d3d3d4abcb..a389e3d339 100644 --- a/src/mesa/drivers/dos/dmesa.c +++ b/src/mesa/drivers/dos/dmesa.c @@ -1,8 +1,8 @@ /*
* Mesa 3-D graphics library
- * Version: 5.0
+ * Version: 5.0.1
*
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -25,17 +25,15 @@ /*
* DOS/DJGPP device driver v1.3 for Mesa
*
- * Copyright (C) 2002 - Borca Daniel
+ * Copyright (c) 2003 - Borca Daniel
* Email : dborca@yahoo.com
* Web : http://www.geocities.com/dborca
*/
#ifndef FX
-
#include "glheader.h"
#include "context.h"
-#include "GL/dmesa.h"
#include "extensions.h"
#include "macros.h"
#include "matrix.h"
@@ -53,24 +51,17 @@ #include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
-
#ifndef MATROX
-
#include "video.h"
-
#else /* MATROX */
-
#include "mga/mga.h"
-
#endif /* MATROX */
-
#else /* FX */
-
#include "../FX/fxdrv.h"
-#include "GL/dmesa.h"
-
#endif /* FX */
+#include "GL/dmesa.h"
+
/*
@@ -78,7 +69,7 @@ * Add system-specific fields to it.
*/
struct dmesa_visual {
- GLvisual *gl_visual;
+ GLvisual gl_visual;
GLboolean db_flag; /* double buffered? */
GLboolean rgb_flag; /* RGB mode? */
GLuint depth; /* bits per pixel (1, 8, 24, etc) */
@@ -105,7 +96,7 @@ struct dmesa_buffer { * Add system-specific fields to it.
*/
struct dmesa_context {
- GLcontext *gl_ctx; /* the core library context */
+ GLcontext gl_ctx; /* the core library context */
DMesaVisual visual;
DMesaBuffer Buffer;
GLuint ClearColor;
@@ -141,7 +132,7 @@ struct dmesa_context { static void write_rgba_span (const GLcontext *ctx, GLuint n, GLint x, GLint y,
const GLubyte rgba[][4], const GLubyte mask[])
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint i, offset;
#ifndef MATROX
@@ -189,7 +180,7 @@ static void write_rgba_span (const GLcontext *ctx, GLuint n, GLint x, GLint y, static void write_rgb_span (const GLcontext *ctx, GLuint n, GLint x, GLint y,
const GLubyte rgb[][3], const GLubyte mask[])
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint i, offset;
offset = DSTRIDE * FLIP(y) + x;
@@ -214,7 +205,7 @@ static void write_mono_rgba_span (const GLcontext *ctx, GLuint n, GLint x, GLint y,
const GLchan color[4], const GLubyte mask[])
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint i, offset, rgba = vl_mixrgba(color);
offset = DSTRIDE * FLIP(y) + x;
@@ -238,7 +229,7 @@ static void write_mono_rgba_span (const GLcontext *ctx, static void read_rgba_span (const GLcontext *ctx, GLuint n, GLint x, GLint y,
GLubyte rgba[][4])
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint i, offset;
offset = DSTRIDE * FLIP(y) + x;
@@ -254,7 +245,7 @@ static void write_rgba_pixels (const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[],
const GLubyte rgba[][4], const GLubyte mask[])
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint i, _w_ = DSTRIDE, _b_ = dmesa->Buffer->height - 1;
if (mask) {
@@ -278,7 +269,7 @@ static void write_mono_rgba_pixels (const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[],
const GLchan color[4], const GLubyte mask[])
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint i, _w_ = DSTRIDE, _b_ = dmesa->Buffer->height - 1, rgba = vl_mixrgba(color);
if (mask) {
@@ -302,7 +293,7 @@ static void read_rgba_pixels (const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[],
GLubyte rgba[][4], const GLubyte mask[])
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint i, _w_ = DSTRIDE, _b_ = dmesa->Buffer->height - 1;
if (mask) {
@@ -329,7 +320,7 @@ static void read_rgba_pixels (const GLcontext *ctx, static void write_index_span (const GLcontext *ctx, GLuint n, GLint x, GLint y,
const GLuint index[], const GLubyte mask[])
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint i, offset;
offset = DSTRIDE * FLIP(y) + x;
@@ -353,7 +344,7 @@ static void write_index_span (const GLcontext *ctx, GLuint n, GLint x, GLint y, static void write_index8_span (const GLcontext *ctx, GLuint n, GLint x, GLint y,
const GLubyte index[], const GLubyte mask[])
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint i, offset;
offset = DSTRIDE * FLIP(y) + x;
@@ -378,7 +369,7 @@ static void write_mono_index_span (const GLcontext *ctx, GLuint n, GLint x, GLint y,
GLuint colorIndex, const GLubyte mask[])
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint i, offset;
offset = DSTRIDE * FLIP(y) + x;
@@ -402,7 +393,7 @@ static void write_mono_index_span (const GLcontext *ctx, static void read_index_span (const GLcontext *ctx, GLuint n, GLint x, GLint y,
GLuint index[])
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint i, offset;
offset = DSTRIDE * FLIP(y) + x;
@@ -418,7 +409,7 @@ static void write_index_pixels (const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[],
const GLuint index[], const GLubyte mask[])
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint i, _w_ = DSTRIDE, _b_ = dmesa->Buffer->height - 1;
if (mask) {
@@ -442,7 +433,7 @@ static void write_mono_index_pixels (const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[],
GLuint colorIndex, const GLubyte mask[])
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint i, _w_ = DSTRIDE, _b_ = dmesa->Buffer->height - 1;
if (mask) {
@@ -466,7 +457,7 @@ static void read_index_pixels (const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[],
GLuint index[], const GLubyte mask[])
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint i, _w_ = DSTRIDE, _b_ = dmesa->Buffer->height - 1;
if (mask) {
@@ -494,7 +485,7 @@ static void read_index_pixels (const GLcontext *ctx, static void write_depth_span (GLcontext *ctx, GLuint n, GLint x, GLint y,
const GLdepth depth[], const GLubyte mask[])
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint i, offset;
offset = DSTRIDE * FLIP(y) + x;
@@ -518,7 +509,7 @@ static void write_depth_span (GLcontext *ctx, GLuint n, GLint x, GLint y, static void read_depth_span (GLcontext *ctx, GLuint n, GLint x, GLint y,
GLdepth depth[])
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint i, offset;
offset = DSTRIDE * FLIP(y) + x;
@@ -534,7 +525,7 @@ static void write_depth_pixels (GLcontext *ctx, GLuint n, const GLint x[], const GLint y[],
const GLdepth depth[], const GLubyte mask[])
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint i, _w_ = DSTRIDE, _b_ = dmesa->Buffer->height - 1;
if (mask) {
@@ -558,7 +549,7 @@ static void read_depth_pixels (GLcontext *ctx, GLuint n, const GLint x[], const GLint y[],
GLdepth depth[])
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint i, _w_ = DSTRIDE, _b_ = dmesa->Buffer->height - 1;
/* read all values */
@@ -582,7 +573,7 @@ static void tri_rgb_flat (GLcontext *ctx, const SWvertex *v1,
const SWvertex *v2)
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint _b_ = dmesa->Buffer->height - 1;
#ifndef MATROX
GLuint _w_ = dmesa->Buffer->width;
@@ -619,7 +610,7 @@ static void tri_rgb_flat_zless (GLcontext *ctx, const SWvertex *v1,
const SWvertex *v2)
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint _b_ = dmesa->Buffer->height - 1;
#ifndef MATROX
GLuint _w_ = dmesa->Buffer->width;
@@ -666,7 +657,7 @@ static void tri_rgb_iter (GLcontext *ctx, const SWvertex *v1,
const SWvertex *v2)
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint _b_ = dmesa->Buffer->height - 1;
#ifndef MATROX
GLuint _w_ = dmesa->Buffer->width;
@@ -707,7 +698,7 @@ static void tri_rgb_iter_zless (GLcontext *ctx, const SWvertex *v1,
const SWvertex *v2)
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint _b_ = dmesa->Buffer->height - 1;
#ifndef MATROX
GLuint _w_ = dmesa->Buffer->width;
@@ -839,7 +830,7 @@ static void line_rgb_flat (GLcontext *ctx, const SWvertex *vert0,
const SWvertex *vert1)
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint _b_ = dmesa->Buffer->height - 1;
#ifndef MATROX
GLuint _w_ = dmesa->Buffer->width;
@@ -867,7 +858,7 @@ static void line_rgb_flat_zless (GLcontext *ctx, const SWvertex *vert0,
const SWvertex *vert1)
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint _b_ = dmesa->Buffer->height - 1;
#ifndef MATROX
GLuint _w_ = dmesa->Buffer->width;
@@ -907,7 +898,7 @@ static void line_rgb_iter (GLcontext *ctx, const SWvertex *vert0,
const SWvertex *vert1)
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint _b_ = dmesa->Buffer->height - 1;
MGAvertex m0, m1;
matrox_line_clip_hack(ctx, _b_, &m0, vert0, &m1, vert1);
@@ -925,7 +916,7 @@ static void line_rgb_iter_zless (GLcontext *ctx, const SWvertex *vert0,
const SWvertex *vert1)
{
- const DMesaContext dmesa = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext dmesa = (DMesaContext)ctx;
GLuint _b_ = dmesa->Buffer->height - 1;
MGAvertex m0, m1;
matrox_line_clip_hack(ctx, _b_, &m0, vert0, &m1, vert1);
@@ -992,7 +983,7 @@ static void dmesa_choose_line (GLcontext *ctx) static void clear_index (GLcontext *ctx, GLuint index)
{
- ((DMesaContext)ctx->DriverCtx)->ClearIndex = index;
+ ((DMesaContext)ctx)->ClearIndex = index;
}
static void clear_color (GLcontext *ctx, const GLfloat color[4])
@@ -1002,7 +993,7 @@ static void clear_color (GLcontext *ctx, const GLfloat color[4]) CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]);
CLAMPED_FLOAT_TO_UBYTE(col[2], color[2]);
CLAMPED_FLOAT_TO_UBYTE(col[3], color[3]);
- ((DMesaContext)ctx->DriverCtx)->ClearColor = vl_mixrgba(col);
+ ((DMesaContext)ctx)->ClearColor = vl_mixrgba(col);
}
@@ -1010,7 +1001,7 @@ static void clear_color (GLcontext *ctx, const GLfloat color[4]) static void clear (GLcontext *ctx, GLbitfield mask, GLboolean all,
GLint x, GLint y, GLint width, GLint height)
{
- const DMesaContext c = (DMesaContext)ctx->DriverCtx;
+ const DMesaContext c = (DMesaContext)ctx;
const GLuint *colorMask = (GLuint *)&ctx->Color.ColorMask;
/*
@@ -1234,7 +1225,7 @@ static void dmesa_init_pointers (GLcontext *ctx) * pretty sure they will never change during the life of the Visual
*/
#ifdef MATROX
- if (((DMesaContext)ctx->DriverCtx)->visual->zbuffer == -1) {
+ if (((DMesaContext)ctx)->visual->zbuffer == -1) {
/* Depth span/pixel functions */
dd->WriteDepthSpan = write_depth_span;
dd->WriteDepthPixels = write_depth_pixels;
@@ -1363,23 +1354,24 @@ DMesaVisual DMesaCreateVisual (GLint width, alphaBits = 8;
}
- if ((v=(DMesaVisual)calloc(1, sizeof(struct dmesa_visual))) != NULL) {
+ if ((v=(DMesaVisual)CALLOC_STRUCT(dmesa_visual)) != NULL) {
/* Create core visual */
- v->gl_visual = _mesa_create_visual(rgbFlag, /* rgb */
- dbFlag,
- GL_FALSE, /* stereo */
- redBits,
- greenBits,
- blueBits,
- alphaBits,
- indexBits, /* indexBits */
- depthSize,
- stencilSize,
- accumSize, /* accumRed */
- accumSize, /* accumGreen */
- accumSize, /* accumBlue */
- alphaFlag?accumSize:0, /* accumAlpha */
- 1); /* numSamples */
+ _mesa_initialize_visual((GLvisual *)v,
+ rgbFlag, /* rgb */
+ dbFlag,
+ GL_FALSE, /* stereo */
+ redBits,
+ greenBits,
+ blueBits,
+ alphaBits,
+ indexBits, /* indexBits */
+ depthSize,
+ stencilSize,
+ accumSize, /* accumRed */
+ accumSize, /* accumGreen */
+ accumSize, /* accumBlue */
+ alphaFlag?accumSize:0, /* accumAlpha */
+ 1); /* numSamples */
v->depth = colDepth;
v->db_flag = dbFlag;
@@ -1420,8 +1412,7 @@ DMesaVisual DMesaCreateVisual (GLint width, void DMesaDestroyVisual (DMesaVisual v)
{
#ifndef FX
- _mesa_destroy_visual(v->gl_visual);
- free(v);
+ _mesa_destroy_visual((GLvisual *)v);
#ifndef MATROX
vl_video_exit();
@@ -1443,14 +1434,13 @@ DMesaBuffer DMesaCreateBuffer (DMesaVisual visual, #ifndef FX
DMesaBuffer b;
- if ((b=(DMesaBuffer)calloc(1, sizeof(struct dmesa_buffer))) != NULL) {
-
- _mesa_initialize_framebuffer(&b->gl_buffer,
- visual->gl_visual,
+ if ((b=(DMesaBuffer)CALLOC_STRUCT(dmesa_buffer)) != NULL) {
+ _mesa_initialize_framebuffer((GLframebuffer *)b,
+ (GLvisual *)visual,
visual->zbuffer == 1,
- visual->gl_visual->stencilBits > 0,
- visual->gl_visual->accumRedBits > 0,
- visual->gl_visual->alphaBits > 0);
+ ((GLvisual *)visual)->stencilBits > 0,
+ ((GLvisual *)visual)->accumRedBits > 0,
+ ((GLvisual *)visual)->alphaBits > 0);
b->xpos = xpos;
b->ypos = ypos;
b->width = width;
@@ -1471,8 +1461,7 @@ void DMesaDestroyBuffer (DMesaBuffer b) #ifndef MATROX
free(b->the_window);
#endif
- _mesa_free_framebuffer_data(&b->gl_buffer);
- free(b);
+ _mesa_destroy_framebuffer((GLframebuffer *)b);
#endif
}
@@ -1485,28 +1474,29 @@ DMesaContext DMesaCreateContext (DMesaVisual visual, DMesaContext c;
GLboolean direct = GL_FALSE;
- if ((c=(DMesaContext)calloc(1, sizeof(struct dmesa_context))) != NULL) {
- c->gl_ctx = _mesa_create_context(visual->gl_visual,
- share ? share->gl_ctx : NULL,
- (void *)c, direct);
+ if ((c=(DMesaContext)CALLOC_STRUCT(dmesa_context)) != NULL) {
+ _mesa_initialize_context((GLcontext *)c,
+ (GLvisual *)visual,
+ (GLcontext *)share,
+ (void *)c, direct);
- _mesa_enable_sw_extensions(c->gl_ctx);
- _mesa_enable_1_3_extensions(c->gl_ctx);
- _mesa_enable_1_4_extensions(c->gl_ctx);
+ _mesa_enable_sw_extensions((GLcontext *)c);
+ _mesa_enable_1_3_extensions((GLcontext *)c);
+ _mesa_enable_1_4_extensions((GLcontext *)c);
/* you probably have to do a bunch of other initializations here. */
c->visual = visual;
- c->gl_ctx->Driver.UpdateState = dmesa_update_state;
+ ((GLcontext *)c)->Driver.UpdateState = dmesa_update_state;
/* Initialize the software rasterizer and helper modules.
*/
- _swrast_CreateContext(c->gl_ctx);
- _ac_CreateContext(c->gl_ctx);
- _tnl_CreateContext(c->gl_ctx);
- _swsetup_CreateContext(c->gl_ctx);
- if (visual->rgb_flag) dmesa_register_swrast_functions(c->gl_ctx);
- dmesa_init_pointers(c->gl_ctx);
+ _swrast_CreateContext((GLcontext *)c);
+ _ac_CreateContext((GLcontext *)c);
+ _tnl_CreateContext((GLcontext *)c);
+ _swsetup_CreateContext((GLcontext *)c);
+ if (visual->rgb_flag) dmesa_register_swrast_functions((GLcontext *)c);
+ dmesa_init_pointers((GLcontext *)c);
}
return c;
@@ -1521,14 +1511,13 @@ DMesaContext DMesaCreateContext (DMesaVisual visual, void DMesaDestroyContext (DMesaContext c)
{
#ifndef FX
- if (c->gl_ctx) {
- _swsetup_DestroyContext(c->gl_ctx);
- _swrast_DestroyContext(c->gl_ctx);
- _tnl_DestroyContext(c->gl_ctx);
- _ac_DestroyContext(c->gl_ctx);
- _mesa_destroy_context(c->gl_ctx);
+ if (c) {
+ _swsetup_DestroyContext((GLcontext *)c);
+ _swrast_DestroyContext((GLcontext *)c);
+ _tnl_DestroyContext((GLcontext *)c);
+ _ac_DestroyContext((GLcontext *)c);
+ _mesa_destroy_context((GLcontext *)c);
}
- free(c);
#endif
}
@@ -1538,7 +1527,7 @@ GLboolean DMesaMoveBuffer (GLint xpos, GLint ypos) {
#if !defined(FX) && !defined(MATROX)
GET_CURRENT_CONTEXT(ctx);
- DMesaBuffer b = ((DMesaContext)ctx->DriverCtx)->Buffer;
+ DMesaBuffer b = ((DMesaContext)ctx)->Buffer;
if (vl_sync_buffer(&b->the_window, xpos, ypos, b->width, b->height) != 0) {
return GL_FALSE;
@@ -1559,7 +1548,7 @@ GLboolean DMesaResizeBuffer (GLint width, GLint height) {
#if !defined(FX) && !defined(MATROX)
GET_CURRENT_CONTEXT(ctx);
- DMesaBuffer b = ((DMesaContext)ctx->DriverCtx)->Buffer;
+ DMesaBuffer b = ((DMesaContext)ctx)->Buffer;
if (vl_sync_buffer(&b->the_window, b->xpos, b->ypos, width, height) != 0) {
return GL_FALSE;
@@ -1591,8 +1580,8 @@ GLboolean DMesaMakeCurrent (DMesaContext c, DMesaBuffer b) c->Buffer = b;
- _mesa_make_current(c->gl_ctx, &b->gl_buffer);
- if (c->gl_ctx->Viewport.Width == 0) {
+ _mesa_make_current((GLcontext *)c, (GLframebuffer *)b);
+ if (((GLcontext *)c)->Viewport.Width == 0) {
/* initialize viewport to window size */
_mesa_Viewport(0, 0, b->width, b->height);
}
@@ -1619,7 +1608,7 @@ void DMesaSwapBuffers (DMesaBuffer b) #ifndef MATROX
vl_flip();
#else
- if (((DMesaContext)ctx->DriverCtx)->visual->db_flag) {
+ if (((DMesaContext)ctx)->visual->db_flag) {
mga_swapbuffers(1);
}
#endif
@@ -1643,7 +1632,7 @@ DMesaContext DMesaGetCurrentContext (void) {
#ifndef FX
GET_CURRENT_CONTEXT(ctx);
- return (ctx == NULL) ? NULL : (DMesaContext)ctx->DriverCtx;
+ return (DMesaContext)ctx;
#else
return (DMesaContext)fxMesaGetCurrentContext();
#endif
@@ -1655,7 +1644,7 @@ int DMesaGetIntegerv (GLenum pname, GLint *params) {
#ifndef FX
GET_CURRENT_CONTEXT(ctx);
- const DMesaContext c = (ctx == NULL) ? NULL : (DMesaContext)ctx->DriverCtx;
+ const DMesaContext c = (DMesaContext)ctx;
#else
const fxMesaContext c = fxMesaGetCurrentContext();
#endif
|