diff options
author | Keith Whitwell <keith@tungstengraphics.com> | 2006-11-01 12:03:11 +0000 |
---|---|---|
committer | Keith Whitwell <keith@tungstengraphics.com> | 2006-11-01 12:03:11 +0000 |
commit | 6b9e31f3eb3dbe20cbc8493b963bbc6530e392c6 (patch) | |
tree | be747898011b6bf7e45d89f2f35699973445620a /src/mesa/drivers/dri/i915tex/intel_screen.c | |
parent | 3c6e99ce95bdee526f95ce8aaadd0c8923b83af0 (diff) |
Import texmem i915 driver to its new location as i915tex.
Diffstat (limited to 'src/mesa/drivers/dri/i915tex/intel_screen.c')
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_screen.c | 862 |
1 files changed, 862 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i915tex/intel_screen.c b/src/mesa/drivers/dri/i915tex/intel_screen.c new file mode 100644 index 0000000000..c04831be1b --- /dev/null +++ b/src/mesa/drivers/dri/i915tex/intel_screen.c @@ -0,0 +1,862 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "glheader.h" +#include "context.h" +#include "framebuffer.h" +#include "matrix.h" +#include "renderbuffer.h" +#include "simple_list.h" +#include "utils.h" +#include "vblank.h" +#include "xmlpool.h" + + +#include "intel_screen.h" + +#include "intel_buffers.h" +#include "intel_tex.h" +#include "intel_span.h" +#include "intel_tris.h" +#include "intel_ioctl.h" +#include "intel_fbo.h" + +#include "i830_dri.h" +#include "dri_bufpool.h" +#include "intel_regions.h" +#include "intel_batchbuffer.h" + +PUBLIC const char __driConfigOptions[] = + DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE + DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) + DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0) + DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY + DRI_CONF_FORCE_S3TC_ENABLE(false) + DRI_CONF_ALLOW_LARGE_TEXTURES(1) + DRI_CONF_SECTION_END DRI_CONF_END; + const GLuint __driNConfigOptions = 4; + +#ifdef USE_NEW_INTERFACE + static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; +#endif /*USE_NEW_INTERFACE */ + + extern const struct dri_extension card_extensions[]; + +/** + * Map all the memory regions described by the screen. + * \return GL_TRUE if success, GL_FALSE if error. + */ +GLboolean +intelMapScreenRegions(__DRIscreenPrivate * sPriv) +{ + intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; + + if (intelScreen->front.handle) { + if (drmMap(sPriv->fd, + intelScreen->front.handle, + intelScreen->front.size, + (drmAddress *) & intelScreen->front.map) != 0) { + _mesa_problem(NULL, "drmMap(frontbuffer) failed!"); + return GL_FALSE; + } + } + else { + _mesa_warning(NULL, "no front buffer handle in intelMapScreenRegions!"); + } + + _mesa_printf("Back 0x%08x ", intelScreen->back.handle); + if (drmMap(sPriv->fd, + intelScreen->back.handle, + intelScreen->back.size, + (drmAddress *) & intelScreen->back.map) != 0) { + intelUnmapScreenRegions(intelScreen); + return GL_FALSE; + } + + _mesa_printf("Depth 0x%08x ", intelScreen->depth.handle); + if (drmMap(sPriv->fd, + intelScreen->depth.handle, + intelScreen->depth.size, + (drmAddress *) & intelScreen->depth.map) != 0) { + intelUnmapScreenRegions(intelScreen); + return GL_FALSE; + } + +#if 0 + _mesa_printf("TEX 0x%08x ", intelScreen->tex.handle); + if (drmMap(sPriv->fd, + intelScreen->tex.handle, + intelScreen->tex.size, + (drmAddress *) & intelScreen->tex.map) != 0) { + intelUnmapScreenRegions(intelScreen); + return GL_FALSE; + } +#endif + if (0) + printf("Mappings: front: %p back: %p depth: %p tex: %p\n", + intelScreen->front.map, + intelScreen->back.map, + intelScreen->depth.map, intelScreen->tex.map); + return GL_TRUE; +} + + +static struct intel_region * +intel_recreate_static(intelScreenPrivate *intelScreen, + struct intel_region *region, + GLuint mem_type, + GLuint offset, + void *virtual, + GLuint cpp, GLuint pitch, GLuint height) +{ + if (region) { + intel_region_update_static(intelScreen, region, mem_type, offset, + virtual, cpp, pitch, height); + } else { + region = intel_region_create_static(intelScreen, mem_type, offset, + virtual, cpp, pitch, height); + } + return region; +} + + +/* Create intel_region structs to describe the static front,back,depth + * buffers created by the xserver. + * + * Although FBO's mean we now no longer use these as render targets in + * all circumstances, they won't go away until the back and depth + * buffers become private, and the front and rotated buffers will + * remain even then. + * + * Note that these don't allocate video memory, just describe + * allocations alread made by the X server. + */ +static void +intel_recreate_static_regions(intelScreenPrivate *intelScreen) +{ + intelScreen->front_region = + intel_recreate_static(intelScreen, + intelScreen->front_region, + DRM_BO_FLAG_MEM_TT, + intelScreen->front.offset, + intelScreen->front.map, + intelScreen->cpp, + intelScreen->front.pitch / intelScreen->cpp, + intelScreen->height); + + intelScreen->rotated_region = + intel_recreate_static(intelScreen, + intelScreen->rotated_region, + DRM_BO_FLAG_MEM_TT, + intelScreen->rotated.offset, + intelScreen->rotated.map, + intelScreen->cpp, + intelScreen->rotated.pitch / + intelScreen->cpp, intelScreen->height); + + + intelScreen->back_region = + intel_recreate_static(intelScreen, + intelScreen->back_region, + DRM_BO_FLAG_MEM_TT, + intelScreen->back.offset, + intelScreen->back.map, + intelScreen->cpp, + intelScreen->back.pitch / intelScreen->cpp, + intelScreen->height); + + /* Still assuming front.cpp == depth.cpp + */ + intelScreen->depth_region = + intel_recreate_static(intelScreen, + intelScreen->depth_region, + DRM_BO_FLAG_MEM_TT, + intelScreen->depth.offset, + intelScreen->depth.map, + intelScreen->cpp, + intelScreen->depth.pitch / intelScreen->cpp, + intelScreen->height); +} + +/** + * Use the information in the sarea to update the screen parameters + * related to screen rotation. Needs to be called locked. + */ +void +intelUpdateScreenRotation(__DRIscreenPrivate * sPriv, drmI830Sarea * sarea) +{ + intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; + + intelUnmapScreenRegions(intelScreen); + intelUpdateScreenFromSAREA(intelScreen, sarea); + if (!intelMapScreenRegions(sPriv)) { + fprintf(stderr, "ERROR Remapping screen regions!!!\n"); + } + intel_recreate_static_regions(intelScreen); +} + + +void +intelUnmapScreenRegions(intelScreenPrivate * intelScreen) +{ +#define REALLY_UNMAP 1 + if (intelScreen->front.map) { +#if REALLY_UNMAP + if (drmUnmap(intelScreen->front.map, intelScreen->front.size) != 0) + printf("drmUnmap front failed!\n"); +#endif + intelScreen->front.map = NULL; + } + if (intelScreen->back.map) { +#if REALLY_UNMAP + if (drmUnmap(intelScreen->back.map, intelScreen->back.size) != 0) + printf("drmUnmap back failed!\n"); +#endif + intelScreen->back.map = NULL; + } + if (intelScreen->depth.map) { +#if REALLY_UNMAP + drmUnmap(intelScreen->depth.map, intelScreen->depth.size); + intelScreen->depth.map = NULL; +#endif + } + if (intelScreen->tex.map) { +#if REALLY_UNMAP + drmUnmap(intelScreen->tex.map, intelScreen->tex.size); + intelScreen->tex.map = NULL; +#endif + } +} + + +static void +intelPrintDRIInfo(intelScreenPrivate * intelScreen, + __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv) +{ + fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n", + intelScreen->front.size, intelScreen->front.offset, + intelScreen->front.pitch); + fprintf(stderr, "*** Back size: 0x%x offset: 0x%x pitch: %d\n", + intelScreen->back.size, intelScreen->back.offset, + intelScreen->back.pitch); + fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n", + intelScreen->depth.size, intelScreen->depth.offset, + intelScreen->depth.pitch); + fprintf(stderr, "*** Rotated size: 0x%x offset: 0x%x pitch: %d\n", + intelScreen->rotated.size, intelScreen->rotated.offset, + intelScreen->rotated.pitch); + fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n", + intelScreen->tex.size, intelScreen->tex.offset); + fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem); +} + + +static void +intelPrintSAREA(const drmI830Sarea * sarea) +{ + fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width, + sarea->height); + fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch); + fprintf(stderr, + "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x\n", + sarea->front_offset, sarea->front_size, + (unsigned) sarea->front_handle); + fprintf(stderr, + "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x\n", + sarea->back_offset, sarea->back_size, + (unsigned) sarea->back_handle); + fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x\n", + sarea->depth_offset, sarea->depth_size, + (unsigned) sarea->depth_handle); + fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n", + sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle); + fprintf(stderr, "SAREA: rotation: %d\n", sarea->rotation); + fprintf(stderr, + "SAREA: rotated offset: 0x%08x size: 0x%x\n", + sarea->rotated_offset, sarea->rotated_size); + fprintf(stderr, "SAREA: rotated pitch: %d\n", sarea->rotated_pitch); +} + + +/** + * A number of the screen parameters are obtained/computed from + * information in the SAREA. This function updates those parameters. + */ +void +intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, + drmI830Sarea * sarea) +{ + intelScreen->width = sarea->width; + intelScreen->height = sarea->height; + + intelScreen->front.offset = sarea->front_offset; + intelScreen->front.pitch = sarea->pitch * intelScreen->cpp; + intelScreen->front.handle = sarea->front_handle; + intelScreen->front.size = sarea->front_size; + + intelScreen->back.offset = sarea->back_offset; + intelScreen->back.pitch = sarea->pitch * intelScreen->cpp; + intelScreen->back.handle = sarea->back_handle; + intelScreen->back.size = sarea->back_size; + + intelScreen->depth.offset = sarea->depth_offset; + intelScreen->depth.pitch = sarea->pitch * intelScreen->cpp; + intelScreen->depth.handle = sarea->depth_handle; + intelScreen->depth.size = sarea->depth_size; + + intelScreen->tex.offset = sarea->tex_offset; + intelScreen->logTextureGranularity = sarea->log_tex_granularity; + intelScreen->tex.handle = sarea->tex_handle; + intelScreen->tex.size = sarea->tex_size; + + intelScreen->rotated.offset = sarea->rotated_offset; + intelScreen->rotated.pitch = sarea->rotated_pitch * intelScreen->cpp; + intelScreen->rotated.size = sarea->rotated_size; + intelScreen->current_rotation = sarea->rotation; + matrix23Rotate(&intelScreen->rotMatrix, + sarea->width, sarea->height, sarea->rotation); + intelScreen->rotatedWidth = sarea->virtualX; + intelScreen->rotatedHeight = sarea->virtualY; + + if (0) + intelPrintSAREA(sarea); +} + + +static GLboolean +intelInitDriver(__DRIscreenPrivate * sPriv) +{ + intelScreenPrivate *intelScreen; + I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv; + drmI830Sarea *sarea; + unsigned batchPoolSize = 1024*1024; + + PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension = + (PFNGLXSCRENABLEEXTENSIONPROC) (*dri_interface-> + getProcAddress("glxEnableExtension")); + void *const psc = sPriv->psc->screenConfigs; + + if (sPriv->devPrivSize != sizeof(I830DRIRec)) { + fprintf(stderr, + "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n"); + return GL_FALSE; + } + + /* Allocate the private area */ + intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate)); + if (!intelScreen) { + fprintf(stderr, "\nERROR! Allocating private area failed\n"); + return GL_FALSE; + } + /* parse information in __driConfigOptions */ + driParseOptionInfo(&intelScreen->optionCache, + __driConfigOptions, __driNConfigOptions); + + intelScreen->driScrnPriv = sPriv; + sPriv->private = (void *) intelScreen; + intelScreen->sarea_priv_offset = gDRIPriv->sarea_priv_offset; + sarea = (drmI830Sarea *) + (((GLubyte *) sPriv->pSAREA) + intelScreen->sarea_priv_offset); + + intelScreen->maxBatchSize = BATCH_SZ; + intelScreen->deviceID = gDRIPriv->deviceID; + if (intelScreen->deviceID == PCI_CHIP_I865_G) + intelScreen->maxBatchSize = 4096; + batchPoolSize /= intelScreen->maxBatchSize; + + intelScreen->mem = gDRIPriv->mem; + intelScreen->cpp = gDRIPriv->cpp; + + switch (gDRIPriv->bitsPerPixel) { + case 16: + intelScreen->fbFormat = DV_PF_565; + break; + case 32: + intelScreen->fbFormat = DV_PF_8888; + break; + default: + exit(1); + break; + } + + intelUpdateScreenFromSAREA(intelScreen, sarea); + + if (!intelMapScreenRegions(sPriv)) { + fprintf(stderr, "\nERROR! mapping regions\n"); + _mesa_free(intelScreen); + sPriv->private = NULL; + return GL_FALSE; + } + +#if 0 + + /* + * FIXME: Remove this code and its references. + */ + + intelScreen->tex.offset = gDRIPriv->textureOffset; + intelScreen->logTextureGranularity = gDRIPriv->logTextureGranularity; + intelScreen->tex.handle = gDRIPriv->textures; + intelScreen->tex.size = gDRIPriv->textureSize; + +#else + intelScreen->tex.offset = 0; + intelScreen->logTextureGranularity = 0; + intelScreen->tex.handle = 0; + intelScreen->tex.size = 0; +#endif + + intelScreen->sarea_priv_offset = gDRIPriv->sarea_priv_offset; + + if (1) + intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv); + + intelScreen->drmMinor = sPriv->drmMinor; + + /* Determine if IRQs are active? */ + { + int ret; + drmI830GetParam gp; + + gp.param = I830_PARAM_IRQ_ACTIVE; + gp.value = &intelScreen->irq_active; + + ret = drmCommandWriteRead(sPriv->fd, DRM_I830_GETPARAM, + &gp, sizeof(gp)); + if (ret) { + fprintf(stderr, "drmI830GetParam: %d\n", ret); + return GL_FALSE; + } + } + + /* Determine if batchbuffers are allowed */ + { + int ret; + drmI830GetParam gp; + + gp.param = I830_PARAM_ALLOW_BATCHBUFFER; + gp.value = &intelScreen->allow_batchbuffer; + + ret = drmCommandWriteRead(sPriv->fd, DRM_I830_GETPARAM, + &gp, sizeof(gp)); + if (ret) { + fprintf(stderr, "drmI830GetParam: (%d) %d\n", gp.param, ret); + return GL_FALSE; + } + } + + if (glx_enable_extension != NULL) { + (*glx_enable_extension) (psc, "GLX_SGI_swap_control"); + (*glx_enable_extension) (psc, "GLX_SGI_video_sync"); + (*glx_enable_extension) (psc, "GLX_MESA_swap_control"); + (*glx_enable_extension) (psc, "GLX_MESA_swap_frame_usage"); + (*glx_enable_extension) (psc, "GLX_SGI_make_current_read"); + } + + intelScreen->regionPool = driDRMPoolInit(sPriv->fd); + + if (!intelScreen->regionPool) + return GL_FALSE; + + intelScreen->staticPool = driDRMStaticPoolInit(sPriv->fd); + + if (!intelScreen->staticPool) + return GL_FALSE; + + intelScreen->texPool = intelScreen->regionPool; + + intelScreen->batchPool = driBatchPoolInit(sPriv->fd, + DRM_BO_FLAG_EXE | + DRM_BO_FLAG_MEM_TT | + DRM_BO_FLAG_MEM_LOCAL, + intelScreen->maxBatchSize, + batchPoolSize, 5); + if (!intelScreen->batchPool) { + fprintf(stderr, "Failed to initialize batch pool - possible incorrect agpgart installed\n"); + return GL_FALSE; + } + + intel_recreate_static_regions(intelScreen); + + return GL_TRUE; +} + + +static void +intelDestroyScreen(__DRIscreenPrivate * sPriv) +{ + intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; + + intelUnmapScreenRegions(intelScreen); + + driPoolTakeDown(intelScreen->regionPool); + driPoolTakeDown(intelScreen->staticPool); + driPoolTakeDown(intelScreen->batchPool); + FREE(intelScreen); + sPriv->private = NULL; +} + + +/** + * This is called when we need to set up GL rendering to a new X window. + */ +static GLboolean +intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, + __DRIdrawablePrivate * driDrawPriv, + const __GLcontextModes * mesaVis, GLboolean isPixmap) +{ + intelScreenPrivate *screen = (intelScreenPrivate *) driScrnPriv->private; + + if (isPixmap) { + return GL_FALSE; /* not implemented */ + } + else { + GLboolean swStencil = (mesaVis->stencilBits > 0 && + mesaVis->depthBits != 24); + GLenum rgbFormat = (mesaVis->redBits == 5 ? GL_RGB5 : GL_RGBA8); + + struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); + + /* setup the hardware-based renderbuffers */ + { + struct intel_renderbuffer *frontRb + = intel_create_renderbuffer(rgbFormat, + screen->width, screen->height, + screen->front.offset, + screen->front.pitch, + screen->cpp, + screen->front.map); + intel_set_span_functions(&frontRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); + } + + if (mesaVis->doubleBufferMode) { + struct intel_renderbuffer *backRb + = intel_create_renderbuffer(rgbFormat, + screen->width, screen->height, + screen->back.offset, + screen->back.pitch, + screen->cpp, + screen->back.map); + intel_set_span_functions(&backRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); + } + + if (mesaVis->depthBits == 24 && mesaVis->stencilBits == 8) { + /* combined depth/stencil buffer */ + struct intel_renderbuffer *depthStencilRb + = intel_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT, + screen->width, screen->height, + screen->depth.offset, + screen->depth.pitch, + screen->cpp, /* 4! */ + screen->depth.map); + intel_set_span_functions(&depthStencilRb->Base); + /* note: bind RB to two attachment points */ + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base); + } + else if (mesaVis->depthBits == 16) { + /* just 16-bit depth buffer, no hw stencil */ + struct intel_renderbuffer *depthRb + = intel_create_renderbuffer(GL_DEPTH_COMPONENT16, + screen->width, screen->height, + screen->depth.offset, + screen->depth.pitch, + screen->cpp, /* 2! */ + screen->depth.map); + intel_set_span_functions(&depthRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + + /* now add any/all software-based renderbuffers we may need */ + _mesa_add_soft_renderbuffers(fb, GL_FALSE, /* never sw color */ + GL_FALSE, /* never sw depth */ + swStencil, mesaVis->accumRedBits > 0, GL_FALSE, /* never sw alpha */ + GL_FALSE /* never sw aux */ ); + driDrawPriv->driverPrivate = (void *) fb; + + return (driDrawPriv->driverPrivate != NULL); + } +} + +static void +intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv) +{ + _mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate)); +} + + +/** + * Get information about previous buffer swaps. + */ +static int +intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo) +{ + struct intel_context *intel; + + if ((dPriv == NULL) || (dPriv->driContextPriv == NULL) + || (dPriv->driContextPriv->driverPrivate == NULL) + || (sInfo == NULL)) { + return -1; + } + + intel = dPriv->driContextPriv->driverPrivate; + sInfo->swap_count = intel->swap_count; + sInfo->swap_ust = intel->swap_ust; + sInfo->swap_missed_count = intel->swap_missed_count; + + sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0) + ? driCalculateSwapUsage(dPriv, 0, intel->swap_missed_ust) + : 0.0; + + return 0; +} + + +/* There are probably better ways to do this, such as an + * init-designated function to register chipids and createcontext + * functions. + */ +extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis, + __DRIcontextPrivate * driContextPriv, + void *sharedContextPrivate); + +extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis, + __DRIcontextPrivate * driContextPriv, + void *sharedContextPrivate); + + + + +static GLboolean +intelCreateContext(const __GLcontextModes * mesaVis, + __DRIcontextPrivate * driContextPriv, + void *sharedContextPrivate) +{ + __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; + + switch (intelScreen->deviceID) { + /* Don't deal with i830 until texture work complete: + */ + case PCI_CHIP_845_G: + case PCI_CHIP_I830_M: + case PCI_CHIP_I855_GM: + case PCI_CHIP_I865_G: + return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate); + + case PCI_CHIP_I915_G: + case PCI_CHIP_I915_GM: + case PCI_CHIP_I945_G: + case PCI_CHIP_I945_GM: + return i915CreateContext(mesaVis, driContextPriv, sharedContextPrivate); + + default: + fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID); + return GL_FALSE; + } +} + + +static const struct __DriverAPIRec intelAPI = { + .InitDriver = intelInitDriver, + .DestroyScreen = intelDestroyScreen, + .CreateContext = intelCreateContext, + .DestroyContext = intelDestroyContext, + .CreateBuffer = intelCreateBuffer, + .DestroyBuffer = intelDestroyBuffer, + .SwapBuffers = intelSwapBuffers, + .MakeCurrent = intelMakeCurrent, + .UnbindContext = intelUnbindContext, + .GetSwapInfo = intelGetSwapInfo, + .GetMSC = driGetMSC32, + .WaitForMSC = driWaitForMSC32, + .WaitForSBC = NULL, + .SwapBuffersMSC = NULL, + .CopySubBuffer = intelCopySubBuffer +}; + + +static __GLcontextModes * +intelFillInModes(unsigned pixel_bits, unsigned depth_bits, + unsigned stencil_bits, GLboolean have_back_buffer) +{ + __GLcontextModes *modes; + __GLcontextModes *m; + unsigned num_modes; + unsigned depth_buffer_factor; + unsigned back_buffer_factor; + GLenum fb_format; + GLenum fb_type; + + /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't + * support pageflipping at all. + */ + static const GLenum back_buffer_modes[] = { + GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML + }; + + u_int8_t depth_bits_array[3]; + u_int8_t stencil_bits_array[3]; + + + depth_bits_array[0] = 0; + depth_bits_array[1] = depth_bits; + depth_bits_array[2] = depth_bits; + + /* Just like with the accumulation buffer, always provide some modes + * with a stencil buffer. It will be a sw fallback, but some apps won't + * care about that. + */ + stencil_bits_array[0] = 0; + stencil_bits_array[1] = 0; + stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits; + + depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; + back_buffer_factor = (have_back_buffer) ? 3 : 1; + + num_modes = depth_buffer_factor * back_buffer_factor * 4; + + if (pixel_bits == 16) { + fb_format = GL_RGB; + fb_type = GL_UNSIGNED_SHORT_5_6_5; + } + else { + fb_format = GL_BGRA; + fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; + } + + modes = + (*dri_interface->createContextModes) (num_modes, + sizeof(__GLcontextModes)); + m = modes; + if (!driFillInModes(&m, fb_format, fb_type, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, back_buffer_modes, + back_buffer_factor, GLX_TRUE_COLOR)) { + fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, + __LINE__); + return NULL; + } + if (!driFillInModes(&m, fb_format, fb_type, + depth_bits_array, stencil_bits_array, + depth_buffer_factor, back_buffer_modes, + back_buffer_factor, GLX_DIRECT_COLOR)) { + fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, + __LINE__); + return NULL; + } + + /* Mark the visual as slow if there are "fake" stencil bits. + */ + for (m = modes; m != NULL; m = m->next) { + if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { + m->visualRating = GLX_SLOW_CONFIG; + } + } + + return modes; +} + + +/** + * This is the bootstrap function for the driver. libGL supplies all of the + * requisite information about the system, and the driver initializes itself. + * This routine also fills in the linked list pointed to by \c driver_modes + * with the \c __GLcontextModes that the driver can support for windows or + * pbuffers. + * + * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on + * failure. + */ +PUBLIC void * +__driCreateNewScreen_20050727(__DRInativeDisplay * dpy, int scrn, + __DRIscreen * psc, + const __GLcontextModes * modes, + const __DRIversion * ddx_version, + const __DRIversion * dri_version, + const __DRIversion * drm_version, + const __DRIframebuffer * frame_buffer, + drmAddress pSAREA, int fd, + int internal_api_version, + const __DRIinterfaceMethods * interface, + __GLcontextModes ** driver_modes) +{ + __DRIscreenPrivate *psp; + static const __DRIversion ddx_expected = { 1, 5, 0 }; + static const __DRIversion dri_expected = { 4, 0, 0 }; + static const __DRIversion drm_expected = { 1, 7, 0 }; + + dri_interface = interface; + + if (!driCheckDriDdxDrmVersions2("i915", + dri_version, &dri_expected, + ddx_version, &ddx_expected, + drm_version, &drm_expected)) { + return NULL; + } + + psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL, + ddx_version, dri_version, drm_version, + frame_buffer, pSAREA, fd, + internal_api_version, &intelAPI); + if (psp != NULL) { + I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv; + *driver_modes = intelFillInModes(dri_priv->cpp * 8, + (dri_priv->cpp == 2) ? 16 : 24, + (dri_priv->cpp == 2) ? 0 : 8, 1); + + /* Calling driInitExtensions here, with a NULL context pointer, does not actually + * enable the extensions. It just makes sure that all the dispatch offsets for all + * the extensions that *might* be enables are known. This is needed because the + * dispatch offsets need to be known when _mesa_context_create is called, but we can't + * enable the extensions until we have a context pointer. + * + * Hello chicken. Hello egg. How are you two today? + */ + driInitExtensions(NULL, card_extensions, GL_FALSE); + } + + return (void *) psp; +} + +struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen) +{ + /* + * This should probably change to have the screen allocate a dummy + * context at screen creation. For now just use the current context. + */ + + GET_CURRENT_CONTEXT(ctx); + if (ctx == NULL) { + _mesa_problem(NULL, "No current context in intelScreenContext\n"); + return NULL; + } + return intel_context(ctx); +} + |