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authorBrian Paul <brianp@vmware.com>2009-04-09 17:04:09 -0600
committerBrian Paul <brianp@vmware.com>2009-04-09 17:04:09 -0600
commit2078e6cf55e3068454df9d843618b412b6abb811 (patch)
tree38b6c0bdf1281262683380d69fc3174bc1515bd8 /src/mesa/drivers/dri/i965/brw_wm_surface_state.c
parent7e0d4598fb7d2d7dd150870debeb102b5ce664bf (diff)
i965: new SURF_INDEX_ macros
Used to map drawables, textures and constant buffers to surface binding table indexes.
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm_surface_state.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c64
1 files changed, 32 insertions, 32 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index e7d55d5dbd..0fb2bdacef 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -288,7 +288,7 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit )
struct intel_texture_object *intelObj = intel_texture_object(tObj);
struct gl_texture_image *firstImage = tObj->Image[0][intelObj->firstLevel];
struct brw_wm_surface_key key;
- const GLuint j = MAX_DRAW_BUFFERS + unit;
+ const GLuint surf = SURF_INDEX_TEXTURE(unit);
memset(&key, 0, sizeof(key));
@@ -315,13 +315,13 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit )
key.cpp = intelObj->mt->cpp;
key.tiling = intelObj->mt->region->tiling;
- dri_bo_unreference(brw->wm.surf_bo[j]);
- brw->wm.surf_bo[j] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
+ dri_bo_unreference(brw->wm.surf_bo[surf]);
+ brw->wm.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
&key, sizeof(key),
&key.bo, key.bo ? 1 : 0,
NULL);
- if (brw->wm.surf_bo[j] == NULL) {
- brw->wm.surf_bo[j] = brw_create_texture_surface(brw, &key);
+ if (brw->wm.surf_bo[surf] == NULL) {
+ brw->wm.surf_bo[surf] = brw_create_texture_surface(brw, &key);
}
}
@@ -387,7 +387,7 @@ brw_update_constant_surface( GLcontext *ctx,
{
struct brw_context *brw = brw_context(ctx);
struct brw_wm_surface_key key;
- const GLuint j = BRW_WM_MAX_SURF - 1;
+ const GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER;
const GLuint numParams = fp->program.Base.Parameters->NumParameters;
memset(&key, 0, sizeof(key));
@@ -409,13 +409,13 @@ brw_update_constant_surface( GLcontext *ctx,
key.width, key.height, key.depth, key.cpp, key.pitch);
*/
- dri_bo_unreference(brw->wm.surf_bo[j]);
- brw->wm.surf_bo[j] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
- &key, sizeof(key),
- &key.bo, key.bo ? 1 : 0,
- NULL);
- if (brw->wm.surf_bo[j] == NULL) {
- brw->wm.surf_bo[j] = brw_create_constant_surface(brw, &key);
+ dri_bo_unreference(brw->wm.surf_bo[surf]);
+ brw->wm.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
+ &key, sizeof(key),
+ &key.bo, key.bo ? 1 : 0,
+ NULL);
+ if (brw->wm.surf_bo[surf] == NULL) {
+ brw->wm.surf_bo[surf] = brw_create_constant_surface(brw, &key);
}
}
@@ -587,41 +587,41 @@ static void prepare_wm_surfaces(struct brw_context *brw )
old_nr_surfaces = brw->wm.nr_surfaces;
brw->wm.nr_surfaces = MAX_DRAW_BUFFERS;
+ /* Update surface for fragment shader constant buffer */
+ {
+ const GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER + 1;
+ const struct brw_fragment_program *fp =
+ brw_fragment_program_const(brw->fragment_program);
+
+ brw_update_constant_surface(ctx, fp);
+ brw->wm.nr_surfaces = surf + 1;
+ }
+
+
/* Update surfaces for textures */
for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
- const GLuint j = MAX_DRAW_BUFFERS + i;
+ const GLuint surf = SURF_INDEX_TEXTURE(i);
/* _NEW_TEXTURE, BRW_NEW_TEXDATA */
if (texUnit->_ReallyEnabled) {
if (texUnit->_Current == intel->frame_buffer_texobj) {
/* render to texture */
- dri_bo_unreference(brw->wm.surf_bo[j]);
- brw->wm.surf_bo[j] = brw->wm.surf_bo[0];
- dri_bo_reference(brw->wm.surf_bo[j]);
- brw->wm.nr_surfaces = j + 1;
+ dri_bo_unreference(brw->wm.surf_bo[surf]);
+ brw->wm.surf_bo[surf] = brw->wm.surf_bo[0];
+ dri_bo_reference(brw->wm.surf_bo[surf]);
+ brw->wm.nr_surfaces = surf + 1;
} else {
/* regular texture */
brw_update_texture_surface(ctx, i);
- brw->wm.nr_surfaces = j + 1;
+ brw->wm.nr_surfaces = surf + 1;
}
} else {
- dri_bo_unreference(brw->wm.surf_bo[j]);
- brw->wm.surf_bo[j] = NULL;
+ dri_bo_unreference(brw->wm.surf_bo[surf]);
+ brw->wm.surf_bo[surf] = NULL;
}
}
- /* Update surface for fragment shader constant buffer */
- {
- const GLuint j = BRW_WM_MAX_SURF - 1;
- const struct brw_fragment_program *fp =
- brw_fragment_program_const(brw->fragment_program);
-
- brw_update_constant_surface(ctx, fp);
- brw->wm.nr_surfaces = j + 1;
- }
-
-
dri_bo_unreference(brw->wm.bind_bo);
brw->wm.bind_bo = brw_wm_get_binding_table(brw);