diff options
author | Brian Paul <brianp@vmware.com> | 2009-01-23 11:27:42 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2009-01-23 11:27:42 -0700 |
commit | dab586b0755bffa7c4da0fdc571e0f504f4066c2 (patch) | |
tree | 177826ea7d133bf986cbee6888a06f17a88d7a94 /src/mesa/drivers/dri/intel | |
parent | 0bd6d48bcea7de37e027854e9d91c54116fbe90e (diff) |
i965: enable GL_EXT_vertex_array_bgra
Simply a matter of choosing the right surface/vertex format for GLubyte/GL_BGRA arrays.
Diffstat (limited to 'src/mesa/drivers/dri/intel')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_context.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index fda880829c..a43e6be0d9 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -414,6 +414,7 @@ static const struct dri_extension brw_extensions[] = { { "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions }, { "GL_EXT_shadow_funcs", NULL }, { "GL_EXT_texture_sRGB", NULL }, + { "GL_EXT_vertex_array_bgra", NULL }, { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions }, { "GL_ATI_texture_env_combine3", NULL }, { NULL, NULL } |