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authorKeith Whitwell <keith@tungstengraphics.com>2000-11-24 10:25:05 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2000-11-24 10:25:05 +0000
commitad2ac216fa0cbebc36530bf9e5256e902710b892 (patch)
tree2b44b0129679558d0a1760bf94d75bcdbfe145ad /src/mesa/drivers/glide/fxdrv.h
parent00608a79dce1ea5e274f35b0a1883f7b623b9d7a (diff)
Support for swappable t&l modules, including an example one in the FX
driver (enable with FX_ALLOW_VTXFMT=t).
Diffstat (limited to 'src/mesa/drivers/glide/fxdrv.h')
-rw-r--r--src/mesa/drivers/glide/fxdrv.h237
1 files changed, 134 insertions, 103 deletions
diff --git a/src/mesa/drivers/glide/fxdrv.h b/src/mesa/drivers/glide/fxdrv.h
index f708a279b9..4c84475488 100644
--- a/src/mesa/drivers/glide/fxdrv.h
+++ b/src/mesa/drivers/glide/fxdrv.h
@@ -68,18 +68,6 @@
#include "math/m_vector.h"
-/* use gl/gl.h GLAPI/GLAPIENTRY/GLCALLBACK in place of
- * WINGDIAPI/APIENTRY/CALLBACK, these are defined in mesa gl/gl.h -
- * tjump@spgs.com
- */
-
-
-
-extern void fx_sanity_triangle( GrVertex *, GrVertex *, GrVertex * );
-#if defined(MESA_DEBUG) && 0
-#define grDrawTriangle fx_sanity_triangle
-#endif
-
/* Define some shorter names for these things.
*/
@@ -99,18 +87,6 @@ extern void fx_sanity_triangle( GrVertex *, GrVertex *, GrVertex * );
#define T1COORD GR_VERTEX_TOW_TMU1_OFFSET
-
-#define CLIP_XCOORD 0 /* normal place */
-#define CLIP_YCOROD 1 /* normal place */
-#define CLIP_ZCOORD 2 /* GR_VERTEX_Z_OFFSET */
-#define CLIP_WCOORD 3 /* GR_VERTEX_R_OFFSET */
-#define CLIP_GCOORD 4 /* normal place */
-#define CLIP_BCOORD 5 /* normal place */
-#define CLIP_RCOORD 6 /* GR_VERTEX_OOZ_OFFSET */
-#define CLIP_ACOORD 7 /* normal place */
-
-
-
/* Should have size == 16 * sizeof(float).
*/
typedef union {
@@ -119,6 +95,26 @@ typedef union {
GLuint ui[16];
} fxVertex;
+/* Used in the fxvtxfmt t&l engine.
+ */
+typedef struct {
+ GrVertex v;
+ GLfloat clip[4];
+ GLfloat win[4];
+ GLfloat texcoord[2][2];
+ GLubyte mask;
+ GLfloat normal[3]; /* for replay & fallback */
+} fxClipVertex;
+
+
+
+typedef void (*vfmt_project_func)( GLcontext *ctx, fxClipVertex *v );
+typedef void (*vfmt_interpolate_func)( GLfloat t,
+ fxClipVertex *O,
+ const fxClipVertex *I,
+ const fxClipVertex *J );
+
+
#if defined(FXMESA_USE_ARGB)
#define FXCOLOR4( c ) ( \
@@ -141,16 +137,14 @@ typedef union {
-/* Mergable items first
+/* fastpath/vtxfmt flags first
*/
-#define SETUP_RGBA 0x1
-#define SETUP_TMU0 0x2
-#define SETUP_TMU1 0x4
+#define SETUP_TMU0 0x1
+#define SETUP_TMU1 0x2
+#define SETUP_RGBA 0x4
#define SETUP_XYZW 0x8
#define MAX_SETUP 0x10
-#define MAX_MERGABLE 0x8
-
#define FX_NUM_TMU 2
@@ -199,7 +193,6 @@ typedef union {
#define FX_UM_ALPHA_ITERATED 0x04000000
#define FX_UM_ALPHA_CONSTANT 0x08000000
-typedef void (*tfxRenderVBFunc)(GLcontext *);
/*
Memory range from startAddr to endAddr-1
@@ -355,6 +348,15 @@ struct tfxMesaVertexBuffer {
_NEW_COLOR) \
+/* Covers the state referenced in fxDDCheckVtxfmt.
+ */
+#define _FX_NEW_VTXFMT (_NEW_TEXTURE | \
+ _NEW_TEXTURE_MATRIX | \
+ _NEW_TRANSFORM | \
+ _NEW_LIGHT | \
+ _FX_NEW_RENDERSTATE)
+
+
/* These lookup table are used to extract RGB values in [0,255] from
* 16-bit pixel values.
*/
@@ -369,101 +371,127 @@ typedef void (*fx_point_func)( GLcontext *, const fxVertex * );
typedef void (*fxRenderEltsFunc)( struct vertex_buffer * );
struct tfxMesaContext {
- GuTexPalette glbPalette;
+ GuTexPalette glbPalette;
- GLcontext *glCtx; /* the core Mesa context */
- GLvisual *glVis; /* describes the color buffer */
- GLframebuffer *glBuffer; /* the ancillary buffers */
+ GLcontext *glCtx; /* the core Mesa context */
+ GLvisual *glVis; /* describes the color buffer */
+ GLframebuffer *glBuffer; /* the ancillary buffers */
- GLint board; /* the board used for this context */
- GLint width, height; /* size of color buffer */
+ GLint board; /* the board used for this context */
+ GLint width, height; /* size of color buffer */
- GrBuffer_t currentFB;
+ GrBuffer_t currentFB;
- GLboolean bgrOrder;
- GrColor_t color;
- GrColor_t clearC;
- GrAlpha_t clearA;
- GLuint constColor;
- GrCullMode_t cullMode;
+ GLboolean bgrOrder;
+ GrColor_t color;
+ GrColor_t clearC;
+ GrAlpha_t clearA;
+ GLuint constColor;
+ GrCullMode_t cullMode;
- tfxUnitsState unitsState;
- tfxUnitsState restoreUnitsState; /* saved during multipass */
+ tfxUnitsState unitsState;
+ tfxUnitsState restoreUnitsState; /* saved during multipass */
- GLuint tmu_source[FX_NUM_TMU];
- GLuint tex_dest[MAX_TEXTURE_UNITS];
- GLuint render_index;
- GLuint setupindex;
- GLuint setupdone;
- GLuint stw_hint_state; /* for grHints */
- GLuint is_in_hardware;
- GLuint new_state;
- GLuint using_fast_path, passes, multipass;
+ GLuint tmu_source[FX_NUM_TMU];
+ GLuint tex_dest[MAX_TEXTURE_UNITS];
+ GLuint render_index;
+ GLuint setupindex;
+ GLuint setupdone;
+ GLuint stw_hint_state; /* for grHints */
+ GLuint is_in_hardware;
+ GLuint new_state;
+ GLuint using_fast_path, passes, multipass;
- /* Texture Memory Manager Data */
+ /* Texture Memory Manager Data */
- GLuint texBindNumber;
- GLint tmuSrc;
- GLuint lastUnitsMode;
- GLuint freeTexMem[FX_NUM_TMU];
- MemRange *tmPool;
- MemRange *tmFree[FX_NUM_TMU];
+ GLuint texBindNumber;
+ GLint tmuSrc;
+ GLuint lastUnitsMode;
+ GLuint freeTexMem[FX_NUM_TMU];
+ MemRange *tmPool;
+ MemRange *tmFree[FX_NUM_TMU];
- GLenum fogTableMode;
- GLfloat fogDensity;
- GLfloat fogStart, fogEnd;
- GrFog_t *fogTable;
- GLint textureAlign;
+ GLenum fogTableMode;
+ GLfloat fogDensity;
+ GLfloat fogStart, fogEnd;
+ GrFog_t *fogTable;
+ GLint textureAlign;
- /* Acc. functions */
+ /* Acc. functions */
- fx_point_func draw_point;
- fx_line_func draw_line;
- fx_tri_func draw_tri;
+ fx_point_func draw_point;
+ fx_line_func draw_line;
+ fx_tri_func draw_tri;
- fxRenderEltsFunc RenderElementsRaw;
+ fxRenderEltsFunc RenderElementsRaw;
/* System to turn culling on/off for tris/lines/points.
*/
- fx_point_func initial_point;
- fx_line_func initial_line;
- fx_tri_func initial_tri;
+ fx_point_func initial_point;
+ fx_line_func initial_line;
+ fx_tri_func initial_tri;
- fx_point_func subsequent_point;
- fx_line_func subsequent_line;
- fx_tri_func subsequent_tri;
+ fx_point_func subsequent_point;
+ fx_line_func subsequent_line;
+ fx_tri_func subsequent_tri;
+ GLfloat s0scale;
+ GLfloat s1scale;
+ GLfloat t0scale;
+ GLfloat t1scale;
GLfloat inv_s0scale;
GLfloat inv_s1scale;
GLfloat inv_t0scale;
GLfloat inv_t1scale;
- tfxStats stats;
-
- void *state;
-
- /* Options */
-
- GLboolean verbose;
- GLboolean haveTwoTMUs; /* True if we really have 2 tmu's */
- GLboolean emulateTwoTMUs; /* True if we present 2 tmu's to mesa. */
- GLboolean haveAlphaBuffer;
- GLboolean haveZBuffer;
- GLboolean haveDoubleBuffer;
- GLboolean haveGlobalPaletteTexture;
- GLint swapInterval;
- GLint maxPendingSwapBuffers;
-
- FX_GrContext_t glideContext;
-
- int screen_width;
- int screen_height;
- int initDone;
- int clipMinX;
- int clipMaxX;
- int clipMinY;
- int clipMaxY;
+ tfxStats stats;
+
+ void *state;
+
+ /* Options */
+
+ GLboolean verbose;
+ GLboolean haveTwoTMUs; /* True if we really have 2 tmu's */
+ GLboolean emulateTwoTMUs; /* True if we present 2 tmu's to mesa. */
+ GLboolean haveAlphaBuffer;
+ GLboolean haveZBuffer;
+ GLboolean haveDoubleBuffer;
+ GLboolean haveGlobalPaletteTexture;
+ GLint swapInterval;
+ GLint maxPendingSwapBuffers;
+
+ FX_GrContext_t glideContext;
+
+ int screen_width;
+ int screen_height;
+ int initDone;
+ int clipMinX;
+ int clipMaxX;
+ int clipMinY;
+ int clipMaxY;
+
+ /* fxvtxfmt
+ */
+ GLboolean allow_vfmt;
+ GLvertexformat vtxfmt;
+ fxClipVertex current;
+ fxClipVertex verts[4];
+ fxClipVertex *vert; /* points into verts[] */
+ void (*fire_on_vertex)( GLcontext * );
+ void (*fire_on_end)( GLcontext * );
+ void (*fire_on_fallback)( GLcontext * );
+
+ vfmt_project_func project_vertex;
+ vfmt_interpolate_func interpolate_vertices;
+
+ int vtxfmt_fallback_count;
+ int vtxfmt_installed;
+ void (*old_begin)( GLenum );
+ GLenum prim;
+
+ GLuint accel_light;
+ GLfloat basecolor[4];
};
typedef void (*tfxSetupFunc)(struct vertex_buffer *, GLuint, GLuint);
@@ -594,4 +622,7 @@ extern void fxTMMoveInTM_NoLock(fxMesaContext fxMesa,
GLint where);
extern void fxInitPixelTables(fxMesaContext fxMesa, GLboolean bgrOrder);
+extern void fxDDCheckVtxfmt( GLcontext *ctx );
+extern void fx_update_lighting( GLcontext *ctx );
+
#endif