diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2002-03-16 00:53:15 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2002-03-16 00:53:15 +0000 |
commit | 18a285a5e244b7405b85feb7315a30d99920ec5d (patch) | |
tree | 02fbfa95292ef56eef26bb2e8456f65cf1348f18 /src/mesa/main/buffers.c | |
parent | 8d687e7e58a148f3f16573636023e54755372010 (diff) |
Lots of changes related to framebuffer/window buffer resizing. Basically,
instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*.
The idea is that a window can be resized without it being bound to a rendering
context. This makes for a nice clean-up in the XFree86 server-side GLX code.
Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers().
Diffstat (limited to 'src/mesa/main/buffers.c')
-rw-r--r-- | src/mesa/main/buffers.c | 56 |
1 files changed, 41 insertions, 15 deletions
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index b4feb219fb..be793417d4 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -1,4 +1,4 @@ -/* $Id: buffers.c,v 1.32 2002/02/15 16:25:16 brianp Exp $ */ +/* $Id: buffers.c,v 1.33 2002/03/16 00:53:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -350,33 +350,59 @@ _mesa_ReadBuffer( GLenum mode ) /* * GL_MESA_resize_buffers extension + * When this function is called, we'll ask the window system how large + * the current window is. If it's not what we expect, we'll have to + * resize/reallocate the software accum/stencil/depth/alpha buffers. */ void _mesa_ResizeBuffersMESA( void ) { GLcontext *ctx = _mesa_get_current_context(); - GLuint buf_width, buf_height; - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx ); - if (MESA_VERBOSE & VERBOSE_API) fprintf(stderr, "glResizeBuffersMESA\n"); - /* ask device driver for size of output buffer */ - (*ctx->Driver.GetBufferSize)( ctx, &buf_width, &buf_height ); + if (ctx) { + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx ); - /* see if size of device driver's color buffer (window) has changed */ - if (ctx->DrawBuffer->Width == (GLint) buf_width && - ctx->DrawBuffer->Height == (GLint) buf_height) - return; + if (ctx->DrawBuffer) { + GLuint buf_width, buf_height; + GLframebuffer *buffer = ctx->DrawBuffer; + + /* ask device driver for size of output buffer */ + (*ctx->Driver.GetBufferSize)( buffer, &buf_width, &buf_height ); - ctx->NewState |= _NEW_BUFFERS; /* to update scissor / window bounds */ + /* see if size of device driver's color buffer (window) has changed */ + if (buffer->Width == (GLint) buf_width && + buffer->Height == (GLint) buf_height) + return; /* size is as expected */ + + buffer->Width = buf_width; + buffer->Height = buf_height; + + ctx->Driver.ResizeBuffers( buffer ); + } - /* save buffer size */ - ctx->DrawBuffer->Width = buf_width; - ctx->DrawBuffer->Height = buf_height; + if (ctx->ReadBuffer && ctx->ReadBuffer != ctx->DrawBuffer) { + GLuint buf_width, buf_height; + GLframebuffer *buffer = ctx->DrawBuffer; - ctx->Driver.ResizeBuffersMESA( ctx ); + /* ask device driver for size of output buffer */ + (*ctx->Driver.GetBufferSize)( buffer, &buf_width, &buf_height ); + + /* see if size of device driver's color buffer (window) has changed */ + if (buffer->Width == (GLint) buf_width && + buffer->Height == (GLint) buf_height) + return; /* size is as expected */ + + buffer->Width = buf_width; + buffer->Height = buf_height; + + ctx->Driver.ResizeBuffers( buffer ); + } + + ctx->NewState |= _NEW_BUFFERS; /* to update scissor / window bounds */ + } } |