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authorRoland Scheidegger <sroland@vmware.com>2009-03-12 15:01:16 +0100
committerRoland Scheidegger <sroland@vmware.com>2009-03-12 15:01:16 +0100
commit114152e068ec919feb0a57a1259c2ada970b9f02 (patch)
treef424d1c9f88ddf36c94991906879f3a71ca1c36a /src/mesa/main/context.c
parentb7d841b59e9087c0ba8c2726897ab1506375e4e6 (diff)
mesa: add support for ATI_envmap_bumpmap
add new entrypoints, new texture format, etc translate in texenvprogram.c for drivers using the mesa-generated tex env fragment program also handled in swrast, but not tested (cannot work due to negative texel results not handled correctly)
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 9fd9e769d2..84bf0205a8 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -589,6 +589,9 @@ _mesa_init_constants(GLcontext *ctx)
/* GL_ARB_framebuffer_object */
ctx->Const.MaxSamples = 0;
+ /* GL_ATI_envmap_bumpmap */
+ ctx->Const.SupportedBumpUnits = SUPPORTED_ATI_BUMP_UNITS;
+
/* sanity checks */
ASSERT(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits,
ctx->Const.MaxTextureCoordUnits));