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authorBrian Paul <brian.paul@tungstengraphics.com>2005-09-14 14:32:20 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-09-14 14:32:20 +0000
commitb43671c8bf0ff640243c670ff98225d2a3c10632 (patch)
tree2f4ba856bab5e82f33bd14fc99201ef48b692010 /src/mesa/main/context.c
parent04adb70f32b25cee6f05ce97d1ddf16482636c27 (diff)
Remove _tnl_MakeCurrent() and the unused ctx->Driver.MakeCurrent() callback.
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r--src/mesa/main/context.c7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index f51adb59da..d660dfd8fe 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1598,13 +1598,6 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
}
}
- /* Alert the driver - usually passed on to the sw t&l module,
- * but also used to detect threaded cases in the radeon codegen
- * hw t&l module.
- */
- if (newCtx->Driver.MakeCurrent)
- newCtx->Driver.MakeCurrent( newCtx, drawBuffer, readBuffer );
-
/* We can use this to help debug user's problems. Tell them to set
* the MESA_INFO env variable before running their app. Then the
* first time each context is made current we'll print some useful