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authorBrian Paul <brianp@vmware.com>2009-09-30 20:28:45 -0600
committerBrian Paul <brianp@vmware.com>2009-09-30 20:28:45 -0600
commit1f7c914ad0beea8a29c1a171c7cd1a12f2efe0fa (patch)
tree1126fbf352c0f86b86afda83a7a0ca58e6243723 /src/mesa/main/mtypes.h
parente2e7bd6c1f979179e6840cf0e8db72fc72751650 (diff)
mesa: replace gl_texture_format with gl_format
Now gl_texture_image::TexFormat is a simple MESA_FORMAT_x enum. ctx->Driver.ChooseTexture format also returns a MESA_FORMAT_x. gl_texture_format will go away next.
Diffstat (limited to 'src/mesa/main/mtypes.h')
-rw-r--r--src/mesa/main/mtypes.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index d448e3e158..56d5e9fafd 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1200,7 +1200,7 @@ struct gl_texture_image
GLboolean IsClientData; /**< Data owned by client? */
GLboolean _IsPowerOfTwo; /**< Are all dimensions powers of two? */
- const struct gl_texture_format *TexFormat;
+ GLuint TexFormat; /**< XXX Really gl_format */
struct gl_texture_object *TexObject; /**< Pointer back to parent object */