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authorBrian Paul <brian.paul@tungstengraphics.com>2006-05-23 02:44:46 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2006-05-23 02:44:46 +0000
commitd9736db6676948e06712d4bcba46b7040452f870 (patch)
tree1a348c790bb7a6ccc5b80d0e5cc0e5687f969dfb /src/mesa/main/texenvprogram.c
parentf5a2ac95c30b0d4cecc47aeebfb056ec6ac8e511 (diff)
Add const qualifiers in a number of places.
Diffstat (limited to 'src/mesa/main/texenvprogram.c')
-rw-r--r--src/mesa/main/texenvprogram.c23
1 files changed, 12 insertions, 11 deletions
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index 5b2eb2eb52..5db2f6249c 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -192,7 +192,7 @@ static void make_state_key( GLcontext *ctx, struct state_key *key )
memset(key, 0, sizeof(*key));
for (i=0;i<MAX_TEXTURE_UNITS;i++) {
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
+ const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
if (!texUnit->_ReallyEnabled)
continue;
@@ -727,7 +727,7 @@ static struct ureg emit_combine( struct texenv_fragment_program *p,
GLuint unit,
GLuint nr,
GLuint mode,
- struct mode_opt *opt)
+ const struct mode_opt *opt)
{
struct ureg src[3];
struct ureg tmp, half;
@@ -1103,16 +1103,17 @@ create_new_program(struct state_key *key, GLcontext *ctx,
}
-static void *search_cache( struct texenvprog_cache *cache,
- GLuint hash,
- const void *key,
- GLuint keysize)
+static struct fragment_program *
+search_cache(const struct texenvprog_cache *cache,
+ GLuint hash,
+ const const void *key,
+ GLuint keysize)
{
struct texenvprog_cache_item *c;
for (c = cache->items[hash % cache->size]; c; c = c->next) {
if (c->hash == hash && memcmp(c->key, key, keysize) == 0)
- return c->data;
+ return (struct fragment_program *) c->data;
}
return NULL;
@@ -1185,7 +1186,7 @@ static void cache_item( struct texenvprog_cache *cache,
cache->items[hash % cache->size] = c;
}
-static GLuint hash_key( struct state_key *key )
+static GLuint hash_key( const struct state_key *key )
{
GLuint *ikey = (GLuint *)key;
GLuint hash = 0, i;
@@ -1206,14 +1207,14 @@ void _mesa_UpdateTexEnvProgram( GLcontext *ctx )
{
struct state_key key;
GLuint hash;
- struct fragment_program *prev = ctx->FragmentProgram._Current;
+ const struct fragment_program *prev = ctx->FragmentProgram._Current;
if (!ctx->FragmentProgram._Enabled) {
make_state_key(ctx, &key);
hash = hash_key(&key);
- ctx->FragmentProgram._Current = ctx->_TexEnvProgram =
- (struct fragment_program *)
+ ctx->FragmentProgram._Current =
+ ctx->_TexEnvProgram =
search_cache(&ctx->Texture.env_fp_cache, hash, &key, sizeof(key));
if (!ctx->_TexEnvProgram) {