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authorBrian <brian.paul@tungstengraphics.com>2008-01-24 18:20:07 -0700
committerBrian <brian.paul@tungstengraphics.com>2008-01-24 18:20:07 -0700
commit547e52f4a04f39d5a96bf5b1ebe97c83b9219dab (patch)
treef4efa33f34a61fbe920527cb857515b7999f6e7f /src/mesa/pipe/cell
parent7d0421d6cda0de49ca810cebdf9fa328c48d115f (diff)
Cell: insert dummy field into cell_command_render struct to work around apparent compiler bug
Without this dummy field, it seems the SPU code in cmd_render() gets a bogus value when dereferencing render->num_indices, sometimes. This showed up as missing tries in gears.c in the first frame rendered. Using spu-gcc version 4.1.1, Cell SDK 2.1
Diffstat (limited to 'src/mesa/pipe/cell')
-rw-r--r--src/mesa/pipe/cell/common.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/pipe/cell/common.h b/src/mesa/pipe/cell/common.h
index cd2b61e6e9..b9a00ccbb5 100644
--- a/src/mesa/pipe/cell/common.h
+++ b/src/mesa/pipe/cell/common.h
@@ -104,6 +104,7 @@ struct cell_command_render
uint prim_type;
uint num_verts;
uint vertex_size; /**< bytes per vertex */
+ uint dummy; /* XXX this dummy field works around a compiler bug */
uint num_indexes;
const void *vertex_data;
const ushort *index_data;