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authorBrian <brian.paul@tungstengraphics.com>2007-08-19 17:31:21 +0100
committerBrian <brian.paul@tungstengraphics.com>2007-08-19 17:31:21 +0100
commit14327705fd53e984b74f8e9adb053df03fba7aff (patch)
tree26ac5c3cce962b9f40bce70de3373bbb68f29d33 /src/mesa/pipe/draw
parent0453760a0bf139f113792d22e65ce6904f06f28b (diff)
Fix some draw_arrays issues.
We weren't mapping all the needed vertex array buffers. Move array state that was temporarily in draw_context to softpipe_context. Remove a bunch of dead code.
Diffstat (limited to 'src/mesa/pipe/draw')
-rw-r--r--src/mesa/pipe/draw/draw_context.c10
-rw-r--r--src/mesa/pipe/draw/draw_context.h4
-rw-r--r--src/mesa/pipe/draw/draw_private.h5
3 files changed, 0 insertions, 19 deletions
diff --git a/src/mesa/pipe/draw/draw_context.c b/src/mesa/pipe/draw/draw_context.c
index 7e6a95127a..532c9c3682 100644
--- a/src/mesa/pipe/draw/draw_context.c
+++ b/src/mesa/pipe/draw/draw_context.c
@@ -201,13 +201,3 @@ void draw_set_viewport_state( struct draw_context *draw,
* Full pipe will have vertex shader, vertex fetch of its own.
*/
}
-
-
-void draw_set_vertex_array_info(struct draw_context *draw,
- const struct pipe_vertex_buffer *buffers,
- const struct pipe_vertex_element *elements)
-{
- draw->vertex_buffer = buffers;
- draw->vertex_element = elements;
-}
-
diff --git a/src/mesa/pipe/draw/draw_context.h b/src/mesa/pipe/draw/draw_context.h
index afa3a04165..e1b4848ab3 100644
--- a/src/mesa/pipe/draw/draw_context.h
+++ b/src/mesa/pipe/draw/draw_context.h
@@ -82,10 +82,6 @@ void draw_set_vertex_attributes2( struct draw_context *draw,
const unsigned *attrs,
unsigned nr_attrs );
-void draw_set_vertex_array_info(struct draw_context *draw,
- const struct pipe_vertex_buffer *buffers,
- const struct pipe_vertex_element *elements);
-
/* XXX temporary */
void draw_vb(struct draw_context *draw,
struct vertex_buffer *VB );
diff --git a/src/mesa/pipe/draw/draw_private.h b/src/mesa/pipe/draw/draw_private.h
index 278950ec48..798fa5c3a6 100644
--- a/src/mesa/pipe/draw/draw_private.h
+++ b/src/mesa/pipe/draw/draw_private.h
@@ -158,8 +158,6 @@ struct draw_context
/* pipe state that we need: */
struct pipe_setup_state setup;
struct pipe_viewport_state viewport;
- const struct pipe_vertex_buffer *vertex_buffer; /**< note: pointer */
- const struct pipe_vertex_element *vertex_element; /**< note: pointer */
/** need to know the pipe for vertex flushing/transformation: */
struct pipe_context *pipe;
@@ -230,9 +228,6 @@ struct draw_context
ubyte *verts;
boolean in_vb;
struct vertex_fetch *vf;
-
- /* Misc for sp_draw_arrays.c (temporary?) */
- void *mapped_vbuffer;
};