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author | Brian <brian.paul@tungstengraphics.com> | 2007-08-22 18:51:39 -0600 |
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committer | Brian <brian.paul@tungstengraphics.com> | 2007-08-22 18:52:40 -0600 |
commit | c990d0fd57a05301429b3af75b7fed0337621941 (patch) | |
tree | cad590bc2a48e409810f344d9699f8b2341c1afb /src/mesa/pipe/i915simple/i915_state.h | |
parent | ace2b98dd3511ea6959980a2ae2ee90fa7c28748 (diff) |
Checkpoint: texture image and sampler state handling, plus better vertex format code.
Texture image/sampler state code should be working, but is disabled for now.
Need to fix outstanding issues with vertex formats and texcoords first...
Diffstat (limited to 'src/mesa/pipe/i915simple/i915_state.h')
-rw-r--r-- | src/mesa/pipe/i915simple/i915_state.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/pipe/i915simple/i915_state.h b/src/mesa/pipe/i915simple/i915_state.h index 43058451f2..86c6b0027d 100644 --- a/src/mesa/pipe/i915simple/i915_state.h +++ b/src/mesa/pipe/i915simple/i915_state.h @@ -43,6 +43,7 @@ void i915_update_immediate( struct i915_context *i915 ); void i915_update_dynamic( struct i915_context *i915 ); void i915_update_derived( struct i915_context *i915 ); void i915_update_samplers( struct i915_context *i915 ); +void i915_update_textures(struct i915_context *i915); void i915_emit_hardware_state( struct i915_context *i915 ); |