diff options
author | Zack Rusin <zack@tungstengraphics.com> | 2007-12-11 07:19:11 -0500 |
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committer | Zack Rusin <zack@tungstengraphics.com> | 2007-12-11 07:39:06 -0500 |
commit | c474f1fb9088528af998168717783b52e5c2f0a2 (patch) | |
tree | d403522e2ad7f2e1110bb939c2c3e498df33206f /src/mesa/pipe/i965simple/brw_wm_surface_state.c | |
parent | 12363674e5aa39b780020339038186b7715bd4b2 (diff) |
Port i965 driver to Gallium3D.
This is a squashed commit of i965 branch on
ssh://people.freedesktop.org/~zack/mesa
Because of the porting the branch often didn't compile so
squashing it makes more sense.
The port is still far from complete.
Diffstat (limited to 'src/mesa/pipe/i965simple/brw_wm_surface_state.c')
-rw-r--r-- | src/mesa/pipe/i965simple/brw_wm_surface_state.c | 294 |
1 files changed, 294 insertions, 0 deletions
diff --git a/src/mesa/pipe/i965simple/brw_wm_surface_state.c b/src/mesa/pipe/i965simple/brw_wm_surface_state.c new file mode 100644 index 0000000000..c04fd57494 --- /dev/null +++ b/src/mesa/pipe/i965simple/brw_wm_surface_state.c @@ -0,0 +1,294 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" + + +#if 0 +static unsigned translate_tex_target( int target ) +{ + switch (target) { + case PIPE_TEXTURE_1D: + return BRW_SURFACE_1D; + + case PIPE_TEXTURE_2D: + return BRW_SURFACE_2D; + + case PIPE_TEXTURE_3D: + return BRW_SURFACE_3D; + + case PIPE_TEXTURE_CUBE: + return BRW_SURFACE_CUBE; + + default: + assert(0); + return 0; + } +} + +static unsigned translate_tex_format( unsigned mesa_format ) +{ + switch( mesa_format ) { + case PIPE_FORMAT_U_L8: + return BRW_SURFACEFORMAT_L8_UNORM; + + case PIPE_FORMAT_U_I8: + return BRW_SURFACEFORMAT_I8_UNORM; + + case PIPE_FORMAT_U_A8: + return BRW_SURFACEFORMAT_A8_UNORM; + + case PIPE_FORMAT_U_A8_L8: + return BRW_SURFACEFORMAT_L8A8_UNORM; + + case PIPE_FORMAT_R8G8B8_UNORM: + assert(0); /* not supported for sampling */ + return BRW_SURFACEFORMAT_R8G8B8_UNORM; + + case PIPE_FORMAT_U_A8_R8_G8_B8: + return BRW_SURFACEFORMAT_B8G8R8A8_UNORM; + + case PIPE_FORMAT_RGBA8888_REV: + return BRW_SURFACEFORMAT_R8G8B8A8_UNORM; + + case PIPE_FORMAT_U_R5_G6_B5: + return BRW_SURFACEFORMAT_B5G6R5_UNORM; + + case PIPE_FORMAT_A1R5G5B5_UNORM: + return BRW_SURFACEFORMAT_B5G5R5A1_UNORM; + + case PIPE_FORMAT_A4R4G4B4_UNORM: + return BRW_SURFACEFORMAT_B4G4R4A4_UNORM; + + case PIPE_FORMAT_YCBCR_REV: + return BRW_SURFACEFORMAT_YCRCB_NORMAL; + + case PIPE_FORMAT_YCBCR: + return BRW_SURFACEFORMAT_YCRCB_SWAPUVY; + + case PIPE_FORMAT_RGB_FXT1: + case PIPE_FORMAT_RGBA_FXT1: + return BRW_SURFACEFORMAT_FXT1; + + case PIPE_FORMAT_Z16_UNORM: + return BRW_SURFACEFORMAT_I16_UNORM; + + case PIPE_FORMAT_RGB_DXT1: + return BRW_SURFACEFORMAT_DXT1_RGB; + + case PIPE_FORMAT_RGBA_DXT1: + return BRW_SURFACEFORMAT_BC1_UNORM; + + case PIPE_FORMAT_RGBA_DXT3: + return BRW_SURFACEFORMAT_BC2_UNORM; + + case PIPE_FORMAT_RGBA_DXT5: + return BRW_SURFACEFORMAT_BC3_UNORM; + + case PIPE_FORMAT_SRGBA8: + return BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB; + case PIPE_FORMAT_SRGB_DXT1: + return BRW_SURFACEFORMAT_BC1_UNORM_SRGB; + + default: + assert(0); + return 0; + } +} + +static +void brw_update_texture_surface( GLcontext *ctx, + unsigned unit ) +{ + struct brw_context *brw = brw_context(ctx); + struct gl_texture_object *tObj = brw->attribs.Texture->Unit[unit]._Current; + struct intel_texture_object *intelObj = intel_texture_object(tObj); + struct gl_texture_image *firstImage = tObj->Image[0][intelObj->firstLevel]; + struct brw_surface_state surf; + + memset(&surf, 0, sizeof(surf)); + + surf.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW; + surf.ss0.surface_type = translate_tex_target(tObj->Target); + surf.ss0.surface_format = translate_tex_format(firstImage->TexFormat->MesaFormat); + + /* This is ok for all textures with channel width 8bit or less: + */ +/* surf.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */ + + /* Updated in emit_reloc */ + surf.ss1.base_addr = intelObj->mt->region->buffer->offset; + + surf.ss2.mip_count = intelObj->lastLevel - intelObj->firstLevel; + surf.ss2.width = firstImage->Width - 1; + surf.ss2.height = firstImage->Height - 1; + + surf.ss3.tile_walk = BRW_TILEWALK_XMAJOR; + surf.ss3.tiled_surface = intelObj->mt->region->tiled; /* always zero */ + surf.ss3.pitch = (intelObj->mt->pitch * intelObj->mt->cpp) - 1; + surf.ss3.depth = firstImage->Depth - 1; + + surf.ss4.min_lod = 0; + + if (tObj->Target == GL_TEXTURE_CUBE_MAP) { + surf.ss0.cube_pos_x = 1; + surf.ss0.cube_pos_y = 1; + surf.ss0.cube_pos_z = 1; + surf.ss0.cube_neg_x = 1; + surf.ss0.cube_neg_y = 1; + surf.ss0.cube_neg_z = 1; + } + + brw->wm.bind.surf_ss_offset[unit + 1] = + brw_cache_data( &brw->cache[BRW_SS_SURFACE], &surf ); +} + + + +#define OFFSET(TYPE, FIELD) ( (unsigned)&(((TYPE *)0)->FIELD) ) + + +static void upload_wm_surfaces(struct brw_context *brw ) +{ + GLcontext *ctx = &brw->intel.ctx; + struct intel_context *intel = &brw->intel; + unsigned i; + + { + struct brw_surface_state surf; + struct intel_region *region = brw->state.draw_region; + + memset(&surf, 0, sizeof(surf)); + + if (region != NULL) { + if (region->cpp == 4) + surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; + else + surf.ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM; + + surf.ss0.surface_type = BRW_SURFACE_2D; + + surf.ss2.width = region->pitch - 1; /* XXX: not really! */ + surf.ss2.height = region->height - 1; + surf.ss3.tile_walk = BRW_TILEWALK_XMAJOR; + surf.ss3.tiled_surface = region->tiled; + surf.ss3.pitch = (region->pitch * region->cpp) - 1; + } else { + surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; + surf.ss0.surface_type = BRW_SURFACE_NULL; + } + + /* _NEW_COLOR */ + surf.ss0.color_blend = (!brw->attribs.Color->_LogicOpEnabled && + brw->attribs.Color->BlendEnabled); + + + surf.ss0.writedisable_red = !brw->attribs.Color->ColorMask[0]; + surf.ss0.writedisable_green = !brw->attribs.Color->ColorMask[1]; + surf.ss0.writedisable_blue = !brw->attribs.Color->ColorMask[2]; + surf.ss0.writedisable_alpha = !brw->attribs.Color->ColorMask[3]; + + brw->wm.bind.surf_ss_offset[0] = brw_cache_data( &brw->cache[BRW_SS_SURFACE], &surf ); + + brw->wm.nr_surfaces = 1; + } + + + for (i = 0; i < BRW_MAX_TEX_UNIT; i++) { + struct gl_texture_unit *texUnit = &brw->attribs.Texture->Unit[i]; + + /* _NEW_TEXTURE, BRW_NEW_TEXDATA + */ + if (texUnit->_ReallyEnabled && + intel_finalize_mipmap_tree(intel, i)) { + + brw_update_texture_surface(ctx, i); + + brw->wm.nr_surfaces = i+2; + } + else if( texUnit->_ReallyEnabled && + texUnit->_Current == intel->frame_buffer_texobj ) + { + brw->wm.bind.surf_ss_offset[i+1] = brw->wm.bind.surf_ss_offset[0]; + brw->wm.nr_surfaces = i+2; + } + else { + brw->wm.bind.surf_ss_offset[i+1] = 0; + } + } + + brw->wm.bind_ss_offset = brw_cache_data( &brw->cache[BRW_SS_SURF_BIND], + &brw->wm.bind ); +} + +static void emit_reloc_wm_surfaces(struct brw_context *brw) +{ + int unit; + + if (brw->state.draw_region != NULL) { + /* Emit framebuffer relocation */ + dri_emit_reloc(brw_cache_buffer(brw, BRW_SS_SURFACE), + DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, + 0, + brw->wm.bind.surf_ss_offset[0] + + offsetof(struct brw_surface_state, ss1), + brw->state.draw_region->buffer); + } + + /* Emit relocations for texture buffers */ + for (unit = 0; unit < BRW_MAX_TEX_UNIT; unit++) { + struct gl_texture_unit *texUnit = &brw->attribs.Texture->Unit[unit]; + struct gl_texture_object *tObj = texUnit->_Current; + struct intel_texture_object *intelObj = intel_texture_object(tObj); + + if (texUnit->_ReallyEnabled && intelObj->mt != NULL) { + dri_emit_reloc(brw_cache_buffer(brw, BRW_SS_SURFACE), + DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, + 0, + brw->wm.bind.surf_ss_offset[unit + 1] + + offsetof(struct brw_surface_state, ss1), + intelObj->mt->region->buffer); + } + } +} + +const struct brw_tracked_state brw_wm_surfaces = { + .dirty = { + .mesa = _NEW_COLOR | _NEW_TEXTURE | _NEW_BUFFERS, + .brw = BRW_NEW_CONTEXT, + .cache = 0 + }, + .update = upload_wm_surfaces, + .emit_reloc = emit_reloc_wm_surfaces, +}; +#endif |