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authorBrian <brian.paul@tungstengraphics.com>2007-09-11 16:01:17 -0600
committerBrian <brian.paul@tungstengraphics.com>2007-09-11 16:01:17 -0600
commit09fbb3837b6aa5dfc6c94f41ab5443820177c569 (patch)
tree760ff57ac6a5fc503c41e9eb783fb82cb5a428e6 /src/mesa/pipe/p_state.h
parent5620d66e362acff99dbc748feec1da1e0f997288 (diff)
Implement query object interface.
This replaces the temporary occlusion counter functions we had before. Added new ctx->Driver.WaitQuery() function which should block until the result is ready. Sketch out some code for vertex transformation feedback counters.
Diffstat (limited to 'src/mesa/pipe/p_state.h')
-rw-r--r--src/mesa/pipe/p_state.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/mesa/pipe/p_state.h b/src/mesa/pipe/p_state.h
index ccd40d39e6..b994d17ea9 100644
--- a/src/mesa/pipe/p_state.h
+++ b/src/mesa/pipe/p_state.h
@@ -381,4 +381,14 @@ struct pipe_feedback_buffer {
};
+/**
+ * Hardware queries (occlusion, transform feedback, timing, etc)
+ */
+struct pipe_query_object {
+ uint type:3; /**< PIPE_QUERY_x */
+ uint ready:1; /**< is result ready? */
+ uint64 count;
+};
+
+
#endif