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author | Brian <brian.paul@tungstengraphics.com> | 2007-10-18 11:09:12 -0600 |
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committer | Brian <brian.paul@tungstengraphics.com> | 2007-10-18 11:41:13 -0600 |
commit | 447c93dd1b3bb31fe19fa81b32d1c3c62ab65c54 (patch) | |
tree | 9b3f323b26ff2a63d3debe1a1e77fe16341cb61e /src/mesa/pipe/p_state.h | |
parent | b21f4ac15fc190b474e1686d50a6992caed9c388 (diff) |
Change type of shader->executable field from void * to generic function pointer.
Fix warnings in draw_create_vertex_shader()
Diffstat (limited to 'src/mesa/pipe/p_state.h')
-rw-r--r-- | src/mesa/pipe/p_state.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/pipe/p_state.h b/src/mesa/pipe/p_state.h index da62aa1b27..1c3b2811a4 100644 --- a/src/mesa/pipe/p_state.h +++ b/src/mesa/pipe/p_state.h @@ -148,7 +148,7 @@ struct pipe_shader_state { #if defined(__i386__) || defined(__386__) struct x86_function sse2_program; #endif - void *executable; + void (*executable)(); ubyte num_inputs; ubyte num_outputs; |