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author | Brian <brian.paul@tungstengraphics.com> | 2007-08-18 16:06:49 +0100 |
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committer | Brian <brian.paul@tungstengraphics.com> | 2007-08-18 16:06:49 +0100 |
commit | 0453760a0bf139f113792d22e65ce6904f06f28b (patch) | |
tree | 2090448245ac2a7898830108b517886a379ee247 /src/mesa/pipe/softpipe/sp_state_derived.c | |
parent | 1f026d98dd77b6d26cc76946d92f69a9e6091b8e (diff) |
more work on vertex shaders, now using vertex shaders instead of TnL module by default
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_state_derived.c')
-rw-r--r-- | src/mesa/pipe/softpipe/sp_state_derived.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/pipe/softpipe/sp_state_derived.c b/src/mesa/pipe/softpipe/sp_state_derived.c index 35f1a971ca..95b0cfee03 100644 --- a/src/mesa/pipe/softpipe/sp_state_derived.c +++ b/src/mesa/pipe/softpipe/sp_state_derived.c @@ -216,7 +216,7 @@ static void calculate_vertex_layout( struct softpipe_context *softpipe ) if (attr_mask != softpipe->attr_mask) { softpipe->attr_mask = attr_mask; -#define USE_NEW_DRAW 0 +#define USE_NEW_DRAW 01 #if USE_NEW_DRAW draw_set_vertex_attributes2( softpipe->draw, slot_to_vf_attr, |