diff options
author | Brian <brian.paul@tungstengraphics.com> | 2007-10-15 11:47:53 -0600 |
---|---|---|
committer | Brian <brian.paul@tungstengraphics.com> | 2007-10-15 11:47:53 -0600 |
commit | 369eefc34c8d7acdb881ea5b0516406d71344fc4 (patch) | |
tree | 323628a281f794df317aa89577266ac4bfc8649e /src/mesa/pipe | |
parent | c8bf63e992f902f1bef0c20e5b50f397c4d219a7 (diff) |
add 'normalized_coords' field to pipe_sampler_state
This controls whether texcoords are interpreted as-is or scaled up from [0,1].
Fixes glDrawPixels/glBitmap problems on i915 when image is non power-of-two.
Also, cleans up the CSO sampler state for i915 a bit.
Diffstat (limited to 'src/mesa/pipe')
-rw-r--r-- | src/mesa/pipe/i915simple/i915_state.c | 3 | ||||
-rw-r--r-- | src/mesa/pipe/i915simple/i915_state_sampler.c | 4 | ||||
-rw-r--r-- | src/mesa/pipe/p_state.h | 1 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_tex_sample.c | 24 |
4 files changed, 20 insertions, 12 deletions
diff --git a/src/mesa/pipe/i915simple/i915_state.c b/src/mesa/pipe/i915simple/i915_state.c index 4a31747fe8..8da5662e3f 100644 --- a/src/mesa/pipe/i915simple/i915_state.c +++ b/src/mesa/pipe/i915simple/i915_state.c @@ -262,6 +262,9 @@ i915_create_sampler_state(struct pipe_context *pipe, (translate_wrap_mode(wt) << SS3_TCY_ADDR_MODE_SHIFT) | (translate_wrap_mode(wr) << SS3_TCZ_ADDR_MODE_SHIFT)); + if (sampler->normalized_coords) + cso->state[1] |= SS3_NORMALIZED_COORDS; + { ubyte r = float_to_ubyte(sampler->border_color[0]); ubyte g = float_to_ubyte(sampler->border_color[1]); diff --git a/src/mesa/pipe/i915simple/i915_state_sampler.c b/src/mesa/pipe/i915simple/i915_state_sampler.c index 3b736f9c55..8dec6781cd 100644 --- a/src/mesa/pipe/i915simple/i915_state_sampler.c +++ b/src/mesa/pipe/i915simple/i915_state_sampler.c @@ -127,10 +127,6 @@ static void update_sampler(struct i915_context *i915, #endif state[1] |= (unit << SS3_TEXTUREMAP_INDEX_SHIFT); - - if (is_power_of_two_texture(mt)) { - state[1] |= SS3_NORMALIZED_COORDS; - } } void i915_update_samplers( struct i915_context *i915 ) diff --git a/src/mesa/pipe/p_state.h b/src/mesa/pipe/p_state.h index 99ec574124..da62aa1b27 100644 --- a/src/mesa/pipe/p_state.h +++ b/src/mesa/pipe/p_state.h @@ -243,6 +243,7 @@ struct pipe_sampler_state unsigned compare:1; /**< shadow/depth compare enabled? */ unsigned compare_mode:1; /**< PIPE_TEX_COMPARE_x */ unsigned compare_func:3; /**< PIPE_FUNC_x */ + unsigned normalized_coords:1; /**< Are coords normalized to [0,1]? */ float shadow_ambient; /**< shadow test fail color/intensity */ float min_lod; float max_lod; diff --git a/src/mesa/pipe/softpipe/sp_tex_sample.c b/src/mesa/pipe/softpipe/sp_tex_sample.c index aab26f0b0e..6ff84119e5 100644 --- a/src/mesa/pipe/softpipe/sp_tex_sample.c +++ b/src/mesa/pipe/softpipe/sp_tex_sample.c @@ -427,8 +427,9 @@ compute_lambda(struct tgsi_sampler *sampler, float dsdy = s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]; dsdx = FABSF(dsdx); dsdy = FABSF(dsdy); - /* XXX only multiply by width for NORMALIZEd texcoords */ - rho = MAX2(dsdx, dsdy) * sampler->texture->width0; + rho = MAX2(dsdx, dsdy); + if (sampler->state->normalized_coords) + rho *= sampler->texture->width0; } if (t) { float dtdx = t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]; @@ -436,8 +437,9 @@ compute_lambda(struct tgsi_sampler *sampler, float max; dtdx = FABSF(dtdx); dtdy = FABSF(dtdy); - /* XXX only multiply by height for NORMALIZEd texcoords */ - max = MAX2(dtdx, dtdy) * sampler->texture->height0; + max = MAX2(dtdx, dtdy); + if (sampler->state->normalized_coords) + max *= sampler->texture->height0; rho = MAX2(rho, max); } if (p) { @@ -446,8 +448,9 @@ compute_lambda(struct tgsi_sampler *sampler, float max; dpdx = FABSF(dpdx); dpdy = FABSF(dpdy); - /* XXX only multiply by depth for NORMALIZEd texcoords */ - max = MAX2(dpdx, dpdy) * sampler->texture->depth0; + max = MAX2(dpdx, dpdy); + if (sampler->state->normalized_coords) + max *= sampler->texture->depth0; rho = MAX2(rho, max); } @@ -647,8 +650,13 @@ sp_get_samples_2d_common(struct tgsi_sampler *sampler, choose_mipmap_levels(sampler, s, t, p, lodbias, &level0, &level1, &levelBlend, &imgFilter); - width = sampler->texture->level[level0].width; - height = sampler->texture->level[level0].height; + if (sampler->state->normalized_coords) { + width = sampler->texture->level[level0].width; + height = sampler->texture->level[level0].height; + } + else { + width = height = 1.0; + } assert(width > 0); |