diff options
author | Brian <brian.paul@tungstengraphics.com> | 2008-02-05 14:23:34 -0700 |
---|---|---|
committer | Brian <brian.paul@tungstengraphics.com> | 2008-02-05 15:08:06 -0700 |
commit | 4da82fd5c5e0a7535e30aa81f08dcbe1a26358b7 (patch) | |
tree | 21c7bfe48efb55638d2632f8c835cc0581c000aa /src/mesa/pipe | |
parent | 2174890ed030bde8494b7f13b7090e27771695fa (diff) |
Cell: re-enable inlined vertex buffers
Vertex data must be on a 16-byte address/offset so SIMD operations will work
properly in the SPU code.
Diffstat (limited to 'src/mesa/pipe')
-rw-r--r-- | src/mesa/pipe/cell/ppu/cell_vbuf.c | 12 | ||||
-rw-r--r-- | src/mesa/pipe/cell/spu/spu_main.c | 3 | ||||
-rw-r--r-- | src/mesa/pipe/cell/spu/spu_render.c | 12 |
3 files changed, 15 insertions, 12 deletions
diff --git a/src/mesa/pipe/cell/ppu/cell_vbuf.c b/src/mesa/pipe/cell/ppu/cell_vbuf.c index 0fee61821a..e9fafe492e 100644 --- a/src/mesa/pipe/cell/ppu/cell_vbuf.c +++ b/src/mesa/pipe/cell/ppu/cell_vbuf.c @@ -40,7 +40,7 @@ /** Allow vertex data to be inlined after RENDER command */ -#define ALLOW_INLINE_VERTS 0 +#define ALLOW_INLINE_VERTS 1 /** @@ -199,9 +199,7 @@ cell_vbuf_draw(struct vbuf_render *vbr, { const uint index_bytes = ROUNDUP8(nr_indices * 2); const uint vertex_bytes = nr_vertices * 4 * cell->vertex_info.size; - - const uint batch_size = sizeof(struct cell_command_render) - + index_bytes; + const uint batch_size = sizeof(struct cell_command_render) + index_bytes; struct cell_command_render *render = (struct cell_command_render *) @@ -223,9 +221,9 @@ cell_vbuf_draw(struct vbuf_render *vbr, render->num_verts = nr_vertices; if (ALLOW_INLINE_VERTS && min_index == 0 && - vertex_bytes <= cell_batch_free_space(cell)) { - /* vertex data inlined, after indices */ - void *dst = cell_batch_alloc(cell, vertex_bytes); + vertex_bytes + 16 <= cell_batch_free_space(cell)) { + /* vertex data inlined, after indices, at 16-byte boundary */ + void *dst = cell_batch_alloc_aligned(cell, vertex_bytes, 16); memcpy(dst, vertices, vertex_bytes); render->inline_verts = TRUE; render->vertex_buf = ~0; diff --git a/src/mesa/pipe/cell/spu/spu_main.c b/src/mesa/pipe/cell/spu/spu_main.c index 4f126d5e5b..e375197fe6 100644 --- a/src/mesa/pipe/cell/spu/spu_main.c +++ b/src/mesa/pipe/cell/spu/spu_main.c @@ -387,7 +387,7 @@ cmd_batch(uint opcode) = (struct cell_command_render *) &buffer[pos]; uint pos_incr; cmd_render(render, &pos_incr); - pos += sizeof(*render) / 8 + ((pos_incr + 1) / 2); + pos += pos_incr; } break; case CELL_CMD_RELEASE_VERTS: @@ -541,6 +541,7 @@ main(main_param_t speid, main_param_t argp) (void) speid; ASSERT(sizeof(tile_t) == TILE_SIZE * TILE_SIZE * 4); + ASSERT(sizeof(struct cell_command_render) % 8 == 0); one_time_init(); diff --git a/src/mesa/pipe/cell/spu/spu_render.c b/src/mesa/pipe/cell/spu/spu_render.c index e8705eeeba..932fb500b3 100644 --- a/src/mesa/pipe/cell/spu/spu_render.c +++ b/src/mesa/pipe/cell/spu/spu_render.c @@ -171,6 +171,7 @@ cmd_render(const struct cell_command_render *render, uint *pos_incr) ubyte vertex_data[CELL_BUFFER_SIZE] ALIGN16_ATTRIB; const uint vertex_size = render->vertex_size; /* in bytes */ /*const*/ uint total_vertex_bytes = render->num_verts * vertex_size; + uint index_bytes; const ubyte *vertices; const ushort *indexes; uint i, j; @@ -199,13 +200,16 @@ cmd_render(const struct cell_command_render *render, uint *pos_incr) /* indexes are right after the render command in the batch buffer */ indexes = (const ushort *) (render + 1); - *pos_incr = (render->num_indexes * 2 + 3) / 4; + index_bytes = ROUNDUP8(render->num_indexes * 2); + *pos_incr = index_bytes / 8 + sizeof(*render) / 8; if (render->inline_verts) { - /* Vertices are right after indexes in batch buffer */ - vertices = (const ubyte *) (render + 1) + *pos_incr * 4; - *pos_incr = *pos_incr + total_vertex_bytes / 4; + /* Vertices are after indexes in batch buffer at next 16-byte addr */ + vertices = (const ubyte *) render + (*pos_incr * 8); + vertices = (const ubyte *) align_pointer((void *) vertices, 16); + ASSERT_ALIGN16(vertices); + *pos_incr = ((vertices + total_vertex_bytes) - (ubyte *) render) / 8; } else { /* Begin DMA fetch of vertex buffer */ |