diff options
author | Brian <brian@yutani.localnet.net> | 2006-12-13 14:48:36 -0700 |
---|---|---|
committer | Brian <brian@yutani.localnet.net> | 2006-12-13 14:48:36 -0700 |
commit | aff8e204d205b5d424d2c39a5d9e004caaa1eab1 (patch) | |
tree | 91d06d422f8900af461233186bcc79351c3025f6 /src/mesa/shader/slang/slang_compile.c | |
parent | 5b35132b41427798e02a66a8e39583fffbe9d232 (diff) |
Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instructions.
Diffstat (limited to 'src/mesa/shader/slang/slang_compile.c')
-rw-r--r-- | src/mesa/shader/slang/slang_compile.c | 248 |
1 files changed, 192 insertions, 56 deletions
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index c49ab4a68d..a9c84abdce 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -29,10 +29,16 @@ */ #include "imports.h" +#include "context.h" +#include "program.h" #include "grammar_mesa.h" +#include "slang_codegen.h" #include "slang_compile.h" #include "slang_preprocess.h" #include "slang_storage.h" +#include "slang_error.h" + +#include "slang_print.h" /* * This is a straightforward implementation of the slang front-end @@ -214,6 +220,7 @@ slang_info_log_memory(slang_info_log * log) log->dont_free_text = 1; log->text = out_of_memory; } + abort(); } /* slang_parse_ctx */ @@ -237,6 +244,7 @@ typedef struct slang_output_ctx_ slang_assembly_file *assembly; slang_var_pool *global_pool; slang_machine *machine; + struct gl_program *program; } slang_output_ctx; /* _slang_compile() */ @@ -782,16 +790,17 @@ parse_fully_specified_type(slang_parse_ctx * C, slang_output_ctx * O, * \param C the parsing context * \param O the output context * \param oper the operation we're parsing - * \param statment which child of the operation is being parsed + * \param statement indicates whether parsing a statement, or expression * \return 1 if success, 0 if error */ static int parse_child_operation(slang_parse_ctx * C, slang_output_ctx * O, - slang_operation * oper, unsigned int statement) + slang_operation * oper, GLboolean statement) { slang_operation *ch; /* grow child array */ +#if 000 oper->children = (slang_operation *) slang_alloc_realloc(oper->children, oper->num_children * sizeof(slang_operation), @@ -807,7 +816,9 @@ parse_child_operation(slang_parse_ctx * C, slang_output_ctx * O, return 0; } oper->num_children++; - /* XXX I guess the 0th "statement" is not really a statement? */ +#else + ch = slang_operation_grow(&oper->num_children, &oper->children); +#endif if (statement) return parse_statement(C, O, ch); return parse_expression(C, O, ch); @@ -846,6 +857,7 @@ parse_statement(slang_parse_ctx * C, slang_output_ctx * O, /* local variable declaration, individual declarators are stored as * children identifiers */ +#if 000 oper->type = slang_oper_variable_decl; { const unsigned int first_var = O->vars->num_variables; @@ -881,6 +893,38 @@ parse_statement(slang_parse_ctx * C, slang_output_ctx * O, } } } +#else + + oper->type = slang_oper_block_no_new_scope; + { + const unsigned int first_var = O->vars->num_variables; + + /* parse the declaration, note that there can be zero or more + * than one declarators + */ + if (!parse_declaration(C, O)) + return 0; + if (first_var < O->vars->num_variables) { + const unsigned int num_vars = O->vars->num_variables - first_var; + unsigned int i; + + oper->num_children = num_vars; + oper->children = slang_operation_new(num_vars); + if (oper->children == NULL) { + slang_info_log_memory(C->L); + return 0; + } + for (i = first_var; i < O->vars->num_variables; i++) { + slang_operation *o = &oper->children[i - first_var]; + o->type = slang_oper_variable_decl; + o->locals->outer_scope = O->vars; + o->a_id = O->vars->variables[i].a_name; + } + } + } + + +#endif break; case OP_ASM: /* the __asm statement, parse the mnemonic and all its arguments @@ -888,6 +932,9 @@ parse_statement(slang_parse_ctx * C, slang_output_ctx * O, */ oper->type = slang_oper_asm; oper->a_id = parse_identifier(C); + if (strcmp((char*)oper->a_id, "dot") == 0) { + printf("Assemble dot! **************************\n"); + } if (oper->a_id == SLANG_ATOM_NULL) return 0; while (*C->I != OP_END) { @@ -1042,18 +1089,27 @@ parse_expression(slang_parse_ctx * C, slang_output_ctx * O, op->type = slang_oper_literal_bool; if (!parse_number(C, &number)) return 0; - op->literal = (GLfloat) number; + op->literal[0] = + op->literal[1] = + op->literal[2] = + op->literal[3] = (GLfloat) number; break; case OP_PUSH_INT: op->type = slang_oper_literal_int; if (!parse_number(C, &number)) return 0; - op->literal = (GLfloat) number; + op->literal[0] = + op->literal[1] = + op->literal[2] = + op->literal[3] = (GLfloat) number; break; case OP_PUSH_FLOAT: op->type = slang_oper_literal_float; - if (!parse_float(C, &op->literal)) + if (!parse_float(C, &op->literal[0])) return 0; + op->literal[1] = + op->literal[2] = + op->literal[3] = op->literal[0]; break; case OP_PUSH_IDENTIFIER: op->type = slang_oper_identifier; @@ -1480,6 +1536,20 @@ parse_function_prototype(slang_parse_ctx * C, slang_output_ctx * O, return 0; } +#if 111 + /* if the function returns a value, append a hidden __retVal 'out' + * parameter that corresponds to the return value. + */ + if (_slang_function_has_return_value(func)) { + slang_variable *p = slang_variable_scope_grow(func->parameters); + slang_atom a_retVal = slang_atom_pool_atom(C->atoms, "__retVal"); + assert(a_retVal); + p->a_name = a_retVal; + p->type = func->header.type; + p->type.qualifier = slang_qual_out; + } +#endif + /* function formal parameters and local variables share the same * scope, so save the information about param count in a seperate * place also link the scope to the global variable scope so when a @@ -1488,6 +1558,7 @@ parse_function_prototype(slang_parse_ctx * C, slang_output_ctx * O, */ func->param_count = func->parameters->num_variables; func->parameters->outer_scope = O->vars; + return 1; } @@ -1770,9 +1841,9 @@ parse_init_declarator_list(slang_parse_ctx * C, slang_output_ctx * O) * \param O output context * \param definition if non-zero expect a definition, else a declaration * \param parsed_func_ret returns the parsed function - * \return 1 if success, 0 if failure + * \return GL_TRUE if success, GL_FALSE if failure */ -static int +static GLboolean parse_function(slang_parse_ctx * C, slang_output_ctx * O, int definition, slang_function ** parsed_func_ret) { @@ -1780,17 +1851,17 @@ parse_function(slang_parse_ctx * C, slang_output_ctx * O, int definition, /* parse function definition/declaration */ if (!slang_function_construct(&parsed_func)) - return 0; + return GL_FALSE; if (definition) { if (!parse_function_definition(C, O, &parsed_func)) { slang_function_destruct(&parsed_func); - return 0; + return GL_FALSE; } } else { if (!parse_function_prototype(C, O, &parsed_func)) { slang_function_destruct(&parsed_func); - return 0; + return GL_FALSE; } } @@ -1800,7 +1871,7 @@ parse_function(slang_parse_ctx * C, slang_output_ctx * O, int definition, */ found_func = slang_function_scope_find(O->funs, &parsed_func, 0); if (found_func == NULL) { - /* add the parsed function to the function list */ + /* New function, add it to the function list */ O->funs->functions = (slang_function *) slang_alloc_realloc(O->funs->functions, O->funs->num_functions * @@ -1810,7 +1881,7 @@ parse_function(slang_parse_ctx * C, slang_output_ctx * O, int definition, if (O->funs->functions == NULL) { slang_info_log_memory(C->L); slang_function_destruct(&parsed_func); - return 0; + return GL_FALSE; } O->funs->functions[O->funs->num_functions] = parsed_func; O->funs->num_functions++; @@ -1819,6 +1890,7 @@ parse_function(slang_parse_ctx * C, slang_output_ctx * O, int definition, *parsed_func_ret = &O->funs->functions[O->funs->num_functions - 1]; } else { + /* previously defined or declared */ /* TODO: check function return type qualifiers and specifiers */ if (definition) { if (found_func->body != NULL) { @@ -1827,7 +1899,7 @@ parse_function(slang_parse_ctx * C, slang_output_ctx * O, int definition, parsed_func.header. a_name)); slang_function_destruct(&parsed_func); - return 0; + return GL_FALSE; } /* destroy the existing function declaration and replace it @@ -1857,10 +1929,33 @@ parse_function(slang_parse_ctx * C, slang_output_ctx * O, int definition, A.space.funcs = O->funs; A.space.structs = O->structs; A.space.vars = O->vars; - if (!_slang_assemble_function(&A, *parsed_func_ret)) - return 0; + A.program = O->program; + + _slang_reset_error(); + +#if 0 + printf("*************** Assemble function %s ****\n", (char *) (*parsed_func_ret)->header.a_name); + slang_print_var_scope((*parsed_func_ret)->parameters, + (*parsed_func_ret)->param_count); +#endif + + + if (!_slang_assemble_function(&A, *parsed_func_ret)) { + /* propogate the error message back through the info log */ + C->L->text = _mesa_strdup(_slang_error_text()); + C->L->dont_free_text = GL_FALSE; + return GL_FALSE; + } + + +#if 0 + printf("**************************************\n"); +#endif +#if 1 + _slang_codegen_function(&A, *parsed_func_ret); +#endif } - return 1; + return GL_TRUE; } /* declaration */ @@ -1895,7 +1990,8 @@ parse_declaration(slang_parse_ctx * C, slang_output_ctx * O) #define EXTERNAL_DECLARATION 2 static GLboolean -parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit) +parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit, + struct gl_program *program) { slang_output_ctx o; @@ -1906,6 +2002,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit) o.assembly = &unit->object->assembly; o.global_pool = &unit->object->varpool; o.machine = &unit->object->machine; + o.program = program; /* parse individual functions and declarations */ while (*C->I != EXTERNAL_NULL) { @@ -1915,25 +2012,26 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit) slang_function *func; if (!parse_function(C, &o, 1, &func)) - return 0; + return GL_FALSE; } break; case EXTERNAL_DECLARATION: if (!parse_declaration(C, &o)) - return 0; + return GL_FALSE; break; default: - return 0; + return GL_FALSE; } } C->I++; - return 1; + return GL_TRUE; } static GLboolean compile_binary(const byte * prod, slang_code_unit * unit, slang_unit_type type, slang_info_log * infolog, - slang_code_unit * builtin, slang_code_unit * downlink) + slang_code_unit * builtin, slang_code_unit * downlink, + struct gl_program *program) { slang_parse_ctx C; @@ -1956,13 +2054,14 @@ compile_binary(const byte * prod, slang_code_unit * unit, } /* parse translation unit */ - return parse_code_unit(&C, unit); + return parse_code_unit(&C, unit, program); } static GLboolean compile_with_grammar(grammar id, const char *source, slang_code_unit * unit, slang_unit_type type, slang_info_log * infolog, - slang_code_unit * builtin) + slang_code_unit * builtin, + struct gl_program *program) { byte *prod; GLuint size, start, version; @@ -1987,8 +2086,9 @@ compile_with_grammar(grammar id, const char *source, slang_code_unit * unit, } /* Finally check the syntax and generate its binary representation. */ - if (!grammar_fast_check - (id, (const byte *) (slang_string_cstr(&preprocessed)), &prod, &size, + if (!grammar_fast_check(id, + (const byte *) (slang_string_cstr(&preprocessed)), + &prod, &size, 65536)) { char buf[1024]; GLint pos; @@ -1996,14 +2096,14 @@ compile_with_grammar(grammar id, const char *source, slang_code_unit * unit, slang_string_free(&preprocessed); grammar_get_last_error((byte *) (buf), sizeof(buf), &pos); slang_info_log_error(infolog, buf); - return GL_FALSE; + RETURN_ERROR("syntax error", 0); } slang_string_free(&preprocessed); /* Syntax is okay - translate it to internal representation. */ - if (!compile_binary - (prod, unit, type, infolog, builtin, - &builtin[SLANG_BUILTIN_TOTAL - 1])) { + if (!compile_binary(prod, unit, type, infolog, builtin, + &builtin[SLANG_BUILTIN_TOTAL - 1], + program)) { grammar_alloc_free(prod); return GL_FALSE; } @@ -2032,6 +2132,7 @@ static const byte slang_vertex_builtin_gc[] = { }; #if defined(USE_X86_ASM) || defined(SLANG_X86) +foo static const byte slang_builtin_vec4_gc[] = { #include "library/slang_builtin_vec4_gc.h" }; @@ -2039,7 +2140,8 @@ static const byte slang_builtin_vec4_gc[] = { static GLboolean compile_object(grammar * id, const char *source, slang_code_object * object, - slang_unit_type type, slang_info_log * infolog) + slang_unit_type type, slang_info_log * infolog, + struct gl_program *program) { slang_code_unit *builtins = NULL; @@ -2067,56 +2169,79 @@ compile_object(grammar * id, const char *source, slang_code_object * object, /* if parsing user-specified shader, load built-in library */ if (type == slang_unit_fragment_shader || type == slang_unit_vertex_shader) { /* compile core functionality first */ - if (!compile_binary(slang_core_gc, &object->builtin[SLANG_BUILTIN_CORE], - slang_unit_fragment_builtin, infolog, NULL, NULL)) + if (!compile_binary(slang_core_gc, + &object->builtin[SLANG_BUILTIN_CORE], + slang_unit_fragment_builtin, infolog, + NULL, NULL, NULL)) return GL_FALSE; /* compile common functions and variables, link to core */ - if (!compile_binary - (slang_common_builtin_gc, &object->builtin[SLANG_BUILTIN_COMMON], - slang_unit_fragment_builtin, infolog, NULL, - &object->builtin[SLANG_BUILTIN_CORE])) + if (!compile_binary(slang_common_builtin_gc, + &object->builtin[SLANG_BUILTIN_COMMON], + slang_unit_fragment_builtin, infolog, NULL, + &object->builtin[SLANG_BUILTIN_CORE], NULL)) return GL_FALSE; /* compile target-specific functions and variables, link to common */ if (type == slang_unit_fragment_shader) { - if (!compile_binary - (slang_fragment_builtin_gc, - &object->builtin[SLANG_BUILTIN_TARGET], - slang_unit_fragment_builtin, infolog, NULL, - &object->builtin[SLANG_BUILTIN_COMMON])) + if (!compile_binary(slang_fragment_builtin_gc, + &object->builtin[SLANG_BUILTIN_TARGET], + slang_unit_fragment_builtin, infolog, NULL, + &object->builtin[SLANG_BUILTIN_COMMON], NULL)) return GL_FALSE; } else if (type == slang_unit_vertex_shader) { - if (!compile_binary - (slang_vertex_builtin_gc, &object->builtin[SLANG_BUILTIN_TARGET], - slang_unit_vertex_builtin, infolog, NULL, - &object->builtin[SLANG_BUILTIN_COMMON])) + if (!compile_binary(slang_vertex_builtin_gc, + &object->builtin[SLANG_BUILTIN_TARGET], + slang_unit_vertex_builtin, infolog, NULL, + &object->builtin[SLANG_BUILTIN_COMMON], NULL)) return GL_FALSE; } #if defined(USE_X86_ASM) || defined(SLANG_X86) /* compile x86 4-component vector overrides, link to target */ - if (!compile_binary - (slang_builtin_vec4_gc, &object->builtin[SLANG_BUILTIN_VEC4], - slang_unit_fragment_builtin, infolog, NULL, - &object->builtin[SLANG_BUILTIN_TARGET])) + if (!compile_binary(slang_builtin_vec4_gc, + &object->builtin[SLANG_BUILTIN_VEC4], + slang_unit_fragment_builtin, infolog, NULL, + &object->builtin[SLANG_BUILTIN_TARGET])) return GL_FALSE; #endif /* disable language extensions */ +#if NEW_SLANG /* allow-built-ins */ + grammar_set_reg8(*id, (const byte *) "parsing_builtin", 1); +#else grammar_set_reg8(*id, (const byte *) "parsing_builtin", 0); +#endif builtins = object->builtin; } /* compile the actual shader - pass-in built-in library for external shader */ return compile_with_grammar(*id, source, &object->unit, type, infolog, - builtins); + builtins, program); +} + + +static void +slang_create_uniforms(const slang_export_data_table *exports, + struct gl_program *program) +{ + /* XXX only add uniforms that are actually going to get used */ + GLuint i; + for (i = 0; i < exports->count; i++) { + if (exports->entries[i].access == slang_exp_uniform) { + const char *name = (char *) exports->entries[i].quant.name; + GLint j = _mesa_add_uniform(program->Parameters, name, 4); + assert(j >= 0); + } + } } + GLboolean _slang_compile(const char *source, slang_code_object * object, - slang_unit_type type, slang_info_log * infolog) + slang_unit_type type, slang_info_log * infolog, + struct gl_program *program) { GLboolean success; grammar id = 0; @@ -2124,7 +2249,7 @@ _slang_compile(const char *source, slang_code_object * object, _slang_code_object_dtr(object); _slang_code_object_ctr(object); - success = compile_object(&id, source, object, type, infolog); + success = compile_object(&id, source, object, type, infolog, program); if (id != 0) grammar_destroy(id); if (!success) @@ -2132,10 +2257,20 @@ _slang_compile(const char *source, slang_code_object * object, if (!_slang_build_export_data_table(&object->expdata, &object->unit.vars)) return GL_FALSE; - if (!_slang_build_export_code_table - (&object->expcode, &object->unit.funs, &object->unit)) + if (!_slang_build_export_code_table(&object->expcode, &object->unit.funs, + &object->unit)) return GL_FALSE; +#if NEW_SLANG + { + GET_CURRENT_CONTEXT(ctx); + slang_create_uniforms(&object->expdata, program); + _mesa_print_program(program); + _mesa_print_program_parameters(ctx, program); + } +#endif + + #if defined(USE_X86_ASM) || defined(SLANG_X86) /* XXX: lookup the @main label */ if (!_slang_x86_codegen @@ -2146,3 +2281,4 @@ _slang_compile(const char *source, slang_code_object * object, return GL_TRUE; } + |