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authorBrian Paul <brianp@vmware.com>2009-10-27 16:28:39 -0600
committerBrian Paul <brianp@vmware.com>2009-10-27 17:00:30 -0600
commit4c2a7bc4380017bec53a88cd9a8385cad73a9f0d (patch)
tree1885a2bd0567b891dc1e9f7e7f739ee8215f049f /src/mesa/shader
parent4f9f5a78408dbd86b2f9c25ee8a15581b9122fcc (diff)
glsl: fix memory leak
A slightly modified version of a patch from Vinson Lee.
Diffstat (limited to 'src/mesa/shader')
-rw-r--r--src/mesa/shader/slang/slang_link.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index 71038d2d94..144c126525 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -104,7 +104,7 @@ link_varying_vars(GLcontext *ctx,
GLuint *map, i, firstVarying, newFile;
GLbitfield *inOutFlags;
- map = (GLuint *) malloc(prog->Varying->NumParameters * sizeof(GLuint));
+ map = (GLuint *) _mesa_malloc(prog->Varying->NumParameters * sizeof(GLuint));
if (!map)
return GL_FALSE;
@@ -135,6 +135,7 @@ link_varying_vars(GLcontext *ctx,
&shProg->Varying->Parameters[j];
if (var->Size != v->Size) {
link_error(shProg, "mismatched varying variable types");
+ _mesa_free(map);
return GL_FALSE;
}
if (!bits_agree(var->Flags, v->Flags, PROG_PARAM_BIT_CENTROID)) {
@@ -142,6 +143,7 @@ link_varying_vars(GLcontext *ctx,
_mesa_snprintf(msg, sizeof(msg),
"centroid modifier mismatch for '%s'", var->Name);
link_error(shProg, msg);
+ _mesa_free(map);
return GL_FALSE;
}
if (!bits_agree(var->Flags, v->Flags, PROG_PARAM_BIT_INVARIANT)) {
@@ -149,6 +151,7 @@ link_varying_vars(GLcontext *ctx,
_mesa_snprintf(msg, sizeof(msg),
"invariant modifier mismatch for '%s'", var->Name);
link_error(shProg, msg);
+ _mesa_free(map);
return GL_FALSE;
}
}
@@ -160,6 +163,7 @@ link_varying_vars(GLcontext *ctx,
if (shProg->Varying->NumParameters > ctx->Const.MaxVarying) {
link_error(shProg, "Too many varying variables");
+ _mesa_free(map);
return GL_FALSE;
}
@@ -199,7 +203,7 @@ link_varying_vars(GLcontext *ctx,
}
}
- free(map);
+ _mesa_free(map);
/* these will get recomputed before linking is completed */
prog->InputsRead = 0x0;