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author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-09-11 11:05:13 -0600 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-09-11 11:05:13 -0600 |
commit | d50d68a1c940ed9c8d8c65e8e33667fa90d5baa1 (patch) | |
tree | b07a35d6cf03d50402225d544e61d4f585d6e765 /src/mesa/shader | |
parent | 90c93bbeeec1a8ca75b68004afc5d8cb689860bc (diff) |
glut: only call glFinish() in processWindowWorkList() for indirect contexts.
Basically, do as the comment says.
Diffstat (limited to 'src/mesa/shader')
0 files changed, 0 insertions, 0 deletions