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authorMichel Dänzer <michel@tungstengraphics.com>2007-12-11 19:02:26 +0100
committerMichel Dänzer <michel@tungstengraphics.com>2007-12-11 19:10:56 +0100
commit88723b2fc84628c1bc1e0008b88602b85e8668be (patch)
tree3dbe0b55c4257ddc33013820f933819588134c31 /src/mesa/state_tracker/st_cb_drawpixels.c
parent13699463a33c1adf44005125c488e886e074a05b (diff)
Remove internal_format field from struct pipe_texture.
It's state tracker specific / not really necessary anyway.
Diffstat (limited to 'src/mesa/state_tracker/st_cb_drawpixels.c')
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c15
1 files changed, 6 insertions, 9 deletions
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 5d4c443c01..0bc48b7039 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -469,8 +469,8 @@ make_texture(struct st_context *st,
assert(pipeFormat);
cpp = st_sizeof_format(pipeFormat);
- pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, baseFormat, 0, 0,
- width, height, 1, 0);
+ pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, 0, width, height,
+ 1, 0);
if (!pt)
return NULL;
@@ -987,7 +987,6 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
struct pipe_context *pipe = ctx->st->pipe;
struct pipe_surface *surface;
uint format = 0, cpp, comp;
- GLenum internal_format;
ubyte *dest;
struct pipe_texture *pt;
int row, col;
@@ -995,13 +994,11 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
/* find a texture format we know */
if (pipe->is_format_supported( pipe, PIPE_FORMAT_U_I8, PIPE_TEXTURE )) {
format = PIPE_FORMAT_U_I8;
- internal_format = GL_INTENSITY8;
cpp = 1;
comp = 0;
}
else if (pipe->is_format_supported( pipe, PIPE_FORMAT_A8R8G8B8_UNORM, PIPE_TEXTURE )) {
format = PIPE_FORMAT_A8R8G8B8_UNORM;
- internal_format = GL_RGBA8;
cpp = 4;
comp = 3; /* alpha channel */ /*XXX little-endian dependency */
}
@@ -1013,8 +1010,8 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
/**
* Create a texture.
*/
- pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, internal_format,
- 0, 0, width, height, 1, 0);
+ pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, 0, width, height,
+ 1, 0);
if (!pt)
return NULL;
@@ -1237,8 +1234,8 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
psRead = rbRead->surface;
format = psRead->format;
- pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format,
- rbRead->Base.InternalFormat, 0, 0, width, height, 1, 0);
+ pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, 0, width, height,
+ 1, 0);
if (!pt)
return;