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authorBrian <brian.paul@tungstengraphics.com>2007-12-07 17:11:30 -0700
committerBrian <brian.paul@tungstengraphics.com>2007-12-07 17:11:30 -0700
commit2d2bb35f96de6a2c498a2309a4f924acd256c317 (patch)
tree912ff07e5669e17913a00c934a4c7bd34f2d8ca3 /src/mesa/state_tracker
parent54fc80ab31f89520d3119196bfa9c6332b35fe2f (diff)
Move _mesa_init_glsl_driver_functions() into shader_api.c
This allows making a bunch of functions static, and removes a state tracker dependency on driverfuncs.c
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_context.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index abde6d64b0..524e06fb00 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -29,7 +29,7 @@
#include "main/context.h"
#include "main/extensions.h"
#include "vbo/vbo.h"
-#include "drivers/common/driverfuncs.h"
+#include "shader/shader_api.h"
#include "st_public.h"
#include "st_context.h"
#include "st_cb_accum.h"