diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-05-16 16:04:04 -0600 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-05-16 16:04:04 -0600 |
commit | f8dce51083042b4d3fabf48524835290b6725682 (patch) | |
tree | 63815aa93b5446b455a980b3183543ce808a676c /src/mesa/state_tracker | |
parent | b86cf714916d1bfdd6152839a8753cb3f3039cb2 (diff) |
gallium: ref counting clean-ups
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 866683c23e..cc17bebc6b 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -151,7 +151,7 @@ st_DeleteTextureObject(GLcontext *ctx, { struct st_texture_object *stObj = st_texture_object(texObj); if (stObj->pt) - pipe_texture_release(&stObj->pt); + pipe_texture_reference(&stObj->pt, NULL); _mesa_delete_texture_object(ctx, texObj); } @@ -165,7 +165,7 @@ st_FreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage) DBG("%s\n", __FUNCTION__); if (stImage->pt) { - pipe_texture_release(&stImage->pt); + pipe_texture_reference(&stImage->pt, NULL); } if (texImage->Data) { @@ -544,7 +544,7 @@ st_TexImage(GLcontext * ctx, * Release any old malloced memory. */ if (stImage->pt) { - pipe_texture_release(&stImage->pt); + pipe_texture_reference(&stImage->pt, NULL); assert(!texImage->Data); } else if (texImage->Data) { @@ -564,7 +564,7 @@ st_TexImage(GLcontext * ctx, stImage->face, stImage->level)))) { DBG("release it\n"); - pipe_texture_release(&stObj->pt); + pipe_texture_reference(&stObj->pt, NULL); assert(!stObj->pt); stObj->teximage_realloc = FALSE; } @@ -1396,7 +1396,7 @@ copy_image_data_to_texture(struct st_context *st, stImage->face ); - pipe_texture_release(&stImage->pt); + pipe_texture_reference(&stImage->pt, NULL); } else if (stImage->base.Data) { assert(stImage->base.Data != NULL); @@ -1457,9 +1457,6 @@ st_finalize_texture(GLcontext *ctx, firstImage->pt != stObj->pt && firstImage->pt->last_level >= stObj->lastLevel) { - if (stObj->pt) - pipe_texture_release(&stObj->pt); - pipe_texture_reference(&stObj->pt, firstImage->pt); } |