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author | Eric Anholt <eric@anholt.net> | 2008-11-21 12:05:21 +0800 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-11-24 13:09:50 -0700 |
commit | a4d43c20121ae384a61663c5e954e4ab6a65cf4f (patch) | |
tree | f95f23158f6419e8efc66bccd725476a330b22fb /src/mesa/swrast/s_depth.c | |
parent | 490ab6487985e533d73c075a72b2839d69673e93 (diff) |
intel: Don't glBitmap fallback with scissoring enabled.
The blit bitmap code already handles scissoring. This is a 15-100% speedup on
blender benchmark.blend thanks to avoiding fallbacks. Bug #17951.
Diffstat (limited to 'src/mesa/swrast/s_depth.c')
0 files changed, 0 insertions, 0 deletions