diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2001-12-17 04:54:35 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2001-12-17 04:54:35 +0000 |
commit | 10f30eb43835c57c00783390a02d72daf4f78e26 (patch) | |
tree | d97fd3ed55c760c4d0fb8763d4819b46b35d15ca /src/mesa/swrast/s_fog.h | |
parent | 57d6e1aebf1f850686a2c8d3a246fb388ec23979 (diff) |
first checkpoint commit of Klaus's new span code (struct sw_span)
Diffstat (limited to 'src/mesa/swrast/s_fog.h')
-rw-r--r-- | src/mesa/swrast/s_fog.h | 28 |
1 files changed, 20 insertions, 8 deletions
diff --git a/src/mesa/swrast/s_fog.h b/src/mesa/swrast/s_fog.h index 497583d778..8db6495d01 100644 --- a/src/mesa/swrast/s_fog.h +++ b/src/mesa/swrast/s_fog.h @@ -1,4 +1,4 @@ -/* $Id: s_fog.h,v 1.5 2001/06/18 23:55:18 brianp Exp $ */ +/* $Id: s_fog.h,v 1.6 2001/12/17 04:54:35 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -38,13 +38,20 @@ _mesa_z_to_fogfactor(GLcontext *ctx, GLfloat z); extern void -_mesa_fog_rgba_pixels( const GLcontext *ctx, +_old_fog_rgba_pixels( const GLcontext *ctx, GLuint n, const GLfloat fog[], GLchan rgba[][4] ); +extern void +_mesa_fog_rgba_pixels( const GLcontext *ctx, struct sw_span *span, + GLchan rgba[][4]); extern void -_mesa_fog_ci_pixels( const GLcontext *ctx, - GLuint n, const GLfloat fog[], GLuint indx[] ); +_mesa_fog_ci_pixels( const GLcontext *ctx, struct sw_span *span, + GLuint indx[]); +extern void +_old_fog_ci_pixels( const GLcontext *ctx, + GLuint n, const GLfloat fog[], + GLuint indx[] ); extern void _mesa_win_fog_coords_from_z( const GLcontext *ctx, @@ -53,12 +60,17 @@ _mesa_win_fog_coords_from_z( const GLcontext *ctx, GLfloat fogcoord[] ); extern void -_mesa_depth_fog_rgba_pixels( const GLcontext *ctx, +_mesa_depth_fog_rgba_pixels( const GLcontext *ctx, struct sw_span *span, + GLchan rgba[][4] ); +extern void +_old_depth_fog_rgba_pixels( const GLcontext *ctx, GLuint n, const GLdepth z[], GLchan rgba[][4] ); extern void -_mesa_depth_fog_ci_pixels( const GLcontext *ctx, - GLuint n, const GLdepth z[], GLuint index[] ); - +_mesa_depth_fog_ci_pixels( const GLcontext *ctx, struct sw_span *span, + GLuint index[] ); +extern void +_old_depth_fog_ci_pixels( const GLcontext *ctx, + GLuint n, const GLdepth z[], GLuint index[] ); #endif |