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authorBrian Paul <brian.paul@tungstengraphics.com>2008-10-07 11:22:47 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-10-07 11:22:47 -0600
commit239617fbe22d4dd7b2794510a6665f09602b5adf (patch)
treeff7293e8a696837e423c32ea7c4d4e145b86abd2 /src/mesa/vbo/vbo_exec_array.c
parent23cc303994eb630c56b1224dfdac51dcea41ed03 (diff)
mesa: replace GLuint with GLbitfield to be clearer about usage
Also, fix up some comments to be doxygen style.
Diffstat (limited to 'src/mesa/vbo/vbo_exec_array.c')
-rw-r--r--src/mesa/vbo/vbo_exec_array.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 3d74f9f431..8871e10cf6 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -127,7 +127,7 @@ static void recalculate_input_bindings( GLcontext *ctx )
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
const struct gl_client_array **inputs = &exec->array.inputs[0];
- GLuint const_inputs = 0;
+ GLbitfield const_inputs = 0x0;
GLuint i;
exec->array.program_mode = get_program_mode(ctx);