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author | Brian <brian@yutani.localnet.net> | 2007-03-26 10:13:02 -0600 |
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committer | Brian <brian@yutani.localnet.net> | 2007-03-26 10:13:02 -0600 |
commit | d619cceea47dc3070ebb7f7ea4f8b6b31a672d38 (patch) | |
tree | f8b8a9f3fdc3f17a43436af270b22754b1749d31 /src/mesa/vbo/vbo_save_draw.c | |
parent | 76f3b66e0489526694d6a39b4a6ac3b1c2bee100 (diff) | |
parent | e71c34aaa173ca451fa02e526ead77758f7eeb74 (diff) |
merge of glsl-compiler-1 branch
Diffstat (limited to 'src/mesa/vbo/vbo_save_draw.c')
-rw-r--r-- | src/mesa/vbo/vbo_save_draw.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index bc59a0d821..75cbf020d7 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -203,6 +203,7 @@ void vbo_save_playback_vertex_list( GLcontext *ctx, void *data ) if (ctx->NewState) _mesa_update_state( ctx ); + /* XXX also need to check if shader enabled, but invalid */ if ((ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) || (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled)) { _mesa_error(ctx, GL_INVALID_OPERATION, |