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authorBrian <brian.paul@tungstengraphics.com>2007-12-10 14:25:30 -0700
committerBrian <brian.paul@tungstengraphics.com>2007-12-10 14:25:30 -0700
commite53303ba3b69c2c82cefd58e90d06132c2af2bb7 (patch)
tree21e6cb8381c6d27ca910850f60387d2b1b72fb33 /src/mesa/vbo/vbo_split.h
parente248f940506a678acc0cad1c925c0b11cca09672 (diff)
Cell driver state-setter functions, basic tile get/put, glClear.
The state setting code was mostly just copied from the softpipe driver. The SPUs can now get/put framebuffer tiles from/to main memory and clear them to a given color. Lots of debug code in effect. Tiled framebuffer is displayed in X window via the xmwinsys layer. To enable Cell driver, export GALLIUM_CELL=1
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