diff options
author | Alan Hourihane <alanh@vmware.com> | 2009-01-22 09:43:42 +0000 |
---|---|---|
committer | Alan Hourihane <alanh@vmware.com> | 2009-01-22 09:43:42 +0000 |
commit | 4df482086ebf0663c708b089d8d8d22de0ef972c (patch) | |
tree | e802cc36b266bfdeb80ab9e55643c50f5a5e6d9c /src/mesa | |
parent | 01cbd764962ff49bf104e5997914ced53360ef81 (diff) | |
parent | b8bd0b0ddc357f9b430bb6ddeb60c5a2179d3791 (diff) |
Merge commit 'origin/master' into gallium-0.2
Conflicts:
windows/VC8/mesa/osmesa/osmesa.vcproj
windows/VC8/progs/demos/gears.vcproj
windows/VC8/progs/progs.sln
Diffstat (limited to 'src/mesa')
35 files changed, 890 insertions, 422 deletions
diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h index 0feb57b3c6..c95a5c8299 100644 --- a/src/mesa/drivers/dri/common/dri_util.h +++ b/src/mesa/drivers/dri/common/dri_util.h @@ -106,6 +106,28 @@ do { \ } \ } while (0) +/** + * Same as above, but for two drawables simultaneously. + * + */ + +#define DRI_VALIDATE_TWO_DRAWABLES_INFO(psp, pdp, prp) \ +do { \ + while (*((pdp)->pStamp) != (pdp)->lastStamp || \ + *((prp)->pStamp) != (prp)->lastStamp) { \ + register unsigned int hwContext = (psp)->pSAREA->lock.lock & \ + ~(DRM_LOCK_HELD | DRM_LOCK_CONT); \ + DRM_UNLOCK((psp)->fd, &(psp)->pSAREA->lock, hwContext); \ + \ + DRM_SPINLOCK(&(psp)->pSAREA->drawable_lock, (psp)->drawLockID); \ + DRI_VALIDATE_DRAWABLE_INFO_ONCE(pdp); \ + DRI_VALIDATE_DRAWABLE_INFO_ONCE(prp); \ + DRM_SPINUNLOCK(&(psp)->pSAREA->drawable_lock, (psp)->drawLockID); \ + \ + DRM_LIGHT_LOCK((psp)->fd, &(psp)->pSAREA->lock, hwContext); \ + } \ +} while (0) + /** * Driver callback functions. diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c index 4760906a7e..f091d600c3 100644 --- a/src/mesa/drivers/dri/i915/i915_fragprog.c +++ b/src/mesa/drivers/dri/i915/i915_fragprog.c @@ -33,6 +33,7 @@ #include "shader/prog_parameter.h" #include "shader/program.h" #include "shader/programopt.h" +#include "shader/prog_print.h" #include "tnl/tnl.h" #include "tnl/t_context.h" @@ -1048,6 +1049,9 @@ i915ProgramStringNotify(GLcontext * ctx, _mesa_append_fog_code(ctx, &p->FragProg); p->FragProg.FogOption = GL_NONE; } + + if (INTEL_DEBUG & DEBUG_STATE) + _mesa_print_program(prog); } _tnl_program_string(ctx, target, prog); diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index c4708dc7ab..e80996580c 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -92,7 +92,6 @@ static void intel_start_inline(struct intel_context *intel, uint32_t prim) BATCH_LOCALS; uint32_t batch_flags = LOOP_CLIPRECTS; - intel_wait_flips(intel); intel->vtbl.emit_state(intel); intel->no_batch_wrap = GL_TRUE; @@ -214,8 +213,7 @@ void intel_flush_prim(struct intel_context *intel) return; /* Clear the current prims out of the context state so that a batch flush - * flush triggered by wait_flips or emit_state doesn't loop back to - * flush_prim again. + * flush triggered by emit_state doesn't loop back to flush_prim again. */ vb_bo = intel->prim.vb_bo; dri_bo_reference(vb_bo); @@ -227,8 +225,6 @@ void intel_flush_prim(struct intel_context *intel) intel->prim.start_offset = ALIGN(intel->prim.start_offset, 128); intel->prim.flush = NULL; - intel_wait_flips(intel); - intel->vtbl.emit_state(intel); aper_array[0] = intel->batch->buf; diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c index 741a7c53c4..242b7047a1 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_state.c +++ b/src/mesa/drivers/dri/i965/brw_sf_state.c @@ -42,22 +42,15 @@ static void upload_sf_vp(struct brw_context *brw) GLcontext *ctx = &brw->intel.ctx; const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF; struct brw_sf_viewport sfv; - struct intel_renderbuffer *irb = - intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]); GLfloat y_scale, y_bias; memset(&sfv, 0, sizeof(sfv)); - if (ctx->DrawBuffer->Name) { - /* User-created FBO */ - if (irb && !irb->RenderToTexture) { - y_scale = -1.0; - y_bias = ctx->DrawBuffer->Height; - } else { - y_scale = 1.0; - y_bias = 0; - } - } else { + if (intel_rendering_to_texture(ctx)) { + y_scale = 1.0; + y_bias = 0; + } + else { y_scale = -1.0; y_bias = ctx->DrawBuffer->Height; } @@ -120,6 +113,7 @@ struct brw_sf_unit_key { GLboolean scissor, line_smooth, point_sprite, point_attenuated; float line_width; float point_size; + GLboolean render_to_texture; }; static void @@ -150,6 +144,8 @@ sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key) key->point_sprite = brw->attribs.Point->PointSprite; key->point_size = brw->attribs.Point->Size; key->point_attenuated = brw->attribs.Point->_Attenuated; + + key->render_to_texture = intel_rendering_to_texture(&brw->intel.ctx); } static dri_bo * @@ -196,6 +192,11 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key, else sf.sf5.front_winding = BRW_FRONTWINDING_CW; + /* The viewport is inverted for rendering to texture, and that inverts + * polygon front/back orientation. + */ + sf.sf5.front_winding ^= key->render_to_texture; + switch (key->cull_face) { case GL_FRONT: sf.sf6.cull_mode = BRW_CULLMODE_FRONT; diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 2084480e89..174331a765 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -1006,7 +1006,7 @@ void brw_vs_emit(struct brw_vs_compile *c ) GLuint file; if (INTEL_DEBUG & DEBUG_VS) { - _mesa_printf("\n\n\nvs-emit:\n"); + _mesa_printf("vs-emit:\n"); _mesa_print_program(&c->vp->program.Base); _mesa_printf("\n"); } diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index 5b4ee20ecb..c50b0d2dd9 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -40,62 +40,20 @@ GLuint brw_wm_nr_args( GLuint opcode ) { switch (opcode) { - case WM_PIXELXY: - case OPCODE_ABS: - case OPCODE_FLR: - case OPCODE_FRC: - case OPCODE_SWZ: - case OPCODE_MOV: - case OPCODE_COS: - case OPCODE_EX2: - case OPCODE_LG2: - case OPCODE_RCP: - case OPCODE_RSQ: - case OPCODE_SIN: - case OPCODE_SCS: - case OPCODE_TEX: - case OPCODE_TXB: - case OPCODE_TXP: - case OPCODE_KIL: - case OPCODE_LIT: - case OPCODE_NRM3: - case OPCODE_NRM4: - case WM_CINTERP: - case WM_WPOSXY: + case WM_CINTERP: + case WM_WPOSXY: return 1; - - case OPCODE_POW: - case OPCODE_SUB: - case OPCODE_SGE: - case OPCODE_SGT: - case OPCODE_SLE: - case OPCODE_SLT: - case OPCODE_SEQ: - case OPCODE_SNE: - case OPCODE_ADD: - case OPCODE_MAX: - case OPCODE_MIN: - case OPCODE_MUL: - case OPCODE_XPD: - case OPCODE_DP3: - case OPCODE_DP4: - case OPCODE_DPH: - case OPCODE_DST: - case WM_LINTERP: + case WM_LINTERP: case WM_DELTAXY: case WM_PIXELW: return 2; - case WM_FB_WRITE: - case WM_PINTERP: - case OPCODE_MAD: - case OPCODE_CMP: - case OPCODE_LRP: + case WM_PINTERP: return 3; - default: - return 0; + assert(opcode < MAX_OPCODE); + return _mesa_num_inst_src_regs(opcode); } } @@ -178,6 +136,9 @@ static void do_wm_prog( struct brw_context *brw, */ brw_wm_emit(c); } + if (INTEL_DEBUG & DEBUG_WM) + fprintf(stderr, "\n"); + /* get the program */ program = brw_get_program(&c->func, &program_size); diff --git a/src/mesa/drivers/dri/i965/brw_wm_debug.c b/src/mesa/drivers/dri/i965/brw_wm_debug.c index f31d0974ec..8f07f89ebc 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_debug.c +++ b/src/mesa/drivers/dri/i965/brw_wm_debug.c @@ -163,9 +163,9 @@ void brw_wm_print_program( struct brw_wm_compile *c, { GLuint insn; - _mesa_printf("\n\n\n%s:\n", stage); + _mesa_printf("%s:\n", stage); for (insn = 0; insn < c->nr_insns; insn++) brw_wm_print_insn(c, &c->instruction[insn]); - _mesa_printf("\n\n\n"); + _mesa_printf("\n"); } diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index 1a00b69825..6df2c95d80 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -913,7 +913,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) GLuint insn; if (INTEL_DEBUG & DEBUG_WM) { - _mesa_printf("\n\n\npre-fp:\n"); + _mesa_printf("pre-fp:\n"); _mesa_print_program(&fp->program.Base); _mesa_printf("\n"); } @@ -1020,7 +1020,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) } if (INTEL_DEBUG & DEBUG_WM) { - _mesa_printf("\n\n\npass_fp:\n"); + _mesa_printf("pass_fp:\n"); print_insns( c->prog_instructions, c->nr_fp_insns ); _mesa_printf("\n"); } diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 2f1639d4a4..208f90c0ab 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -544,7 +544,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) _mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n", buf, irb->Base.Name); */ - intel_wait_flips(intel); assert(b.x1 < b.x2); assert(b.y1 < b.y2); diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 4d036dee42..0fd2f16a8f 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -43,22 +43,6 @@ #include "vblank.h" #include "i915_drm.h" -/* This block can be removed when libdrm >= 2.3.1 is required */ - -#ifndef DRM_IOCTL_I915_FLIP - -#define DRM_VBLANK_FLIP 0x8000000 - -typedef struct drm_i915_flip { - int pipes; -} drm_i915_flip_t; - -#undef DRM_IOCTL_I915_FLIP -#define DRM_IOCTL_I915_FLIP DRM_IOW(DRM_COMMAND_BASE + DRM_I915_FLIP, \ - drm_i915_flip_t) - -#endif - #define FILE_DEBUG_FLAG DEBUG_BLIT /** @@ -143,8 +127,7 @@ intel_get_cliprects(struct intel_context *intel, *num_cliprects = 1; *x_off = 0; *y_off = 0; - } else if (intel->front_cliprects || - intel_fb->pf_active || dPriv->numBackClipRects == 0) { + } else if (intel->front_cliprects || dPriv->numBackClipRects == 0) { /* use the front clip rects */ *cliprects = dPriv->pClipRects; *num_cliprects = dPriv->numClipRects; @@ -160,76 +143,6 @@ intel_get_cliprects(struct intel_context *intel, } } -static void -intelUpdatePageFlipping(struct intel_context *intel, - GLint areaA, GLint areaB) -{ - __DRIdrawablePrivate *dPriv = intel->driDrawable; - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - GLboolean pf_active; - GLint pf_planes; - - /* Update page flipping info */ - pf_planes = 0; - - if (areaA > 0) - pf_planes |= 1; - - if (areaB > 0) - pf_planes |= 2; - - intel_fb->pf_current_page = (intel->sarea->pf_current_page >> - (intel_fb->pf_planes & 0x2)) & 0x3; - - intel_fb->pf_num_pages = 2; - - pf_active = pf_planes && (pf_planes & intel->sarea->pf_active) == pf_planes; - - if (INTEL_DEBUG & DEBUG_LOCK) - if (pf_active != intel_fb->pf_active) - _mesa_printf("%s - Page flipping %sactive\n", __progname, - pf_active ? "" : "in"); - - if (pf_active) { - /* Sync pages between planes if flipping on both at the same time */ - if (pf_planes == 0x3 && pf_planes != intel_fb->pf_planes && - (intel->sarea->pf_current_page & 0x3) != - (((intel->sarea->pf_current_page) >> 2) & 0x3)) { - drm_i915_flip_t flip; - - if (intel_fb->pf_current_page == - (intel->sarea->pf_current_page & 0x3)) { - /* XXX: This is ugly, but emitting two flips 'in a row' can cause - * lockups for unknown reasons. - */ - intel->sarea->pf_current_page = - intel->sarea->pf_current_page & 0x3; - intel->sarea->pf_current_page |= - ((intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) % - intel_fb->pf_num_pages) << 2; - - flip.pipes = 0x2; - } else { - intel->sarea->pf_current_page = - intel->sarea->pf_current_page & (0x3 << 2); - intel->sarea->pf_current_page |= - (intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) % - intel_fb->pf_num_pages; - - flip.pipes = 0x1; - } - - drmCommandWrite(intel->driFd, DRM_I915_FLIP, &flip, sizeof(flip)); - } - - intel_fb->pf_planes = pf_planes; - } - - intel_fb->pf_active = pf_active; - intel_flip_renderbuffers(intel_fb); - intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer); -} - /** * This will be called whenever the currently bound window is moved/resized. * XXX: actually, it seems to NOT be called when the window is only moved (BP). @@ -243,7 +156,7 @@ intelWindowMoved(struct intel_context *intel) if (!intel->intelScreen->driScrnPriv->dri2.enabled && intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) { - volatile struct drm_i915_sarea *sarea = intel->sarea; + volatile drm_i915_sarea_t *sarea = intel->sarea; drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w, .y1 = dPriv->y, .y2 = dPriv->y + dPriv->h }; drm_clip_rect_t planeA_rect = { .x1 = sarea->planeA_x, .y1 = sarea->planeA_y, @@ -256,8 +169,6 @@ intelWindowMoved(struct intel_context *intel) GLint areaB = driIntersectArea( drw_rect, planeB_rect ); GLuint flags = dPriv->vblFlags; - intelUpdatePageFlipping(intel, areaA, areaB); - /* Update vblank info */ if (areaB > areaA || (areaA == areaB && areaB > 0)) { @@ -282,7 +193,7 @@ intelWindowMoved(struct intel_context *intel) vbl.request.type |= DRM_VBLANK_SECONDARY; } - for (i = 0; i < intel_fb->pf_num_pages; i++) { + for (i = 0; i < 2; i++) { if (!intel_fb->color_rb[i] || (intel_fb->vbl_waited - intel_fb->color_rb[i]->vbl_pending) <= (1<<23)) @@ -306,7 +217,7 @@ intelWindowMoved(struct intel_context *intel) intel_fb->vbl_waited = dPriv->vblSeq; - for (i = 0; i < intel_fb->pf_num_pages; i++) { + for (i = 0; i < 2; i++) { if (intel_fb->color_rb[i]) intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_waited; } @@ -545,176 +456,6 @@ intelClear(GLcontext *ctx, GLbitfield mask) } } - -/* Emit wait for pending flips */ -void -intel_wait_flips(struct intel_context *intel) -{ - struct intel_framebuffer *intel_fb = - (struct intel_framebuffer *) intel->ctx.DrawBuffer; - struct intel_renderbuffer *intel_rb = - intel_get_renderbuffer(&intel_fb->Base, - intel_fb->Base._ColorDrawBufferIndexes[0] == - BUFFER_FRONT_LEFT ? BUFFER_FRONT_LEFT : - BUFFER_BACK_LEFT); - - if (intel->intelScreen->driScrnPriv->dri2.enabled) - return; - - if (intel_fb->Base.Name == 0 && intel_rb && - intel_rb->pf_pending == intel_fb->pf_seq) { - GLint pf_planes = intel_fb->pf_planes; - BATCH_LOCALS; - - /* Wait for pending flips to take effect */ - BEGIN_BATCH(2, NO_LOOP_CLIPRECTS); - OUT_BATCH(pf_planes & 0x1 ? (MI_WAIT_FOR_EVENT | MI_WAIT_FOR_PLANE_A_FLIP) - : 0); - OUT_BATCH(pf_planes & 0x2 ? (MI_WAIT_FOR_EVENT | MI_WAIT_FOR_PLANE_B_FLIP) - : 0); - ADVANCE_BATCH(); - - intel_rb->pf_pending--; - } -} - - -/* Flip the front & back buffers - */ -static GLboolean -intelPageFlip(const __DRIdrawablePrivate * dPriv) -{ - struct intel_context *intel; - int ret; - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - - if (INTEL_DEBUG & DEBUG_IOCTL) - fprintf(stderr, "%s\n", __FUNCTION__); - - assert(dPriv); - assert(dPriv->driContextPriv); - assert(dPriv->driContextPriv->driverPrivate); - - intel = (struct intel_context *) dPriv->driContextPriv->driverPrivate; - - if (intel->intelScreen->drmMinor < 9) - return GL_FALSE; - - intelFlush(&intel->ctx); - - ret = 0; - - LOCK_HARDWARE(intel); - - if (dPriv->numClipRects && intel_fb->pf_active) { - drm_i915_flip_t flip; - - flip.pipes = intel_fb->pf_planes; - - ret = drmCommandWrite(intel->driFd, DRM_I915_FLIP, &flip, sizeof(flip)); - } - - UNLOCK_HARDWARE(intel); - - if (ret || !intel_fb->pf_active) - return GL_FALSE; - - if (!dPriv->numClipRects) { - usleep(10000); /* throttle invisible client 10ms */ - } - - intel_fb->pf_current_page = (intel->sarea->pf_current_page >> - (intel_fb->pf_planes & 0x2)) & 0x3; - - if (dPriv->numClipRects != 0) { - intel_get_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT)->pf_pending = - intel_get_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT)->pf_pending = - ++intel_fb->pf_seq; - } - - intel_flip_renderbuffers(intel_fb); - intel_draw_buffer(&intel->ctx, &intel_fb->Base); - - return GL_TRUE; -} - -static GLboolean -intelScheduleSwap(__DRIdrawablePrivate * dPriv, GLboolean *missed_target) -{ - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - unsigned int interval; - struct intel_context *intel = - intelScreenContext(dPriv->driScreenPriv->private); - const intelScreenPrivate *intelScreen = intel->intelScreen; - unsigned int target; - drm_i915_vblank_swap_t swap; - GLboolean ret; - - if (!dPriv->vblFlags || - (dPriv->vblFlags & VBLANK_FLAG_NO_IRQ) || - intelScreen->drmMinor < (intel_fb->pf_active ? 9 : 6)) - return GL_FALSE; - - interval = driGetVBlankInterval(dPriv); - - swap.seqtype = DRM_VBLANK_ABSOLUTE; - - if (dPriv->vblFlags & VBLANK_FLAG_SYNC) { - swap.seqtype |= DRM_VBLANK_NEXTONMISS; - } else if (interval == 0) - return GL_FALSE; - - swap.drawable = dPriv->hHWDrawable; - target = swap.sequence = dPriv->vblSeq + interval; - - if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) { - swap.seqtype |= DRM_VBLANK_SECONDARY; - } - - LOCK_HARDWARE(intel); - - intel_batchbuffer_flush(intel->batch); - - if ( intel_fb->pf_active ) { - swap.seqtype |= DRM_VBLANK_FLIP; - - intel_fb->pf_current_page = (((intel->sarea->pf_current_page >> - (intel_fb->pf_planes & 0x2)) & 0x3) + 1) % - intel_fb->pf_num_pages; - } - - if (!drmCommandWriteRead(intel->driFd, DRM_I915_VBLANK_SWAP, &swap, - sizeof(swap))) { - dPriv->vblSeq = swap.sequence; - swap.sequence -= target; - *missed_target = swap.sequence > 0 && swap.sequence <= (1 << 23); - - intel_get_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT)->vbl_pending = - intel_get_renderbuffer(&intel_fb->Base, - BUFFER_FRONT_LEFT)->vbl_pending = - dPriv->vblSeq; - - if (swap.seqtype & DRM_VBLANK_FLIP) { - intel_flip_renderbuffers(intel_fb); - intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer); - } - - ret = GL_TRUE; - } else { - if (swap.seqtype & DRM_VBLANK_FLIP) { - intel_fb->pf_current_page = ((intel->sarea->pf_current_page >> - (intel_fb->pf_planes & 0x2)) & 0x3) % - intel_fb->pf_num_pages; - } - - ret = GL_FALSE; - } - - UNLOCK_HARDWARE(intel); - - return ret; -} - void intelSwapBuffers(__DRIdrawablePrivate * dPriv) { @@ -736,22 +477,22 @@ intelSwapBuffers(__DRIdrawablePrivate * dPriv) _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ - if (!intelScheduleSwap(dPriv, &missed_target)) { - driWaitForVBlank(dPriv, &missed_target); + /* + * The old swapping ioctl was incredibly racy, just wait for vblank + * and do the swap ourselves. + */ + driWaitForVBlank(dPriv, &missed_target); - /* - * Update each buffer's vbl_pending so we don't get too out of - * sync - */ - intel_get_renderbuffer(&intel_fb->Base, - BUFFER_BACK_LEFT)->vbl_pending = - intel_get_renderbuffer(&intel_fb->Base, - BUFFER_FRONT_LEFT)->vbl_pending = - dPriv->vblSeq; - if (!intelPageFlip(dPriv)) { - intelCopyBuffer(dPriv, NULL); - } - } + /* + * Update each buffer's vbl_pending so we don't get too out of + * sync + */ + intel_get_renderbuffer(&intel_fb->Base, + BUFFER_BACK_LEFT)->vbl_pending = dPriv->vblSeq; + intel_get_renderbuffer(&intel_fb->Base, + BUFFER_FRONT_LEFT)->vbl_pending = dPriv->vblSeq; + + intelCopyBuffer(dPriv, NULL); intel_fb->swap_count++; (*psp->systemTime->getUST) (&ust); diff --git a/src/mesa/drivers/dri/intel/intel_buffers.h b/src/mesa/drivers/dri/intel/intel_buffers.h index e5afb37dd1..0be1cee091 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.h +++ b/src/mesa/drivers/dri/intel/intel_buffers.h @@ -45,8 +45,6 @@ extern struct intel_region *intel_readbuf_region(struct intel_context *intel); extern struct intel_region *intel_drawbuf_region(struct intel_context *intel); -extern void intel_wait_flips(struct intel_context *intel); - extern void intelSwapBuffers(__DRIdrawablePrivate * dPriv); extern void intelWindowMoved(struct intel_context *intel); diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 7b7f7d8c14..c4a24d7397 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -886,7 +886,7 @@ intelContendedLock(struct intel_context *intel, GLuint flags) { __DRIdrawablePrivate *dPriv = intel->driDrawable; __DRIscreenPrivate *sPriv = intel->driScreen; - volatile struct drm_i915_sarea *sarea = intel->sarea; + volatile drm_i915_sarea_t *sarea = intel->sarea; int me = intel->hHWContext; drmGetLock(intel->driFd, intel->hHWContext, flags); diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c index 0b8a287f6f..5f90ca22ec 100644 --- a/src/mesa/drivers/dri/intel/intel_decode.c +++ b/src/mesa/drivers/dri/intel/intel_decode.c @@ -37,6 +37,7 @@ #include <stdio.h> #include <stdarg.h> +#include <string.h> #include <inttypes.h> #include "intel_decode.h" @@ -324,6 +325,474 @@ decode_3d_1c(uint32_t *data, int count, uint32_t hw_offset, int *failures) return 1; } +/** Sets the string dstname to describe the destination of the PS instruction */ +static void +i915_get_instruction_dst(uint32_t *data, int i, char *dstname, int do_mask) +{ + uint32_t a0 = data[i]; + int dst_nr = (a0 >> 14) & 0xf; + char dstmask[8]; + char *sat; + + if (do_mask) { + if (((a0 >> 10) & 0xf) == 0xf) { + dstmask[0] = 0; + } else { + int dstmask_index = 0; + + dstmask[dstmask_index++] = '.'; + if (a0 & (1 << 10)) + dstmask[dstmask_index++] = 'x'; + if (a0 & (1 << 11)) + dstmask[dstmask_index++] = 'y'; + if (a0 & (1 << 12)) + dstmask[dstmask_index++] = 'z'; + if (a0 & (1 << 13)) + dstmask[dstmask_index++] = 'w'; + dstmask[dstmask_index++] = 0; + } + + if (a0 & (1 << 22)) + sat = ".sat"; + else + sat = ""; + } else { + dstmask[0] = 0; + sat = ""; + } + + switch ((a0 >> 19) & 0x7) { + case 0: + if (dst_nr > 15) + fprintf(out, "bad destination reg R%d\n", dst_nr); + sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat); + break; + case 4: + if (dst_nr > 0) + fprintf(out, "bad destination reg oC%d\n", dst_nr); + sprintf(dstname, "oC%s%s", dstmask, sat); + break; + case 5: + if (dst_nr > 0) + fprintf(out, "bad destination reg oD%d\n", dst_nr); + sprintf(dstname, "oD%s%s", dstmask, sat); + break; + case 6: + if (dst_nr > 2) + fprintf(out, "bad destination reg U%d\n", dst_nr); + sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat); + break; + default: + sprintf(dstname, "RESERVED"); + break; + } +} + +static char * +i915_get_channel_swizzle(uint32_t select) +{ + switch (select & 0x7) { + case 0: + return (select & 8) ? "-x" : "x"; + case 1: + return (select & 8) ? "-y" : "y"; + case 2: + return (select & 8) ? "-z" : "z"; + case 3: + return (select & 8) ? "-w" : "w"; + case 4: + return (select & 8) ? "-0" : "0"; + case 5: + return (select & 8) ? "-1" : "1"; + default: + return (select & 8) ? "-bad" : "bad"; + } +} + +static void +i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name) +{ + switch (src_type) { + case 0: + sprintf(name, "R%d", src_nr); + if (src_nr > 15) + fprintf(out, "bad src reg %s\n", name); + break; + case 1: + if (src_nr < 8) + sprintf(name, "T%d", src_nr); + else if (src_nr == 8) + sprintf(name, "DIFFUSE"); + else if (src_nr == 9) + sprintf(name, "SPECULAR"); + else if (src_nr == 10) + sprintf(name, "FOG"); + else { + fprintf(out, "bad src reg T%d\n", src_nr); + sprintf(name, "RESERVED"); + } + break; + case 2: + sprintf(name, "C%d", src_nr); + if (src_nr > 31) + fprintf(out, "bad src reg %s\n", name); + break; + case 4: + sprintf(name, "oC"); + if (src_nr > 0) + fprintf(out, "bad src reg oC%d\n", src_nr); + break; + case 5: + sprintf(name, "oD"); + if (src_nr > 0) + fprintf(out, "bad src reg oD%d\n", src_nr); + break; + case 6: + sprintf(name, "U%d", src_nr); + if (src_nr > 2) + fprintf(out, "bad src reg %s\n", name); + break; + default: + fprintf(out, "bad src reg type %d\n", src_type); + sprintf(name, "RESERVED"); + break; + } +} + +static void +i915_get_instruction_src0(uint32_t *data, int i, char *srcname) +{ + uint32_t a0 = data[i]; + uint32_t a1 = data[i + 1]; + int src_nr = (a0 >> 2) & 0x1f; + char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf); + char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf); + char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf); + char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf); + char swizzle[100]; + + i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname); + sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w); + if (strcmp(swizzle, ".xyzw") != 0) + strcat(srcname, swizzle); +} + +static void +i915_get_instruction_src1(uint32_t *data, int i, char *srcname) +{ + uint32_t a1 = data[i + 1]; + uint32_t a2 = data[i + 2]; + int src_nr = (a1 >> 8) & 0x1f; + char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf); + char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf); + char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf); + char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf); + char swizzle[100]; + + i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname); + sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w); + if (strcmp(swizzle, ".xyzw") != 0) + strcat(srcname, swizzle); +} + +static void +i915_get_instruction_src2(uint32_t *data, int i, char *srcname) +{ + uint32_t a2 = data[i + 2]; + int src_nr = (a2 >> 16) & 0x1f; + char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf); + char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf); + char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf); + char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf); + char swizzle[100]; + + i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname); + sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w); + if (strcmp(swizzle, ".xyzw") != 0) + strcat(srcname, swizzle); +} + +static void +i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name) +{ + switch (src_type) { + case 0: + sprintf(name, "R%d", src_nr); + if (src_nr > 15) + fprintf(out, "bad src reg %s\n", name); + break; + case 1: + if (src_nr < 8) + sprintf(name, "T%d", src_nr); + else if (src_nr == 8) + sprintf(name, "DIFFUSE"); + else if (src_nr == 9) + sprintf(name, "SPECULAR"); + else if (src_nr == 10) + sprintf(name, "FOG"); + else { + fprintf(out, "bad src reg T%d\n", src_nr); + sprintf(name, "RESERVED"); + } + break; + case 4: + sprintf(name, "oC"); + if (src_nr > 0) + fprintf(out, "bad src reg oC%d\n", src_nr); + break; + case 5: + sprintf(name, "oD"); + if (src_nr > 0) + fprintf(out, "bad src reg oD%d\n", src_nr); + break; + default: + fprintf(out, "bad src reg type %d\n", src_type); + sprintf(name, "RESERVED"); + break; + } +} + +static void +i915_decode_alu1(uint32_t *data, uint32_t hw_offset, + int i, char *instr_prefix, char *op_name) +{ + char dst[100], src0[100]; + + i915_get_instruction_dst(data, i, dst, 1); + i915_get_instruction_src0(data, i, src0); + + instr_out(data, hw_offset, i++, "%s: %s %s, %s\n", instr_prefix, + op_name, dst, src0); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); +} + +static void +i915_decode_alu2(uint32_t *data, uint32_t hw_offset, + int i, char *instr_prefix, char *op_name) +{ + char dst[100], src0[100], src1[100]; + + i915_get_instruction_dst(data, i, dst, 1); + i915_get_instruction_src0(data, i, src0); + i915_get_instruction_src1(data, i, src1); + + instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s\n", instr_prefix, + op_name, dst, src0, src1); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); +} + +static void +i915_decode_alu3(uint32_t *data, uint32_t hw_offset, + int i, char *instr_prefix, char *op_name) +{ + char dst[100], src0[100], src1[100], src2[100]; + + i915_get_instruction_dst(data, i, dst, 1); + i915_get_instruction_src0(data, i, src0); + i915_get_instruction_src1(data, i, src1); + i915_get_instruction_src2(data, i, src2); + + instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix, + op_name, dst, src0, src1, src2); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); +} + +static void +i915_decode_tex(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix, + char *tex_name) +{ + uint32_t t0 = data[i]; + uint32_t t1 = data[i + 1]; + char dst_name[100]; + char addr_name[100]; + int sampler_nr; + + i915_get_instruction_dst(data, i, dst_name, 0); + i915_get_instruction_addr((t1 >> 24) & 0x7, + (t1 >> 17) & 0xf, + addr_name); + sampler_nr = t0 & 0xf; + + instr_out(data, hw_offset, i++, "%s: %s %s, S%d, %s\n", instr_prefix, + tex_name, dst_name, sampler_nr, addr_name); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); +} + +static void +i915_decode_dcl(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix) +{ + uint32_t d0 = data[i]; + char *sampletype; + int dcl_nr = (d0 >> 14) & 0xf; + char *dcl_x = d0 & (1 << 10) ? "x" : ""; + char *dcl_y = d0 & (1 << 11) ? "y" : ""; + char *dcl_z = d0 & (1 << 12) ? "z" : ""; + char *dcl_w = d0 & (1 << 13) ? "w" : ""; + char dcl_mask[10]; + + switch ((d0 >> 19) & 0x3) { + case 1: + sprintf(dcl_mask, ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w); + if (strcmp(dcl_mask, ".") == 0) + fprintf(out, "bad (empty) dcl mask\n"); + + if (dcl_nr > 10) + fprintf(out, "bad T%d dcl register number\n", dcl_nr); + if (dcl_nr < 8) { + if (strcmp(dcl_mask, ".x") != 0 && + strcmp(dcl_mask, ".xy") != 0 && + strcmp(dcl_mask, ".xz") != 0 && + strcmp(dcl_mask, ".w") != 0 && + strcmp(dcl_mask, ".xyzw") != 0) { + fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr, dcl_mask); + } + instr_out(data, hw_offset, i++, "%s: DCL T%d%s\n", instr_prefix, + dcl_nr, dcl_mask); + } else { + if (strcmp(dcl_mask, ".xz") == 0) + fprintf(out, "errataed bad dcl mask %s\n", dcl_mask); + else if (strcmp(dcl_mask, ".xw") == 0) + fprintf(out, "errataed bad dcl mask %s\n", dcl_mask); + else if (strcmp(dcl_mask, ".xzw") == 0) + fprintf(out, "errataed bad dcl mask %s\n", dcl_mask); + + if (dcl_nr == 8) { + instr_out(data, hw_offset, i++, "%s: DCL DIFFUSE%s\n", instr_prefix, + dcl_mask); + } else if (dcl_nr == 9) { + instr_out(data, hw_offset, i++, "%s: DCL SPECULAR%s\n", instr_prefix, + dcl_mask); + } else if (dcl_nr == 10) { + instr_out(data, hw_offset, i++, "%s: DCL FOG%s\n", instr_prefix, + dcl_mask); + } + } + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + break; + case 3: + switch ((d0 >> 22) & 0x3) { + case 0: + sampletype = "2D"; + break; + case 1: + sampletype = "CUBE"; + break; + case 2: + sampletype = "3D"; + break; + default: + sampletype = "RESERVED"; + break; + } + if (dcl_nr > 15) + fprintf(out, "bad S%d dcl register number\n", dcl_nr); + instr_out(data, hw_offset, i++, "%s: DCL S%d %s\n", instr_prefix, + dcl_nr, sampletype); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + break; + default: + instr_out(data, hw_offset, i++, "%s: DCL RESERVED%d\n", instr_prefix, dcl_nr); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + } +} + +static void +i915_decode_instruction(uint32_t *data, uint32_t hw_offset, + int i, char *instr_prefix) +{ + switch ((data[i] >> 24) & 0x1f) { + case 0x0: + instr_out(data, hw_offset, i++, "%s: NOP\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + break; + case 0x01: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "ADD"); + break; + case 0x02: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOV"); + break; + case 0x03: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "MUL"); + break; + case 0x04: + i915_decode_alu3(data, hw_offset, i, instr_prefix, "MAD"); + break; + case 0x05: + i915_decode_alu3(data, hw_offset, i, instr_prefix, "DP2ADD"); + break; + case 0x06: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP3"); + break; + case 0x07: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP4"); + break; + case 0x08: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "FRC"); + break; + case 0x09: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "RCP"); + break; + case 0x0a: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "RSQ"); + break; + case 0x0b: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "EXP"); + break; + case 0x0c: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "LOG"); + break; + case 0x0d: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "CMP"); + break; + case 0x0e: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "MIN"); + break; + case 0x0f: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "MAX"); + break; + case 0x10: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "FLR"); + break; + case 0x11: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOD"); + break; + case 0x12: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "TRC"); + break; + case 0x13: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "SGE"); + break; + case 0x14: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "SLT"); + break; + case 0x15: + i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLD"); + break; + case 0x16: + i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDP"); + break; + case 0x17: + i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDB"); + break; + case 0x19: + i915_decode_dcl(data, hw_offset, i, instr_prefix); + break; + default: + instr_out(data, hw_offset, i++, "%s: unknown\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + break; + } +} + static int decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i830) { @@ -441,8 +910,9 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i case 0x00: instr_out(data, hw_offset, 0, "3DSTATE_MAP_STATE\n"); len = (data[0] & 0x0000003f) + 2; + instr_out(data, hw_offset, 1, "mask\n"); - i = 1; + i = 2; for (map = 0; map <= 15; map++) { if (data[1] & (1 << map)) { if (i + 3 >= count) @@ -495,19 +965,22 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i } i = 1; for (instr = 0; instr < (len - 1) / 3; instr++) { + char instr_prefix[10]; + if (i + 3 >= count) - BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE"); - instr_out(data, hw_offset, i++, "PS%03x\n", instr); - instr_out(data, hw_offset, i++, "PS%03x\n", instr); - instr_out(data, hw_offset, i++, "PS%03x\n", instr); + BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_PROGRAM"); + sprintf(instr_prefix, "PS%03d", instr); + i915_decode_instruction(data, hw_offset, i, instr_prefix); + i += 3; } return len; case 0x01: if (i830) break; instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n"); + instr_out(data, hw_offset, 1, "mask\n"); len = (data[0] & 0x0000003f) + 2; - i = 1; + i = 2; for (sampler = 0; sampler <= 15; sampler++) { if (data[1] & (1 << sampler)) { if (i + 3 >= count) diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 54f2fa5287..7cf12619d6 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -77,43 +77,6 @@ intel_get_renderbuffer(struct gl_framebuffer *fb, int attIndex) return NULL; } - -void -intel_flip_renderbuffers(struct intel_framebuffer *intel_fb) -{ - int current_page = intel_fb->pf_current_page; - int next_page = (current_page + 1) % intel_fb->pf_num_pages; - struct gl_renderbuffer *tmp_rb; - - /* Exchange renderbuffers if necessary but make sure their reference counts - * are preserved. - */ - if (intel_fb->color_rb[current_page] && - intel_fb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer != - &intel_fb->color_rb[current_page]->Base) { - tmp_rb = NULL; - _mesa_reference_renderbuffer(&tmp_rb, - intel_fb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer); - tmp_rb = &intel_fb->color_rb[current_page]->Base; - _mesa_reference_renderbuffer( - &intel_fb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer, tmp_rb); - _mesa_reference_renderbuffer(&tmp_rb, NULL); - } - - if (intel_fb->color_rb[next_page] && - intel_fb->Base.Attachment[BUFFER_BACK_LEFT].Renderbuffer != - &intel_fb->color_rb[next_page]->Base) { - tmp_rb = NULL; - _mesa_reference_renderbuffer(&tmp_rb, - intel_fb->Base.Attachment[BUFFER_BACK_LEFT].Renderbuffer); - tmp_rb = &intel_fb->color_rb[next_page]->Base; - _mesa_reference_renderbuffer( - &intel_fb->Base.Attachment[BUFFER_BACK_LEFT].Renderbuffer, tmp_rb); - _mesa_reference_renderbuffer(&tmp_rb, NULL); - } -} - - struct intel_region * intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex) { @@ -351,7 +314,7 @@ intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb, } /* Make sure all window system renderbuffers are up to date */ - for (i = 0; i < 3; i++) { + for (i = 0; i < 2; i++) { struct gl_renderbuffer *rb = &intel_fb->color_rb[i]->Base; /* only resize if size is changing */ diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h index 9d15582d78..b7e9280e8c 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.h +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -39,14 +39,7 @@ struct intel_framebuffer { struct gl_framebuffer Base; - struct intel_renderbuffer *color_rb[3]; - - /* Drawable page flipping state */ - GLboolean pf_active; - GLuint pf_seq; - GLint pf_planes; - GLint pf_current_page; - GLint pf_num_pages; + struct intel_renderbuffer *color_rb[2]; /* VBI */ @@ -76,8 +69,6 @@ struct intel_renderbuffer GLuint PairedDepth; /**< only used if this is a depth renderbuffer */ GLuint PairedStencil; /**< only used if this is a stencil renderbuffer */ - GLuint pf_pending; /**< sequence number of pending flip */ - GLuint vbl_pending; /**< vblank sequence number of pending flip */ uint8_t *span_cache; @@ -111,5 +102,22 @@ extern struct intel_region *intel_get_rb_region(struct gl_framebuffer *fb, +/** + * Are we currently rendering into a texture? + */ +static INLINE GLboolean +intel_rendering_to_texture(const GLcontext *ctx) +{ + if (ctx->DrawBuffer->Name) { + /* User-created FBO */ + const struct intel_renderbuffer *irb = + intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]); + return irb && irb->RenderToTexture; + } + else { + return GL_FALSE; + } +} + #endif /* INTEL_FBO_H */ diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index fc4e82b56c..7042c25564 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -134,7 +134,7 @@ intelPrintDRIInfo(intelScreenPrivate * intelScreen, static void -intelPrintSAREA(const struct drm_i915_sarea * sarea) +intelPrintSAREA(const drm_i915_sarea_t * sarea) { fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width, sarea->height); @@ -161,7 +161,7 @@ intelPrintSAREA(const struct drm_i915_sarea * sarea) */ void intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, - struct drm_i915_sarea * sarea) + drm_i915_sarea_t * sarea) { intelScreen->width = sarea->width; intelScreen->height = sarea->height; @@ -244,7 +244,7 @@ static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv) { intelScreenPrivate *intelScreen; I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv; - struct drm_i915_sarea *sarea; + drm_i915_sarea_t *sarea; if (sPriv->devPrivSize != sizeof(I830DRIRec)) { fprintf(stderr, @@ -264,7 +264,7 @@ static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv) intelScreen->driScrnPriv = sPriv; sPriv->private = (void *) intelScreen; - sarea = (struct drm_i915_sarea *) + sarea = (drm_i915_sarea_t *) (((GLubyte *) sPriv->pSAREA) + gDRIPriv->sarea_priv_offset); intelScreen->sarea = sarea; diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h index cf5359baae..fcd0d9c28c 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.h +++ b/src/mesa/drivers/dri/intel/intel_screen.h @@ -68,7 +68,7 @@ typedef struct __DRIscreenPrivate *driScrnPriv; - volatile struct drm_i915_sarea *sarea; + volatile drm_i915_sarea_t *sarea; int drmMinor; @@ -94,7 +94,7 @@ extern void intelUnmapScreenRegions(intelScreenPrivate * intelScreen); extern void intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, - struct drm_i915_sarea * sarea); + drm_i915_sarea_t * sarea); extern void intelDestroyContext(__DRIcontextPrivate * driContextPriv); diff --git a/src/mesa/drivers/glslcompiler/Makefile b/src/mesa/drivers/glslcompiler/Makefile index dc4abd44d4..ffe4e0a234 100644 --- a/src/mesa/drivers/glslcompiler/Makefile +++ b/src/mesa/drivers/glslcompiler/Makefile @@ -33,7 +33,7 @@ default: $(PROGRAM) glslcompiler: $(OBJECTS) - $(CC) $(OBJECTS) -lm -lpthread -o $@ + $(CC) $(OBJECTS) $(GL_LIB_DEPS) -o $@ glslcompiler.o: glslcompiler.c diff --git a/src/mesa/main/colormac.h b/src/mesa/main/colormac.h index a34bd2ed38..74692e9a98 100644 --- a/src/mesa/main/colormac.h +++ b/src/mesa/main/colormac.h @@ -195,6 +195,10 @@ do { \ #define PACK_COLOR_565_REV( X, Y, Z ) \ (((X) & 0xf8) | ((Y) & 0xe0) >> 5 | (((Y) & 0x1c) << 11) | (((Z) & 0xf8) << 5)) +#define PACK_COLOR_5551( R, G, B, A ) \ + ((((R) & 0xf8) << 8) | (((G) & 0xf8) << 3) | (((B) & 0xf8) >> 2) | \ + ((A) ? 1 : 0)) + #define PACK_COLOR_1555( A, B, G, R ) \ ((((B) & 0xf8) << 7) | (((G) & 0xf8) << 2) | (((R) & 0xf8) >> 3) | \ ((A) ? 0x8000 : 0)) diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 72ed50808c..2ef4b1b207 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -341,10 +341,6 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) ctx->Transform.CullVertexFlag = state; break; case GL_DEPTH_TEST: - if (state && ctx->DrawBuffer->Visual.depthBits == 0) { - _mesa_warning(ctx,"glEnable(GL_DEPTH_TEST) but no depth buffer"); - return; - } if (ctx->Depth.Test == state) return; FLUSH_VERTICES(ctx, _NEW_DEPTH); diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index 50e8d7a3b8..f49c916b33 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -896,6 +896,30 @@ const struct gl_texture_format _mesa_texformat_rgb565_rev = { store_texel_rgb565_rev /* StoreTexel */ }; +const struct gl_texture_format _mesa_texformat_rgba4444 = { + MESA_FORMAT_RGBA4444, /* MesaFormat */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ + 4, /* RedBits */ + 4, /* GreenBits */ + 4, /* BlueBits */ + 4, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 0, /* StencilBits */ + 2, /* TexelBytes */ + _mesa_texstore_rgba4444, /* StoreTexImageFunc */ + fetch_texel_1d_rgba4444, /* FetchTexel1D */ + fetch_texel_2d_rgba4444, /* FetchTexel2D */ + fetch_texel_3d_rgba4444, /* FetchTexel3D */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ + store_texel_rgba4444 /* StoreTexel */ +}; + const struct gl_texture_format _mesa_texformat_argb4444 = { MESA_FORMAT_ARGB4444, /* MesaFormat */ GL_RGBA, /* BaseFormat */ @@ -944,6 +968,30 @@ const struct gl_texture_format _mesa_texformat_argb4444_rev = { store_texel_argb4444_rev /* StoreTexel */ }; +const struct gl_texture_format _mesa_texformat_rgba5551 = { + MESA_FORMAT_RGBA5551, /* MesaFormat */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ + 5, /* RedBits */ + 5, /* GreenBits */ + 5, /* BlueBits */ + 1, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 0, /* StencilBits */ + 2, /* TexelBytes */ + _mesa_texstore_rgba5551, /* StoreTexImageFunc */ + fetch_texel_1d_rgba5551, /* FetchTexel1D */ + fetch_texel_2d_rgba5551, /* FetchTexel2D */ + fetch_texel_3d_rgba5551, /* FetchTexel3D */ + NULL, /* FetchTexel1Df */ + NULL, /* FetchTexel2Df */ + NULL, /* FetchTexel3Df */ + store_texel_rgba5551 /* StoreTexel */ +}; + const struct gl_texture_format _mesa_texformat_argb1555 = { MESA_FORMAT_ARGB1555, /* MesaFormat */ GL_RGBA, /* BaseFormat */ diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h index c7a754b0b7..31364c36b1 100644 --- a/src/mesa/main/texformat.h +++ b/src/mesa/main/texformat.h @@ -71,8 +71,10 @@ enum _format { MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */ MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */ MESA_FORMAT_RGB565_REV, /* GGGB BBBB RRRR RGGG */ + MESA_FORMAT_RGBA4444, /* RRRR GGGG BBBB AAAA */ MESA_FORMAT_ARGB4444, /* AAAA RRRR GGGG BBBB */ MESA_FORMAT_ARGB4444_REV, /* GGGG BBBB AAAA RRRR */ + MESA_FORMAT_RGBA5551, /* RRRR RGGG GGBB BBBA */ MESA_FORMAT_ARGB1555, /* ARRR RRGG GGGB BBBB */ MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */ MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */ @@ -217,10 +219,12 @@ extern const struct gl_texture_format _mesa_texformat_rgb888; extern const struct gl_texture_format _mesa_texformat_bgr888; extern const struct gl_texture_format _mesa_texformat_rgb565; extern const struct gl_texture_format _mesa_texformat_rgb565_rev; +extern const struct gl_texture_format _mesa_texformat_rgba4444; extern const struct gl_texture_format _mesa_texformat_argb4444; extern const struct gl_texture_format _mesa_texformat_argb4444_rev; extern const struct gl_texture_format _mesa_texformat_argb1555; extern const struct gl_texture_format _mesa_texformat_argb1555_rev; +extern const struct gl_texture_format _mesa_texformat_rgba5551; extern const struct gl_texture_format _mesa_texformat_al88; extern const struct gl_texture_format _mesa_texformat_al88_rev; extern const struct gl_texture_format _mesa_texformat_rgb332; diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texformat_tmp.h index b1031b0cfe..08b6d8f12f 100644 --- a/src/mesa/main/texformat_tmp.h +++ b/src/mesa/main/texformat_tmp.h @@ -695,7 +695,7 @@ static void store_texel_argb8888_rev(struct gl_texture_image *texImage, { const GLubyte *rgba = (const GLubyte *) texel; GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); - *dst = PACK_COLOR_8888(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]); + *dst = PACK_COLOR_8888(rgba[BCOMP], rgba[GCOMP], rgba[RCOMP], rgba[ACOMP]); } #endif @@ -804,6 +804,30 @@ static void store_texel_rgb565_rev(struct gl_texture_image *texImage, } #endif +/* MESA_FORMAT_RGBA4444 ******************************************************/ + +/* Fetch texel from 1D, 2D or 3D argb444 texture, return 4 GLchans */ +static void FETCH(rgba4444)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLchan *texel ) +{ + const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + const GLushort s = *src; + texel[RCOMP] = UBYTE_TO_CHAN( ((s >> 12) & 0xf) | ((s >> 8) & 0xf0) ); + texel[GCOMP] = UBYTE_TO_CHAN( ((s >> 8) & 0xf) | ((s >> 4) & 0xf0) ); + texel[BCOMP] = UBYTE_TO_CHAN( ((s >> 4) & 0xf) | ((s ) & 0xf0) ); + texel[ACOMP] = UBYTE_TO_CHAN( ((s ) & 0xf) | ((s << 4) & 0xf0) ); +} + +#if DIM == 3 +static void store_texel_rgba4444(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + *dst = PACK_COLOR_4444(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]); +} +#endif + /* MESA_FORMAT_ARGB4444 ******************************************************/ @@ -825,7 +849,7 @@ static void store_texel_argb4444(struct gl_texture_image *texImage, { const GLubyte *rgba = (const GLubyte *) texel; GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - *dst = PACK_COLOR_4444(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]); + *dst = PACK_COLOR_4444(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]); } #endif @@ -853,6 +877,29 @@ static void store_texel_argb4444_rev(struct gl_texture_image *texImage, } #endif +/* MESA_FORMAT_RGBA5551 ******************************************************/ + +/* Fetch texel from 1D, 2D or 3D argb1555 texture, return 4 GLchans */ +static void FETCH(rgba5551)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLchan *texel ) +{ + const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + const GLushort s = *src; + texel[RCOMP] = UBYTE_TO_CHAN( ((s >> 8) & 0xf8) | ((s >> 13) & 0x7) ); + texel[GCOMP] = UBYTE_TO_CHAN( ((s >> 3) & 0xf8) | ((s >> 8) & 0x7) ); + texel[BCOMP] = UBYTE_TO_CHAN( ((s << 2) & 0xf8) | ((s >> 3) & 0x7) ); + texel[ACOMP] = UBYTE_TO_CHAN( ((s) & 0x01) ? 255 : 0); +} + +#if DIM == 3 +static void store_texel_rgba5551(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); + *dst = PACK_COLOR_5551(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]); +} +#endif /* MESA_FORMAT_ARGB1555 ******************************************************/ diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index d8e8b559f5..7848f0be35 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -762,24 +762,31 @@ unbind_texobj_from_texunits(GLcontext *ctx, struct gl_texture_object *texObj) struct gl_texture_unit *unit = &ctx->Texture.Unit[u]; if (texObj == unit->Current1D) { _mesa_reference_texobj(&unit->Current1D, ctx->Shared->Default1D); + ASSERT(unit->Current1D); } else if (texObj == unit->Current2D) { _mesa_reference_texobj(&unit->Current2D, ctx->Shared->Default2D); + ASSERT(unit->Current2D); } else if (texObj == unit->Current3D) { _mesa_reference_texobj(&unit->Current3D, ctx->Shared->Default3D); + ASSERT(unit->Current3D); } else if (texObj == unit->CurrentCubeMap) { _mesa_reference_texobj(&unit->CurrentCubeMap, ctx->Shared->DefaultCubeMap); + ASSERT(unit->CurrentCubeMap); } else if (texObj == unit->CurrentRect) { _mesa_reference_texobj(&unit->CurrentRect, ctx->Shared->DefaultRect); + ASSERT(unit->CurrentRect); } else if (texObj == unit->Current1DArray) { _mesa_reference_texobj(&unit->Current1DArray, ctx->Shared->Default1DArray); + ASSERT(unit->Current1DArray); } else if (texObj == unit->Current2DArray) { _mesa_reference_texobj(&unit->Current2DArray, ctx->Shared->Default2DArray); + ASSERT(unit->Current2DArray); } } } @@ -953,24 +960,31 @@ _mesa_BindTexture( GLenum target, GLuint texName ) switch (target) { case GL_TEXTURE_1D: _mesa_reference_texobj(&texUnit->Current1D, newTexObj); + ASSERT(texUnit->Current1D); break; case GL_TEXTURE_2D: _mesa_reference_texobj(&texUnit->Current2D, newTexObj); + ASSERT(texUnit->Current2D); break; case GL_TEXTURE_3D: _mesa_reference_texobj(&texUnit->Current3D, newTexObj); + ASSERT(texUnit->Current3D); break; case GL_TEXTURE_CUBE_MAP_ARB: _mesa_reference_texobj(&texUnit->CurrentCubeMap, newTexObj); + ASSERT(texUnit->CurrentCubeMap); break; case GL_TEXTURE_RECTANGLE_NV: _mesa_reference_texobj(&texUnit->CurrentRect, newTexObj); + ASSERT(texUnit->CurrentRect); break; case GL_TEXTURE_1D_ARRAY_EXT: texUnit->Current1DArray = newTexObj; + ASSERT(texUnit->Current1DArray); break; case GL_TEXTURE_2D_ARRAY_EXT: texUnit->Current2DArray = newTexObj; + ASSERT(texUnit->Current2DArray); break; default: /* Bad target should be caught above */ diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 29955d76cb..9bfb7e0ec2 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -517,6 +517,14 @@ update_texture_state( GLcontext *ctx ) enableBits = texUnit->Enabled; } + ASSERT(texUnit->Current1D); + ASSERT(texUnit->Current2D); + ASSERT(texUnit->Current3D); + ASSERT(texUnit->CurrentCubeMap); + ASSERT(texUnit->CurrentRect); + ASSERT(texUnit->Current1DArray); + ASSERT(texUnit->Current2DArray); + /* Look for the highest-priority texture target that's enabled and * complete. That's the one we'll use for texturing. If we're using * a fragment program we're guaranteed that bitcount(enabledBits) <= 1. diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 8afb947fa1..2b06796aba 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -1899,6 +1899,60 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) return GL_TRUE; } +GLboolean +_mesa_texstore_rgba4444(TEXSTORE_PARAMS) +{ + ASSERT(dstFormat == &_mesa_texformat_rgba4444); + ASSERT(dstFormat->TexelBytes == 2); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + dstFormat == &_mesa_texformat_rgba4444 && + baseInternalFormat == GL_RGBA && + srcFormat == GL_RGBA && + srcType == GL_UNSIGNED_SHORT_4_4_4_4){ + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, + baseInternalFormat, + dstFormat->BaseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + const GLchan *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstYoffset * dstRowStride + + dstXoffset * dstFormat->TexelBytes; + for (row = 0; row < srcHeight; row++) { + GLushort *dstUS = (GLushort *) dstRow; + for (col = 0; col < srcWidth; col++) { + dstUS[col] = PACK_COLOR_4444( CHAN_TO_UBYTE(src[RCOMP]), + CHAN_TO_UBYTE(src[GCOMP]), + CHAN_TO_UBYTE(src[BCOMP]), + CHAN_TO_UBYTE(src[ACOMP]) ); + src += 4; + } + dstRow += dstRowStride; + } + } + _mesa_free((void *) tempImage); + } + return GL_TRUE; +} GLboolean _mesa_texstore_argb4444(TEXSTORE_PARAMS) @@ -1967,7 +2021,60 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS) return GL_TRUE; } +GLboolean +_mesa_texstore_rgba5551(TEXSTORE_PARAMS) +{ + ASSERT(dstFormat == &_mesa_texformat_rgba5551); + ASSERT(dstFormat->TexelBytes == 2); + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + dstFormat == &_mesa_texformat_rgba5551 && + baseInternalFormat == GL_RGBA && + srcFormat == GL_RGBA && + srcType == GL_UNSIGNED_SHORT_5_5_5_1) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, + baseInternalFormat, + dstFormat->BaseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + const GLchan *src =tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstYoffset * dstRowStride + + dstXoffset * dstFormat->TexelBytes; + for (row = 0; row < srcHeight; row++) { + GLushort *dstUS = (GLushort *) dstRow; + for (col = 0; col < srcWidth; col++) { + dstUS[col] = PACK_COLOR_5551( CHAN_TO_UBYTE(src[RCOMP]), + CHAN_TO_UBYTE(src[GCOMP]), + CHAN_TO_UBYTE(src[BCOMP]), + CHAN_TO_UBYTE(src[ACOMP]) ); + src += 4; + } + dstRow += dstRowStride; + } + } + _mesa_free((void *) tempImage); + } + return GL_TRUE; +} GLboolean _mesa_texstore_argb1555(TEXSTORE_PARAMS) diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h index 8dc1c963cd..b03386b2ac 100644 --- a/src/mesa/main/texstore.h +++ b/src/mesa/main/texstore.h @@ -47,8 +47,10 @@ extern GLboolean _mesa_texstore_rgb888(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_bgr888(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_rgb565(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_rgb565_rev(TEXSTORE_PARAMS); +extern GLboolean _mesa_texstore_rgba4444(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_argb4444(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_argb4444_rev(TEXSTORE_PARAMS); +extern GLboolean _mesa_texstore_rgba5551(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_argb1555(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_argb1555_rev(TEXSTORE_PARAMS); extern GLboolean _mesa_texstore_al88(TEXSTORE_PARAMS); diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index 24495d608a..3d874c8ba8 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -31,7 +31,7 @@ #define MESA_MAJOR 7 #define MESA_MINOR 3 #define MESA_PATCH 0 -#define MESA_VERSION_STRING "7.3-rc2" +#define MESA_VERSION_STRING "7.3-rc3" /* To make version comparison easy */ #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c index 760dac2399..7c2b747c43 100644 --- a/src/mesa/shader/arbprogram.c +++ b/src/mesa/shader/arbprogram.c @@ -807,6 +807,7 @@ _mesa_GetProgramLocalParameterdvARB(GLenum target, GLuint index, { GET_CURRENT_CONTEXT(ctx); GLfloat floatParams[4]; + ASSIGN_4V(floatParams, 0.0F, 0.0F, 0.0F, 0.0F); _mesa_GetProgramLocalParameterfvARB(target, index, floatParams); if (ctx->ErrorValue == GL_NO_ERROR) { COPY_4V(params, floatParams); diff --git a/src/mesa/shader/slang/slang_mem.c b/src/mesa/shader/slang/slang_mem.c index 21d6bfce88..9224578edb 100644 --- a/src/mesa/shader/slang/slang_mem.c +++ b/src/mesa/shader/slang/slang_mem.c @@ -184,6 +184,7 @@ _slang_realloc(void *oldBuffer, GLuint oldSize, GLuint newSize) #else GET_CURRENT_CONTEXT(ctx); slang_mempool *pool = (slang_mempool *) ctx->Shader.MemPool; + (void) pool; if (newSize < oldSize) { return oldBuffer; @@ -235,6 +236,7 @@ _slang_free(void *addr) if (addr) { GET_CURRENT_CONTEXT(ctx); slang_mempool *pool = (slang_mempool *) ctx->Shader.MemPool; + (void) pool; ASSERT(is_valid_address(pool, addr)); } #endif diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 214c2a1b6f..7f9cc64bb2 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1032,6 +1032,7 @@ add_specular(GLcontext *ctx, SWspan *span) ASSERT(!ctx->FragmentProgram._Current); ASSERT(span->arrayMask & SPAN_RGBA); ASSERT(swrast->_ActiveAttribMask & FRAG_BIT_COL1); + (void) swrast; /* silence warning */ if (span->array->ChanType == GL_FLOAT) { if ((span->arrayAttribs & FRAG_BIT_COL0) == 0) { diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index 6b1dfd5d50..a095b255ab 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -2064,6 +2064,7 @@ clamp_rect_coord_linear(GLenum wrapMode, GLfloat coord, GLint max, default: _mesa_problem(NULL, "bad wrapMode in clamp_rect_coord_linear"); i0 = i1 = 0; + fcol = 0.0F; } *i0out = i0; *i1out = i1; @@ -2872,6 +2873,8 @@ sample_depth_texture( GLcontext *ctx, texcoords[i][1]); slice = clamp_rect_coord_nearest(tObj->WrapR, texcoords[i][2], depth); break; + default: + col = row = slice = 0; } if (col >= 0 && row >= 0 && col < width && row < height && @@ -2982,6 +2985,8 @@ sample_depth_texture( GLcontext *ctx, texcoords[i][1], &j0, &j1, &b); slice = clamp_rect_coord_nearest(tObj->WrapR, texcoords[i][2], depth); break; + default: + slice = 0; } useBorderTexel = 0; diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 2033ab5529..a2e8433e27 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5.3 + * Version: 7.3 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -263,6 +263,10 @@ affine_span(GLcontext *ctx, SWspan *span, struct affine_info *info) { GLchan sample[4]; /* the filtered texture sample */ + const GLuint texEnableSave = ctx->Texture._EnabledUnits; + + /* Disable tex units so they're not re-applied in swrast_write_rgba_span */ + ctx->Texture._EnabledUnits = 0x0; /* Instead of defining a function for each mode, a test is done * between the outer and inner loops. This is to reduce code size @@ -493,8 +497,12 @@ affine_span(GLcontext *ctx, SWspan *span, } span->interpMask &= ~SPAN_RGBA; ASSERT(span->arrayMask & SPAN_RGBA); + _swrast_write_rgba_span(ctx, span); + /* re-enable texture units */ + ctx->Texture._EnabledUnits = texEnableSave; + #undef SPAN_NEAREST #undef SPAN_LINEAR } diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c index b661524c87..10b78f820e 100644 --- a/src/mesa/tnl/t_vertex.c +++ b/src/mesa/tnl/t_vertex.c @@ -376,6 +376,22 @@ void _tnl_notify_pipeline_output_change( GLcontext *ctx ) invalidate_funcs(vtx); } + +static void adjust_input_ptrs( GLcontext *ctx, GLint diff) +{ + struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; + struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); + struct tnl_clipspace_attr *a = vtx->attr; + const GLuint count = vtx->attr_count; + int j; + + diff -= 1; + for (j=0; j<count; ++j) { + register GLvector4f *vptr = VB->AttribPtr[a->attrib]; + (a++)->inputptr += diff*vptr->stride; + } +} + static void update_input_ptrs( GLcontext *ctx, GLuint start ) { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; @@ -431,13 +447,40 @@ void *_tnl_emit_vertices_to_buffer( GLcontext *ctx, struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); update_input_ptrs(ctx, start); - /* Note: dest should not be adjusted for non-zero 'start' values: */ vtx->emit( ctx, end - start, (GLubyte*) dest ); return (void *)((GLubyte *)dest + vtx->vertex_size * (end - start)); } +/* Emit indexed VB vertices start..end to dest. Note that VB vertex at + * postion start will be emitted to dest at position zero. + */ + +void *_tnl_emit_indexed_vertices_to_buffer( GLcontext *ctx, + const GLuint *elts, + GLuint start, + GLuint end, + void *dest ) +{ + struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); + GLuint oldIndex; + GLubyte *cdest = dest; + + update_input_ptrs(ctx, oldIndex = elts[start++]); + vtx->emit( ctx, 1, cdest ); + cdest += vtx->vertex_size; + + for (; start < end; ++start) { + adjust_input_ptrs(ctx, elts[start] - oldIndex); + oldIndex = elts[start]; + vtx->emit( ctx, 1, cdest); + cdest += vtx->vertex_size; + } + + return (void *) cdest; +} + void _tnl_init_vertices( GLcontext *ctx, GLuint vb_size, diff --git a/src/mesa/tnl/t_vertex.h b/src/mesa/tnl/t_vertex.h index 712311a146..2dfd7b57f0 100644 --- a/src/mesa/tnl/t_vertex.h +++ b/src/mesa/tnl/t_vertex.h @@ -119,6 +119,18 @@ extern void *_tnl_emit_vertices_to_buffer( GLcontext *ctx, GLuint end, void *dest ); +/* This function isn't optimal. Check out + * gallium/auxilary/translate for a more comprehensive implementation of + * the same functionality. + */ + +extern void *_tnl_emit_indexed_vertices_to_buffer( GLcontext *ctx, + const GLuint *elts, + GLuint start, + GLuint end, + void *dest ); + + extern void _tnl_build_vertices( GLcontext *ctx, GLuint start, GLuint end, |