diff options
author | Eric Anholt <eric@anholt.net> | 2009-05-13 19:08:17 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2009-05-14 11:41:04 -0700 |
commit | 64980125c76b05501a6fe7fe20fe52438f459129 (patch) | |
tree | 5104b67a5772eb432e88092fadec7a4d60eae72a /src/mesa | |
parent | d866abeffc7e4a29736fa35fb8ac09c3a28a44d6 (diff) |
intel: Use FRONT_AND_BACK for StencilOp as well.
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_clear.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index 488db2cf45..4dfaee8a4a 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -255,7 +255,8 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask) /* Control writing of the stencil clear value to stencil. */ if (this_mask & BUFFER_BIT_STENCIL) { _mesa_Enable(GL_STENCIL_TEST); - _mesa_StencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); + _mesa_StencilOpSeparate(GL_FRONT_AND_BACK, + GL_REPLACE, GL_REPLACE, GL_REPLACE); _mesa_StencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS, ctx->Stencil.Clear, ctx->Stencil.WriteMask[0]); |