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authorIan Romanick <idr@us.ibm.com>2004-12-01 00:18:01 +0000
committerIan Romanick <idr@us.ibm.com>2004-12-01 00:18:01 +0000
commit05f4a2b92db19c319d10220f1e93734af86f415d (patch)
tree1290d2f5441158a981ffdb8b2b5478871bf08c81 /src
parentf1f18cd1b899fd614e788942e6474050944490b3 (diff)
Missed GL_OES_read_format_bit in last commit.
Diffstat (limited to 'src')
-rw-r--r--src/glx/x11/glxextensions.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/glx/x11/glxextensions.h b/src/glx/x11/glxextensions.h
index 812e1caec4..5821550f65 100644
--- a/src/glx/x11/glxextensions.h
+++ b/src/glx/x11/glxextensions.h
@@ -93,6 +93,7 @@ enum {
GL_ARB_texture_env_dot3_bit,
GL_ARB_texture_mirrored_repeat_bit,
GL_ARB_texture_non_power_of_two_bit,
+ GL_ARB_texture_rectangle_bit,
GL_ARB_transpose_matrix_bit,
GL_ARB_vertex_buffer_object_bit,
GL_ARB_vertex_program_bit,
@@ -137,7 +138,6 @@ enum {
GL_EXT_texture_lod_bias_bit,
GL_EXT_texture_mirror_clamp_bit,
GL_EXT_texture_object_bit,
- GL_EXT_texture_rectangle_bit,
GL_EXT_vertex_array_bit,
GL_3DFX_texture_compression_FXT1_bit,
GL_APPLE_packed_pixels_bit,
@@ -164,6 +164,7 @@ enum {
GL_NV_texgen_reflection_bit,
GL_NV_texture_compression_vtc_bit,
GL_NV_texture_env_combine4_bit,
+ GL_OES_read_format_bit,
GL_SGIS_generate_mipmap_bit,
GL_SGIS_multisample_bit,
GL_SGIS_texture_lod_bit,
@@ -201,10 +202,11 @@ enum {
GL_ATIX_texture_env_combine3_bit = GL_ATI_texture_env_combine3_bit,
GL_EXT_point_parameters_bit = GL_ARB_point_parameters_bit,
GL_EXT_texture_env_add_bit = GL_ARB_texture_env_add_bit,
+ GL_EXT_texture_rectangle_bit = GL_ARB_texture_rectangle_bit,
GL_IBM_texture_mirrored_repeat_bit = GL_ARB_texture_mirrored_repeat_bit,
GL_INGR_blend_func_separate_bit = GL_EXT_blend_func_separate_bit,
GL_MESA_window_pos_bit = GL_ARB_window_pos_bit,
- GL_NV_texture_rectangle_bit = GL_EXT_texture_rectangle_bit,
+ GL_NV_texture_rectangle_bit = GL_ARB_texture_rectangle_bit,
GL_SGIS_texture_border_clamp_bit = GL_ARB_texture_border_clamp_bit,
GL_SGIS_texture_edge_clamp_bit = GL_EXT_texture_edge_clamp_bit,
GL_SGIX_shadow_ambient_bit = GL_ARB_shadow_ambient_bit,