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authorBrian Paul <brianp@vmware.com>2009-01-06 14:18:45 -0700
committerJosé Fonseca <jfonseca@vmware.com>2009-01-08 12:05:33 +0000
commit0f5c71afd9b5b2f73721d443c3ccffdf8663aee0 (patch)
treeabff24140e2a2438075c8b8ea0b32fafca90ba98 /src
parenta86776dba4cb328f5ed5f97c46d262ee6b90456a (diff)
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)
(cherry picked from commit 8124faf89d638285d8e9aa93adc3ca7f4ee729f3) Conflicts: src/mesa/main/get.c
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/get.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 8122c9f88f..f72aa6a288 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -2137,7 +2137,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = (GLfloat)(ctx->DrawBuffer->Visual.depthBits);
break;
case GL_DEPTH_CLEAR_VALUE:
- params[0] = (GLfloat)(ctx->Depth.Clear);
+ params[0] = ctx->Depth.Clear;
break;
case GL_DEPTH_FUNC:
params[0] = ENUM_TO_FLOAT(ctx->Depth.Func);