diff options
author | Corbin Simpson <MostAwesomeDude@gmail.com> | 2009-01-23 15:08:27 -0800 |
---|---|---|
committer | Corbin Simpson <MostAwesomeDude@gmail.com> | 2009-02-01 23:30:26 -0800 |
commit | 45cb94217ebd55a4d38264ce83806062ba25a478 (patch) | |
tree | 7658bba664e9eee682e6fb848600351a4c6744ac /src | |
parent | 471129c7a14fb585ede198970e59270c4afa5310 (diff) |
r300: Add fragment shader stubs.
Not looking forward to filling these out at all.
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/r300/r300_context.h | 21 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_emit.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_state.c | 32 |
3 files changed, 46 insertions, 9 deletions
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index f162aa4b64..0d7ba581cc 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -55,6 +55,9 @@ struct r300_dsa_state { uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */ }; +struct r300_fs_state { +}; + struct r300_rs_state { uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */ uint32_t depth_scale_front; /* R300_SU_POLY_OFFSET_FRONT_SCALE: 0x42a4 */ @@ -76,13 +79,15 @@ struct r300_scissor_state { uint32_t scissor_bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */ }; -#define R300_NEW_BLEND 0x0001 -#define R300_NEW_BLEND_COLOR 0x0002 -#define R300_NEW_DSA 0x0004 -#define R300_NEW_RS 0x0008 -#define R300_NEW_SAMPLER 0x0010 -#define R300_NEW_SCISSOR 0x1000 -#define R300_NEW_KITCHEN_SINK 0x1fff +#define R300_NEW_BLEND 0x0001 +#define R300_NEW_BLEND_COLOR 0x0002 +#define R300_NEW_DSA 0x0004 +#define R300_NEW_FRAGMENT_SHADER 0x0008 +#define R300_NEW_RASTERIZER 0x0010 +#define R300_NEW_SAMPLER 0x0020 +#define R300_NEW_SCISSOR 0x2000 +#define R300_NEW_VERTEX_SHADER 0x4000 +#define R300_NEW_KITCHEN_SINK 0x7fff struct r300_texture { /* Parent class */ @@ -114,6 +119,8 @@ struct r300_context { struct r300_blend_color_state* blend_color_state; /* Depth, stencil, and alpha state. */ struct r300_dsa_state* dsa_state; + /* Fragment shader state. */ + struct r300_fs_state* fs_state; /* Rasterizer state. */ struct r300_rs_state* rs_state; /* Sampler states. */ diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index bf6fd3224e..19bfcbdd5b 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -74,7 +74,7 @@ static void r300_emit_dirty_state(struct r300_context* r300) } } - if (r300->dirty_state & R300_NEW_RS) { + if (r300->dirty_state & R300_NEW_RASTERIZER) { struct r300_rs_state* rs = r300->rs_state; OUT_CS_REG(R300_VAP_CNTL_STATUS, rs->vap_control_status); /* XXX next six are contiguous regs */ diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 8e15a429fb..9d9a4ec202 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -357,6 +357,32 @@ static void r300_delete_dsa_state(struct pipe_context* pipe, { FREE(state); } + +/* Create fragment shader state. */ +static void* r300_create_fs_state(struct pipe_context* pipe, + const struct pipe_shader_state* state) +{ + struct r300_fs_state* fs = CALLOC_STRUCT(r300_fs_state); + + return (void*)fs; +} + +/* Bind fragment shader state. */ +static void r300_bind_fs_state(struct pipe_context* pipe, void* state) +{ + struct r300_context* r300 = r300_context(pipe); + + r300->fs_state = (struct r300_fs_state*)state; + + r300->dirty_state |= R300_NEW_FRAGMENT_SHADER; +} + +/* Delect fragment shader state. */ +static void r300_delete_fs_state(struct pipe_context* pipe, void* state) +{ + FREE(state); +} + #if 0 struct pipe_rasterizer_state { @@ -449,7 +475,7 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) struct r300_context* r300 = r300_context(pipe); r300->rs_state = (struct r300_rs_state*)state; - r300->dirty_state |= R300_NEW_RS; + r300->dirty_state |= R300_NEW_RASTERIZER; } /* Free rasterizer state. */ @@ -652,6 +678,10 @@ void r300_init_state_functions(struct r300_context* r300) { r300->context.bind_depth_stencil_alpha_state = r300_bind_dsa_state; r300->context.delete_depth_stencil_alpha_state = r300_delete_dsa_state; + r300->context.create_fs_state = r300_create_fs_state; + r300->context.bind_fs_state = r300_bind_fs_state; + r300->context.delete_fs_state = r300_delete_fs_state; + r300->context.create_rasterizer_state = r300_create_rs_state; r300->context.bind_rasterizer_state = r300_bind_rs_state; r300->context.delete_rasterizer_state = r300_delete_rs_state; |