diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-10-07 16:14:27 -0600 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-10-07 16:16:27 -0600 |
commit | 800c350d71132bbb5126bd89310df540332978f4 (patch) | |
tree | 3213fa1ca0a64cb9913eac9c76105dabee5bdfaf /src | |
parent | ce416566bc71d2463785a834ffbe14fb5e9eae03 (diff) |
cell: add support for fragment shader constant buffers
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/cell/common.h | 1 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_gen_fp.c | 10 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_state.h | 5 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_state_emit.c | 19 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_state_shader.c | 5 | ||||
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_command.c | 22 | ||||
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_main.h | 8 |
7 files changed, 63 insertions, 7 deletions
diff --git a/src/gallium/drivers/cell/common.h b/src/gallium/drivers/cell/common.h index c223bc1744..d261c1a640 100644 --- a/src/gallium/drivers/cell/common.h +++ b/src/gallium/drivers/cell/common.h @@ -94,6 +94,7 @@ #define CELL_CMD_STATE_BIND_VS 18 #define CELL_CMD_STATE_FRAGMENT_PROGRAM 19 #define CELL_CMD_STATE_ATTRIB_FETCH 20 +#define CELL_CMD_STATE_FS_CONSTANTS 21 #define CELL_CMD_VS_EXECUTE 22 #define CELL_CMD_FLUSH_BUFFER_RANGE 23 diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fp.c b/src/gallium/drivers/cell/ppu/cell_gen_fp.c index 131a2356fe..3065869d04 100644 --- a/src/gallium/drivers/cell/ppu/cell_gen_fp.c +++ b/src/gallium/drivers/cell/ppu/cell_gen_fp.c @@ -215,7 +215,15 @@ get_src_reg(struct codegen *gen, reg = gen->imm_regs[src->SrcRegister.Index][swizzle]; break; case TGSI_FILE_CONSTANT: - /* xxx fall-through for now / fix */ + { + /* offset is measured in quadwords, not bytes */ + int offset = src->SrcRegister.Index * 4 + swizzle; + reg = get_itemp(gen); + reg_is_itemp = TRUE; + /* Load: reg = memory[(machine_reg) + offset] */ + spe_lqd(gen->f, reg, gen->constants_reg, offset); + } + break; default: assert(0); } diff --git a/src/gallium/drivers/cell/ppu/cell_state.h b/src/gallium/drivers/cell/ppu/cell_state.h index a7771a55a3..b193170f9c 100644 --- a/src/gallium/drivers/cell/ppu/cell_state.h +++ b/src/gallium/drivers/cell/ppu/cell_state.h @@ -44,8 +44,9 @@ #define CELL_NEW_TEXTURE 0x800 #define CELL_NEW_VERTEX 0x1000 #define CELL_NEW_VS 0x2000 -#define CELL_NEW_CONSTANTS 0x4000 -#define CELL_NEW_VERTEX_INFO 0x8000 +#define CELL_NEW_VS_CONSTANTS 0x4000 +#define CELL_NEW_FS_CONSTANTS 0x8000 +#define CELL_NEW_VERTEX_INFO 0x10000 extern void diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c index a36fd3a601..cbfa393cfb 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_emit.c +++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c @@ -25,6 +25,7 @@ * **************************************************************************/ +#include "pipe/p_inlines.h" #include "util/u_memory.h" #include "cell_context.h" #include "cell_gen_fragment.h" @@ -162,6 +163,24 @@ cell_emit_state(struct cell_context *cell) } } + if (cell->dirty & (CELL_NEW_FS_CONSTANTS)) { + const uint shader = PIPE_SHADER_FRAGMENT; + const uint num_const = cell->constants[shader].size / sizeof(float); + uint i, j; + float *buf = cell_batch_alloc(cell, 16 + num_const * sizeof(float)); + uint64_t *ibuf = (uint64_t *) buf; + const float *constants = pipe_buffer_map(cell->pipe.screen, + cell->constants[shader].buffer, + PIPE_BUFFER_USAGE_CPU_READ); + ibuf[0] = CELL_CMD_STATE_FS_CONSTANTS; + ibuf[1] = num_const; + j = 4; + for (i = 0; i < num_const; i++) { + buf[j++] = constants[i]; + } + pipe_buffer_unmap(cell->pipe.screen, cell->constants[shader].buffer); + } + if (cell->dirty & (CELL_NEW_FRAMEBUFFER | CELL_NEW_DEPTH_STENCIL | CELL_NEW_BLEND)) { diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c index 3a0d066da2..54a17eaf2b 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_shader.c +++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c @@ -197,7 +197,10 @@ cell_set_constant_buffer(struct pipe_context *pipe, buf->buffer); cell->constants[shader].size = buf->size; - cell->dirty |= CELL_NEW_CONSTANTS; + if (shader == PIPE_SHADER_VERTEX) + cell->dirty |= CELL_NEW_VS_CONSTANTS; + else if (shader == PIPE_SHADER_FRAGMENT) + cell->dirty |= CELL_NEW_FS_CONSTANTS; } diff --git a/src/gallium/drivers/cell/spu/spu_command.c b/src/gallium/drivers/cell/spu/spu_command.c index ec9da5d887..91a4c137e7 100644 --- a/src/gallium/drivers/cell/spu/spu_command.c +++ b/src/gallium/drivers/cell/spu/spu_command.c @@ -231,6 +231,25 @@ cmd_state_fragment_program(const struct cell_command_fragment_program *fp) } +static uint +cmd_state_fs_constants(const uint64_t *buffer, uint pos) +{ + const uint num_const = buffer[pos + 1]; + const float *constants = (const float *) &buffer[pos + 2]; + uint i; + + DEBUG_PRINTF("CMD_STATE_FS_CONSTANTS (%u)\n", num_const); + + /* Expand each float to float[4] for SOA execution */ + for (i = 0; i < num_const; i++) { + spu.constants[i] = spu_splats(constants[i]); + } + + /* return new buffer pos (in 8-byte words) */ + return pos + 2 + num_const / 2; +} + + static void cmd_state_framebuffer(const struct cell_command_framebuffer *cmd) { @@ -456,6 +475,9 @@ cmd_batch(uint opcode) pos += sizeof(*fp) / 8; } break; + case CELL_CMD_STATE_FS_CONSTANTS: + pos = cmd_state_fs_constants(buffer, pos); + break; case CELL_CMD_STATE_SAMPLER: { struct cell_command_sampler *sampler diff --git a/src/gallium/drivers/cell/spu/spu_main.h b/src/gallium/drivers/cell/spu/spu_main.h index 1cd577c23c..82c9c69a3a 100644 --- a/src/gallium/drivers/cell/spu/spu_main.h +++ b/src/gallium/drivers/cell/spu/spu_main.h @@ -41,6 +41,9 @@ #define MAX_HEIGHT 1024 +#define CELL_MAX_CONSTANTS 32 /**< number of float[4] constants */ + + /** * A tile is basically a TILE_SIZE x TILE_SIZE block of 4-byte pixels. * The data may be addressed through several different types. @@ -157,9 +160,8 @@ struct spu_global /** Current texture sampler function */ spu_sample_texture_func sample_texture[CELL_MAX_SAMPLERS]; - /** Fragment program constants (XXX preliminary/used) */ -#define MAX_CONSTANTS 32 - vector float constants[MAX_CONSTANTS]; + /** Fragment program constants */ + vector float constants[4 * CELL_MAX_CONSTANTS]; } ALIGN16_ATTRIB; |