diff options
-rw-r--r-- | src/mesa/state_tracker/st_format.c | 14 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_format.h | 4 |
2 files changed, 11 insertions, 7 deletions
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index d507e3e58d..b243c249e3 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -392,7 +392,7 @@ default_depth_format(struct pipe_screen *screen, * or PIPE_TEXTURE_USAGE_SAMPLER */ enum pipe_format -st_choose_format(struct pipe_context *pipe, GLint internalFormat, +st_choose_format(struct pipe_context *pipe, GLenum internalFormat, enum pipe_texture_target target, unsigned tex_usage) { struct pipe_screen *screen = pipe->screen; @@ -594,9 +594,13 @@ st_choose_format(struct pipe_context *pipe, GLint internalFormat, static GLboolean -is_stencil_format(GLenum format) +is_depth_or_stencil_format(GLenum internalFormat) { - switch (format) { + switch (internalFormat) { + case GL_DEPTH_COMPONENT: + case GL_DEPTH_COMPONENT16: + case GL_DEPTH_COMPONENT24: + case GL_DEPTH_COMPONENT32: case GL_STENCIL_INDEX: case GL_STENCIL_INDEX1_EXT: case GL_STENCIL_INDEX4_EXT: @@ -614,10 +618,10 @@ is_stencil_format(GLenum format) * Called by FBO code to choose a PIPE_FORMAT_ for drawing surfaces. */ enum pipe_format -st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat) +st_choose_renderbuffer_format(struct pipe_context *pipe, GLenum internalFormat) { uint usage; - if (is_stencil_format(internalFormat)) + if (is_depth_or_stencil_format(internalFormat)) usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; else usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h index 7bbbe2d570..9d9e02fe9b 100644 --- a/src/mesa/state_tracker/st_format.h +++ b/src/mesa/state_tracker/st_format.h @@ -64,11 +64,11 @@ st_mesa_format_to_pipe_format(GLuint mesaFormat); extern enum pipe_format -st_choose_format(struct pipe_context *pipe, GLint internalFormat, +st_choose_format(struct pipe_context *pipe, GLenum internalFormat, enum pipe_texture_target target, unsigned tex_usage); extern enum pipe_format -st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat); +st_choose_renderbuffer_format(struct pipe_context *pipe, GLenum internalFormat); extern const struct gl_texture_format * |