diff options
36 files changed, 3975 insertions, 2882 deletions
diff --git a/docs/relnotes-7.6.html b/docs/relnotes-7.6.html index 82a924c586..3c4ff4fbea 100644 --- a/docs/relnotes-7.6.html +++ b/docs/relnotes-7.6.html @@ -38,11 +38,12 @@ tbd This was written by Zack Rusin at Tungsten Graphics. <li>GL_APPLE_vertex_array_object for Gallium drivers and Intel DRI drivers. <li>GL_ARB_copy_buffer extension (supported in Gallium and swrast drivers) +<LI>GL_ARB_map_buffer_range extension (supported in Gallium and software drivers) +<li>GL_EXT_provoking_vertex extension (supported in Gallium and software drivers) <li>Rewritten radeon/r200/r300 driver using a buffer manager <li>radeon/r200/r300 GL_EXT_framebuffer_object support when used with kernel memory manager <li>r300 driver support for GL_EXT_vertex_array_bgra, GL_EXT_texture_sRGB -<LI>GL_ARB_map_buffer_range extension (supported in Gallium and software drivers) </ul> diff --git a/progs/tests/Makefile b/progs/tests/Makefile index 23fe3c35c1..46f5b1c3a2 100644 --- a/progs/tests/Makefile +++ b/progs/tests/Makefile @@ -68,6 +68,7 @@ SOURCES = \ packedpixels.c \ pbo.c \ persp_hint.c \ + prim.c \ prog_parameter.c \ quads.c \ random.c \ diff --git a/progs/tests/prim.c b/progs/tests/prim.c new file mode 100644 index 0000000000..3e006e823d --- /dev/null +++ b/progs/tests/prim.c @@ -0,0 +1,559 @@ +#define GL_GLEXT_PROTOTYPES +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + + +#define PIXEL_CENTER(x) ((long)(x) + 0.5) + +#define GAP 10 +#define ROWS 3 +#define COLS 4 + +#define OPENGL_WIDTH 48 +#define OPENGL_HEIGHT 13 + + +GLenum provoking = GL_LAST_VERTEX_CONVENTION_EXT; +GLenum rgb, doubleBuffer, windType; +GLint windW, windH; + +GLenum mode1, mode2; +GLint boxW, boxH; +GLubyte OpenGL_bits[] = { + 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, + 0x7f, 0xfb, 0xff, 0xff, 0xff, 0x01, + 0x7f, 0xfb, 0xff, 0xff, 0xff, 0x01, + 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, + 0x3e, 0x8f, 0xb7, 0xf9, 0xfc, 0x01, + 0x63, 0xdb, 0xb0, 0x8d, 0x0d, 0x00, + 0x63, 0xdb, 0xb7, 0x8d, 0x0d, 0x00, + 0x63, 0xdb, 0xb6, 0x8d, 0x0d, 0x00, + 0x63, 0x8f, 0xf3, 0xcc, 0x0d, 0x00, + 0x63, 0x00, 0x00, 0x0c, 0x4c, 0x0a, + 0x63, 0x00, 0x00, 0x0c, 0x4c, 0x0e, + 0x63, 0x00, 0x00, 0x8c, 0xed, 0x0e, + 0x3e, 0x00, 0x00, 0xf8, 0x0c, 0x00, +}; + + +#include "tkmap.c" + +static void Init(void) +{ + + mode1 = GL_TRUE; + mode2 = GL_TRUE; +} + +static void Reshape(int width, int height) +{ + + windW = (GLint)width; + windH = (GLint)height; +} + +static void RotateColorMask(void) +{ + static GLint rotation = 0; + + rotation = (rotation + 1) & 0x3; + switch (rotation) { + case 0: + glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + glIndexMask( 0xff ); + break; + case 1: + glColorMask(GL_FALSE, GL_TRUE, GL_TRUE, GL_TRUE); + glIndexMask(0xFE); + break; + case 2: + glColorMask(GL_TRUE, GL_FALSE, GL_TRUE, GL_TRUE); + glIndexMask(0xFD); + break; + case 3: + glColorMask(GL_TRUE, GL_TRUE, GL_FALSE, GL_TRUE); + glIndexMask(0xFB); + break; + } +} + +static void Key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + case '1': + mode1 = !mode1; + break; + case '2': + mode2 = !mode2; + break; + case '3': + RotateColorMask(); + break; + case 'p': + if (provoking == GL_FIRST_VERTEX_CONVENTION_EXT) { + printf("provoke last\n"); + provoking = GL_LAST_VERTEX_CONVENTION_EXT; + } + else { + printf("provoke first\n"); + provoking = GL_FIRST_VERTEX_CONVENTION_EXT; + } + glProvokingVertexEXT(provoking); + break; + default: + return; + } + + glutPostRedisplay(); +} + +static void Viewport(GLint row, GLint column) +{ + GLint x, y; + + boxW = (windW - (COLS + 1) * GAP) / COLS; + boxH = (windH - (ROWS + 1) * GAP) / ROWS; + + x = GAP + column * (boxW + GAP); + y = GAP + row * (boxH + GAP); + + glViewport(x, y, boxW, boxH); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-boxW/2, boxW/2, -boxH/2, boxH/2, 0.0, 1.0); + glMatrixMode(GL_MODELVIEW); + + glEnable(GL_SCISSOR_TEST); + glScissor(x, y, boxW, boxH); +} + +static void Point(void) +{ + GLint i; + + glBegin(GL_POINTS); + SetColor(COLOR_WHITE); + glVertex2i(0, 0); + for (i = 1; i < 8; i++) { + GLint j = i * 2; + SetColor(COLOR_BLACK+i); + glVertex2i(-j, -j); + glVertex2i(-j, 0); + glVertex2i(-j, j); + glVertex2i(0, j); + glVertex2i(j, j); + glVertex2i(j, 0); + glVertex2i(j, -j); + glVertex2i(0, -j); + } + glEnd(); +} + +static void Lines(void) +{ + GLint i; + + glPushMatrix(); + + glTranslatef(-12, 0, 0); + for (i = 1; i < 8; i++) { + glBegin(GL_LINES); + SetColor(COLOR_BLACK+i); + glVertex2i(-boxW/4, -boxH/4); + SetColor(COLOR_BLACK+i+1); + glVertex2i(boxW/4, boxH/4); + glEnd(); + glTranslatef(4, 0, 0); + } + + glPopMatrix(); + + glBegin(GL_LINES); + glVertex2i(0, 0); + glEnd(); +} + +static void LineStrip(void) +{ + + glBegin(GL_LINE_STRIP); + SetColor(COLOR_RED); + glVertex2f(PIXEL_CENTER(-boxW/4), PIXEL_CENTER(-boxH/4)); + SetColor(COLOR_GREEN); + glVertex2f(PIXEL_CENTER(-boxW/4), PIXEL_CENTER(boxH/4)); + SetColor(COLOR_BLUE); + glVertex2f(PIXEL_CENTER(boxW/4), PIXEL_CENTER(boxH/4)); + SetColor(COLOR_WHITE); + glVertex2f(PIXEL_CENTER(boxW/4), PIXEL_CENTER(-boxH/4)); + glEnd(); + + glBegin(GL_LINE_STRIP); + glVertex2i(0, 0); + glEnd(); +} + +static void LineLoop(void) +{ + + glBegin(GL_LINE_LOOP); + SetColor(COLOR_RED); + glVertex2f(PIXEL_CENTER(-boxW/4), PIXEL_CENTER(-boxH/4)); + SetColor(COLOR_GREEN); + glVertex2f(PIXEL_CENTER(-boxW/4), PIXEL_CENTER(boxH/4)); + SetColor(COLOR_BLUE); + glVertex2f(PIXEL_CENTER(boxW/4), PIXEL_CENTER(boxH/4)); + SetColor(COLOR_WHITE); + glVertex2f(PIXEL_CENTER(boxW/4), PIXEL_CENTER(-boxH/4)); + glEnd(); + + glEnable(GL_LOGIC_OP); + glLogicOp(GL_XOR); + + glEnable(GL_BLEND); + glBlendFunc(GL_ONE, GL_ONE); + + SetColor(COLOR_MAGENTA); + glBegin(GL_LINE_LOOP); + glVertex2f(PIXEL_CENTER(-boxW/8), PIXEL_CENTER(-boxH/8)); + glVertex2f(PIXEL_CENTER(-boxW/8), PIXEL_CENTER(boxH/8)); + glEnd(); + glBegin(GL_LINE_LOOP); + glVertex2f(PIXEL_CENTER(-boxW/8), PIXEL_CENTER(boxH/8+5)); + glVertex2f(PIXEL_CENTER(boxW/8), PIXEL_CENTER(boxH/8+5)); + glEnd(); + glDisable(GL_LOGIC_OP); + glDisable(GL_BLEND); + + SetColor(COLOR_GREEN); + glBegin(GL_POINTS); + glVertex2i(0, 0); + glEnd(); + + glBegin(GL_LINE_LOOP); + glVertex2i(0, 0); + glEnd(); +} + +static void Bitmap(void) +{ + + glBegin(GL_LINES); + SetColor(COLOR_GREEN); + glVertex2i(-boxW/2, 0); + glVertex2i(boxW/2, 0); + glVertex2i(0, -boxH/2); + glVertex2i(0, boxH/2); + SetColor(COLOR_RED); + glVertex2i(0, -3); + glVertex2i(0, -3+OPENGL_HEIGHT); + SetColor(COLOR_BLUE); + glVertex2i(0, -3); + glVertex2i(OPENGL_WIDTH, -3); + glEnd(); + + SetColor(COLOR_GREEN); + + glPixelStorei(GL_UNPACK_LSB_FIRST, GL_TRUE); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + glRasterPos2i(0, 0); + glBitmap(OPENGL_WIDTH, OPENGL_HEIGHT, 0, 3, 0.0, 0.0, OpenGL_bits); +} + +static void Triangles(void) +{ + + glBegin(GL_TRIANGLES); + SetColor(COLOR_GREEN); + glVertex2i(-boxW/4, -boxH/4); + SetColor(COLOR_RED); + glVertex2i(-boxW/8, -boxH/16); + SetColor(COLOR_BLUE); + glVertex2i(boxW/8, -boxH/16); + + SetColor(COLOR_GREEN); + glVertex2i(-boxW/4, boxH/4); + SetColor(COLOR_RED); + glVertex2i(-boxW/8, boxH/16); + SetColor(COLOR_BLUE); + glVertex2i(boxW/8, boxH/16); + glEnd(); + + glBegin(GL_TRIANGLES); + glVertex2i(0, 0); + glVertex2i(-100, 100); + glEnd(); +} + +static void TriangleStrip(void) +{ + + glBegin(GL_TRIANGLE_STRIP); + SetColor(COLOR_GREEN); + glVertex2i(-boxW/4, -boxH/4); + SetColor(COLOR_RED); + glVertex2i(-boxW/4, boxH/4); + SetColor(COLOR_BLUE); + glVertex2i(0, -boxH/4); + SetColor(COLOR_WHITE); + glVertex2i(0, boxH/4); + SetColor(COLOR_CYAN); + glVertex2i(boxW/4, -boxH/4); + SetColor(COLOR_YELLOW); + glVertex2i(boxW/4, boxH/4); + glEnd(); + + glBegin(GL_TRIANGLE_STRIP); + glVertex2i(0, 0); + glVertex2i(-100, 100); + glEnd(); +} + +static void TriangleFan(void) +{ + GLint vx[8][2]; + GLint x0, y0, x1, y1, x2, y2, x3, y3; + GLint i; + + y0 = -boxH/4; + y1 = y0 + boxH/2/3; + y2 = y1 + boxH/2/3; + y3 = boxH/4; + x0 = -boxW/4; + x1 = x0 + boxW/2/3; + x2 = x1 + boxW/2/3; + x3 = boxW/4; + + vx[0][0] = x0; vx[0][1] = y1; + vx[1][0] = x0; vx[1][1] = y2; + vx[2][0] = x1; vx[2][1] = y3; + vx[3][0] = x2; vx[3][1] = y3; + vx[4][0] = x3; vx[4][1] = y2; + vx[5][0] = x3; vx[5][1] = y1; + vx[6][0] = x2; vx[6][1] = y0; + vx[7][0] = x1; vx[7][1] = y0; + + glBegin(GL_TRIANGLE_FAN); + SetColor(COLOR_WHITE); + glVertex2i(0, 0); + for (i = 0; i < 8; i++) { + SetColor(COLOR_WHITE-i); + glVertex2iv(vx[i]); + } + glEnd(); + + glBegin(GL_TRIANGLE_FAN); + glVertex2i(0, 0); + glVertex2i(-100, 100); + glEnd(); +} + +static void Rect(void) +{ + + SetColor(COLOR_GREEN); + glRecti(-boxW/4, -boxH/4, boxW/4, boxH/4); +} + +static void PolygonFunc(void) +{ + GLint vx[8][2]; + GLint x0, y0, x1, y1, x2, y2, x3, y3; + GLint i; + + y0 = -boxH/4; + y1 = y0 + boxH/2/3; + y2 = y1 + boxH/2/3; + y3 = boxH/4; + x0 = -boxW/4; + x1 = x0 + boxW/2/3; + x2 = x1 + boxW/2/3; + x3 = boxW/4; + + vx[0][0] = x0; vx[0][1] = y1; + vx[1][0] = x0; vx[1][1] = y2; + vx[2][0] = x1; vx[2][1] = y3; + vx[3][0] = x2; vx[3][1] = y3; + vx[4][0] = x3; vx[4][1] = y2; + vx[5][0] = x3; vx[5][1] = y1; + vx[6][0] = x2; vx[6][1] = y0; + vx[7][0] = x1; vx[7][1] = y0; + + glBegin(GL_POLYGON); + for (i = 0; i < 8; i++) { + SetColor(COLOR_WHITE-i); + glVertex2iv(vx[i]); + } + glEnd(); + + glBegin(GL_POLYGON); + glVertex2i(0, 0); + glVertex2i(100, 100); + glEnd(); +} + +static void Quads(void) +{ + + glBegin(GL_QUADS); + SetColor(COLOR_GREEN); + glVertex2i(-boxW/4, -boxH/4); + SetColor(COLOR_RED); + glVertex2i(-boxW/8, -boxH/16); + SetColor(COLOR_BLUE); + glVertex2i(boxW/8, -boxH/16); + SetColor(COLOR_WHITE); + glVertex2i(boxW/4, -boxH/4); + + SetColor(COLOR_GREEN); + glVertex2i(-boxW/4, boxH/4); + SetColor(COLOR_RED); + glVertex2i(-boxW/8, boxH/16); + SetColor(COLOR_BLUE); + glVertex2i(boxW/8, boxH/16); + SetColor(COLOR_WHITE); + glVertex2i(boxW/4, boxH/4); + glEnd(); + + glBegin(GL_QUADS); + glVertex2i(0, 0); + glVertex2i(100, 100); + glVertex2i(-100, 100); + glEnd(); +} + +static void QuadStrip(void) +{ + + glBegin(GL_QUAD_STRIP); + SetColor(COLOR_GREEN); + glVertex2i(-boxW/4, -boxH/4); + SetColor(COLOR_RED); + glVertex2i(-boxW/4, boxH/4); + SetColor(COLOR_BLUE); + glVertex2i(0, -boxH/4); + SetColor(COLOR_WHITE); + glVertex2i(0, boxH/4); + SetColor(COLOR_CYAN); + glVertex2i(boxW/4, -boxH/4); + SetColor(COLOR_YELLOW); + glVertex2i(boxW/4, boxH/4); + glEnd(); + + glBegin(GL_QUAD_STRIP); + glVertex2i(0, 0); + glVertex2i(100, 100); + glVertex2i(-100, 100); + glEnd(); +} + +static void Draw(void) +{ + + glViewport(0, 0, windW, windH); + glDisable(GL_SCISSOR_TEST); + + glPushAttrib(GL_COLOR_BUFFER_BIT); + + glColorMask(1, 1, 1, 1); + glIndexMask(~0); + + glClearColor(0.0, 0.0, 0.0, 0.0); + glClear(GL_COLOR_BUFFER_BIT); + + glPopAttrib(); + + if (mode1) { + glShadeModel(GL_SMOOTH); + } else { + glShadeModel(GL_FLAT); + } + + if (mode2) { + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + } else { + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + } + + Viewport(0, 0); Point(); + Viewport(0, 1); Lines(); + Viewport(0, 2); LineStrip(); + Viewport(0, 3); LineLoop(); + + Viewport(1, 0); Bitmap(); + Viewport(1, 1); TriangleFan(); + Viewport(1, 2); Triangles(); + Viewport(1, 3); TriangleStrip(); + + Viewport(2, 0); Rect(); + Viewport(2, 1); PolygonFunc(); + Viewport(2, 2); Quads(); + Viewport(2, 3); QuadStrip(); + + glFlush(); + + if (doubleBuffer) { + glutSwapBuffers(); + } +} + +static GLenum Args(int argc, char **argv) +{ + GLint i; + + rgb = GL_TRUE; + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-ci") == 0) { + rgb = GL_FALSE; + } else if (strcmp(argv[i], "-rgb") == 0) { + rgb = GL_TRUE; + } else if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + printf("%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main(int argc, char **argv) +{ + glutInit(&argc, argv); + + if (Args(argc, argv) == GL_FALSE) { + exit(1); + } + + windW = 600; + windH = 300; + glutInitWindowPosition(0, 0); glutInitWindowSize( windW, windH); + + windType = (rgb) ? GLUT_RGB : GLUT_INDEX; + windType |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + glutInitDisplayMode(windType); + + if (glutCreateWindow("Primitive Test") == GL_FALSE) { + exit(1); + } + + InitMap(); + + Init(); + + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/progs/tests/tkmap.c b/progs/tests/tkmap.c new file mode 100644 index 0000000000..3ded79caca --- /dev/null +++ b/progs/tests/tkmap.c @@ -0,0 +1,71 @@ + +enum { + COLOR_BLACK = 0, + COLOR_RED, + COLOR_GREEN, + COLOR_YELLOW, + COLOR_BLUE, + COLOR_MAGENTA, + COLOR_CYAN, + COLOR_WHITE +}; + +static float RGBMap[9][3] = { + {0, 0, 0}, + {1, 0, 0}, + {0, 1, 0}, + {1, 1, 0}, + {0, 0, 1}, + {1, 0, 1}, + {0, 1, 1}, + {1, 1, 1}, + {0.5, 0.5, 0.5} +}; + +static void SetColor(int c) +{ + if (glutGet(GLUT_WINDOW_RGBA)) + glColor3fv(RGBMap[c]); + else + glIndexf(c); +} + +static void InitMap(void) +{ + int i; + + if (rgb) + return; + + for (i = 0; i < 9; i++) + glutSetColor(i, RGBMap[i][0], RGBMap[i][1], RGBMap[i][2]); +} + +static void SetFogRamp(int density, int startIndex) +{ + int fogValues, colorValues; + int i, j, k; + float intensity; + + fogValues = 1 << density; + colorValues = 1 << startIndex; + for (i = 0; i < colorValues; i++) { + for (j = 0; j < fogValues; j++) { + k = i * fogValues + j; + intensity = (i * fogValues + j * colorValues) / 255.0; + glutSetColor(k, intensity, intensity, intensity); + } + } +} + +static void SetGreyRamp(void) +{ + int i; + float intensity; + + for (i = 0; i < 255; i++) { + intensity = i / 255.0; + glutSetColor(i, intensity, intensity, intensity); + } +} + diff --git a/src/gallium/auxiliary/draw/draw_pipe.c b/src/gallium/auxiliary/draw/draw_pipe.c index 3cde9d36d3..2e3f5b2fc0 100644 --- a/src/gallium/auxiliary/draw/draw_pipe.c +++ b/src/gallium/auxiliary/draw/draw_pipe.c @@ -216,22 +216,22 @@ void draw_pipeline_run( struct draw_context *draw, ( DRAW_PIPE_RESET_STIPPLE | \ DRAW_PIPE_EDGE_FLAG_0 | \ DRAW_PIPE_EDGE_FLAG_2 ), \ - verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \ - verts + stride * (i1), \ + verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \ + verts + stride * (i1), \ verts + stride * (i3)); \ - do_triangle( draw, \ - ( DRAW_PIPE_EDGE_FLAG_0 | \ - DRAW_PIPE_EDGE_FLAG_1 ), \ - verts + stride * ((i1) & ~DRAW_PIPE_FLAG_MASK), \ - verts + stride * (i2), \ - verts + stride * (i3)) + do_triangle( draw, \ + ( DRAW_PIPE_EDGE_FLAG_0 | \ + DRAW_PIPE_EDGE_FLAG_1 ), \ + verts + stride * ((i1) & ~DRAW_PIPE_FLAG_MASK), \ + verts + stride * (i2), \ + verts + stride * (i3)) #define TRIANGLE(flags,i0,i1,i2) \ do_triangle( draw, \ flags, /* flags */ \ - verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \ - verts + stride * (i1), \ - verts + stride * (i2)) + verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \ + verts + stride * (i1), \ + verts + stride * (i2)) #define LINE(flags,i0,i1) \ do_line( draw, \ diff --git a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c index a5d840b96e..1a5269c0de 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c +++ b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c @@ -159,8 +159,19 @@ vbuf_tri( struct draw_stage *stage, check_space( vbuf, 3 ); - for (i = 0; i < 3; i++) { - vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[i] ); + if (vbuf->stage.draw->rasterizer->flatshade_first) { + /* Put provoking vertex in position expected by the driver. + * Emit last provoking vertex in first pos. + * Swap verts 0 & 1 to preserve polygon winding. + */ + vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[2] ); + vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[0] ); + vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[1] ); + } + else { + for (i = 0; i < 3; i++) { + vbuf->indices[vbuf->nr_indices++] = emit_vertex( vbuf, prim->v[i] ); + } } } diff --git a/src/gallium/auxiliary/draw/draw_pt_decompose.h b/src/gallium/auxiliary/draw/draw_pt_decompose.h index 3fb0695687..4ca5b52020 100644 --- a/src/gallium/auxiliary/draw/draw_pt_decompose.h +++ b/src/gallium/auxiliary/draw/draw_pt_decompose.h @@ -47,10 +47,19 @@ static void FUNC( ARGS, case PIPE_PRIM_TRIANGLES: for (i = 0; i+2 < count; i += 3) { - TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, - (i + 0), - (i + 1), - (i + 2 )); + if (flatfirst) { + /* put provoking vertex in last pos for clipper */ + TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, + (i + 1), + (i + 2), + (i + 0 )); + } + else { + TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, + (i + 0), + (i + 1), + (i + 2 )); + } } break; @@ -58,9 +67,9 @@ static void FUNC( ARGS, if (flatfirst) { for (i = 0; i+2 < count; i++) { TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, - (i + 0), (i + 1 + (i&1)), - (i + 2 - (i&1))); + (i + 2 - (i&1)), + (i + 0) ); } } else { @@ -78,9 +87,9 @@ static void FUNC( ARGS, if (flatfirst) { for (i = 0; i+2 < count; i++) { TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL, - (i + 1), (i + 2), - (0 )); + 0, + (i + 1) ); } } else { @@ -96,20 +105,40 @@ static void FUNC( ARGS, case PIPE_PRIM_QUADS: - for (i = 0; i+3 < count; i += 4) { - QUAD( (i + 0), - (i + 1), - (i + 2), - (i + 3)); + if (flatfirst) { + for (i = 0; i+3 < count; i += 4) { + QUAD( (i + 1), + (i + 2), + (i + 3), + (i + 0) ); + } + } + else { + for (i = 0; i+3 < count; i += 4) { + QUAD( (i + 0), + (i + 1), + (i + 2), + (i + 3)); + } } break; case PIPE_PRIM_QUAD_STRIP: - for (i = 0; i+3 < count; i += 2) { - QUAD( (i + 2), - (i + 0), - (i + 1), - (i + 3)); + if (flatfirst) { + for (i = 0; i+3 < count; i += 2) { + QUAD( (i + 1), + (i + 3), + (i + 2), + (i + 0) ); + } + } + else { + for (i = 0; i+3 < count; i += 2) { + QUAD( (i + 2), + (i + 0), + (i + 1), + (i + 3)); + } } break; diff --git a/src/gallium/auxiliary/draw/draw_pt_vcache.c b/src/gallium/auxiliary/draw/draw_pt_vcache.c index 5d268a2226..edb2aa73e1 100644 --- a/src/gallium/auxiliary/draw/draw_pt_vcache.c +++ b/src/gallium/auxiliary/draw/draw_pt_vcache.c @@ -193,16 +193,30 @@ vcache_ef_quad( struct vcache_frontend *vcache, unsigned i2, unsigned i3 ) { - vcache_triangle_flags( vcache, - ( DRAW_PIPE_RESET_STIPPLE | - DRAW_PIPE_EDGE_FLAG_0 | - DRAW_PIPE_EDGE_FLAG_2 ), - i0, i1, i3 ); - - vcache_triangle_flags( vcache, - ( DRAW_PIPE_EDGE_FLAG_0 | - DRAW_PIPE_EDGE_FLAG_1 ), - i1, i2, i3 ); + if (vcache->draw->rasterizer->flatshade_first) { + vcache_triangle_flags( vcache, + ( DRAW_PIPE_RESET_STIPPLE | + DRAW_PIPE_EDGE_FLAG_0 | + DRAW_PIPE_EDGE_FLAG_1 ), + i0, i1, i2 ); + + vcache_triangle_flags( vcache, + ( DRAW_PIPE_EDGE_FLAG_2 | + DRAW_PIPE_EDGE_FLAG_1 ), + i0, i2, i3 ); + } + else { + vcache_triangle_flags( vcache, + ( DRAW_PIPE_RESET_STIPPLE | + DRAW_PIPE_EDGE_FLAG_0 | + DRAW_PIPE_EDGE_FLAG_2 ), + i0, i1, i3 ); + + vcache_triangle_flags( vcache, + ( DRAW_PIPE_EDGE_FLAG_0 | + DRAW_PIPE_EDGE_FLAG_1 ), + i1, i2, i3 ); + } } /* At least for now, we're back to using a template include file for diff --git a/src/gallium/auxiliary/draw/draw_pt_vcache_tmp.h b/src/gallium/auxiliary/draw/draw_pt_vcache_tmp.h index ec05bbeab4..62822a3d56 100644 --- a/src/gallium/auxiliary/draw/draw_pt_vcache_tmp.h +++ b/src/gallium/auxiliary/draw/draw_pt_vcache_tmp.h @@ -118,21 +118,39 @@ static void FUNC( struct draw_pt_front_end *frontend, case PIPE_PRIM_QUADS: for (i = 0; i+3 < count; i += 4) { - QUAD( vcache, - get_elt(elts, i + 0), - get_elt(elts, i + 1), - get_elt(elts, i + 2), - get_elt(elts, i + 3)); + if (flatfirst) { + QUAD( vcache, + get_elt(elts, i + 0), + get_elt(elts, i + 1), + get_elt(elts, i + 2), + get_elt(elts, i + 3) ); + } + else { + QUAD( vcache, + get_elt(elts, i + 0), + get_elt(elts, i + 1), + get_elt(elts, i + 2), + get_elt(elts, i + 3) ); + } } break; case PIPE_PRIM_QUAD_STRIP: for (i = 0; i+3 < count; i += 2) { - QUAD( vcache, - get_elt(elts, i + 2), - get_elt(elts, i + 0), - get_elt(elts, i + 1), - get_elt(elts, i + 3)); + if (flatfirst) { + QUAD( vcache, + get_elt(elts, i + 0), + get_elt(elts, i + 1), + get_elt(elts, i + 3), + get_elt(elts, i + 2) ); + } + else { + QUAD( vcache, + get_elt(elts, i + 2), + get_elt(elts, i + 0), + get_elt(elts, i + 1), + get_elt(elts, i + 3) ); + } } break; @@ -144,19 +162,38 @@ static void FUNC( struct draw_pt_front_end *frontend, const ushort edge_first = DRAW_PIPE_EDGE_FLAG_2; const ushort edge_middle = DRAW_PIPE_EDGE_FLAG_0; const ushort edge_last = DRAW_PIPE_EDGE_FLAG_1; + ushort edge_next, edge_finish; - flags = DRAW_PIPE_RESET_STIPPLE | edge_first | edge_middle; + if (flatfirst) { + flags = DRAW_PIPE_RESET_STIPPLE | edge_middle | edge_last; + edge_next = edge_last; + edge_finish = edge_first; + } + else { + flags = DRAW_PIPE_RESET_STIPPLE | edge_first | edge_middle; + edge_next = edge_middle; + edge_finish = edge_last; + } - for (i = 0; i+2 < count; i++, flags = edge_middle) { + for (i = 0; i+2 < count; i++, flags = edge_next) { if (i + 3 == count) - flags |= edge_last; + flags |= edge_finish; - TRIANGLE( vcache, - flags, - get_elt(elts, i + 1), - get_elt(elts, i + 2), - get_elt(elts, 0)); + if (flatfirst) { + TRIANGLE( vcache, + flags, + get_elt(elts, 0), + get_elt(elts, i + 1), + get_elt(elts, i + 2) ); + } + else { + TRIANGLE( vcache, + flags, + get_elt(elts, i + 1), + get_elt(elts, i + 2), + get_elt(elts, 0)); + } } } break; diff --git a/src/gallium/drivers/softpipe/sp_prim_vbuf.c b/src/gallium/drivers/softpipe/sp_prim_vbuf.c index 06725fd09b..42021789ea 100644 --- a/src/gallium/drivers/softpipe/sp_prim_vbuf.c +++ b/src/gallium/drivers/softpipe/sp_prim_vbuf.c @@ -238,65 +238,117 @@ sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr) case PIPE_PRIM_TRIANGLES: for (i = 2; i < nr; i += 3) { - setup_tri( setup_ctx, - get_vert(vertex_buffer, indices[i-2], stride), - get_vert(vertex_buffer, indices[i-1], stride), - get_vert(vertex_buffer, indices[i-0], stride)); + if (softpipe->rasterizer->flatshade_first) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride), + get_vert(vertex_buffer, indices[i-2], stride) ); + } + else { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); + } } break; case PIPE_PRIM_TRIANGLE_STRIP: for (i = 2; i < nr; i += 1) { - setup_tri( setup_ctx, - get_vert(vertex_buffer, indices[i+(i&1)-2], stride), - get_vert(vertex_buffer, indices[i-(i&1)-1], stride), - get_vert(vertex_buffer, indices[i-0], stride)); + if (softpipe->rasterizer->flatshade_first) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i+(i&1)-1], stride), + get_vert(vertex_buffer, indices[i-(i&1)], stride), + get_vert(vertex_buffer, indices[i-2], stride) ); + } + else { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i+(i&1)-2], stride), + get_vert(vertex_buffer, indices[i-(i&1)-1], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); + } } break; case PIPE_PRIM_TRIANGLE_FAN: for (i = 2; i < nr; i += 1) { - setup_tri( setup_ctx, - get_vert(vertex_buffer, indices[0], stride), - get_vert(vertex_buffer, indices[i-1], stride), - get_vert(vertex_buffer, indices[i-0], stride)); + if (softpipe->rasterizer->flatshade_first) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-0], stride), + get_vert(vertex_buffer, indices[0], stride), + get_vert(vertex_buffer, indices[i-1], stride) ); + } + else { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[0], stride), + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); + } } break; case PIPE_PRIM_QUADS: for (i = 3; i < nr; i += 4) { - setup_tri( setup_ctx, - get_vert(vertex_buffer, indices[i-3], stride), - get_vert(vertex_buffer, indices[i-2], stride), - get_vert(vertex_buffer, indices[i-0], stride)); - - setup_tri( setup_ctx, - get_vert(vertex_buffer, indices[i-2], stride), - get_vert(vertex_buffer, indices[i-1], stride), - get_vert(vertex_buffer, indices[i-0], stride)); + if (softpipe->rasterizer->flatshade_first) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-3], stride) ); + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride), + get_vert(vertex_buffer, indices[i-3], stride) ); + } + else { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-3], stride), + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); + + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); + } } break; case PIPE_PRIM_QUAD_STRIP: for (i = 3; i < nr; i += 2) { - setup_tri( setup_ctx, - get_vert(vertex_buffer, indices[i-3], stride), - get_vert(vertex_buffer, indices[i-2], stride), - get_vert(vertex_buffer, indices[i-0], stride)); - - setup_tri( setup_ctx, - get_vert(vertex_buffer, indices[i-1], stride), - get_vert(vertex_buffer, indices[i-3], stride), - get_vert(vertex_buffer, indices[i-0], stride)); + if (softpipe->rasterizer->flatshade_first) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-0], stride), + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-3], stride)); + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-0], stride), + get_vert(vertex_buffer, indices[i-3], stride) ); + } + else { + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-3], stride), + get_vert(vertex_buffer, indices[i-2], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); + setup_tri( setup_ctx, + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[i-3], stride), + get_vert(vertex_buffer, indices[i-0], stride) ); + } } break; case PIPE_PRIM_POLYGON: + /* Almost same as tri fan but the _first_ vertex specifies the flat + * shading color. Note that the first polygon vertex is passed as + * the last triangle vertex here. + * flatshade_first state makes no difference. + */ for (i = 2; i < nr; i += 1) { setup_tri( setup_ctx, - get_vert(vertex_buffer, indices[0-1], stride), get_vert(vertex_buffer, indices[i-0], stride), - get_vert(vertex_buffer, indices[0], stride)); + get_vert(vertex_buffer, indices[i-1], stride), + get_vert(vertex_buffer, indices[0], stride) ); } break; @@ -368,58 +420,104 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) } break; - case PIPE_PRIM_TRIANGLES: for (i = 2; i < nr; i += 3) { - setup_tri( setup_ctx, - get_vert(vertex_buffer, i-2, stride), - get_vert(vertex_buffer, i-1, stride), - get_vert(vertex_buffer, i-0, stride)); + if (softpipe->rasterizer->flatshade_first) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-0, stride), + get_vert(vertex_buffer, i-2, stride) ); + } + else { + setup_tri( setup_ctx, + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-0, stride) ); + } } break; case PIPE_PRIM_TRIANGLE_STRIP: - for (i = 2; i < nr; i += 1) { - setup_tri( setup_ctx, - get_vert(vertex_buffer, i+(i&1)-2, stride), - get_vert(vertex_buffer, i-(i&1)-1, stride), - get_vert(vertex_buffer, i-0, stride)); + for (i = 2; i < nr; i++) { + if (softpipe->rasterizer->flatshade_first) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, i+(i&1)-1, stride), + get_vert(vertex_buffer, i-(i&1), stride), + get_vert(vertex_buffer, i-2, stride) ); + } + else { + setup_tri( setup_ctx, + get_vert(vertex_buffer, i+(i&1)-2, stride), + get_vert(vertex_buffer, i-(i&1)-1, stride), + get_vert(vertex_buffer, i-0, stride) ); + } } break; case PIPE_PRIM_TRIANGLE_FAN: for (i = 2; i < nr; i += 1) { - setup_tri( setup_ctx, - get_vert(vertex_buffer, 0, stride), - get_vert(vertex_buffer, i-1, stride), - get_vert(vertex_buffer, i-0, stride)); + if (softpipe->rasterizer->flatshade_first) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, i-0, stride), + get_vert(vertex_buffer, 0, stride), + get_vert(vertex_buffer, i-1, stride) ); + } + else { + setup_tri( setup_ctx, + get_vert(vertex_buffer, 0, stride), + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-0, stride) ); + } } break; case PIPE_PRIM_QUADS: for (i = 3; i < nr; i += 4) { - setup_tri( setup_ctx, - get_vert(vertex_buffer, i-3, stride), - get_vert(vertex_buffer, i-2, stride), - get_vert(vertex_buffer, i-0, stride)); - - setup_tri( setup_ctx, - get_vert(vertex_buffer, i-2, stride), - get_vert(vertex_buffer, i-1, stride), - get_vert(vertex_buffer, i-0, stride)); + if (softpipe->rasterizer->flatshade_first) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-3, stride) ); + setup_tri( setup_ctx, + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-0, stride), + get_vert(vertex_buffer, i-3, stride) ); + } + else { + setup_tri( setup_ctx, + get_vert(vertex_buffer, i-3, stride), + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-0, stride) ); + setup_tri( setup_ctx, + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-0, stride) ); + } } break; + case PIPE_PRIM_QUAD_STRIP: for (i = 3; i < nr; i += 2) { - setup_tri( setup_ctx, - get_vert(vertex_buffer, i-3, stride), - get_vert(vertex_buffer, i-2, stride), - get_vert(vertex_buffer, i-0, stride)); - - setup_tri( setup_ctx, - get_vert(vertex_buffer, i-1, stride), - get_vert(vertex_buffer, i-3, stride), - get_vert(vertex_buffer, i-0, stride)); + if (softpipe->rasterizer->flatshade_first) { + setup_tri( setup_ctx, + get_vert(vertex_buffer, i-0, stride), + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-3, stride) ); + setup_tri( setup_ctx, + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-0, stride), + get_vert(vertex_buffer, i-3, stride) ); + } + else { + setup_tri( setup_ctx, + get_vert(vertex_buffer, i-3, stride), + get_vert(vertex_buffer, i-2, stride), + get_vert(vertex_buffer, i-0, stride) ); + setup_tri( setup_ctx, + get_vert(vertex_buffer, i-1, stride), + get_vert(vertex_buffer, i-3, stride), + get_vert(vertex_buffer, i-0, stride) ); + } } break; @@ -427,12 +525,13 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr) /* Almost same as tri fan but the _first_ vertex specifies the flat * shading color. Note that the first polygon vertex is passed as * the last triangle vertex here. + * flatshade_first state makes no difference. */ for (i = 2; i < nr; i += 1) { setup_tri( setup_ctx, get_vert(vertex_buffer, i-1, stride), get_vert(vertex_buffer, i-0, stride), - get_vert(vertex_buffer, 0, stride)); + get_vert(vertex_buffer, 0, stride) ); } break; diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c index cb5d0fb6c2..5a0715ea5c 100644 --- a/src/gallium/drivers/softpipe/sp_setup.c +++ b/src/gallium/drivers/softpipe/sp_setup.c @@ -1054,7 +1054,10 @@ setup_line_coefficients(struct setup_context *setup, float area; /* use setup->vmin, vmax to point to vertices */ - setup->vprovoke = v1; + if (softpipe->rasterizer->flatshade_first) + setup->vprovoke = v0; + else + setup->vprovoke = v1; setup->vmin = v0; setup->vmax = v1; diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h index 261b5f6067..8df0e6c44b 100644 --- a/src/mesa/drivers/dri/common/extension_helper.h +++ b/src/mesa/drivers/dri/common/extension_helper.h @@ -4310,6 +4310,13 @@ static const char SpriteParameterivSGIX_names[] = ""; #endif +#if defined(need_GL_EXT_provoking_vertex) +static const char ProvokingVertexEXT_names[] = + "i\0" /* Parameter signature */ + "glProvokingVertexEXT\0" + ""; +#endif + #if defined(need_GL_VERSION_1_3) static const char MultiTexCoord1fARB_names[] = "if\0" /* Parameter signature */ @@ -5563,6 +5570,13 @@ static const struct dri_extension_function GL_EXT_polygon_offset_functions[] = { }; #endif +#if defined(need_GL_EXT_provoking_vertex) +static const struct dri_extension_function GL_EXT_provoking_vertex_functions[] = { + { ProvokingVertexEXT_names, ProvokingVertexEXT_remap_index, -1 }, + { NULL, 0, 0 } +}; +#endif + #if defined(need_GL_EXT_secondary_color) static const struct dri_extension_function GL_EXT_secondary_color_functions[] = { { SecondaryColor3iEXT_names, SecondaryColor3iEXT_remap_index, -1 }, diff --git a/src/mesa/glapi/EXT_provoking_vertex.xml b/src/mesa/glapi/EXT_provoking_vertex.xml new file mode 100644 index 0000000000..f528a2c7d3 --- /dev/null +++ b/src/mesa/glapi/EXT_provoking_vertex.xml @@ -0,0 +1,22 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_EXT_provoking_vertex" number="364"> + + <enum name="FIRST_VERTEX_CONVENTION_EXT" value="0x8E4D"/> + <enum name="LAST_VERTEX_CONVENTION_EXT" value="0x8E4E"/> + <enum name="PROVOKING_VERTEX_EXT" value="0x8E4F"/> + <enum name="QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT" value="0x8E4C"/> + + <function name="ProvokingVertexEXT" offset="assign"> + <param name="mode" type="GLenum"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile index b536350068..74cea53306 100644 --- a/src/mesa/glapi/Makefile +++ b/src/mesa/glapi/Makefile @@ -50,7 +50,8 @@ API_XML = gl_API.xml \ ARB_copy_buffer.xml \ ARB_framebuffer_object.xml \ ARB_map_buffer_range.xml \ - APPLE_vertex_array_object.xml + APPLE_vertex_array_object.xml \ + EXT_provoking_vertex.xml COMMON = gl_XML.py glX_XML.py license.py $(API_XML) typeexpr.py COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h index 0ceec40284..874b23bc7a 100644 --- a/src/mesa/glapi/dispatch.h +++ b/src/mesa/glapi/dispatch.h @@ -2379,6 +2379,9 @@ #define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters #define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT) #define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn) +#define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters +#define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT) +#define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn) #define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters #define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI) #define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn) @@ -2397,7 +2400,7 @@ #else -#define driDispatchRemapTable_size 370 +#define driDispatchRemapTable_size 371 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2765,11 +2768,12 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define RenderbufferStorageEXT_remap_index 362 #define BlitFramebufferEXT_remap_index 363 #define FramebufferTextureLayerEXT_remap_index 364 -#define StencilFuncSeparateATI_remap_index 365 -#define ProgramEnvParameters4fvEXT_remap_index 366 -#define ProgramLocalParameters4fvEXT_remap_index 367 -#define GetQueryObjecti64vEXT_remap_index 368 -#define GetQueryObjectui64vEXT_remap_index 369 +#define ProvokingVertexEXT_remap_index 365 +#define StencilFuncSeparateATI_remap_index 366 +#define ProgramEnvParameters4fvEXT_remap_index 367 +#define ProgramLocalParameters4fvEXT_remap_index 368 +#define GetQueryObjecti64vEXT_remap_index 369 +#define GetQueryObjectui64vEXT_remap_index 370 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) #define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) @@ -3866,6 +3870,9 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters) #define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]) #define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn) +#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters) +#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index]) +#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn) #define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters) #define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index]) #define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn) diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 1de1c91edb..49dd102382 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -12228,6 +12228,8 @@ <xi:include href="EXT_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="EXT_provoking_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + <category name="GL_EXT_framebuffer_blit" number="316"> <enum name="READ_FRAMEBUFFER_EXT" value="0x8CA8"/> <enum name="DRAW_FRAMEBUFFER_EXT" value="0x8CA9"/> diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index 580b6b66bc..bd0a53a58f 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -805,12 +805,13 @@ #define _gloffset_RenderbufferStorageEXT 770 #define _gloffset_BlitFramebufferEXT 771 #define _gloffset_FramebufferTextureLayerEXT 772 -#define _gloffset_StencilFuncSeparateATI 773 -#define _gloffset_ProgramEnvParameters4fvEXT 774 -#define _gloffset_ProgramLocalParameters4fvEXT 775 -#define _gloffset_GetQueryObjecti64vEXT 776 -#define _gloffset_GetQueryObjectui64vEXT 777 -#define _gloffset_FIRST_DYNAMIC 778 +#define _gloffset_ProvokingVertexEXT 773 +#define _gloffset_StencilFuncSeparateATI 774 +#define _gloffset_ProgramEnvParameters4fvEXT 775 +#define _gloffset_ProgramLocalParameters4fvEXT 776 +#define _gloffset_GetQueryObjecti64vEXT 777 +#define _gloffset_GetQueryObjectui64vEXT 778 +#define _gloffset_FIRST_DYNAMIC 779 #else @@ -1179,6 +1180,7 @@ #define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index] #define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index] #define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index] +#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index] #define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index] #define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index] #define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index f4c36234ce..c96d84a084 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -813,11 +813,12 @@ struct _glapi_table void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 770 */ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 771 */ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 772 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 773 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 774 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 775 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 776 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 777 */ + void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 773 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 774 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 775 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 776 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 777 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 778 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index b1ac9ff841..79a94dbb19 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -5588,37 +5588,42 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum at DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) +{ + DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); +} -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -6410,11 +6415,12 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(RenderbufferStorageEXT), TABLE_ENTRY(_dispatch_stub_771), TABLE_ENTRY(FramebufferTextureLayerEXT), - TABLE_ENTRY(_dispatch_stub_773), + TABLE_ENTRY(ProvokingVertexEXT), TABLE_ENTRY(_dispatch_stub_774), TABLE_ENTRY(_dispatch_stub_775), TABLE_ENTRY(_dispatch_stub_776), TABLE_ENTRY(_dispatch_stub_777), + TABLE_ENTRY(_dispatch_stub_778), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index 2a7cca5b2b..b83d88571c 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -825,6 +825,7 @@ static const char gl_string_table[] = "glRenderbufferStorageEXT\0" "glBlitFramebufferEXT\0" "glFramebufferTextureLayerEXT\0" + "glProvokingVertexEXT\0" "glStencilFuncSeparateATI\0" "glProgramEnvParameters4fvEXT\0" "glProgramLocalParameters4fvEXT\0" @@ -1173,11 +1174,11 @@ static const char gl_string_table[] = #define gl_dispatch_stub_752 mgl_dispatch_stub_752 #define gl_dispatch_stub_753 mgl_dispatch_stub_753 #define gl_dispatch_stub_771 mgl_dispatch_stub_771 -#define gl_dispatch_stub_773 mgl_dispatch_stub_773 #define gl_dispatch_stub_774 mgl_dispatch_stub_774 #define gl_dispatch_stub_775 mgl_dispatch_stub_775 #define gl_dispatch_stub_776 mgl_dispatch_stub_776 #define gl_dispatch_stub_777 mgl_dispatch_stub_777 +#define gl_dispatch_stub_778 mgl_dispatch_stub_778 #endif /* USE_MGL_NAMESPACE */ @@ -1223,11 +1224,11 @@ GLboolean GLAPIENTRY gl_dispatch_stub_745(GLuint array); void GLAPIENTRY gl_dispatch_stub_752(GLclampd zmin, GLclampd zmax); void GLAPIENTRY gl_dispatch_stub_753(GLenum modeRGB, GLenum modeA); void GLAPIENTRY gl_dispatch_stub_771(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_773(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_774(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_774(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); void GLAPIENTRY gl_dispatch_stub_775(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_776(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_777(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_776(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_777(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_778(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2004,309 +2005,310 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(13527, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), NAME_FUNC_OFFSET(13552, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_BlitFramebufferEXT), NAME_FUNC_OFFSET(13573, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(13602, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(13627, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13656, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(13687, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(13711, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(13736, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(13754, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(13771, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(13787, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(13812, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(13832, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(13852, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(13875, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(13898, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(13918, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(13935, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(13952, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(13967, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(13991, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(14010, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(14029, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(14045, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(14064, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(14087, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14103, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14119, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(14146, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(14173, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(14193, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14212, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14231, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14261, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14291, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14321, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14351, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14370, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14393, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14418, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14443, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14470, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14498, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14525, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14553, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14582, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14611, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14637, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(14668, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(14699, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(14723, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(14746, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(14764, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(14793, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(14822, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(14837, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(14863, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(14889, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(14904, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(14916, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(14936, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(14953, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(14969, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(14988, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(15011, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(15027, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(15049, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(15067, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(15086, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(15104, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(15123, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(15141, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(15160, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(15178, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15197, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15215, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15234, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15252, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15271, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15289, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15308, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15326, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15345, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15363, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15382, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15400, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15419, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15437, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15456, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15474, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15493, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15511, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15530, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15548, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15567, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15585, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15604, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15622, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15641, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(15664, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(15687, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(15710, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(15733, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(15756, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(15773, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(15796, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(15819, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(15842, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(15868, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(15894, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(15920, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(15944, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15971, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(15997, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(16017, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(16037, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(16057, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(16080, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(16104, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(16127, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(16151, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(16168, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(16186, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(16203, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(16221, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(16238, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(16256, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(16273, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16291, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16308, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16326, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16343, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16361, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16378, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16396, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(16413, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(16431, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(16448, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(16466, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(16485, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(16504, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(16523, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(16542, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(16562, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(16582, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(16602, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(16620, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(16637, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(16655, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(16672, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(16690, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(16708, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(16725, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(16743, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(16762, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(16781, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(16800, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(16822, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(16835, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(16848, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(16864, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(16880, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(16893, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(16916, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(16936, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(16955, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(16966, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(16978, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(16992, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(17005, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(17021, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(17032, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(17045, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(17064, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(17084, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(17097, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(17107, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(17123, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(17142, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(17160, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(17181, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(17196, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(17211, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(17225, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(17240, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(17252, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(17265, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17277, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17290, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17302, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17315, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17327, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17340, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17352, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17365, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17377, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17390, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17402, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17415, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17427, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17440, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17459, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17478, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(17497, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(17510, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(17528, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(17549, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(17567, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(17587, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17601, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17618, gl_dispatch_stub_572, gl_dispatch_stub_572, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(17634, gl_dispatch_stub_573, gl_dispatch_stub_573, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(17653, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17671, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(13602, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET(13623, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_StencilFuncSeparateATI), + NAME_FUNC_OFFSET(13648, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(13677, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(13708, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(13732, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(13757, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(13775, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(13792, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(13808, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(13833, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(13853, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(13873, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(13896, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(13919, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(13939, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(13956, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(13973, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(13988, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(14012, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(14031, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(14050, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(14066, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(14085, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(14108, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14124, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14140, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(14167, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(14194, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(14214, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14233, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14252, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14282, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14312, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14342, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14372, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(14391, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(14414, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(14439, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(14464, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(14491, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(14519, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(14546, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(14574, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(14603, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(14632, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(14658, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(14689, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(14720, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(14744, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(14767, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(14785, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(14814, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(14843, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(14858, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(14884, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(14910, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(14925, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(14937, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(14957, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(14974, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(14990, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(15009, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(15032, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(15048, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(15070, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(15088, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(15107, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(15125, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(15144, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(15162, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(15181, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(15199, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(15218, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(15236, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(15255, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(15273, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(15292, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(15310, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(15329, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(15347, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(15366, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(15384, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(15403, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(15421, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(15440, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(15458, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(15477, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(15495, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(15514, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(15532, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(15551, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(15569, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(15588, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(15606, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(15625, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(15643, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(15662, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET(15685, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(15708, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(15731, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(15754, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(15777, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(15794, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(15817, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(15840, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(15863, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(15889, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(15915, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(15941, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(15965, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(15992, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16018, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(16038, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(16058, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(16078, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET(16101, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET(16125, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET(16148, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET(16172, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET(16189, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET(16207, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET(16224, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET(16242, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET(16259, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET(16277, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET(16294, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET(16312, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET(16329, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET(16347, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET(16364, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET(16382, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET(16399, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET(16417, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET(16434, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET(16452, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET(16469, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET(16487, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET(16506, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET(16525, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET(16544, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET(16563, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET(16583, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET(16603, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET(16623, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET(16641, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(16658, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(16676, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(16693, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(16711, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET(16729, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(16746, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(16764, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET(16783, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET(16802, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET(16821, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(16843, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(16856, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(16869, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(16885, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(16901, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(16914, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(16937, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(16957, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(16976, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(16987, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(16999, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(17013, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(17026, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(17042, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(17053, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(17066, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(17085, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(17105, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(17118, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(17128, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(17144, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(17163, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(17181, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(17202, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(17217, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(17232, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(17246, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(17261, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(17273, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(17286, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(17298, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(17311, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(17323, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(17336, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(17348, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(17361, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(17373, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(17386, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(17398, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(17411, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(17423, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(17436, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(17448, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(17461, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(17480, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(17499, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(17518, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(17531, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(17549, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(17570, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(17588, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(17608, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17622, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17639, gl_dispatch_stub_572, gl_dispatch_stub_572, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(17655, gl_dispatch_stub_573, gl_dispatch_stub_573, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(17674, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), NAME_FUNC_OFFSET(17692, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17714, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17733, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17755, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17778, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(17797, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(17817, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(17836, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(17856, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(17875, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(17895, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(17914, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(17934, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(17953, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(17973, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(17993, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(18014, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(18034, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(18055, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(18075, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(18096, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(18120, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(18138, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(18158, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(18176, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(18188, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18201, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18213, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18226, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18246, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18270, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18284, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18301, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18316, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18334, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18348, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18365, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18380, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18398, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18412, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18429, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18444, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18462, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18476, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18493, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18508, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18526, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18540, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18557, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18572, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18590, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18604, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18621, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18636, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18654, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18668, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18685, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18700, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18718, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18732, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18749, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18764, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(18782, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(18799, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(18819, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(18836, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18862, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(18891, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(18906, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(18924, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(18943, gl_dispatch_stub_753, gl_dispatch_stub_753, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(18967, gl_dispatch_stub_753, gl_dispatch_stub_753, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(18994, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(19012, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(19031, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(19056, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(19077, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(19099, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(19125, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(19148, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(19171, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(19194, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(19212, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(19231, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(19248, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(19286, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(19315, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(19331, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(19348, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(19370, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(19388, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(17713, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(17735, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17754, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17776, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(17799, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(17818, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(17838, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(17857, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(17877, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(17896, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(17916, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(17935, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(17955, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(17974, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(17994, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(18014, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(18035, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(18055, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(18076, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(18096, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(18117, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(18141, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(18159, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(18179, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(18197, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(18209, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(18222, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(18234, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(18247, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18267, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18291, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18305, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18322, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18337, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18355, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18369, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18386, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18401, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18419, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18433, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18450, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18465, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18483, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18497, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18514, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18529, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18547, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18561, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18578, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18593, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18611, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18625, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18642, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18657, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(18675, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18689, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(18706, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18721, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(18739, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18753, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(18770, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18785, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(18803, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(18820, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(18840, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(18857, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(18883, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(18912, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(18927, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(18945, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(18964, gl_dispatch_stub_753, gl_dispatch_stub_753, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(18988, gl_dispatch_stub_753, gl_dispatch_stub_753, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19015, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(19033, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(19052, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(19077, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(19098, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(19120, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(19146, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(19169, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(19192, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(19215, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(19233, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(19252, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(19269, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(19307, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(19336, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(19352, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(19369, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(19391, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(19409, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index 2cc9a4323b..534fef00df 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -641,6 +641,8 @@ _mesa_init_exec_table(struct _glapi_table *exec) /* ???. GL_EXT_depth_bounds_test */ SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT); + SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT); + /* ARB 1. GL_ARB_multitexture */ #if _HAVE_FULL_GL SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB); diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index bf53bd3467..eafe292a1f 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -592,6 +592,9 @@ _mesa_init_constants(GLcontext *ctx) /* GL_ATI_envmap_bumpmap */ ctx->Const.SupportedBumpUnits = SUPPORTED_ATI_BUMP_UNITS; + /* GL_EXT_provoking_vertex */ + ctx->Const.QuadsFollowProvokingVertexConvention = GL_TRUE; + /* sanity checks */ ASSERT(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits, ctx->Const.MaxTextureCoordUnits)); diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index a9c2c306ec..1eed27fe45 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -352,6 +352,9 @@ typedef enum OPCODE_EVAL_P1, OPCODE_EVAL_P2, + /* GL_EXT_provoking_vertex */ + OPCODE_PROVOKING_VERTEX, + /* The following three are meta instructions */ OPCODE_ERROR, /* raise compiled-in error */ OPCODE_CONTINUE, @@ -5705,6 +5708,25 @@ save_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, #endif +/** GL_EXT_provoking_vertex */ +static void GLAPIENTRY +save_ProvokingVertexEXT(GLenum mode) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = ALLOC_INSTRUCTION(ctx, OPCODE_PROVOKING_VERTEX, 1); + if (n) { + n[1].e = mode; + } + if (ctx->ExecuteFlag) { + /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/ + _mesa_ProvokingVertexEXT(mode); + } +} + + + /** * Save an error-generating command into display list. * @@ -6269,6 +6291,9 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_SHADE_MODEL: CALL_ShadeModel(ctx->Exec, (n[1].e)); break; + case OPCODE_PROVOKING_VERTEX: + CALL_ProvokingVertexEXT(ctx->Exec, (n[1].e)); + break; case OPCODE_STENCIL_FUNC: CALL_StencilFunc(ctx->Exec, (n[1].e, n[2].i, n[3].ui)); break; @@ -8247,6 +8272,9 @@ _mesa_init_dlist_table(struct _glapi_table *table) /* ARB 59. GL_ARB_copy_buffer */ SET_CopyBufferSubData(table, _mesa_CopyBufferSubData); /* no dlist save */ + + /* 364. GL_EXT_provoking_vertex */ + SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT); } @@ -8483,6 +8511,11 @@ print_list(GLcontext *ctx, GLuint list) _mesa_printf("EVAL_P2 %d %d\n", n[1].i, n[2].i); break; + case OPCODE_PROVOKING_VERTEX: + _mesa_printf("ProvokingVertex %s\n", + _mesa_lookup_enum_by_nr(n[1].ui)); + break; + /* * meta opcodes/commands */ diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index aa4351dfa1..2745fb3d66 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -514,6 +514,7 @@ LONGSTRING static const char enum_string_table[] = "GL_FEEDBACK_BUFFER_SIZE\0" "GL_FEEDBACK_BUFFER_TYPE\0" "GL_FILL\0" + "GL_FIRST_VERTEX_CONVENTION_EXT\0" "GL_FLAT\0" "GL_FLOAT\0" "GL_FLOAT_MAT2\0" @@ -696,6 +697,7 @@ LONGSTRING static const char enum_string_table[] = "GL_INVERSE_TRANSPOSE_NV\0" "GL_INVERT\0" "GL_KEEP\0" + "GL_LAST_VERTEX_CONVENTION_EXT\0" "GL_LEFT\0" "GL_LEQUAL\0" "GL_LESS\0" @@ -1279,6 +1281,7 @@ LONGSTRING static const char enum_string_table[] = "GL_PROJECTION\0" "GL_PROJECTION_MATRIX\0" "GL_PROJECTION_STACK_DEPTH\0" + "GL_PROVOKING_VERTEX_EXT\0" "GL_PROXY_COLOR_TABLE\0" "GL_PROXY_HISTOGRAM\0" "GL_PROXY_HISTOGRAM_EXT\0" @@ -1299,6 +1302,7 @@ LONGSTRING static const char enum_string_table[] = "GL_Q\0" "GL_QUADRATIC_ATTENUATION\0" "GL_QUADS\0" + "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0" "GL_QUAD_MESH_SUN\0" "GL_QUAD_STRIP\0" "GL_QUERY_COUNTER_BITS\0" @@ -1866,7 +1870,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1828] = +static const enum_elt all_enums[1832] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -2346,1435 +2350,1439 @@ static const enum_elt all_enums[1828] = { 9547, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ { 9571, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ { 9595, 0x00001B02 }, /* GL_FILL */ - { 9603, 0x00001D00 }, /* GL_FLAT */ - { 9611, 0x00001406 }, /* GL_FLOAT */ - { 9620, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 9634, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 9652, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ - { 9668, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ - { 9684, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 9698, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 9716, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ - { 9732, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ - { 9748, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 9762, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 9780, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ - { 9796, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ - { 9812, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 9826, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 9844, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 9858, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 9876, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 9890, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 9908, 0x00000B60 }, /* GL_FOG */ - { 9915, 0x00000080 }, /* GL_FOG_BIT */ - { 9926, 0x00000B66 }, /* GL_FOG_COLOR */ - { 9939, 0x00008451 }, /* GL_FOG_COORD */ - { 9952, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 9970, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 9994, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 10033, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 10076, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 10108, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 10139, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 10168, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 10193, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 10212, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 10246, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 10273, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 10299, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 10323, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 10340, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 10355, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 10379, 0x00000B64 }, /* GL_FOG_END */ - { 10390, 0x00000C54 }, /* GL_FOG_HINT */ - { 10402, 0x00000B61 }, /* GL_FOG_INDEX */ - { 10415, 0x00000B65 }, /* GL_FOG_MODE */ - { 10427, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 10446, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 10471, 0x00000B63 }, /* GL_FOG_START */ - { 10484, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 10502, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 10526, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 10545, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 10568, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 10603, 0x00008D40 }, /* GL_FRAMEBUFFER */ - { 10618, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - { 10655, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - { 10691, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - { 10732, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - { 10773, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - { 10810, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - { 10847, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - { 10885, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 10927, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - { 10965, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 11007, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - { 11042, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - { 11081, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 11130, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - { 11178, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 11230, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - { 11270, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 11314, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - { 11354, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 11398, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 11425, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ - { 11449, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 11477, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ - { 11500, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 11519, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - { 11556, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 11597, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 11638, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 11680, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 11731, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 11769, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - { 11814, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 11863, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - { 11901, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 11943, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 11975, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ - { 12000, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ - { 12027, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 12058, 0x00000404 }, /* GL_FRONT */ - { 12067, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 12085, 0x00000B46 }, /* GL_FRONT_FACE */ - { 12099, 0x00000400 }, /* GL_FRONT_LEFT */ - { 12113, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 12128, 0x00008006 }, /* GL_FUNC_ADD */ - { 12140, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 12156, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 12181, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 12210, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 12227, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 12248, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 12267, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 12291, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 12320, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 12344, 0x00000206 }, /* GL_GEQUAL */ - { 12354, 0x00000204 }, /* GL_GREATER */ - { 12365, 0x00001904 }, /* GL_GREEN */ - { 12374, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 12388, 0x00000D53 }, /* GL_GREEN_BITS */ - { 12402, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 12417, 0x00008000 }, /* GL_HINT_BIT */ - { 12429, 0x00008024 }, /* GL_HISTOGRAM */ - { 12442, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 12466, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 12494, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 12517, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 12544, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 12561, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 12581, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 12605, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 12629, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 12657, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 12685, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 12717, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 12739, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 12765, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 12783, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 12805, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 12824, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 12847, 0x0000862A }, /* GL_IDENTITY_NV */ - { 12862, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 12882, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 12922, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 12960, 0x00001E02 }, /* GL_INCR */ - { 12968, 0x00008507 }, /* GL_INCR_WRAP */ - { 12981, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 12998, 0x00008222 }, /* GL_INDEX */ - { 13007, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 13022, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 13052, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 13086, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 13109, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 13131, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 13151, 0x00000D51 }, /* GL_INDEX_BITS */ - { 13165, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 13186, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 13204, 0x00000C30 }, /* GL_INDEX_MODE */ - { 13218, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 13234, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 13249, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 13268, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 13287, 0x00001404 }, /* GL_INT */ - { 13294, 0x00008049 }, /* GL_INTENSITY */ - { 13307, 0x0000804C }, /* GL_INTENSITY12 */ - { 13322, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 13341, 0x0000804D }, /* GL_INTENSITY16 */ - { 13356, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 13375, 0x0000804A }, /* GL_INTENSITY4 */ - { 13389, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 13407, 0x0000804B }, /* GL_INTENSITY8 */ - { 13421, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 13439, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 13456, 0x00008575 }, /* GL_INTERPOLATE */ - { 13471, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 13490, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 13509, 0x00008B53 }, /* GL_INT_VEC2 */ - { 13521, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 13537, 0x00008B54 }, /* GL_INT_VEC3 */ - { 13549, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 13565, 0x00008B55 }, /* GL_INT_VEC4 */ - { 13577, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 13593, 0x00000500 }, /* GL_INVALID_ENUM */ - { 13609, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 13642, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 13679, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 13700, 0x00000501 }, /* GL_INVALID_VALUE */ - { 13717, 0x0000862B }, /* GL_INVERSE_NV */ - { 13731, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 13755, 0x0000150A }, /* GL_INVERT */ - { 13765, 0x00001E00 }, /* GL_KEEP */ - { 13773, 0x00000406 }, /* GL_LEFT */ - { 13781, 0x00000203 }, /* GL_LEQUAL */ - { 13791, 0x00000201 }, /* GL_LESS */ - { 13799, 0x00004000 }, /* GL_LIGHT0 */ - { 13809, 0x00004001 }, /* GL_LIGHT1 */ - { 13819, 0x00004002 }, /* GL_LIGHT2 */ - { 13829, 0x00004003 }, /* GL_LIGHT3 */ - { 13839, 0x00004004 }, /* GL_LIGHT4 */ - { 13849, 0x00004005 }, /* GL_LIGHT5 */ - { 13859, 0x00004006 }, /* GL_LIGHT6 */ - { 13869, 0x00004007 }, /* GL_LIGHT7 */ - { 13879, 0x00000B50 }, /* GL_LIGHTING */ - { 13891, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 13907, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 13930, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 13959, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 13992, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 14020, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 14044, 0x00001B01 }, /* GL_LINE */ - { 14052, 0x00002601 }, /* GL_LINEAR */ - { 14062, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 14084, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 14114, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 14145, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 14169, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 14194, 0x00000001 }, /* GL_LINES */ - { 14203, 0x00000004 }, /* GL_LINE_BIT */ - { 14215, 0x00000002 }, /* GL_LINE_LOOP */ - { 14228, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 14248, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 14263, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 14283, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 14299, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 14323, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 14346, 0x00000003 }, /* GL_LINE_STRIP */ - { 14360, 0x00000702 }, /* GL_LINE_TOKEN */ - { 14374, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 14388, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 14414, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 14434, 0x00008B82 }, /* GL_LINK_STATUS */ - { 14449, 0x00000B32 }, /* GL_LIST_BASE */ - { 14462, 0x00020000 }, /* GL_LIST_BIT */ - { 14474, 0x00000B33 }, /* GL_LIST_INDEX */ - { 14488, 0x00000B30 }, /* GL_LIST_MODE */ - { 14501, 0x00000101 }, /* GL_LOAD */ - { 14509, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 14521, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 14538, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 14552, 0x00001909 }, /* GL_LUMINANCE */ - { 14565, 0x00008041 }, /* GL_LUMINANCE12 */ - { 14580, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 14603, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 14630, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 14652, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 14678, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 14697, 0x00008042 }, /* GL_LUMINANCE16 */ - { 14712, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 14735, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 14762, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 14781, 0x0000803F }, /* GL_LUMINANCE4 */ - { 14795, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 14816, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 14841, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 14859, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 14880, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 14905, 0x00008040 }, /* GL_LUMINANCE8 */ - { 14919, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 14940, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 14965, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 14983, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 15002, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 15018, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 15038, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 15060, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 15074, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 15089, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 15113, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 15137, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 15161, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 15185, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 15202, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 15219, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 15247, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 15276, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 15305, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 15334, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 15363, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 15392, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 15421, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 15449, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 15477, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 15505, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 15533, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 15561, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 15589, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 15617, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 15645, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 15673, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 15689, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 15709, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 15731, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 15745, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 15760, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 15784, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 15808, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 15832, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 15856, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 15873, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 15890, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 15918, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 15947, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 15976, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 16005, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 16034, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 16063, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 16092, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 16120, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 16148, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 16176, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 16204, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 16232, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 16260, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 16288, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 16316, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 16344, 0x00000D10 }, /* GL_MAP_COLOR */ - { 16357, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ - { 16383, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ - { 16412, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ - { 16440, 0x00000001 }, /* GL_MAP_READ_BIT */ - { 16456, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 16471, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ - { 16497, 0x00000002 }, /* GL_MAP_WRITE_BIT */ - { 16514, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 16529, 0x00008630 }, /* GL_MATRIX0_NV */ - { 16543, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 16559, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 16575, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 16591, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 16607, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 16623, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 16639, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 16655, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 16671, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 16687, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 16703, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 16718, 0x00008631 }, /* GL_MATRIX1_NV */ - { 16732, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 16748, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 16764, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 16780, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 16796, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 16812, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 16828, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 16844, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 16860, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 16876, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 16892, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 16907, 0x00008632 }, /* GL_MATRIX2_NV */ - { 16921, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 16937, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 16953, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 16968, 0x00008633 }, /* GL_MATRIX3_NV */ - { 16982, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 16997, 0x00008634 }, /* GL_MATRIX4_NV */ - { 17011, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 17026, 0x00008635 }, /* GL_MATRIX5_NV */ - { 17040, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 17055, 0x00008636 }, /* GL_MATRIX6_NV */ - { 17069, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 17084, 0x00008637 }, /* GL_MATRIX7_NV */ - { 17098, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 17113, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 17128, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 17154, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 17188, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 17219, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 17252, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 17283, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 17298, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 17320, 0x00008008 }, /* GL_MAX */ - { 17327, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 17350, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 17382, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 17408, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 17441, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 17467, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 17501, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 17520, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 17549, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 17581, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 17617, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 17653, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 17693, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 17719, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 17749, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 17774, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 17803, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 17832, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 17865, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 17885, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 17909, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 17933, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 17957, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 17982, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 18000, 0x00008008 }, /* GL_MAX_EXT */ - { 18011, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 18046, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 18085, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 18099, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 18119, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 18157, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 18186, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 18210, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 18238, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 18261, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 18298, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 18334, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 18361, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 18390, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 18424, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 18460, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 18487, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 18519, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 18555, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 18584, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 18613, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 18641, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 18679, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 18723, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 18766, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 18800, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 18839, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 18876, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 18914, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 18957, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 19000, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 19030, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 19061, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 19097, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 19133, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 19163, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 19197, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 19230, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 19259, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 19274, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 19294, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 19318, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 19340, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 19366, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 19393, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 19424, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 19448, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 19482, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 19502, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 19529, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 19550, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 19575, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 19600, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 19635, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 19657, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 19683, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 19705, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 19731, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 19765, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 19803, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 19836, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 19873, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 19897, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 19918, 0x00008007 }, /* GL_MIN */ - { 19925, 0x0000802E }, /* GL_MINMAX */ - { 19935, 0x0000802E }, /* GL_MINMAX_EXT */ - { 19949, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 19966, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 19987, 0x00008030 }, /* GL_MINMAX_SINK */ - { 20002, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 20021, 0x00008007 }, /* GL_MIN_EXT */ - { 20032, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 20051, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 20074, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 20097, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 20117, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 20137, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 20167, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 20195, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 20223, 0x00001700 }, /* GL_MODELVIEW */ - { 20236, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 20254, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 20273, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 20292, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 20311, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 20330, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 20349, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 20368, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 20387, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 20406, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 20425, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 20444, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 20462, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 20481, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 20500, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 20519, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 20538, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 20557, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 20576, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 20595, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 20614, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 20633, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 20652, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 20670, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 20689, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 20708, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 20726, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 20744, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 20762, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 20780, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 20798, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 20816, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 20834, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 20854, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 20881, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 20906, 0x00002100 }, /* GL_MODULATE */ - { 20918, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 20938, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 20965, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 20990, 0x00000103 }, /* GL_MULT */ - { 20998, 0x0000809D }, /* GL_MULTISAMPLE */ - { 21013, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 21033, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 21052, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 21071, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 21095, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 21118, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 21148, 0x00002A25 }, /* GL_N3F_V3F */ - { 21159, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 21179, 0x0000150E }, /* GL_NAND */ - { 21187, 0x00002600 }, /* GL_NEAREST */ - { 21198, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 21229, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 21261, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 21286, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 21312, 0x00000200 }, /* GL_NEVER */ - { 21321, 0x00001102 }, /* GL_NICEST */ - { 21331, 0x00000000 }, /* GL_NONE */ - { 21339, 0x00001505 }, /* GL_NOOP */ - { 21347, 0x00001508 }, /* GL_NOR */ - { 21354, 0x00000BA1 }, /* GL_NORMALIZE */ - { 21367, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 21383, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 21414, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 21449, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 21473, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 21496, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 21517, 0x00008511 }, /* GL_NORMAL_MAP */ - { 21531, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 21549, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 21566, 0x00000205 }, /* GL_NOTEQUAL */ - { 21578, 0x00000000 }, /* GL_NO_ERROR */ - { 21590, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 21624, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 21662, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 21694, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 21736, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 21766, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 21806, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 21837, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 21866, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 21894, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 21924, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 21941, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 21967, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 21983, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 22018, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 22040, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 22059, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 22089, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 22110, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 22138, 0x00000001 }, /* GL_ONE */ - { 22145, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 22173, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 22205, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 22233, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 22265, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 22288, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 22311, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 22334, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 22357, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 22375, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 22397, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 22419, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 22435, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 22455, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 22475, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 22493, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 22515, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 22537, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 22553, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 22573, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 22593, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 22611, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 22633, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 22655, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 22671, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 22691, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 22711, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 22732, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 22751, 0x00001507 }, /* GL_OR */ - { 22757, 0x00000A01 }, /* GL_ORDER */ - { 22766, 0x0000150D }, /* GL_OR_INVERTED */ - { 22781, 0x0000150B }, /* GL_OR_REVERSE */ - { 22795, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 22812, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 22830, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 22851, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 22871, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 22889, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 22908, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 22928, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 22948, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 22966, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 22985, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 23010, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 23034, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 23055, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 23077, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 23099, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 23124, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 23148, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 23169, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 23191, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 23213, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 23235, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 23266, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 23286, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 23311, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 23331, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 23356, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 23376, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 23401, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 23421, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 23446, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 23466, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 23491, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 23511, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 23536, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 23556, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 23581, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 23601, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 23626, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 23646, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 23671, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 23691, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 23716, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 23734, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 23755, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 23784, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 23817, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 23842, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 23865, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 23896, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 23931, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 23958, 0x00001B00 }, /* GL_POINT */ - { 23967, 0x00000000 }, /* GL_POINTS */ - { 23977, 0x00000002 }, /* GL_POINT_BIT */ - { 23990, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 24020, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 24054, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 24088, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 24123, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 24152, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 24185, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 24218, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 24252, 0x00000B11 }, /* GL_POINT_SIZE */ - { 24266, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 24292, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 24310, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 24332, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 24354, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 24377, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 24395, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 24417, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 24439, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 24462, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 24482, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 24498, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 24519, 0x00008861 }, /* GL_POINT_SPRITE */ - { 24535, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 24555, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 24584, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 24603, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 24629, 0x00000701 }, /* GL_POINT_TOKEN */ - { 24644, 0x00000009 }, /* GL_POLYGON */ - { 24655, 0x00000008 }, /* GL_POLYGON_BIT */ - { 24670, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 24686, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 24709, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 24734, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 24757, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 24780, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 24804, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 24828, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 24846, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 24869, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 24888, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 24911, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 24928, 0x00001203 }, /* GL_POSITION */ - { 24940, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 24972, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 25008, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 25041, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 25078, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 25109, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 25144, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 25176, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 25212, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 25245, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 25277, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 25313, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 25346, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 25383, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 25413, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 25447, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 25478, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 25513, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 25544, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 25579, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 25611, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 25647, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 25677, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 25711, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 25742, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 25777, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 25809, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 25840, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 25875, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 25907, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 25943, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 25972, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 26005, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 26035, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 26069, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 26108, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 26141, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 26181, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 26215, 0x00008578 }, /* GL_PREVIOUS */ - { 26227, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 26243, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 26259, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 26276, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 26297, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 26318, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 26351, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 26383, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 26406, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 26429, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 26459, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 26488, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 26516, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 26538, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 26566, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 26594, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 26616, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 26637, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 26677, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 26716, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 26746, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 26781, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 26814, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 26848, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 26887, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 26926, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 26948, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 26974, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 26998, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 27021, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 27043, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 27064, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 27085, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 27112, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 27144, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 27176, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 27211, 0x00001701 }, /* GL_PROJECTION */ - { 27225, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 27246, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 27272, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 27293, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 27312, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 27335, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 27374, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 27412, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 27432, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 27462, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 27486, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 27506, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 27536, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 27560, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 27580, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 27613, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 27639, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 27669, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 27700, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 27730, 0x00002003 }, /* GL_Q */ - { 27735, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 27760, 0x00000007 }, /* GL_QUADS */ - { 27769, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 27786, 0x00000008 }, /* GL_QUAD_STRIP */ - { 27800, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 27822, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 27848, 0x00008866 }, /* GL_QUERY_RESULT */ - { 27864, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 27884, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 27910, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 27940, 0x00002002 }, /* GL_R */ - { 27945, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 27957, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 27990, 0x00000C02 }, /* GL_READ_BUFFER */ - { 28005, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 28025, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 28057, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 28081, 0x000088B8 }, /* GL_READ_ONLY */ - { 28094, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 28111, 0x000088BA }, /* GL_READ_WRITE */ - { 28125, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 28143, 0x00001903 }, /* GL_RED */ - { 28150, 0x00008016 }, /* GL_REDUCE */ - { 28160, 0x00008016 }, /* GL_REDUCE_EXT */ - { 28174, 0x00000D15 }, /* GL_RED_BIAS */ - { 28186, 0x00000D52 }, /* GL_RED_BITS */ - { 28198, 0x00000D14 }, /* GL_RED_SCALE */ - { 28211, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 28229, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 28251, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 28272, 0x00001C00 }, /* GL_RENDER */ - { 28282, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 28298, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 28325, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 28353, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 28379, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 28406, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 28426, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 28453, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 28476, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 28503, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 28535, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 28571, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 28596, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 28620, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 28649, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 28671, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 28697, 0x00001F01 }, /* GL_RENDERER */ - { 28709, 0x00000C40 }, /* GL_RENDER_MODE */ - { 28724, 0x00002901 }, /* GL_REPEAT */ - { 28734, 0x00001E01 }, /* GL_REPLACE */ - { 28745, 0x00008062 }, /* GL_REPLACE_EXT */ - { 28760, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 28783, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 28801, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 28823, 0x00000102 }, /* GL_RETURN */ - { 28833, 0x00001907 }, /* GL_RGB */ - { 28840, 0x00008052 }, /* GL_RGB10 */ - { 28849, 0x00008059 }, /* GL_RGB10_A2 */ - { 28861, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 28877, 0x00008052 }, /* GL_RGB10_EXT */ - { 28890, 0x00008053 }, /* GL_RGB12 */ - { 28899, 0x00008053 }, /* GL_RGB12_EXT */ - { 28912, 0x00008054 }, /* GL_RGB16 */ - { 28921, 0x00008054 }, /* GL_RGB16_EXT */ - { 28934, 0x0000804E }, /* GL_RGB2_EXT */ - { 28946, 0x0000804F }, /* GL_RGB4 */ - { 28954, 0x0000804F }, /* GL_RGB4_EXT */ - { 28966, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 28979, 0x00008050 }, /* GL_RGB5 */ - { 28987, 0x00008057 }, /* GL_RGB5_A1 */ - { 28998, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 29013, 0x00008050 }, /* GL_RGB5_EXT */ - { 29025, 0x00008051 }, /* GL_RGB8 */ - { 29033, 0x00008051 }, /* GL_RGB8_EXT */ - { 29045, 0x00001908 }, /* GL_RGBA */ - { 29053, 0x0000805A }, /* GL_RGBA12 */ - { 29063, 0x0000805A }, /* GL_RGBA12_EXT */ - { 29077, 0x0000805B }, /* GL_RGBA16 */ - { 29087, 0x0000805B }, /* GL_RGBA16_EXT */ - { 29101, 0x00008055 }, /* GL_RGBA2 */ - { 29110, 0x00008055 }, /* GL_RGBA2_EXT */ - { 29123, 0x00008056 }, /* GL_RGBA4 */ - { 29132, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 29151, 0x00008056 }, /* GL_RGBA4_EXT */ - { 29164, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 29178, 0x00008058 }, /* GL_RGBA8 */ - { 29187, 0x00008058 }, /* GL_RGBA8_EXT */ - { 29200, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 29215, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 29233, 0x00000C31 }, /* GL_RGBA_MODE */ - { 29246, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 29259, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 29273, 0x000083A0 }, /* GL_RGB_S3TC */ - { 29285, 0x00008573 }, /* GL_RGB_SCALE */ - { 29298, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 29315, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 29332, 0x00000407 }, /* GL_RIGHT */ - { 29341, 0x00002000 }, /* GL_S */ - { 29346, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 29360, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 29381, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 29395, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 29416, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 29430, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 29446, 0x000080A9 }, /* GL_SAMPLES */ - { 29457, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 29473, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 29488, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 29506, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 29528, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 29556, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 29588, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 29611, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 29638, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 29656, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 29679, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 29701, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 29720, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 29743, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 29769, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 29799, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 29824, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 29853, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 29868, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 29883, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 29899, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 29924, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 29964, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 30008, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 30041, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 30071, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 30103, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 30133, 0x00001C02 }, /* GL_SELECT */ - { 30143, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 30171, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 30196, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 30212, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 30239, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 30270, 0x0000150F }, /* GL_SET */ - { 30277, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 30298, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 30322, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 30337, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 30352, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 30380, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 30403, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 30433, 0x00001601 }, /* GL_SHININESS */ - { 30446, 0x00001402 }, /* GL_SHORT */ - { 30455, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 30476, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 30492, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 30512, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 30531, 0x00008C46 }, /* GL_SLUMINANCE */ - { 30545, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 30560, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 30582, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 30602, 0x00001D01 }, /* GL_SMOOTH */ - { 30612, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 30645, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 30672, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 30705, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 30732, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 30749, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 30770, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 30791, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 30806, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 30825, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 30844, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 30861, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 30882, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 30903, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 30918, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 30937, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 30956, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 30973, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 30994, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 31015, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 31030, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 31049, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 31068, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 31088, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 31106, 0x00001202 }, /* GL_SPECULAR */ - { 31118, 0x00002402 }, /* GL_SPHERE_MAP */ - { 31132, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 31147, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 31165, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 31182, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 31196, 0x00008580 }, /* GL_SRC0_RGB */ - { 31208, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 31222, 0x00008581 }, /* GL_SRC1_RGB */ - { 31234, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 31248, 0x00008582 }, /* GL_SRC2_RGB */ - { 31260, 0x00000302 }, /* GL_SRC_ALPHA */ - { 31273, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 31295, 0x00000300 }, /* GL_SRC_COLOR */ - { 31308, 0x00008C40 }, /* GL_SRGB */ - { 31316, 0x00008C41 }, /* GL_SRGB8 */ - { 31325, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 31341, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 31355, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 31373, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 31392, 0x000088E6 }, /* GL_STATIC_COPY */ - { 31407, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 31426, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 31441, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 31460, 0x000088E5 }, /* GL_STATIC_READ */ - { 31475, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 31494, 0x00001802 }, /* GL_STENCIL */ - { 31505, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 31527, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 31553, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 31574, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 31599, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 31620, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 31645, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 31677, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 31713, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 31745, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 31781, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 31801, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 31828, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 31854, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 31870, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 31892, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 31915, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 31931, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 31947, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 31964, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 31987, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 32009, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 32031, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 32053, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 32074, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 32101, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 32128, 0x00000B97 }, /* GL_STENCIL_REF */ - { 32143, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 32159, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 32188, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 32210, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 32231, 0x00000C33 }, /* GL_STEREO */ - { 32241, 0x000088E2 }, /* GL_STREAM_COPY */ - { 32256, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 32275, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 32290, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 32309, 0x000088E1 }, /* GL_STREAM_READ */ - { 32324, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 32343, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 32360, 0x000084E7 }, /* GL_SUBTRACT */ - { 32372, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 32388, 0x00002001 }, /* GL_T */ - { 32393, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 32408, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 32427, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 32443, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 32458, 0x00002A27 }, /* GL_T2F_V3F */ - { 32469, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 32488, 0x00002A28 }, /* GL_T4F_V4F */ - { 32499, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 32522, 0x00001702 }, /* GL_TEXTURE */ - { 32533, 0x000084C0 }, /* GL_TEXTURE0 */ - { 32545, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 32561, 0x000084C1 }, /* GL_TEXTURE1 */ - { 32573, 0x000084CA }, /* GL_TEXTURE10 */ - { 32586, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 32603, 0x000084CB }, /* GL_TEXTURE11 */ - { 32616, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 32633, 0x000084CC }, /* GL_TEXTURE12 */ - { 32646, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 32663, 0x000084CD }, /* GL_TEXTURE13 */ - { 32676, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 32693, 0x000084CE }, /* GL_TEXTURE14 */ - { 32706, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 32723, 0x000084CF }, /* GL_TEXTURE15 */ - { 32736, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 32753, 0x000084D0 }, /* GL_TEXTURE16 */ - { 32766, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 32783, 0x000084D1 }, /* GL_TEXTURE17 */ - { 32796, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 32813, 0x000084D2 }, /* GL_TEXTURE18 */ - { 32826, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 32843, 0x000084D3 }, /* GL_TEXTURE19 */ - { 32856, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 32873, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 32889, 0x000084C2 }, /* GL_TEXTURE2 */ - { 32901, 0x000084D4 }, /* GL_TEXTURE20 */ - { 32914, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 32931, 0x000084D5 }, /* GL_TEXTURE21 */ - { 32944, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 32961, 0x000084D6 }, /* GL_TEXTURE22 */ - { 32974, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 32991, 0x000084D7 }, /* GL_TEXTURE23 */ - { 33004, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 33021, 0x000084D8 }, /* GL_TEXTURE24 */ - { 33034, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 33051, 0x000084D9 }, /* GL_TEXTURE25 */ - { 33064, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 33081, 0x000084DA }, /* GL_TEXTURE26 */ - { 33094, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 33111, 0x000084DB }, /* GL_TEXTURE27 */ - { 33124, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 33141, 0x000084DC }, /* GL_TEXTURE28 */ - { 33154, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 33171, 0x000084DD }, /* GL_TEXTURE29 */ - { 33184, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 33201, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 33217, 0x000084C3 }, /* GL_TEXTURE3 */ - { 33229, 0x000084DE }, /* GL_TEXTURE30 */ - { 33242, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 33259, 0x000084DF }, /* GL_TEXTURE31 */ - { 33272, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 33289, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 33305, 0x000084C4 }, /* GL_TEXTURE4 */ - { 33317, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 33333, 0x000084C5 }, /* GL_TEXTURE5 */ - { 33345, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 33361, 0x000084C6 }, /* GL_TEXTURE6 */ - { 33373, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 33389, 0x000084C7 }, /* GL_TEXTURE7 */ - { 33401, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 33417, 0x000084C8 }, /* GL_TEXTURE8 */ - { 33429, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 33445, 0x000084C9 }, /* GL_TEXTURE9 */ - { 33457, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 33473, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 33487, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 33511, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 33525, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 33549, 0x0000806F }, /* GL_TEXTURE_3D */ - { 33563, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 33585, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 33611, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 33633, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 33655, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 33687, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 33709, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 33741, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 33763, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 33791, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 33823, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 33856, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 33888, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 33903, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 33924, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 33949, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 33967, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 33991, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 34022, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 34052, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 34082, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 34117, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 34148, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 34186, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 34213, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 34245, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 34279, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 34303, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 34331, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 34355, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 34383, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 34416, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 34440, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 34462, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 34484, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 34510, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 34544, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 34577, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 34614, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 34642, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 34674, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 34697, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 34735, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 34777, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 34808, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 34836, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 34866, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 34894, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 34914, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 34938, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 34969, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 35004, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 35035, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 35070, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 35101, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 35136, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 35167, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 35202, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 35233, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 35268, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 35299, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 35334, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 35351, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 35373, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 35399, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 35414, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 35435, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 35455, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 35481, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 35501, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 35518, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 35535, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 35552, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 35569, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 35594, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 35616, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 35642, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 35660, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 35686, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 35712, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 35742, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 35769, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 35794, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 35814, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 35838, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 35865, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 35892, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 35919, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 35945, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 35975, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 35997, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 36015, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 36045, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 36073, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 36101, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 36129, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 36150, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 36169, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 36191, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 36210, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 36230, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 36255, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 36279, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 36299, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 36323, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 36343, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 36366, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 36390, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 36415, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 36449, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 36466, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 36484, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 36502, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 36520, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 36540, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 36559, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 36588, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 36605, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 36631, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 36661, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 36693, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 36723, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 36757, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 36773, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 36804, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 36839, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 36867, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 36899, 0x00000004 }, /* GL_TRIANGLES */ - { 36912, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 36928, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 36949, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 36967, 0x00000001 }, /* GL_TRUE */ - { 36975, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 36995, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 37018, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 37038, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 37059, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 37081, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 37103, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 37123, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 37144, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 37161, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 37188, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 37211, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 37227, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 37254, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 37275, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 37299, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 37330, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 37354, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 37382, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 37405, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 37423, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 37453, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 37479, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 37509, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 37535, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 37559, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 37587, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 37615, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 37642, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 37674, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 37705, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 37719, 0x00002A20 }, /* GL_V2F */ - { 37726, 0x00002A21 }, /* GL_V3F */ - { 37733, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 37752, 0x00001F00 }, /* GL_VENDOR */ - { 37762, 0x00001F02 }, /* GL_VERSION */ - { 37773, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 37789, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 37819, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 37850, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 37885, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 37909, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 37930, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 37953, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 37974, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 38001, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 38029, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 38057, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 38085, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 38113, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 38141, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 38169, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 38196, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 38223, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 38250, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 38277, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 38304, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 38331, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 38358, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 38385, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 38412, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 38450, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 38492, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 38523, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 38558, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 38592, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 38630, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 38661, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 38696, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 38724, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 38756, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 38786, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 38820, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 38848, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 38880, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 38900, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 38922, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 38951, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 38972, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 39001, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 39034, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 39066, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 39093, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 39124, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 39154, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 39171, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 39192, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 39219, 0x00000BA2 }, /* GL_VIEWPORT */ - { 39231, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 39247, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 39267, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 39298, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 39333, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 39361, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 39386, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 39413, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 39438, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 39462, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 39481, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 39495, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 39513, 0x00001506 }, /* GL_XOR */ - { 39520, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 39539, 0x00008757 }, /* GL_YCBCR_MESA */ - { 39553, 0x00000000 }, /* GL_ZERO */ - { 39561, 0x00000D16 }, /* GL_ZOOM_X */ - { 39571, 0x00000D17 }, /* GL_ZOOM_Y */ + { 9603, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + { 9634, 0x00001D00 }, /* GL_FLAT */ + { 9642, 0x00001406 }, /* GL_FLOAT */ + { 9651, 0x00008B5A }, /* GL_FLOAT_MAT2 */ + { 9665, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 9683, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ + { 9699, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ + { 9715, 0x00008B5B }, /* GL_FLOAT_MAT3 */ + { 9729, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 9747, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ + { 9763, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ + { 9779, 0x00008B5C }, /* GL_FLOAT_MAT4 */ + { 9793, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 9811, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ + { 9827, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ + { 9843, 0x00008B50 }, /* GL_FLOAT_VEC2 */ + { 9857, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 9875, 0x00008B51 }, /* GL_FLOAT_VEC3 */ + { 9889, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 9907, 0x00008B52 }, /* GL_FLOAT_VEC4 */ + { 9921, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 9939, 0x00000B60 }, /* GL_FOG */ + { 9946, 0x00000080 }, /* GL_FOG_BIT */ + { 9957, 0x00000B66 }, /* GL_FOG_COLOR */ + { 9970, 0x00008451 }, /* GL_FOG_COORD */ + { 9983, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 10001, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 10025, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 10064, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 10107, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 10139, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 10170, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 10199, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 10224, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 10243, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 10277, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 10304, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 10330, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 10354, 0x00008450 }, /* GL_FOG_COORD_SRC */ + { 10371, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 10386, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 10410, 0x00000B64 }, /* GL_FOG_END */ + { 10421, 0x00000C54 }, /* GL_FOG_HINT */ + { 10433, 0x00000B61 }, /* GL_FOG_INDEX */ + { 10446, 0x00000B65 }, /* GL_FOG_MODE */ + { 10458, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 10477, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 10502, 0x00000B63 }, /* GL_FOG_START */ + { 10515, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 10533, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 10557, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ + { 10576, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 10599, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + { 10634, 0x00008D40 }, /* GL_FRAMEBUFFER */ + { 10649, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + { 10686, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + { 10722, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + { 10763, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + { 10804, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + { 10841, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + { 10878, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + { 10916, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 10958, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + { 10996, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 11038, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + { 11073, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + { 11112, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 11161, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + { 11209, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 11261, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + { 11301, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ + { 11345, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + { 11385, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 11429, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 11456, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ + { 11480, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 11508, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ + { 11531, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 11550, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + { 11587, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 11628, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 11669, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 11711, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 11762, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 11800, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + { 11845, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 11894, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + { 11932, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 11974, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 12006, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ + { 12031, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ + { 12058, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 12089, 0x00000404 }, /* GL_FRONT */ + { 12098, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 12116, 0x00000B46 }, /* GL_FRONT_FACE */ + { 12130, 0x00000400 }, /* GL_FRONT_LEFT */ + { 12144, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 12159, 0x00008006 }, /* GL_FUNC_ADD */ + { 12171, 0x00008006 }, /* GL_FUNC_ADD_EXT */ + { 12187, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ + { 12212, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ + { 12241, 0x0000800A }, /* GL_FUNC_SUBTRACT */ + { 12258, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ + { 12279, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 12298, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 12322, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 12351, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 12375, 0x00000206 }, /* GL_GEQUAL */ + { 12385, 0x00000204 }, /* GL_GREATER */ + { 12396, 0x00001904 }, /* GL_GREEN */ + { 12405, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 12419, 0x00000D53 }, /* GL_GREEN_BITS */ + { 12433, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 12448, 0x00008000 }, /* GL_HINT_BIT */ + { 12460, 0x00008024 }, /* GL_HISTOGRAM */ + { 12473, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 12497, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 12525, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 12548, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 12575, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 12592, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 12612, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 12636, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 12660, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 12688, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 12716, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 12748, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 12770, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 12796, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 12814, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 12836, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 12855, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 12878, 0x0000862A }, /* GL_IDENTITY_NV */ + { 12893, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 12913, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 12953, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 12991, 0x00001E02 }, /* GL_INCR */ + { 12999, 0x00008507 }, /* GL_INCR_WRAP */ + { 13012, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 13029, 0x00008222 }, /* GL_INDEX */ + { 13038, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 13053, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 13083, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 13117, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 13140, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 13162, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 13182, 0x00000D51 }, /* GL_INDEX_BITS */ + { 13196, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 13217, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 13235, 0x00000C30 }, /* GL_INDEX_MODE */ + { 13249, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 13265, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 13280, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 13299, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 13318, 0x00001404 }, /* GL_INT */ + { 13325, 0x00008049 }, /* GL_INTENSITY */ + { 13338, 0x0000804C }, /* GL_INTENSITY12 */ + { 13353, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 13372, 0x0000804D }, /* GL_INTENSITY16 */ + { 13387, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 13406, 0x0000804A }, /* GL_INTENSITY4 */ + { 13420, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 13438, 0x0000804B }, /* GL_INTENSITY8 */ + { 13452, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 13470, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 13487, 0x00008575 }, /* GL_INTERPOLATE */ + { 13502, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 13521, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 13540, 0x00008B53 }, /* GL_INT_VEC2 */ + { 13552, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 13568, 0x00008B54 }, /* GL_INT_VEC3 */ + { 13580, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 13596, 0x00008B55 }, /* GL_INT_VEC4 */ + { 13608, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 13624, 0x00000500 }, /* GL_INVALID_ENUM */ + { 13640, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 13673, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 13710, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 13731, 0x00000501 }, /* GL_INVALID_VALUE */ + { 13748, 0x0000862B }, /* GL_INVERSE_NV */ + { 13762, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 13786, 0x0000150A }, /* GL_INVERT */ + { 13796, 0x00001E00 }, /* GL_KEEP */ + { 13804, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 13834, 0x00000406 }, /* GL_LEFT */ + { 13842, 0x00000203 }, /* GL_LEQUAL */ + { 13852, 0x00000201 }, /* GL_LESS */ + { 13860, 0x00004000 }, /* GL_LIGHT0 */ + { 13870, 0x00004001 }, /* GL_LIGHT1 */ + { 13880, 0x00004002 }, /* GL_LIGHT2 */ + { 13890, 0x00004003 }, /* GL_LIGHT3 */ + { 13900, 0x00004004 }, /* GL_LIGHT4 */ + { 13910, 0x00004005 }, /* GL_LIGHT5 */ + { 13920, 0x00004006 }, /* GL_LIGHT6 */ + { 13930, 0x00004007 }, /* GL_LIGHT7 */ + { 13940, 0x00000B50 }, /* GL_LIGHTING */ + { 13952, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 13968, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 13991, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 14020, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 14053, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 14081, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 14105, 0x00001B01 }, /* GL_LINE */ + { 14113, 0x00002601 }, /* GL_LINEAR */ + { 14123, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 14145, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 14175, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 14206, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 14230, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 14255, 0x00000001 }, /* GL_LINES */ + { 14264, 0x00000004 }, /* GL_LINE_BIT */ + { 14276, 0x00000002 }, /* GL_LINE_LOOP */ + { 14289, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 14309, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 14324, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 14344, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 14360, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 14384, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 14407, 0x00000003 }, /* GL_LINE_STRIP */ + { 14421, 0x00000702 }, /* GL_LINE_TOKEN */ + { 14435, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 14449, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 14475, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 14495, 0x00008B82 }, /* GL_LINK_STATUS */ + { 14510, 0x00000B32 }, /* GL_LIST_BASE */ + { 14523, 0x00020000 }, /* GL_LIST_BIT */ + { 14535, 0x00000B33 }, /* GL_LIST_INDEX */ + { 14549, 0x00000B30 }, /* GL_LIST_MODE */ + { 14562, 0x00000101 }, /* GL_LOAD */ + { 14570, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 14582, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 14599, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 14613, 0x00001909 }, /* GL_LUMINANCE */ + { 14626, 0x00008041 }, /* GL_LUMINANCE12 */ + { 14641, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 14664, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 14691, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 14713, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 14739, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 14758, 0x00008042 }, /* GL_LUMINANCE16 */ + { 14773, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 14796, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 14823, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 14842, 0x0000803F }, /* GL_LUMINANCE4 */ + { 14856, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 14877, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 14902, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 14920, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 14941, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 14966, 0x00008040 }, /* GL_LUMINANCE8 */ + { 14980, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 15001, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 15026, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 15044, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 15063, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 15079, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 15099, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 15121, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 15135, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 15150, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 15174, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 15198, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 15222, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 15246, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 15263, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 15280, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 15308, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 15337, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 15366, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 15395, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 15424, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 15453, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 15482, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 15510, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 15538, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 15566, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 15594, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 15622, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 15650, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 15678, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 15706, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 15734, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 15750, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 15770, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 15792, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 15806, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 15821, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 15845, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 15869, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 15893, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 15917, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 15934, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 15951, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 15979, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 16008, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 16037, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 16066, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 16095, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 16124, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 16153, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 16181, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 16209, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 16237, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 16265, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 16293, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 16321, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 16349, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 16377, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 16405, 0x00000D10 }, /* GL_MAP_COLOR */ + { 16418, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ + { 16444, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ + { 16473, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ + { 16501, 0x00000001 }, /* GL_MAP_READ_BIT */ + { 16517, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 16532, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ + { 16558, 0x00000002 }, /* GL_MAP_WRITE_BIT */ + { 16575, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 16590, 0x00008630 }, /* GL_MATRIX0_NV */ + { 16604, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 16620, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 16636, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 16652, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 16668, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 16684, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 16700, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 16716, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 16732, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 16748, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 16764, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 16779, 0x00008631 }, /* GL_MATRIX1_NV */ + { 16793, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 16809, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 16825, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 16841, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 16857, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 16873, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 16889, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 16905, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 16921, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 16937, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 16953, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 16968, 0x00008632 }, /* GL_MATRIX2_NV */ + { 16982, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 16998, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 17014, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 17029, 0x00008633 }, /* GL_MATRIX3_NV */ + { 17043, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 17058, 0x00008634 }, /* GL_MATRIX4_NV */ + { 17072, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 17087, 0x00008635 }, /* GL_MATRIX5_NV */ + { 17101, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 17116, 0x00008636 }, /* GL_MATRIX6_NV */ + { 17130, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 17145, 0x00008637 }, /* GL_MATRIX7_NV */ + { 17159, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 17174, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 17189, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 17215, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 17249, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 17280, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 17313, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 17344, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 17359, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 17381, 0x00008008 }, /* GL_MAX */ + { 17388, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 17411, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 17443, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 17469, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 17502, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 17528, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 17562, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 17581, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 17610, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 17642, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 17678, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 17714, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 17754, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 17780, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 17810, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 17835, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 17864, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 17893, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 17926, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 17946, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 17970, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 17994, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 18018, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 18043, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 18061, 0x00008008 }, /* GL_MAX_EXT */ + { 18072, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 18107, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 18146, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 18160, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 18180, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 18218, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 18247, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 18271, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 18299, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 18322, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 18359, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 18395, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 18422, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 18451, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 18485, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 18521, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 18548, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 18580, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 18616, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 18645, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 18674, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 18702, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 18740, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 18784, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 18827, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 18861, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 18900, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 18937, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 18975, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 19018, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 19061, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 19091, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 19122, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 19158, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 19194, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 19224, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 19258, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 19291, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 19320, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 19335, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 19355, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 19379, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 19401, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 19427, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 19454, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 19485, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 19509, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 19543, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 19563, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 19590, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 19611, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 19636, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 19661, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 19696, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 19718, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 19744, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 19766, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 19792, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 19826, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 19864, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 19897, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 19934, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 19958, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 19979, 0x00008007 }, /* GL_MIN */ + { 19986, 0x0000802E }, /* GL_MINMAX */ + { 19996, 0x0000802E }, /* GL_MINMAX_EXT */ + { 20010, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 20027, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 20048, 0x00008030 }, /* GL_MINMAX_SINK */ + { 20063, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 20082, 0x00008007 }, /* GL_MIN_EXT */ + { 20093, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 20112, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 20135, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 20158, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 20178, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 20198, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 20228, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 20256, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 20284, 0x00001700 }, /* GL_MODELVIEW */ + { 20297, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 20315, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 20334, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 20353, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 20372, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 20391, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 20410, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 20429, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 20448, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 20467, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 20486, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 20505, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 20523, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 20542, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 20561, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 20580, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 20599, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 20618, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 20637, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 20656, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 20675, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 20694, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 20713, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 20731, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 20750, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 20769, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 20787, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 20805, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 20823, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 20841, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 20859, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 20877, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 20895, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 20915, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 20942, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 20967, 0x00002100 }, /* GL_MODULATE */ + { 20979, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 20999, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 21026, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 21051, 0x00000103 }, /* GL_MULT */ + { 21059, 0x0000809D }, /* GL_MULTISAMPLE */ + { 21074, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 21094, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 21113, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 21132, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 21156, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 21179, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 21209, 0x00002A25 }, /* GL_N3F_V3F */ + { 21220, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 21240, 0x0000150E }, /* GL_NAND */ + { 21248, 0x00002600 }, /* GL_NEAREST */ + { 21259, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 21290, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 21322, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 21347, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 21373, 0x00000200 }, /* GL_NEVER */ + { 21382, 0x00001102 }, /* GL_NICEST */ + { 21392, 0x00000000 }, /* GL_NONE */ + { 21400, 0x00001505 }, /* GL_NOOP */ + { 21408, 0x00001508 }, /* GL_NOR */ + { 21415, 0x00000BA1 }, /* GL_NORMALIZE */ + { 21428, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 21444, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 21475, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 21510, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 21534, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 21557, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 21578, 0x00008511 }, /* GL_NORMAL_MAP */ + { 21592, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 21610, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 21627, 0x00000205 }, /* GL_NOTEQUAL */ + { 21639, 0x00000000 }, /* GL_NO_ERROR */ + { 21651, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 21685, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 21723, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 21755, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 21797, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 21827, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 21867, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 21898, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 21927, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 21955, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 21985, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 22002, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 22028, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 22044, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 22079, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 22101, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 22120, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 22150, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 22171, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 22199, 0x00000001 }, /* GL_ONE */ + { 22206, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 22234, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 22266, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 22294, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 22326, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 22349, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 22372, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 22395, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 22418, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 22436, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 22458, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 22480, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 22496, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 22516, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 22536, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 22554, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 22576, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 22598, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 22614, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 22634, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 22654, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 22672, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 22694, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 22716, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 22732, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 22752, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 22772, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 22793, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 22812, 0x00001507 }, /* GL_OR */ + { 22818, 0x00000A01 }, /* GL_ORDER */ + { 22827, 0x0000150D }, /* GL_OR_INVERTED */ + { 22842, 0x0000150B }, /* GL_OR_REVERSE */ + { 22856, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 22873, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 22891, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 22912, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 22932, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 22950, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 22969, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 22989, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 23009, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 23027, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 23046, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 23071, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 23095, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 23116, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 23138, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 23160, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 23185, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 23209, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 23230, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 23252, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 23274, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 23296, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 23327, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 23347, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 23372, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 23392, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 23417, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 23437, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 23462, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 23482, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 23507, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 23527, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 23552, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 23572, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 23597, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 23617, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 23642, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 23662, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 23687, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 23707, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 23732, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 23752, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 23777, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 23795, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 23816, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 23845, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 23878, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 23903, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 23926, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 23957, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 23992, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 24019, 0x00001B00 }, /* GL_POINT */ + { 24028, 0x00000000 }, /* GL_POINTS */ + { 24038, 0x00000002 }, /* GL_POINT_BIT */ + { 24051, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 24081, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 24115, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 24149, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 24184, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 24213, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 24246, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 24279, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 24313, 0x00000B11 }, /* GL_POINT_SIZE */ + { 24327, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 24353, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 24371, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 24393, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 24415, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 24438, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 24456, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 24478, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 24500, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 24523, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 24543, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 24559, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 24580, 0x00008861 }, /* GL_POINT_SPRITE */ + { 24596, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 24616, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 24645, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 24664, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 24690, 0x00000701 }, /* GL_POINT_TOKEN */ + { 24705, 0x00000009 }, /* GL_POLYGON */ + { 24716, 0x00000008 }, /* GL_POLYGON_BIT */ + { 24731, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 24747, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 24770, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 24795, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 24818, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 24841, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 24865, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 24889, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 24907, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 24930, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 24949, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 24972, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 24989, 0x00001203 }, /* GL_POSITION */ + { 25001, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 25033, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 25069, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 25102, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 25139, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 25170, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 25205, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 25237, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 25273, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 25306, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 25338, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 25374, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 25407, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 25444, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 25474, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 25508, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 25539, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 25574, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 25605, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 25640, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 25672, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 25708, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 25738, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 25772, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 25803, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 25838, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 25870, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 25901, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 25936, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 25968, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 26004, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 26033, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 26066, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 26096, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 26130, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 26169, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 26202, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 26242, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 26276, 0x00008578 }, /* GL_PREVIOUS */ + { 26288, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 26304, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 26320, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 26337, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 26358, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 26379, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 26412, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 26444, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 26467, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 26490, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 26520, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 26549, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 26577, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 26599, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 26627, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 26655, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 26677, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 26698, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 26738, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 26777, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 26807, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 26842, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 26875, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 26909, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 26948, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 26987, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 27009, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 27035, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 27059, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 27082, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 27104, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 27125, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 27146, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 27173, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 27205, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 27237, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 27272, 0x00001701 }, /* GL_PROJECTION */ + { 27286, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 27307, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 27333, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 27357, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 27378, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 27397, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 27420, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 27459, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 27497, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 27517, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 27547, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 27571, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 27591, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 27621, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 27645, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 27665, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 27698, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 27724, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 27754, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 27785, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 27815, 0x00002003 }, /* GL_Q */ + { 27820, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 27845, 0x00000007 }, /* GL_QUADS */ + { 27854, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 27902, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 27919, 0x00000008 }, /* GL_QUAD_STRIP */ + { 27933, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 27955, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 27981, 0x00008866 }, /* GL_QUERY_RESULT */ + { 27997, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 28017, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 28043, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 28073, 0x00002002 }, /* GL_R */ + { 28078, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 28090, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 28123, 0x00000C02 }, /* GL_READ_BUFFER */ + { 28138, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 28158, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 28190, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 28214, 0x000088B8 }, /* GL_READ_ONLY */ + { 28227, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 28244, 0x000088BA }, /* GL_READ_WRITE */ + { 28258, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 28276, 0x00001903 }, /* GL_RED */ + { 28283, 0x00008016 }, /* GL_REDUCE */ + { 28293, 0x00008016 }, /* GL_REDUCE_EXT */ + { 28307, 0x00000D15 }, /* GL_RED_BIAS */ + { 28319, 0x00000D52 }, /* GL_RED_BITS */ + { 28331, 0x00000D14 }, /* GL_RED_SCALE */ + { 28344, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 28362, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 28384, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 28405, 0x00001C00 }, /* GL_RENDER */ + { 28415, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 28431, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 28458, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 28486, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 28512, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 28539, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 28559, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 28586, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 28609, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 28636, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 28668, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 28704, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 28729, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 28753, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 28782, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 28804, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 28830, 0x00001F01 }, /* GL_RENDERER */ + { 28842, 0x00000C40 }, /* GL_RENDER_MODE */ + { 28857, 0x00002901 }, /* GL_REPEAT */ + { 28867, 0x00001E01 }, /* GL_REPLACE */ + { 28878, 0x00008062 }, /* GL_REPLACE_EXT */ + { 28893, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 28916, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 28934, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 28956, 0x00000102 }, /* GL_RETURN */ + { 28966, 0x00001907 }, /* GL_RGB */ + { 28973, 0x00008052 }, /* GL_RGB10 */ + { 28982, 0x00008059 }, /* GL_RGB10_A2 */ + { 28994, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 29010, 0x00008052 }, /* GL_RGB10_EXT */ + { 29023, 0x00008053 }, /* GL_RGB12 */ + { 29032, 0x00008053 }, /* GL_RGB12_EXT */ + { 29045, 0x00008054 }, /* GL_RGB16 */ + { 29054, 0x00008054 }, /* GL_RGB16_EXT */ + { 29067, 0x0000804E }, /* GL_RGB2_EXT */ + { 29079, 0x0000804F }, /* GL_RGB4 */ + { 29087, 0x0000804F }, /* GL_RGB4_EXT */ + { 29099, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 29112, 0x00008050 }, /* GL_RGB5 */ + { 29120, 0x00008057 }, /* GL_RGB5_A1 */ + { 29131, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 29146, 0x00008050 }, /* GL_RGB5_EXT */ + { 29158, 0x00008051 }, /* GL_RGB8 */ + { 29166, 0x00008051 }, /* GL_RGB8_EXT */ + { 29178, 0x00001908 }, /* GL_RGBA */ + { 29186, 0x0000805A }, /* GL_RGBA12 */ + { 29196, 0x0000805A }, /* GL_RGBA12_EXT */ + { 29210, 0x0000805B }, /* GL_RGBA16 */ + { 29220, 0x0000805B }, /* GL_RGBA16_EXT */ + { 29234, 0x00008055 }, /* GL_RGBA2 */ + { 29243, 0x00008055 }, /* GL_RGBA2_EXT */ + { 29256, 0x00008056 }, /* GL_RGBA4 */ + { 29265, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 29284, 0x00008056 }, /* GL_RGBA4_EXT */ + { 29297, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 29311, 0x00008058 }, /* GL_RGBA8 */ + { 29320, 0x00008058 }, /* GL_RGBA8_EXT */ + { 29333, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 29348, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 29366, 0x00000C31 }, /* GL_RGBA_MODE */ + { 29379, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 29392, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 29406, 0x000083A0 }, /* GL_RGB_S3TC */ + { 29418, 0x00008573 }, /* GL_RGB_SCALE */ + { 29431, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 29448, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 29465, 0x00000407 }, /* GL_RIGHT */ + { 29474, 0x00002000 }, /* GL_S */ + { 29479, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 29493, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 29514, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 29528, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 29549, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 29563, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 29579, 0x000080A9 }, /* GL_SAMPLES */ + { 29590, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 29606, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 29621, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 29639, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 29661, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 29689, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 29721, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 29744, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 29771, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 29789, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 29812, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 29834, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 29853, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 29876, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 29902, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 29932, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 29957, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 29986, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 30001, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 30016, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 30032, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 30057, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 30097, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 30141, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 30174, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 30204, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 30236, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 30266, 0x00001C02 }, /* GL_SELECT */ + { 30276, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 30304, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 30329, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 30345, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 30372, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 30403, 0x0000150F }, /* GL_SET */ + { 30410, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 30431, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 30455, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 30470, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 30485, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 30513, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 30536, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 30566, 0x00001601 }, /* GL_SHININESS */ + { 30579, 0x00001402 }, /* GL_SHORT */ + { 30588, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 30609, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 30625, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 30645, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 30664, 0x00008C46 }, /* GL_SLUMINANCE */ + { 30678, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 30693, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 30715, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 30735, 0x00001D01 }, /* GL_SMOOTH */ + { 30745, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 30778, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 30805, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 30838, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 30865, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 30882, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 30903, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 30924, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 30939, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 30958, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 30977, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 30994, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 31015, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 31036, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 31051, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 31070, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 31089, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 31106, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 31127, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 31148, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 31163, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 31182, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 31201, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 31221, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 31239, 0x00001202 }, /* GL_SPECULAR */ + { 31251, 0x00002402 }, /* GL_SPHERE_MAP */ + { 31265, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 31280, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 31298, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 31315, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 31329, 0x00008580 }, /* GL_SRC0_RGB */ + { 31341, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 31355, 0x00008581 }, /* GL_SRC1_RGB */ + { 31367, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 31381, 0x00008582 }, /* GL_SRC2_RGB */ + { 31393, 0x00000302 }, /* GL_SRC_ALPHA */ + { 31406, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 31428, 0x00000300 }, /* GL_SRC_COLOR */ + { 31441, 0x00008C40 }, /* GL_SRGB */ + { 31449, 0x00008C41 }, /* GL_SRGB8 */ + { 31458, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 31474, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 31488, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 31506, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 31525, 0x000088E6 }, /* GL_STATIC_COPY */ + { 31540, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 31559, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 31574, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 31593, 0x000088E5 }, /* GL_STATIC_READ */ + { 31608, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 31627, 0x00001802 }, /* GL_STENCIL */ + { 31638, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 31660, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 31686, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 31707, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 31732, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 31753, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 31778, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 31810, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 31846, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 31878, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 31914, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 31934, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 31961, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 31987, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 32003, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 32025, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 32048, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 32064, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 32080, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 32097, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 32120, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 32142, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 32164, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 32186, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 32207, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 32234, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 32261, 0x00000B97 }, /* GL_STENCIL_REF */ + { 32276, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 32292, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 32321, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 32343, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 32364, 0x00000C33 }, /* GL_STEREO */ + { 32374, 0x000088E2 }, /* GL_STREAM_COPY */ + { 32389, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 32408, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 32423, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 32442, 0x000088E1 }, /* GL_STREAM_READ */ + { 32457, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 32476, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 32493, 0x000084E7 }, /* GL_SUBTRACT */ + { 32505, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 32521, 0x00002001 }, /* GL_T */ + { 32526, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 32541, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 32560, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 32576, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 32591, 0x00002A27 }, /* GL_T2F_V3F */ + { 32602, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 32621, 0x00002A28 }, /* GL_T4F_V4F */ + { 32632, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 32655, 0x00001702 }, /* GL_TEXTURE */ + { 32666, 0x000084C0 }, /* GL_TEXTURE0 */ + { 32678, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 32694, 0x000084C1 }, /* GL_TEXTURE1 */ + { 32706, 0x000084CA }, /* GL_TEXTURE10 */ + { 32719, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 32736, 0x000084CB }, /* GL_TEXTURE11 */ + { 32749, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 32766, 0x000084CC }, /* GL_TEXTURE12 */ + { 32779, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 32796, 0x000084CD }, /* GL_TEXTURE13 */ + { 32809, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 32826, 0x000084CE }, /* GL_TEXTURE14 */ + { 32839, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 32856, 0x000084CF }, /* GL_TEXTURE15 */ + { 32869, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 32886, 0x000084D0 }, /* GL_TEXTURE16 */ + { 32899, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 32916, 0x000084D1 }, /* GL_TEXTURE17 */ + { 32929, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 32946, 0x000084D2 }, /* GL_TEXTURE18 */ + { 32959, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 32976, 0x000084D3 }, /* GL_TEXTURE19 */ + { 32989, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 33006, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 33022, 0x000084C2 }, /* GL_TEXTURE2 */ + { 33034, 0x000084D4 }, /* GL_TEXTURE20 */ + { 33047, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 33064, 0x000084D5 }, /* GL_TEXTURE21 */ + { 33077, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 33094, 0x000084D6 }, /* GL_TEXTURE22 */ + { 33107, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 33124, 0x000084D7 }, /* GL_TEXTURE23 */ + { 33137, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 33154, 0x000084D8 }, /* GL_TEXTURE24 */ + { 33167, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 33184, 0x000084D9 }, /* GL_TEXTURE25 */ + { 33197, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 33214, 0x000084DA }, /* GL_TEXTURE26 */ + { 33227, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 33244, 0x000084DB }, /* GL_TEXTURE27 */ + { 33257, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 33274, 0x000084DC }, /* GL_TEXTURE28 */ + { 33287, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 33304, 0x000084DD }, /* GL_TEXTURE29 */ + { 33317, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 33334, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 33350, 0x000084C3 }, /* GL_TEXTURE3 */ + { 33362, 0x000084DE }, /* GL_TEXTURE30 */ + { 33375, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 33392, 0x000084DF }, /* GL_TEXTURE31 */ + { 33405, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 33422, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 33438, 0x000084C4 }, /* GL_TEXTURE4 */ + { 33450, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 33466, 0x000084C5 }, /* GL_TEXTURE5 */ + { 33478, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 33494, 0x000084C6 }, /* GL_TEXTURE6 */ + { 33506, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 33522, 0x000084C7 }, /* GL_TEXTURE7 */ + { 33534, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 33550, 0x000084C8 }, /* GL_TEXTURE8 */ + { 33562, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 33578, 0x000084C9 }, /* GL_TEXTURE9 */ + { 33590, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 33606, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 33620, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 33644, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 33658, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 33682, 0x0000806F }, /* GL_TEXTURE_3D */ + { 33696, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 33718, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 33744, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 33766, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 33788, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 33820, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 33842, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 33874, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 33896, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 33924, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 33956, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 33989, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 34021, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 34036, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 34057, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 34082, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 34100, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 34124, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 34155, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 34185, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 34215, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 34250, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 34281, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 34319, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 34346, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 34378, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 34412, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 34436, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 34464, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 34488, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 34516, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 34549, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 34573, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 34595, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 34617, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 34643, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 34677, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 34710, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 34747, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 34775, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 34807, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 34830, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 34868, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 34910, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 34941, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 34969, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 34999, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 35027, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 35047, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 35071, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 35102, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 35137, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 35168, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 35203, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 35234, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 35269, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 35300, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 35335, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 35366, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 35401, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 35432, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 35467, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 35484, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 35506, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 35532, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 35547, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 35568, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 35588, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 35614, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 35634, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 35651, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 35668, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 35685, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 35702, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 35727, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 35749, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 35775, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 35793, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 35819, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 35845, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 35875, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 35902, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 35927, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 35947, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 35971, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 35998, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 36025, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 36052, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 36078, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 36108, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 36130, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 36148, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 36178, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 36206, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 36234, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 36262, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 36283, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 36302, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 36324, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 36343, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 36363, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 36388, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 36412, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 36432, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 36456, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 36476, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 36499, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 36523, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 36548, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 36582, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 36599, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 36617, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 36635, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 36653, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 36673, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 36692, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 36721, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 36738, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 36764, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 36794, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 36826, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 36856, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 36890, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 36906, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 36937, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 36972, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 37000, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 37032, 0x00000004 }, /* GL_TRIANGLES */ + { 37045, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 37061, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 37082, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 37100, 0x00000001 }, /* GL_TRUE */ + { 37108, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 37128, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 37151, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 37171, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 37192, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 37214, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 37236, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 37256, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 37277, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 37294, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 37321, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 37344, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 37360, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 37387, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 37408, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 37432, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 37463, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 37487, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 37515, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 37538, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 37556, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 37586, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 37612, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 37642, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 37668, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 37692, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 37720, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 37748, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 37775, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 37807, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 37838, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 37852, 0x00002A20 }, /* GL_V2F */ + { 37859, 0x00002A21 }, /* GL_V3F */ + { 37866, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 37885, 0x00001F00 }, /* GL_VENDOR */ + { 37895, 0x00001F02 }, /* GL_VERSION */ + { 37906, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 37922, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 37952, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 37983, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 38018, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 38042, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 38063, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 38086, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 38107, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 38134, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 38162, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 38190, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 38218, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 38246, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 38274, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 38302, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 38329, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 38356, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 38383, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 38410, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 38437, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 38464, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 38491, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 38518, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 38545, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 38583, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 38625, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 38656, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 38691, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 38725, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 38763, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 38794, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 38829, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 38857, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 38889, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 38919, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 38953, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 38981, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 39013, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 39033, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 39055, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 39084, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 39105, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 39134, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 39167, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 39199, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 39226, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 39257, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 39287, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 39304, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 39325, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 39352, 0x00000BA2 }, /* GL_VIEWPORT */ + { 39364, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 39380, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 39400, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 39431, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 39466, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 39494, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 39519, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 39546, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 39571, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 39595, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 39614, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 39628, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 39646, 0x00001506 }, /* GL_XOR */ + { 39653, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 39672, 0x00008757 }, /* GL_YCBCR_MESA */ + { 39686, 0x00000000 }, /* GL_ZERO */ + { 39694, 0x00000D16 }, /* GL_ZOOM_X */ + { 39704, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1321] = +static const unsigned reduced_enums[1325] = { 471, /* GL_FALSE */ - 685, /* GL_LINES */ - 687, /* GL_LINE_LOOP */ - 694, /* GL_LINE_STRIP */ - 1717, /* GL_TRIANGLES */ - 1720, /* GL_TRIANGLE_STRIP */ - 1718, /* GL_TRIANGLE_FAN */ - 1262, /* GL_QUADS */ - 1264, /* GL_QUAD_STRIP */ - 1150, /* GL_POLYGON */ - 1162, /* GL_POLYGON_STIPPLE_BIT */ - 1111, /* GL_PIXEL_MODE_BIT */ - 672, /* GL_LIGHTING_BIT */ - 499, /* GL_FOG_BIT */ + 687, /* GL_LINES */ + 689, /* GL_LINE_LOOP */ + 696, /* GL_LINE_STRIP */ + 1721, /* GL_TRIANGLES */ + 1724, /* GL_TRIANGLE_STRIP */ + 1722, /* GL_TRIANGLE_FAN */ + 1265, /* GL_QUADS */ + 1268, /* GL_QUAD_STRIP */ + 1152, /* GL_POLYGON */ + 1164, /* GL_POLYGON_STIPPLE_BIT */ + 1113, /* GL_PIXEL_MODE_BIT */ + 674, /* GL_LIGHTING_BIT */ + 500, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 704, /* GL_LOAD */ - 1316, /* GL_RETURN */ - 984, /* GL_MULT */ + 706, /* GL_LOAD */ + 1320, /* GL_RETURN */ + 986, /* GL_MULT */ 23, /* GL_ADD */ - 1000, /* GL_NEVER */ - 662, /* GL_LESS */ + 1002, /* GL_NEVER */ + 664, /* GL_LESS */ 461, /* GL_EQUAL */ - 661, /* GL_LEQUAL */ - 585, /* GL_GREATER */ - 1015, /* GL_NOTEQUAL */ - 584, /* GL_GEQUAL */ + 663, /* GL_LEQUAL */ + 586, /* GL_GREATER */ + 1017, /* GL_NOTEQUAL */ + 585, /* GL_GEQUAL */ 46, /* GL_ALWAYS */ - 1456, /* GL_SRC_COLOR */ - 1044, /* GL_ONE_MINUS_SRC_COLOR */ - 1454, /* GL_SRC_ALPHA */ - 1043, /* GL_ONE_MINUS_SRC_ALPHA */ + 1460, /* GL_SRC_COLOR */ + 1046, /* GL_ONE_MINUS_SRC_COLOR */ + 1458, /* GL_SRC_ALPHA */ + 1045, /* GL_ONE_MINUS_SRC_ALPHA */ 440, /* GL_DST_ALPHA */ - 1041, /* GL_ONE_MINUS_DST_ALPHA */ + 1043, /* GL_ONE_MINUS_DST_ALPHA */ 441, /* GL_DST_COLOR */ - 1042, /* GL_ONE_MINUS_DST_COLOR */ - 1455, /* GL_SRC_ALPHA_SATURATE */ - 572, /* GL_FRONT_LEFT */ - 573, /* GL_FRONT_RIGHT */ + 1044, /* GL_ONE_MINUS_DST_COLOR */ + 1459, /* GL_SRC_ALPHA_SATURATE */ + 573, /* GL_FRONT_LEFT */ + 574, /* GL_FRONT_RIGHT */ 68, /* GL_BACK_LEFT */ 69, /* GL_BACK_RIGHT */ - 569, /* GL_FRONT */ + 570, /* GL_FRONT */ 67, /* GL_BACK */ - 660, /* GL_LEFT */ - 1358, /* GL_RIGHT */ - 570, /* GL_FRONT_AND_BACK */ + 662, /* GL_LEFT */ + 1362, /* GL_RIGHT */ + 571, /* GL_FRONT_AND_BACK */ 62, /* GL_AUX0 */ 63, /* GL_AUX1 */ 64, /* GL_AUX2 */ 65, /* GL_AUX3 */ - 651, /* GL_INVALID_ENUM */ - 655, /* GL_INVALID_VALUE */ - 654, /* GL_INVALID_OPERATION */ - 1461, /* GL_STACK_OVERFLOW */ - 1462, /* GL_STACK_UNDERFLOW */ - 1069, /* GL_OUT_OF_MEMORY */ - 652, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 652, /* GL_INVALID_ENUM */ + 656, /* GL_INVALID_VALUE */ + 655, /* GL_INVALID_OPERATION */ + 1465, /* GL_STACK_OVERFLOW */ + 1466, /* GL_STACK_UNDERFLOW */ + 1071, /* GL_OUT_OF_MEMORY */ + 653, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1089, /* GL_PASS_THROUGH_TOKEN */ - 1149, /* GL_POINT_TOKEN */ - 695, /* GL_LINE_TOKEN */ - 1163, /* GL_POLYGON_TOKEN */ + 1091, /* GL_PASS_THROUGH_TOKEN */ + 1151, /* GL_POINT_TOKEN */ + 697, /* GL_LINE_TOKEN */ + 1165, /* GL_POLYGON_TOKEN */ 73, /* GL_BITMAP_TOKEN */ 439, /* GL_DRAW_PIXEL_TOKEN */ 297, /* GL_COPY_PIXEL_TOKEN */ - 688, /* GL_LINE_RESET_TOKEN */ + 690, /* GL_LINE_RESET_TOKEN */ 464, /* GL_EXP */ 465, /* GL_EXP2 */ 333, /* GL_CW */ 122, /* GL_CCW */ 143, /* GL_COEFF */ - 1066, /* GL_ORDER */ + 1068, /* GL_ORDER */ 377, /* GL_DOMAIN */ 307, /* GL_CURRENT_COLOR */ 310, /* GL_CURRENT_INDEX */ @@ -3786,67 +3794,67 @@ static const unsigned reduced_enums[1321] = 324, /* GL_CURRENT_RASTER_POSITION */ 325, /* GL_CURRENT_RASTER_POSITION_VALID */ 322, /* GL_CURRENT_RASTER_DISTANCE */ - 1142, /* GL_POINT_SMOOTH */ - 1131, /* GL_POINT_SIZE */ - 1141, /* GL_POINT_SIZE_RANGE */ - 1132, /* GL_POINT_SIZE_GRANULARITY */ - 689, /* GL_LINE_SMOOTH */ - 696, /* GL_LINE_WIDTH */ - 698, /* GL_LINE_WIDTH_RANGE */ - 697, /* GL_LINE_WIDTH_GRANULARITY */ - 691, /* GL_LINE_STIPPLE */ - 692, /* GL_LINE_STIPPLE_PATTERN */ - 693, /* GL_LINE_STIPPLE_REPEAT */ - 703, /* GL_LIST_MODE */ - 868, /* GL_MAX_LIST_NESTING */ - 700, /* GL_LIST_BASE */ - 702, /* GL_LIST_INDEX */ - 1152, /* GL_POLYGON_MODE */ - 1159, /* GL_POLYGON_SMOOTH */ - 1161, /* GL_POLYGON_STIPPLE */ + 1144, /* GL_POINT_SMOOTH */ + 1133, /* GL_POINT_SIZE */ + 1143, /* GL_POINT_SIZE_RANGE */ + 1134, /* GL_POINT_SIZE_GRANULARITY */ + 691, /* GL_LINE_SMOOTH */ + 698, /* GL_LINE_WIDTH */ + 700, /* GL_LINE_WIDTH_RANGE */ + 699, /* GL_LINE_WIDTH_GRANULARITY */ + 693, /* GL_LINE_STIPPLE */ + 694, /* GL_LINE_STIPPLE_PATTERN */ + 695, /* GL_LINE_STIPPLE_REPEAT */ + 705, /* GL_LIST_MODE */ + 870, /* GL_MAX_LIST_NESTING */ + 702, /* GL_LIST_BASE */ + 704, /* GL_LIST_INDEX */ + 1154, /* GL_POLYGON_MODE */ + 1161, /* GL_POLYGON_SMOOTH */ + 1163, /* GL_POLYGON_STIPPLE */ 450, /* GL_EDGE_FLAG */ 300, /* GL_CULL_FACE */ 301, /* GL_CULL_FACE_MODE */ - 571, /* GL_FRONT_FACE */ - 671, /* GL_LIGHTING */ - 676, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 677, /* GL_LIGHT_MODEL_TWO_SIDE */ - 673, /* GL_LIGHT_MODEL_AMBIENT */ - 1404, /* GL_SHADE_MODEL */ + 572, /* GL_FRONT_FACE */ + 673, /* GL_LIGHTING */ + 678, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 679, /* GL_LIGHT_MODEL_TWO_SIDE */ + 675, /* GL_LIGHT_MODEL_AMBIENT */ + 1408, /* GL_SHADE_MODEL */ 190, /* GL_COLOR_MATERIAL_FACE */ 191, /* GL_COLOR_MATERIAL_PARAMETER */ 189, /* GL_COLOR_MATERIAL */ - 498, /* GL_FOG */ - 520, /* GL_FOG_INDEX */ - 516, /* GL_FOG_DENSITY */ - 524, /* GL_FOG_START */ - 518, /* GL_FOG_END */ - 521, /* GL_FOG_MODE */ - 500, /* GL_FOG_COLOR */ + 499, /* GL_FOG */ + 521, /* GL_FOG_INDEX */ + 517, /* GL_FOG_DENSITY */ + 525, /* GL_FOG_START */ + 519, /* GL_FOG_END */ + 522, /* GL_FOG_MODE */ + 501, /* GL_FOG_COLOR */ 364, /* GL_DEPTH_RANGE */ 371, /* GL_DEPTH_TEST */ 374, /* GL_DEPTH_WRITEMASK */ 352, /* GL_DEPTH_CLEAR_VALUE */ 363, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1497, /* GL_STENCIL_TEST */ - 1485, /* GL_STENCIL_CLEAR_VALUE */ - 1487, /* GL_STENCIL_FUNC */ - 1499, /* GL_STENCIL_VALUE_MASK */ - 1486, /* GL_STENCIL_FAIL */ - 1494, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1495, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1496, /* GL_STENCIL_REF */ - 1500, /* GL_STENCIL_WRITEMASK */ - 837, /* GL_MATRIX_MODE */ - 1005, /* GL_NORMALIZE */ - 1809, /* GL_VIEWPORT */ - 979, /* GL_MODELVIEW_STACK_DEPTH */ - 1242, /* GL_PROJECTION_STACK_DEPTH */ - 1695, /* GL_TEXTURE_STACK_DEPTH */ - 977, /* GL_MODELVIEW_MATRIX */ - 1241, /* GL_PROJECTION_MATRIX */ - 1680, /* GL_TEXTURE_MATRIX */ + 1501, /* GL_STENCIL_TEST */ + 1489, /* GL_STENCIL_CLEAR_VALUE */ + 1491, /* GL_STENCIL_FUNC */ + 1503, /* GL_STENCIL_VALUE_MASK */ + 1490, /* GL_STENCIL_FAIL */ + 1498, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1499, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1500, /* GL_STENCIL_REF */ + 1504, /* GL_STENCIL_WRITEMASK */ + 839, /* GL_MATRIX_MODE */ + 1007, /* GL_NORMALIZE */ + 1813, /* GL_VIEWPORT */ + 981, /* GL_MODELVIEW_STACK_DEPTH */ + 1244, /* GL_PROJECTION_STACK_DEPTH */ + 1699, /* GL_TEXTURE_STACK_DEPTH */ + 979, /* GL_MODELVIEW_MATRIX */ + 1243, /* GL_PROJECTION_MATRIX */ + 1684, /* GL_TEXTURE_MATRIX */ 60, /* GL_ATTRIB_STACK_DEPTH */ 133, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ @@ -3856,162 +3864,162 @@ static const unsigned reduced_enums[1321] = 77, /* GL_BLEND_DST */ 86, /* GL_BLEND_SRC */ 74, /* GL_BLEND */ - 706, /* GL_LOGIC_OP_MODE */ - 625, /* GL_INDEX_LOGIC_OP */ + 708, /* GL_LOGIC_OP_MODE */ + 626, /* GL_INDEX_LOGIC_OP */ 188, /* GL_COLOR_LOGIC_OP */ 66, /* GL_AUX_BUFFERS */ 387, /* GL_DRAW_BUFFER */ - 1274, /* GL_READ_BUFFER */ - 1385, /* GL_SCISSOR_BOX */ - 1386, /* GL_SCISSOR_TEST */ - 624, /* GL_INDEX_CLEAR_VALUE */ - 629, /* GL_INDEX_WRITEMASK */ + 1278, /* GL_READ_BUFFER */ + 1389, /* GL_SCISSOR_BOX */ + 1390, /* GL_SCISSOR_TEST */ + 625, /* GL_INDEX_CLEAR_VALUE */ + 630, /* GL_INDEX_WRITEMASK */ 185, /* GL_COLOR_CLEAR_VALUE */ 227, /* GL_COLOR_WRITEMASK */ - 626, /* GL_INDEX_MODE */ - 1351, /* GL_RGBA_MODE */ + 627, /* GL_INDEX_MODE */ + 1355, /* GL_RGBA_MODE */ 386, /* GL_DOUBLEBUFFER */ - 1501, /* GL_STEREO */ - 1309, /* GL_RENDER_MODE */ - 1090, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1143, /* GL_POINT_SMOOTH_HINT */ - 690, /* GL_LINE_SMOOTH_HINT */ - 1160, /* GL_POLYGON_SMOOTH_HINT */ - 519, /* GL_FOG_HINT */ - 1661, /* GL_TEXTURE_GEN_S */ - 1662, /* GL_TEXTURE_GEN_T */ - 1660, /* GL_TEXTURE_GEN_R */ - 1659, /* GL_TEXTURE_GEN_Q */ - 1103, /* GL_PIXEL_MAP_I_TO_I */ - 1109, /* GL_PIXEL_MAP_S_TO_S */ - 1105, /* GL_PIXEL_MAP_I_TO_R */ - 1101, /* GL_PIXEL_MAP_I_TO_G */ - 1099, /* GL_PIXEL_MAP_I_TO_B */ - 1097, /* GL_PIXEL_MAP_I_TO_A */ - 1107, /* GL_PIXEL_MAP_R_TO_R */ - 1095, /* GL_PIXEL_MAP_G_TO_G */ - 1093, /* GL_PIXEL_MAP_B_TO_B */ - 1091, /* GL_PIXEL_MAP_A_TO_A */ - 1104, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1110, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1106, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1102, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1100, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1098, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1108, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1096, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1094, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1092, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1729, /* GL_UNPACK_SWAP_BYTES */ - 1724, /* GL_UNPACK_LSB_FIRST */ - 1725, /* GL_UNPACK_ROW_LENGTH */ - 1728, /* GL_UNPACK_SKIP_ROWS */ - 1727, /* GL_UNPACK_SKIP_PIXELS */ - 1722, /* GL_UNPACK_ALIGNMENT */ - 1078, /* GL_PACK_SWAP_BYTES */ - 1073, /* GL_PACK_LSB_FIRST */ - 1074, /* GL_PACK_ROW_LENGTH */ - 1077, /* GL_PACK_SKIP_ROWS */ - 1076, /* GL_PACK_SKIP_PIXELS */ - 1070, /* GL_PACK_ALIGNMENT */ - 784, /* GL_MAP_COLOR */ - 789, /* GL_MAP_STENCIL */ - 628, /* GL_INDEX_SHIFT */ - 627, /* GL_INDEX_OFFSET */ - 1287, /* GL_RED_SCALE */ - 1285, /* GL_RED_BIAS */ - 1826, /* GL_ZOOM_X */ - 1827, /* GL_ZOOM_Y */ - 589, /* GL_GREEN_SCALE */ - 587, /* GL_GREEN_BIAS */ + 1505, /* GL_STEREO */ + 1313, /* GL_RENDER_MODE */ + 1092, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1145, /* GL_POINT_SMOOTH_HINT */ + 692, /* GL_LINE_SMOOTH_HINT */ + 1162, /* GL_POLYGON_SMOOTH_HINT */ + 520, /* GL_FOG_HINT */ + 1665, /* GL_TEXTURE_GEN_S */ + 1666, /* GL_TEXTURE_GEN_T */ + 1664, /* GL_TEXTURE_GEN_R */ + 1663, /* GL_TEXTURE_GEN_Q */ + 1105, /* GL_PIXEL_MAP_I_TO_I */ + 1111, /* GL_PIXEL_MAP_S_TO_S */ + 1107, /* GL_PIXEL_MAP_I_TO_R */ + 1103, /* GL_PIXEL_MAP_I_TO_G */ + 1101, /* GL_PIXEL_MAP_I_TO_B */ + 1099, /* GL_PIXEL_MAP_I_TO_A */ + 1109, /* GL_PIXEL_MAP_R_TO_R */ + 1097, /* GL_PIXEL_MAP_G_TO_G */ + 1095, /* GL_PIXEL_MAP_B_TO_B */ + 1093, /* GL_PIXEL_MAP_A_TO_A */ + 1106, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1112, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1108, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1104, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1102, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1100, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1110, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1098, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1096, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1094, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 1733, /* GL_UNPACK_SWAP_BYTES */ + 1728, /* GL_UNPACK_LSB_FIRST */ + 1729, /* GL_UNPACK_ROW_LENGTH */ + 1732, /* GL_UNPACK_SKIP_ROWS */ + 1731, /* GL_UNPACK_SKIP_PIXELS */ + 1726, /* GL_UNPACK_ALIGNMENT */ + 1080, /* GL_PACK_SWAP_BYTES */ + 1075, /* GL_PACK_LSB_FIRST */ + 1076, /* GL_PACK_ROW_LENGTH */ + 1079, /* GL_PACK_SKIP_ROWS */ + 1078, /* GL_PACK_SKIP_PIXELS */ + 1072, /* GL_PACK_ALIGNMENT */ + 786, /* GL_MAP_COLOR */ + 791, /* GL_MAP_STENCIL */ + 629, /* GL_INDEX_SHIFT */ + 628, /* GL_INDEX_OFFSET */ + 1291, /* GL_RED_SCALE */ + 1289, /* GL_RED_BIAS */ + 1830, /* GL_ZOOM_X */ + 1831, /* GL_ZOOM_Y */ + 590, /* GL_GREEN_SCALE */ + 588, /* GL_GREEN_BIAS */ 92, /* GL_BLUE_SCALE */ 90, /* GL_BLUE_BIAS */ 42, /* GL_ALPHA_SCALE */ 40, /* GL_ALPHA_BIAS */ 365, /* GL_DEPTH_SCALE */ 346, /* GL_DEPTH_BIAS */ - 863, /* GL_MAX_EVAL_ORDER */ - 867, /* GL_MAX_LIGHTS */ - 846, /* GL_MAX_CLIP_PLANES */ - 912, /* GL_MAX_TEXTURE_SIZE */ - 873, /* GL_MAX_PIXEL_MAP_TABLE */ - 842, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 870, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 871, /* GL_MAX_NAME_STACK_DEPTH */ - 899, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 913, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 927, /* GL_MAX_VIEWPORT_DIMS */ - 843, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1508, /* GL_SUBPIXEL_BITS */ - 623, /* GL_INDEX_BITS */ - 1286, /* GL_RED_BITS */ - 588, /* GL_GREEN_BITS */ + 865, /* GL_MAX_EVAL_ORDER */ + 869, /* GL_MAX_LIGHTS */ + 848, /* GL_MAX_CLIP_PLANES */ + 914, /* GL_MAX_TEXTURE_SIZE */ + 875, /* GL_MAX_PIXEL_MAP_TABLE */ + 844, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 872, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 873, /* GL_MAX_NAME_STACK_DEPTH */ + 901, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 915, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 929, /* GL_MAX_VIEWPORT_DIMS */ + 845, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1512, /* GL_SUBPIXEL_BITS */ + 624, /* GL_INDEX_BITS */ + 1290, /* GL_RED_BITS */ + 589, /* GL_GREEN_BITS */ 91, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ 347, /* GL_DEPTH_BITS */ - 1483, /* GL_STENCIL_BITS */ + 1487, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 993, /* GL_NAME_STACK_DEPTH */ + 995, /* GL_NAME_STACK_DEPTH */ 61, /* GL_AUTO_NORMAL */ - 730, /* GL_MAP1_COLOR_4 */ - 733, /* GL_MAP1_INDEX */ - 734, /* GL_MAP1_NORMAL */ - 735, /* GL_MAP1_TEXTURE_COORD_1 */ - 736, /* GL_MAP1_TEXTURE_COORD_2 */ - 737, /* GL_MAP1_TEXTURE_COORD_3 */ - 738, /* GL_MAP1_TEXTURE_COORD_4 */ - 739, /* GL_MAP1_VERTEX_3 */ - 740, /* GL_MAP1_VERTEX_4 */ - 757, /* GL_MAP2_COLOR_4 */ - 760, /* GL_MAP2_INDEX */ - 761, /* GL_MAP2_NORMAL */ - 762, /* GL_MAP2_TEXTURE_COORD_1 */ - 763, /* GL_MAP2_TEXTURE_COORD_2 */ - 764, /* GL_MAP2_TEXTURE_COORD_3 */ - 765, /* GL_MAP2_TEXTURE_COORD_4 */ - 766, /* GL_MAP2_VERTEX_3 */ - 767, /* GL_MAP2_VERTEX_4 */ - 731, /* GL_MAP1_GRID_DOMAIN */ - 732, /* GL_MAP1_GRID_SEGMENTS */ - 758, /* GL_MAP2_GRID_DOMAIN */ - 759, /* GL_MAP2_GRID_SEGMENTS */ - 1585, /* GL_TEXTURE_1D */ - 1587, /* GL_TEXTURE_2D */ + 732, /* GL_MAP1_COLOR_4 */ + 735, /* GL_MAP1_INDEX */ + 736, /* GL_MAP1_NORMAL */ + 737, /* GL_MAP1_TEXTURE_COORD_1 */ + 738, /* GL_MAP1_TEXTURE_COORD_2 */ + 739, /* GL_MAP1_TEXTURE_COORD_3 */ + 740, /* GL_MAP1_TEXTURE_COORD_4 */ + 741, /* GL_MAP1_VERTEX_3 */ + 742, /* GL_MAP1_VERTEX_4 */ + 759, /* GL_MAP2_COLOR_4 */ + 762, /* GL_MAP2_INDEX */ + 763, /* GL_MAP2_NORMAL */ + 764, /* GL_MAP2_TEXTURE_COORD_1 */ + 765, /* GL_MAP2_TEXTURE_COORD_2 */ + 766, /* GL_MAP2_TEXTURE_COORD_3 */ + 767, /* GL_MAP2_TEXTURE_COORD_4 */ + 768, /* GL_MAP2_VERTEX_3 */ + 769, /* GL_MAP2_VERTEX_4 */ + 733, /* GL_MAP1_GRID_DOMAIN */ + 734, /* GL_MAP1_GRID_SEGMENTS */ + 760, /* GL_MAP2_GRID_DOMAIN */ + 761, /* GL_MAP2_GRID_SEGMENTS */ + 1589, /* GL_TEXTURE_1D */ + 1591, /* GL_TEXTURE_2D */ 474, /* GL_FEEDBACK_BUFFER_POINTER */ 475, /* GL_FEEDBACK_BUFFER_SIZE */ 476, /* GL_FEEDBACK_BUFFER_TYPE */ - 1395, /* GL_SELECTION_BUFFER_POINTER */ - 1396, /* GL_SELECTION_BUFFER_SIZE */ - 1699, /* GL_TEXTURE_WIDTH */ - 1666, /* GL_TEXTURE_HEIGHT */ - 1622, /* GL_TEXTURE_COMPONENTS */ - 1606, /* GL_TEXTURE_BORDER_COLOR */ - 1605, /* GL_TEXTURE_BORDER */ + 1399, /* GL_SELECTION_BUFFER_POINTER */ + 1400, /* GL_SELECTION_BUFFER_SIZE */ + 1703, /* GL_TEXTURE_WIDTH */ + 1670, /* GL_TEXTURE_HEIGHT */ + 1626, /* GL_TEXTURE_COMPONENTS */ + 1610, /* GL_TEXTURE_BORDER_COLOR */ + 1609, /* GL_TEXTURE_BORDER */ 378, /* GL_DONT_CARE */ 472, /* GL_FASTEST */ - 1001, /* GL_NICEST */ + 1003, /* GL_NICEST */ 47, /* GL_AMBIENT */ 375, /* GL_DIFFUSE */ - 1443, /* GL_SPECULAR */ - 1164, /* GL_POSITION */ - 1446, /* GL_SPOT_DIRECTION */ - 1447, /* GL_SPOT_EXPONENT */ - 1445, /* GL_SPOT_CUTOFF */ + 1447, /* GL_SPECULAR */ + 1166, /* GL_POSITION */ + 1450, /* GL_SPOT_DIRECTION */ + 1451, /* GL_SPOT_EXPONENT */ + 1449, /* GL_SPOT_CUTOFF */ 271, /* GL_CONSTANT_ATTENUATION */ - 680, /* GL_LINEAR_ATTENUATION */ - 1261, /* GL_QUADRATIC_ATTENUATION */ + 682, /* GL_LINEAR_ATTENUATION */ + 1264, /* GL_QUADRATIC_ATTENUATION */ 241, /* GL_COMPILE */ 242, /* GL_COMPILE_AND_EXECUTE */ 117, /* GL_BYTE */ - 1730, /* GL_UNSIGNED_BYTE */ - 1409, /* GL_SHORT */ - 1741, /* GL_UNSIGNED_SHORT */ - 631, /* GL_INT */ - 1733, /* GL_UNSIGNED_INT */ - 479, /* GL_FLOAT */ + 1734, /* GL_UNSIGNED_BYTE */ + 1413, /* GL_SHORT */ + 1745, /* GL_UNSIGNED_SHORT */ + 632, /* GL_INT */ + 1737, /* GL_UNSIGNED_INT */ + 480, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ @@ -4021,284 +4029,284 @@ static const unsigned reduced_enums[1321] = 51, /* GL_AND_REVERSE */ 295, /* GL_COPY */ 50, /* GL_AND_INVERTED */ - 1003, /* GL_NOOP */ - 1822, /* GL_XOR */ - 1065, /* GL_OR */ - 1004, /* GL_NOR */ + 1005, /* GL_NOOP */ + 1826, /* GL_XOR */ + 1067, /* GL_OR */ + 1006, /* GL_NOR */ 462, /* GL_EQUIV */ - 658, /* GL_INVERT */ - 1068, /* GL_OR_REVERSE */ + 659, /* GL_INVERT */ + 1070, /* GL_OR_REVERSE */ 296, /* GL_COPY_INVERTED */ - 1067, /* GL_OR_INVERTED */ - 994, /* GL_NAND */ - 1400, /* GL_SET */ + 1069, /* GL_OR_INVERTED */ + 996, /* GL_NAND */ + 1404, /* GL_SET */ 459, /* GL_EMISSION */ - 1408, /* GL_SHININESS */ + 1412, /* GL_SHININESS */ 48, /* GL_AMBIENT_AND_DIFFUSE */ 187, /* GL_COLOR_INDEXES */ - 944, /* GL_MODELVIEW */ - 1240, /* GL_PROJECTION */ - 1520, /* GL_TEXTURE */ + 946, /* GL_MODELVIEW */ + 1242, /* GL_PROJECTION */ + 1524, /* GL_TEXTURE */ 144, /* GL_COLOR */ 342, /* GL_DEPTH */ - 1469, /* GL_STENCIL */ + 1473, /* GL_STENCIL */ 186, /* GL_COLOR_INDEX */ - 1488, /* GL_STENCIL_INDEX */ + 1492, /* GL_STENCIL_INDEX */ 353, /* GL_DEPTH_COMPONENT */ - 1282, /* GL_RED */ - 586, /* GL_GREEN */ + 1286, /* GL_RED */ + 587, /* GL_GREEN */ 89, /* GL_BLUE */ 31, /* GL_ALPHA */ - 1317, /* GL_RGB */ - 1336, /* GL_RGBA */ - 708, /* GL_LUMINANCE */ - 729, /* GL_LUMINANCE_ALPHA */ + 1321, /* GL_RGB */ + 1340, /* GL_RGBA */ + 710, /* GL_LUMINANCE */ + 731, /* GL_LUMINANCE_ALPHA */ 72, /* GL_BITMAP */ - 1120, /* GL_POINT */ - 678, /* GL_LINE */ + 1122, /* GL_POINT */ + 680, /* GL_LINE */ 477, /* GL_FILL */ - 1291, /* GL_RENDER */ + 1295, /* GL_RENDER */ 473, /* GL_FEEDBACK */ - 1394, /* GL_SELECT */ - 478, /* GL_FLAT */ - 1418, /* GL_SMOOTH */ - 659, /* GL_KEEP */ - 1311, /* GL_REPLACE */ - 613, /* GL_INCR */ + 1398, /* GL_SELECT */ + 479, /* GL_FLAT */ + 1422, /* GL_SMOOTH */ + 660, /* GL_KEEP */ + 1315, /* GL_REPLACE */ + 614, /* GL_INCR */ 338, /* GL_DECR */ - 1756, /* GL_VENDOR */ - 1308, /* GL_RENDERER */ - 1757, /* GL_VERSION */ + 1760, /* GL_VENDOR */ + 1312, /* GL_RENDERER */ + 1761, /* GL_VERSION */ 466, /* GL_EXTENSIONS */ - 1359, /* GL_S */ - 1511, /* GL_T */ - 1271, /* GL_R */ - 1260, /* GL_Q */ - 980, /* GL_MODULATE */ + 1363, /* GL_S */ + 1515, /* GL_T */ + 1275, /* GL_R */ + 1263, /* GL_Q */ + 982, /* GL_MODULATE */ 337, /* GL_DECAL */ - 1656, /* GL_TEXTURE_ENV_MODE */ - 1655, /* GL_TEXTURE_ENV_COLOR */ - 1654, /* GL_TEXTURE_ENV */ + 1660, /* GL_TEXTURE_ENV_MODE */ + 1659, /* GL_TEXTURE_ENV_COLOR */ + 1658, /* GL_TEXTURE_ENV */ 467, /* GL_EYE_LINEAR */ - 1027, /* GL_OBJECT_LINEAR */ - 1444, /* GL_SPHERE_MAP */ - 1658, /* GL_TEXTURE_GEN_MODE */ - 1029, /* GL_OBJECT_PLANE */ + 1029, /* GL_OBJECT_LINEAR */ + 1448, /* GL_SPHERE_MAP */ + 1662, /* GL_TEXTURE_GEN_MODE */ + 1031, /* GL_OBJECT_PLANE */ 468, /* GL_EYE_PLANE */ - 995, /* GL_NEAREST */ - 679, /* GL_LINEAR */ - 999, /* GL_NEAREST_MIPMAP_NEAREST */ - 684, /* GL_LINEAR_MIPMAP_NEAREST */ - 998, /* GL_NEAREST_MIPMAP_LINEAR */ - 683, /* GL_LINEAR_MIPMAP_LINEAR */ - 1679, /* GL_TEXTURE_MAG_FILTER */ - 1687, /* GL_TEXTURE_MIN_FILTER */ - 1701, /* GL_TEXTURE_WRAP_S */ - 1702, /* GL_TEXTURE_WRAP_T */ + 997, /* GL_NEAREST */ + 681, /* GL_LINEAR */ + 1001, /* GL_NEAREST_MIPMAP_NEAREST */ + 686, /* GL_LINEAR_MIPMAP_NEAREST */ + 1000, /* GL_NEAREST_MIPMAP_LINEAR */ + 685, /* GL_LINEAR_MIPMAP_LINEAR */ + 1683, /* GL_TEXTURE_MAG_FILTER */ + 1691, /* GL_TEXTURE_MIN_FILTER */ + 1705, /* GL_TEXTURE_WRAP_S */ + 1706, /* GL_TEXTURE_WRAP_T */ 123, /* GL_CLAMP */ - 1310, /* GL_REPEAT */ - 1158, /* GL_POLYGON_OFFSET_UNITS */ - 1157, /* GL_POLYGON_OFFSET_POINT */ - 1156, /* GL_POLYGON_OFFSET_LINE */ - 1272, /* GL_R3_G3_B2 */ - 1753, /* GL_V2F */ - 1754, /* GL_V3F */ + 1314, /* GL_REPEAT */ + 1160, /* GL_POLYGON_OFFSET_UNITS */ + 1159, /* GL_POLYGON_OFFSET_POINT */ + 1158, /* GL_POLYGON_OFFSET_LINE */ + 1276, /* GL_R3_G3_B2 */ + 1757, /* GL_V2F */ + 1758, /* GL_V3F */ 120, /* GL_C4UB_V2F */ 121, /* GL_C4UB_V3F */ 118, /* GL_C3F_V3F */ - 992, /* GL_N3F_V3F */ + 994, /* GL_N3F_V3F */ 119, /* GL_C4F_N3F_V3F */ - 1516, /* GL_T2F_V3F */ - 1518, /* GL_T4F_V4F */ - 1514, /* GL_T2F_C4UB_V3F */ - 1512, /* GL_T2F_C3F_V3F */ - 1515, /* GL_T2F_N3F_V3F */ - 1513, /* GL_T2F_C4F_N3F_V3F */ - 1517, /* GL_T4F_C4F_N3F_V4F */ + 1520, /* GL_T2F_V3F */ + 1522, /* GL_T4F_V4F */ + 1518, /* GL_T2F_C4UB_V3F */ + 1516, /* GL_T2F_C3F_V3F */ + 1519, /* GL_T2F_N3F_V3F */ + 1517, /* GL_T2F_C4F_N3F_V3F */ + 1521, /* GL_T4F_C4F_N3F_V4F */ 136, /* GL_CLIP_PLANE0 */ 137, /* GL_CLIP_PLANE1 */ 138, /* GL_CLIP_PLANE2 */ 139, /* GL_CLIP_PLANE3 */ 140, /* GL_CLIP_PLANE4 */ 141, /* GL_CLIP_PLANE5 */ - 663, /* GL_LIGHT0 */ - 664, /* GL_LIGHT1 */ - 665, /* GL_LIGHT2 */ - 666, /* GL_LIGHT3 */ - 667, /* GL_LIGHT4 */ - 668, /* GL_LIGHT5 */ - 669, /* GL_LIGHT6 */ - 670, /* GL_LIGHT7 */ - 590, /* GL_HINT_BIT */ + 665, /* GL_LIGHT0 */ + 666, /* GL_LIGHT1 */ + 667, /* GL_LIGHT2 */ + 668, /* GL_LIGHT3 */ + 669, /* GL_LIGHT4 */ + 670, /* GL_LIGHT5 */ + 671, /* GL_LIGHT6 */ + 672, /* GL_LIGHT7 */ + 591, /* GL_HINT_BIT */ 273, /* GL_CONSTANT_COLOR */ - 1039, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 1041, /* GL_ONE_MINUS_CONSTANT_COLOR */ 268, /* GL_CONSTANT_ALPHA */ - 1037, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 1039, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 75, /* GL_BLEND_COLOR */ - 574, /* GL_FUNC_ADD */ - 928, /* GL_MIN */ - 839, /* GL_MAX */ + 575, /* GL_FUNC_ADD */ + 930, /* GL_MIN */ + 841, /* GL_MAX */ 80, /* GL_BLEND_EQUATION */ - 578, /* GL_FUNC_SUBTRACT */ - 576, /* GL_FUNC_REVERSE_SUBTRACT */ + 579, /* GL_FUNC_SUBTRACT */ + 577, /* GL_FUNC_REVERSE_SUBTRACT */ 276, /* GL_CONVOLUTION_1D */ 277, /* GL_CONVOLUTION_2D */ - 1397, /* GL_SEPARABLE_2D */ + 1401, /* GL_SEPARABLE_2D */ 280, /* GL_CONVOLUTION_BORDER_MODE */ 284, /* GL_CONVOLUTION_FILTER_SCALE */ 282, /* GL_CONVOLUTION_FILTER_BIAS */ - 1283, /* GL_REDUCE */ + 1287, /* GL_REDUCE */ 286, /* GL_CONVOLUTION_FORMAT */ 290, /* GL_CONVOLUTION_WIDTH */ 288, /* GL_CONVOLUTION_HEIGHT */ - 854, /* GL_MAX_CONVOLUTION_WIDTH */ - 852, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1197, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1193, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1188, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1184, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1195, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1191, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1186, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1182, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 591, /* GL_HISTOGRAM */ - 1244, /* GL_PROXY_HISTOGRAM */ - 607, /* GL_HISTOGRAM_WIDTH */ - 597, /* GL_HISTOGRAM_FORMAT */ - 603, /* GL_HISTOGRAM_RED_SIZE */ - 599, /* GL_HISTOGRAM_GREEN_SIZE */ - 594, /* GL_HISTOGRAM_BLUE_SIZE */ - 592, /* GL_HISTOGRAM_ALPHA_SIZE */ - 601, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 605, /* GL_HISTOGRAM_SINK */ - 929, /* GL_MINMAX */ - 931, /* GL_MINMAX_FORMAT */ - 933, /* GL_MINMAX_SINK */ - 1519, /* GL_TABLE_TOO_LARGE_EXT */ - 1732, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1743, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1745, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1738, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1734, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1155, /* GL_POLYGON_OFFSET_FILL */ - 1154, /* GL_POLYGON_OFFSET_FACTOR */ - 1153, /* GL_POLYGON_OFFSET_BIAS */ - 1314, /* GL_RESCALE_NORMAL */ + 856, /* GL_MAX_CONVOLUTION_WIDTH */ + 854, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1199, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1195, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1190, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1186, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1197, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1193, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1188, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1184, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 592, /* GL_HISTOGRAM */ + 1247, /* GL_PROXY_HISTOGRAM */ + 608, /* GL_HISTOGRAM_WIDTH */ + 598, /* GL_HISTOGRAM_FORMAT */ + 604, /* GL_HISTOGRAM_RED_SIZE */ + 600, /* GL_HISTOGRAM_GREEN_SIZE */ + 595, /* GL_HISTOGRAM_BLUE_SIZE */ + 593, /* GL_HISTOGRAM_ALPHA_SIZE */ + 602, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 606, /* GL_HISTOGRAM_SINK */ + 931, /* GL_MINMAX */ + 933, /* GL_MINMAX_FORMAT */ + 935, /* GL_MINMAX_SINK */ + 1523, /* GL_TABLE_TOO_LARGE_EXT */ + 1736, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1747, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1749, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1742, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1738, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1157, /* GL_POLYGON_OFFSET_FILL */ + 1156, /* GL_POLYGON_OFFSET_FACTOR */ + 1155, /* GL_POLYGON_OFFSET_BIAS */ + 1318, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ 34, /* GL_ALPHA16 */ - 719, /* GL_LUMINANCE4 */ - 725, /* GL_LUMINANCE8 */ - 709, /* GL_LUMINANCE12 */ - 715, /* GL_LUMINANCE16 */ - 720, /* GL_LUMINANCE4_ALPHA4 */ - 723, /* GL_LUMINANCE6_ALPHA2 */ - 726, /* GL_LUMINANCE8_ALPHA8 */ - 712, /* GL_LUMINANCE12_ALPHA4 */ - 710, /* GL_LUMINANCE12_ALPHA12 */ - 716, /* GL_LUMINANCE16_ALPHA16 */ - 632, /* GL_INTENSITY */ - 637, /* GL_INTENSITY4 */ - 639, /* GL_INTENSITY8 */ - 633, /* GL_INTENSITY12 */ - 635, /* GL_INTENSITY16 */ - 1326, /* GL_RGB2_EXT */ - 1327, /* GL_RGB4 */ - 1330, /* GL_RGB5 */ - 1334, /* GL_RGB8 */ - 1318, /* GL_RGB10 */ - 1322, /* GL_RGB12 */ - 1324, /* GL_RGB16 */ - 1341, /* GL_RGBA2 */ - 1343, /* GL_RGBA4 */ - 1331, /* GL_RGB5_A1 */ - 1347, /* GL_RGBA8 */ - 1319, /* GL_RGB10_A2 */ - 1337, /* GL_RGBA12 */ - 1339, /* GL_RGBA16 */ - 1692, /* GL_TEXTURE_RED_SIZE */ - 1664, /* GL_TEXTURE_GREEN_SIZE */ - 1603, /* GL_TEXTURE_BLUE_SIZE */ - 1590, /* GL_TEXTURE_ALPHA_SIZE */ - 1677, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1668, /* GL_TEXTURE_INTENSITY_SIZE */ - 1312, /* GL_REPLACE_EXT */ - 1248, /* GL_PROXY_TEXTURE_1D */ - 1251, /* GL_PROXY_TEXTURE_2D */ - 1697, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1689, /* GL_TEXTURE_PRIORITY */ - 1694, /* GL_TEXTURE_RESIDENT */ - 1593, /* GL_TEXTURE_BINDING_1D */ - 1595, /* GL_TEXTURE_BINDING_2D */ - 1597, /* GL_TEXTURE_BINDING_3D */ - 1075, /* GL_PACK_SKIP_IMAGES */ - 1071, /* GL_PACK_IMAGE_HEIGHT */ - 1726, /* GL_UNPACK_SKIP_IMAGES */ - 1723, /* GL_UNPACK_IMAGE_HEIGHT */ - 1589, /* GL_TEXTURE_3D */ - 1254, /* GL_PROXY_TEXTURE_3D */ - 1651, /* GL_TEXTURE_DEPTH */ - 1700, /* GL_TEXTURE_WRAP_R */ - 840, /* GL_MAX_3D_TEXTURE_SIZE */ - 1758, /* GL_VERTEX_ARRAY */ - 1006, /* GL_NORMAL_ARRAY */ + 721, /* GL_LUMINANCE4 */ + 727, /* GL_LUMINANCE8 */ + 711, /* GL_LUMINANCE12 */ + 717, /* GL_LUMINANCE16 */ + 722, /* GL_LUMINANCE4_ALPHA4 */ + 725, /* GL_LUMINANCE6_ALPHA2 */ + 728, /* GL_LUMINANCE8_ALPHA8 */ + 714, /* GL_LUMINANCE12_ALPHA4 */ + 712, /* GL_LUMINANCE12_ALPHA12 */ + 718, /* GL_LUMINANCE16_ALPHA16 */ + 633, /* GL_INTENSITY */ + 638, /* GL_INTENSITY4 */ + 640, /* GL_INTENSITY8 */ + 634, /* GL_INTENSITY12 */ + 636, /* GL_INTENSITY16 */ + 1330, /* GL_RGB2_EXT */ + 1331, /* GL_RGB4 */ + 1334, /* GL_RGB5 */ + 1338, /* GL_RGB8 */ + 1322, /* GL_RGB10 */ + 1326, /* GL_RGB12 */ + 1328, /* GL_RGB16 */ + 1345, /* GL_RGBA2 */ + 1347, /* GL_RGBA4 */ + 1335, /* GL_RGB5_A1 */ + 1351, /* GL_RGBA8 */ + 1323, /* GL_RGB10_A2 */ + 1341, /* GL_RGBA12 */ + 1343, /* GL_RGBA16 */ + 1696, /* GL_TEXTURE_RED_SIZE */ + 1668, /* GL_TEXTURE_GREEN_SIZE */ + 1607, /* GL_TEXTURE_BLUE_SIZE */ + 1594, /* GL_TEXTURE_ALPHA_SIZE */ + 1681, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1672, /* GL_TEXTURE_INTENSITY_SIZE */ + 1316, /* GL_REPLACE_EXT */ + 1251, /* GL_PROXY_TEXTURE_1D */ + 1254, /* GL_PROXY_TEXTURE_2D */ + 1701, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1693, /* GL_TEXTURE_PRIORITY */ + 1698, /* GL_TEXTURE_RESIDENT */ + 1597, /* GL_TEXTURE_BINDING_1D */ + 1599, /* GL_TEXTURE_BINDING_2D */ + 1601, /* GL_TEXTURE_BINDING_3D */ + 1077, /* GL_PACK_SKIP_IMAGES */ + 1073, /* GL_PACK_IMAGE_HEIGHT */ + 1730, /* GL_UNPACK_SKIP_IMAGES */ + 1727, /* GL_UNPACK_IMAGE_HEIGHT */ + 1593, /* GL_TEXTURE_3D */ + 1257, /* GL_PROXY_TEXTURE_3D */ + 1655, /* GL_TEXTURE_DEPTH */ + 1704, /* GL_TEXTURE_WRAP_R */ + 842, /* GL_MAX_3D_TEXTURE_SIZE */ + 1762, /* GL_VERTEX_ARRAY */ + 1008, /* GL_NORMAL_ARRAY */ 145, /* GL_COLOR_ARRAY */ - 617, /* GL_INDEX_ARRAY */ - 1630, /* GL_TEXTURE_COORD_ARRAY */ + 618, /* GL_INDEX_ARRAY */ + 1634, /* GL_TEXTURE_COORD_ARRAY */ 451, /* GL_EDGE_FLAG_ARRAY */ - 1763, /* GL_VERTEX_ARRAY_SIZE */ - 1765, /* GL_VERTEX_ARRAY_TYPE */ - 1764, /* GL_VERTEX_ARRAY_STRIDE */ - 1011, /* GL_NORMAL_ARRAY_TYPE */ - 1010, /* GL_NORMAL_ARRAY_STRIDE */ + 1767, /* GL_VERTEX_ARRAY_SIZE */ + 1769, /* GL_VERTEX_ARRAY_TYPE */ + 1768, /* GL_VERTEX_ARRAY_STRIDE */ + 1013, /* GL_NORMAL_ARRAY_TYPE */ + 1012, /* GL_NORMAL_ARRAY_STRIDE */ 149, /* GL_COLOR_ARRAY_SIZE */ 151, /* GL_COLOR_ARRAY_TYPE */ 150, /* GL_COLOR_ARRAY_STRIDE */ - 622, /* GL_INDEX_ARRAY_TYPE */ - 621, /* GL_INDEX_ARRAY_STRIDE */ - 1634, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1636, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1635, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 623, /* GL_INDEX_ARRAY_TYPE */ + 622, /* GL_INDEX_ARRAY_STRIDE */ + 1638, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1640, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1639, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ 455, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1762, /* GL_VERTEX_ARRAY_POINTER */ - 1009, /* GL_NORMAL_ARRAY_POINTER */ + 1766, /* GL_VERTEX_ARRAY_POINTER */ + 1011, /* GL_NORMAL_ARRAY_POINTER */ 148, /* GL_COLOR_ARRAY_POINTER */ - 620, /* GL_INDEX_ARRAY_POINTER */ - 1633, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 621, /* GL_INDEX_ARRAY_POINTER */ + 1637, /* GL_TEXTURE_COORD_ARRAY_POINTER */ 454, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 985, /* GL_MULTISAMPLE */ - 1371, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1373, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1378, /* GL_SAMPLE_COVERAGE */ - 1375, /* GL_SAMPLE_BUFFERS */ - 1366, /* GL_SAMPLES */ - 1382, /* GL_SAMPLE_COVERAGE_VALUE */ - 1380, /* GL_SAMPLE_COVERAGE_INVERT */ + 987, /* GL_MULTISAMPLE */ + 1375, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1377, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1382, /* GL_SAMPLE_COVERAGE */ + 1379, /* GL_SAMPLE_BUFFERS */ + 1370, /* GL_SAMPLES */ + 1386, /* GL_SAMPLE_COVERAGE_VALUE */ + 1384, /* GL_SAMPLE_COVERAGE_INVERT */ 192, /* GL_COLOR_MATRIX */ 194, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 848, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1180, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1176, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1171, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1167, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1178, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1174, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1169, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1165, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1613, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1255, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1615, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 850, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1182, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1178, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1173, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1169, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1180, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1176, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1171, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1167, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1617, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1258, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1619, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 79, /* GL_BLEND_DST_RGB */ 88, /* GL_BLEND_SRC_RGB */ 78, /* GL_BLEND_DST_ALPHA */ 87, /* GL_BLEND_SRC_ALPHA */ 198, /* GL_COLOR_TABLE */ - 1190, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1173, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1243, /* GL_PROXY_COLOR_TABLE */ - 1247, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1246, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 1192, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1175, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1246, /* GL_PROXY_COLOR_TABLE */ + 1250, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1249, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ 222, /* GL_COLOR_TABLE_SCALE */ 202, /* GL_COLOR_TABLE_BIAS */ 207, /* GL_COLOR_TABLE_FORMAT */ @@ -4311,374 +4319,374 @@ static const unsigned reduced_enums[1321] = 213, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 70, /* GL_BGR */ 71, /* GL_BGRA */ - 862, /* GL_MAX_ELEMENTS_VERTICES */ - 861, /* GL_MAX_ELEMENTS_INDICES */ - 1667, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 864, /* GL_MAX_ELEMENTS_VERTICES */ + 863, /* GL_MAX_ELEMENTS_INDICES */ + 1671, /* GL_TEXTURE_INDEX_SIZE_EXT */ 142, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1137, /* GL_POINT_SIZE_MIN */ - 1133, /* GL_POINT_SIZE_MAX */ - 1127, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1123, /* GL_POINT_DISTANCE_ATTENUATION */ + 1139, /* GL_POINT_SIZE_MIN */ + 1135, /* GL_POINT_SIZE_MAX */ + 1129, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1125, /* GL_POINT_DISTANCE_ATTENUATION */ 124, /* GL_CLAMP_TO_BORDER */ 127, /* GL_CLAMP_TO_EDGE */ - 1688, /* GL_TEXTURE_MIN_LOD */ - 1686, /* GL_TEXTURE_MAX_LOD */ - 1592, /* GL_TEXTURE_BASE_LEVEL */ - 1685, /* GL_TEXTURE_MAX_LEVEL */ - 610, /* GL_IGNORE_BORDER_HP */ + 1692, /* GL_TEXTURE_MIN_LOD */ + 1690, /* GL_TEXTURE_MAX_LOD */ + 1596, /* GL_TEXTURE_BASE_LEVEL */ + 1689, /* GL_TEXTURE_MAX_LEVEL */ + 611, /* GL_IGNORE_BORDER_HP */ 272, /* GL_CONSTANT_BORDER_HP */ - 1313, /* GL_REPLICATE_BORDER_HP */ + 1317, /* GL_REPLICATE_BORDER_HP */ 278, /* GL_CONVOLUTION_BORDER_COLOR */ - 1034, /* GL_OCCLUSION_TEST_HP */ - 1035, /* GL_OCCLUSION_TEST_RESULT_HP */ - 681, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1607, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1609, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1611, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1612, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1610, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1608, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 844, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 845, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1200, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1202, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1199, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1201, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1675, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1676, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1674, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 580, /* GL_GENERATE_MIPMAP */ - 581, /* GL_GENERATE_MIPMAP_HINT */ - 522, /* GL_FOG_OFFSET_SGIX */ - 523, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1621, /* GL_TEXTURE_COMPARE_SGIX */ - 1620, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1671, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1663, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 1036, /* GL_OCCLUSION_TEST_HP */ + 1037, /* GL_OCCLUSION_TEST_RESULT_HP */ + 683, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1611, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1613, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1615, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1616, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1614, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1612, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 846, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 847, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1202, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1204, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1201, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1203, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1679, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1680, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1678, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 581, /* GL_GENERATE_MIPMAP */ + 582, /* GL_GENERATE_MIPMAP_HINT */ + 523, /* GL_FOG_OFFSET_SGIX */ + 524, /* GL_FOG_OFFSET_VALUE_SGIX */ + 1625, /* GL_TEXTURE_COMPARE_SGIX */ + 1624, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1675, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1667, /* GL_TEXTURE_GEQUAL_R_SGIX */ 354, /* GL_DEPTH_COMPONENT16 */ 357, /* GL_DEPTH_COMPONENT24 */ 360, /* GL_DEPTH_COMPONENT32 */ 302, /* GL_CULL_VERTEX_EXT */ 304, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 303, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1819, /* GL_WRAP_BORDER_SUN */ - 1614, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 674, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1411, /* GL_SINGLE_COLOR */ - 1398, /* GL_SEPARATE_SPECULAR_COLOR */ - 1407, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 533, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - 534, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - 541, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - 536, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - 532, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - 531, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - 535, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - 542, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - 553, /* GL_FRAMEBUFFER_DEFAULT */ - 566, /* GL_FRAMEBUFFER_UNDEFINED */ + 1823, /* GL_WRAP_BORDER_SUN */ + 1618, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 676, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1415, /* GL_SINGLE_COLOR */ + 1402, /* GL_SEPARATE_SPECULAR_COLOR */ + 1411, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 534, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + 535, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + 542, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + 537, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + 533, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + 532, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + 536, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + 543, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + 554, /* GL_FRAMEBUFFER_DEFAULT */ + 567, /* GL_FRAMEBUFFER_UNDEFINED */ 367, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 616, /* GL_INDEX */ - 1731, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1746, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1747, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1744, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1742, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1739, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1737, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1683, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1684, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1682, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 936, /* GL_MIRRORED_REPEAT */ - 1354, /* GL_RGB_S3TC */ - 1329, /* GL_RGB4_S3TC */ - 1352, /* GL_RGBA_S3TC */ - 1346, /* GL_RGBA4_S3TC */ - 1350, /* GL_RGBA_DXT5_S3TC */ - 1344, /* GL_RGBA4_DXT5_S3TC */ + 617, /* GL_INDEX */ + 1735, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1750, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1751, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1748, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1746, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1743, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1741, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1687, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1688, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1686, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 938, /* GL_MIRRORED_REPEAT */ + 1358, /* GL_RGB_S3TC */ + 1333, /* GL_RGB4_S3TC */ + 1356, /* GL_RGBA_S3TC */ + 1350, /* GL_RGBA4_S3TC */ + 1354, /* GL_RGBA_DXT5_S3TC */ + 1348, /* GL_RGBA4_DXT5_S3TC */ 261, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ 256, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ 257, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ 258, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 997, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 996, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 682, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - 509, /* GL_FOG_COORDINATE_SOURCE */ - 501, /* GL_FOG_COORD */ - 525, /* GL_FRAGMENT_DEPTH */ + 999, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 998, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 684, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 510, /* GL_FOG_COORDINATE_SOURCE */ + 502, /* GL_FOG_COORD */ + 526, /* GL_FRAGMENT_DEPTH */ 308, /* GL_CURRENT_FOG_COORD */ - 508, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 507, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 506, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 503, /* GL_FOG_COORDINATE_ARRAY */ + 509, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 508, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 507, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 504, /* GL_FOG_COORDINATE_ARRAY */ 196, /* GL_COLOR_SUM */ 328, /* GL_CURRENT_SECONDARY_COLOR */ - 1391, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1393, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1392, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1390, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1387, /* GL_SECONDARY_COLOR_ARRAY */ + 1395, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1397, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1396, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1394, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1391, /* GL_SECONDARY_COLOR_ARRAY */ 326, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1521, /* GL_TEXTURE0 */ - 1523, /* GL_TEXTURE1 */ - 1545, /* GL_TEXTURE2 */ - 1567, /* GL_TEXTURE3 */ - 1573, /* GL_TEXTURE4 */ - 1575, /* GL_TEXTURE5 */ - 1577, /* GL_TEXTURE6 */ - 1579, /* GL_TEXTURE7 */ - 1581, /* GL_TEXTURE8 */ - 1583, /* GL_TEXTURE9 */ - 1524, /* GL_TEXTURE10 */ - 1526, /* GL_TEXTURE11 */ - 1528, /* GL_TEXTURE12 */ - 1530, /* GL_TEXTURE13 */ - 1532, /* GL_TEXTURE14 */ - 1534, /* GL_TEXTURE15 */ - 1536, /* GL_TEXTURE16 */ - 1538, /* GL_TEXTURE17 */ - 1540, /* GL_TEXTURE18 */ - 1542, /* GL_TEXTURE19 */ - 1546, /* GL_TEXTURE20 */ - 1548, /* GL_TEXTURE21 */ - 1550, /* GL_TEXTURE22 */ - 1552, /* GL_TEXTURE23 */ - 1554, /* GL_TEXTURE24 */ - 1556, /* GL_TEXTURE25 */ - 1558, /* GL_TEXTURE26 */ - 1560, /* GL_TEXTURE27 */ - 1562, /* GL_TEXTURE28 */ - 1564, /* GL_TEXTURE29 */ - 1568, /* GL_TEXTURE30 */ - 1570, /* GL_TEXTURE31 */ + 1525, /* GL_TEXTURE0 */ + 1527, /* GL_TEXTURE1 */ + 1549, /* GL_TEXTURE2 */ + 1571, /* GL_TEXTURE3 */ + 1577, /* GL_TEXTURE4 */ + 1579, /* GL_TEXTURE5 */ + 1581, /* GL_TEXTURE6 */ + 1583, /* GL_TEXTURE7 */ + 1585, /* GL_TEXTURE8 */ + 1587, /* GL_TEXTURE9 */ + 1528, /* GL_TEXTURE10 */ + 1530, /* GL_TEXTURE11 */ + 1532, /* GL_TEXTURE12 */ + 1534, /* GL_TEXTURE13 */ + 1536, /* GL_TEXTURE14 */ + 1538, /* GL_TEXTURE15 */ + 1540, /* GL_TEXTURE16 */ + 1542, /* GL_TEXTURE17 */ + 1544, /* GL_TEXTURE18 */ + 1546, /* GL_TEXTURE19 */ + 1550, /* GL_TEXTURE20 */ + 1552, /* GL_TEXTURE21 */ + 1554, /* GL_TEXTURE22 */ + 1556, /* GL_TEXTURE23 */ + 1558, /* GL_TEXTURE24 */ + 1560, /* GL_TEXTURE25 */ + 1562, /* GL_TEXTURE26 */ + 1564, /* GL_TEXTURE27 */ + 1566, /* GL_TEXTURE28 */ + 1568, /* GL_TEXTURE29 */ + 1572, /* GL_TEXTURE30 */ + 1574, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ 130, /* GL_CLIENT_ACTIVE_TEXTURE */ - 914, /* GL_MAX_TEXTURE_UNITS */ - 1710, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1713, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1715, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1707, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1509, /* GL_SUBTRACT */ - 902, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + 916, /* GL_MAX_TEXTURE_UNITS */ + 1714, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1717, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1719, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1711, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1513, /* GL_SUBTRACT */ + 904, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ 244, /* GL_COMPRESSED_ALPHA */ 248, /* GL_COMPRESSED_LUMINANCE */ 249, /* GL_COMPRESSED_LUMINANCE_ALPHA */ 246, /* GL_COMPRESSED_INTENSITY */ 252, /* GL_COMPRESSED_RGB */ 253, /* GL_COMPRESSED_RGBA */ - 1628, /* GL_TEXTURE_COMPRESSION_HINT */ - 1690, /* GL_TEXTURE_RECTANGLE_ARB */ - 1600, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1258, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 900, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 1632, /* GL_TEXTURE_COMPRESSION_HINT */ + 1694, /* GL_TEXTURE_RECTANGLE_ARB */ + 1604, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1261, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 902, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ 366, /* GL_DEPTH_STENCIL */ - 1735, /* GL_UNSIGNED_INT_24_8 */ - 910, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1681, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 911, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1657, /* GL_TEXTURE_FILTER_CONTROL */ - 1672, /* GL_TEXTURE_LOD_BIAS */ + 1739, /* GL_UNSIGNED_INT_24_8 */ + 912, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1685, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 913, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1661, /* GL_TEXTURE_FILTER_CONTROL */ + 1676, /* GL_TEXTURE_LOD_BIAS */ 229, /* GL_COMBINE4 */ - 904, /* GL_MAX_SHININESS_NV */ - 905, /* GL_MAX_SPOT_EXPONENT_NV */ - 614, /* GL_INCR_WRAP */ + 906, /* GL_MAX_SHININESS_NV */ + 907, /* GL_MAX_SPOT_EXPONENT_NV */ + 615, /* GL_INCR_WRAP */ 339, /* GL_DECR_WRAP */ - 956, /* GL_MODELVIEW1_ARB */ - 1012, /* GL_NORMAL_MAP */ - 1288, /* GL_REFLECTION_MAP */ - 1637, /* GL_TEXTURE_CUBE_MAP */ - 1598, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1645, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1639, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1647, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1641, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1649, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1643, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1256, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 856, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 991, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 517, /* GL_FOG_DISTANCE_MODE_NV */ + 958, /* GL_MODELVIEW1_ARB */ + 1014, /* GL_NORMAL_MAP */ + 1292, /* GL_REFLECTION_MAP */ + 1641, /* GL_TEXTURE_CUBE_MAP */ + 1602, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1649, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1643, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1651, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1645, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1653, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1647, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1259, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 858, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 993, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 518, /* GL_FOG_DISTANCE_MODE_NV */ 470, /* GL_EYE_RADIAL_NV */ 469, /* GL_EYE_PLANE_ABSOLUTE_NV */ 228, /* GL_COMBINE */ 235, /* GL_COMBINE_RGB */ 230, /* GL_COMBINE_ALPHA */ - 1355, /* GL_RGB_SCALE */ + 1359, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ - 642, /* GL_INTERPOLATE */ + 643, /* GL_INTERPOLATE */ 267, /* GL_CONSTANT */ - 1206, /* GL_PRIMARY_COLOR */ - 1203, /* GL_PREVIOUS */ - 1426, /* GL_SOURCE0_RGB */ - 1432, /* GL_SOURCE1_RGB */ - 1438, /* GL_SOURCE2_RGB */ - 1442, /* GL_SOURCE3_RGB_NV */ - 1423, /* GL_SOURCE0_ALPHA */ - 1429, /* GL_SOURCE1_ALPHA */ - 1435, /* GL_SOURCE2_ALPHA */ - 1441, /* GL_SOURCE3_ALPHA_NV */ - 1048, /* GL_OPERAND0_RGB */ - 1054, /* GL_OPERAND1_RGB */ - 1060, /* GL_OPERAND2_RGB */ - 1064, /* GL_OPERAND3_RGB_NV */ - 1045, /* GL_OPERAND0_ALPHA */ - 1051, /* GL_OPERAND1_ALPHA */ - 1057, /* GL_OPERAND2_ALPHA */ - 1063, /* GL_OPERAND3_ALPHA_NV */ - 1759, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - 1823, /* GL_YCBCR_422_APPLE */ - 1748, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1750, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1413, /* GL_SLICE_ACCUM_SUN */ - 1263, /* GL_QUAD_MESH_SUN */ - 1719, /* GL_TRIANGLE_MESH_SUN */ - 1797, /* GL_VERTEX_PROGRAM_ARB */ - 1808, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1784, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1790, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1792, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1794, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 1208, /* GL_PRIMARY_COLOR */ + 1205, /* GL_PREVIOUS */ + 1430, /* GL_SOURCE0_RGB */ + 1436, /* GL_SOURCE1_RGB */ + 1442, /* GL_SOURCE2_RGB */ + 1446, /* GL_SOURCE3_RGB_NV */ + 1427, /* GL_SOURCE0_ALPHA */ + 1433, /* GL_SOURCE1_ALPHA */ + 1439, /* GL_SOURCE2_ALPHA */ + 1445, /* GL_SOURCE3_ALPHA_NV */ + 1050, /* GL_OPERAND0_RGB */ + 1056, /* GL_OPERAND1_RGB */ + 1062, /* GL_OPERAND2_RGB */ + 1066, /* GL_OPERAND3_RGB_NV */ + 1047, /* GL_OPERAND0_ALPHA */ + 1053, /* GL_OPERAND1_ALPHA */ + 1059, /* GL_OPERAND2_ALPHA */ + 1065, /* GL_OPERAND3_ALPHA_NV */ + 1763, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + 1827, /* GL_YCBCR_422_APPLE */ + 1752, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1754, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1417, /* GL_SLICE_ACCUM_SUN */ + 1267, /* GL_QUAD_MESH_SUN */ + 1723, /* GL_TRIANGLE_MESH_SUN */ + 1801, /* GL_VERTEX_PROGRAM_ARB */ + 1812, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1788, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1794, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1796, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1798, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ 330, /* GL_CURRENT_VERTEX_ATTRIB */ - 1219, /* GL_PROGRAM_LENGTH_ARB */ - 1233, /* GL_PROGRAM_STRING_ARB */ - 978, /* GL_MODELVIEW_PROJECTION_NV */ - 609, /* GL_IDENTITY_NV */ - 656, /* GL_INVERSE_NV */ - 1712, /* GL_TRANSPOSE_NV */ - 657, /* GL_INVERSE_TRANSPOSE_NV */ - 886, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 885, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 793, /* GL_MATRIX0_NV */ - 805, /* GL_MATRIX1_NV */ - 817, /* GL_MATRIX2_NV */ - 821, /* GL_MATRIX3_NV */ - 823, /* GL_MATRIX4_NV */ - 825, /* GL_MATRIX5_NV */ - 827, /* GL_MATRIX6_NV */ - 829, /* GL_MATRIX7_NV */ + 1221, /* GL_PROGRAM_LENGTH_ARB */ + 1235, /* GL_PROGRAM_STRING_ARB */ + 980, /* GL_MODELVIEW_PROJECTION_NV */ + 610, /* GL_IDENTITY_NV */ + 657, /* GL_INVERSE_NV */ + 1716, /* GL_TRANSPOSE_NV */ + 658, /* GL_INVERSE_TRANSPOSE_NV */ + 888, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 887, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 795, /* GL_MATRIX0_NV */ + 807, /* GL_MATRIX1_NV */ + 819, /* GL_MATRIX2_NV */ + 823, /* GL_MATRIX3_NV */ + 825, /* GL_MATRIX4_NV */ + 827, /* GL_MATRIX5_NV */ + 829, /* GL_MATRIX6_NV */ + 831, /* GL_MATRIX7_NV */ 314, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 311, /* GL_CURRENT_MATRIX_ARB */ - 1800, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1803, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1231, /* GL_PROGRAM_PARAMETER_NV */ - 1788, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1235, /* GL_PROGRAM_TARGET_NV */ - 1232, /* GL_PROGRAM_RESIDENT_NV */ - 1704, /* GL_TRACK_MATRIX_NV */ - 1705, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1798, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1213, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 1804, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1807, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1233, /* GL_PROGRAM_PARAMETER_NV */ + 1792, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1237, /* GL_PROGRAM_TARGET_NV */ + 1234, /* GL_PROGRAM_RESIDENT_NV */ + 1708, /* GL_TRACK_MATRIX_NV */ + 1709, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1802, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1215, /* GL_PROGRAM_ERROR_POSITION_ARB */ 351, /* GL_DEPTH_CLAMP_NV */ - 1766, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1773, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1774, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1775, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1776, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1777, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1778, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1779, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1780, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1781, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1767, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1768, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1769, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1770, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1771, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1772, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 741, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 748, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 749, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 750, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 751, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 752, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 753, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 754, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 755, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 756, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 742, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 743, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 744, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 745, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 746, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 747, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 768, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 775, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 776, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 777, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 778, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 779, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 780, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1212, /* GL_PROGRAM_BINDING_ARB */ - 782, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 783, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 769, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 770, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 771, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 772, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 773, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 774, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1626, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1623, /* GL_TEXTURE_COMPRESSED */ - 1017, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 1770, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1777, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1778, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1779, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1780, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1781, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1782, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1783, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1784, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1785, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1771, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1772, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1773, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1774, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1775, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1776, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 743, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 750, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 751, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 752, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 753, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 754, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 755, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 756, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 757, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 758, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 744, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 745, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 746, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 747, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 748, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 749, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 770, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 777, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 778, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 779, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 780, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 781, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 782, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1214, /* GL_PROGRAM_BINDING_ARB */ + 784, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 785, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 771, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 772, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 773, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 774, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 775, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 776, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1630, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1627, /* GL_TEXTURE_COMPRESSED */ + 1019, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 266, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 926, /* GL_MAX_VERTEX_UNITS_ARB */ + 928, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1818, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1796, /* GL_VERTEX_BLEND_ARB */ + 1822, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1800, /* GL_VERTEX_BLEND_ARB */ 332, /* GL_CURRENT_WEIGHT_ARB */ - 1817, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1816, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1815, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1814, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1811, /* GL_WEIGHT_ARRAY_ARB */ + 1821, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1820, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1819, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1818, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1815, /* GL_WEIGHT_ARRAY_ARB */ 379, /* GL_DOT3_RGB */ 380, /* GL_DOT3_RGBA */ 260, /* GL_COMPRESSED_RGB_FXT1_3DFX */ 255, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 986, /* GL_MULTISAMPLE_3DFX */ - 1376, /* GL_SAMPLE_BUFFERS_3DFX */ - 1367, /* GL_SAMPLES_3DFX */ - 967, /* GL_MODELVIEW2_ARB */ - 970, /* GL_MODELVIEW3_ARB */ - 971, /* GL_MODELVIEW4_ARB */ - 972, /* GL_MODELVIEW5_ARB */ - 973, /* GL_MODELVIEW6_ARB */ - 974, /* GL_MODELVIEW7_ARB */ - 975, /* GL_MODELVIEW8_ARB */ - 976, /* GL_MODELVIEW9_ARB */ - 946, /* GL_MODELVIEW10_ARB */ - 947, /* GL_MODELVIEW11_ARB */ - 948, /* GL_MODELVIEW12_ARB */ - 949, /* GL_MODELVIEW13_ARB */ - 950, /* GL_MODELVIEW14_ARB */ - 951, /* GL_MODELVIEW15_ARB */ - 952, /* GL_MODELVIEW16_ARB */ - 953, /* GL_MODELVIEW17_ARB */ - 954, /* GL_MODELVIEW18_ARB */ - 955, /* GL_MODELVIEW19_ARB */ - 957, /* GL_MODELVIEW20_ARB */ - 958, /* GL_MODELVIEW21_ARB */ - 959, /* GL_MODELVIEW22_ARB */ - 960, /* GL_MODELVIEW23_ARB */ - 961, /* GL_MODELVIEW24_ARB */ - 962, /* GL_MODELVIEW25_ARB */ - 963, /* GL_MODELVIEW26_ARB */ - 964, /* GL_MODELVIEW27_ARB */ - 965, /* GL_MODELVIEW28_ARB */ - 966, /* GL_MODELVIEW29_ARB */ - 968, /* GL_MODELVIEW30_ARB */ - 969, /* GL_MODELVIEW31_ARB */ + 988, /* GL_MULTISAMPLE_3DFX */ + 1380, /* GL_SAMPLE_BUFFERS_3DFX */ + 1371, /* GL_SAMPLES_3DFX */ + 969, /* GL_MODELVIEW2_ARB */ + 972, /* GL_MODELVIEW3_ARB */ + 973, /* GL_MODELVIEW4_ARB */ + 974, /* GL_MODELVIEW5_ARB */ + 975, /* GL_MODELVIEW6_ARB */ + 976, /* GL_MODELVIEW7_ARB */ + 977, /* GL_MODELVIEW8_ARB */ + 978, /* GL_MODELVIEW9_ARB */ + 948, /* GL_MODELVIEW10_ARB */ + 949, /* GL_MODELVIEW11_ARB */ + 950, /* GL_MODELVIEW12_ARB */ + 951, /* GL_MODELVIEW13_ARB */ + 952, /* GL_MODELVIEW14_ARB */ + 953, /* GL_MODELVIEW15_ARB */ + 954, /* GL_MODELVIEW16_ARB */ + 955, /* GL_MODELVIEW17_ARB */ + 956, /* GL_MODELVIEW18_ARB */ + 957, /* GL_MODELVIEW19_ARB */ + 959, /* GL_MODELVIEW20_ARB */ + 960, /* GL_MODELVIEW21_ARB */ + 961, /* GL_MODELVIEW22_ARB */ + 962, /* GL_MODELVIEW23_ARB */ + 963, /* GL_MODELVIEW24_ARB */ + 964, /* GL_MODELVIEW25_ARB */ + 965, /* GL_MODELVIEW26_ARB */ + 966, /* GL_MODELVIEW27_ARB */ + 967, /* GL_MODELVIEW28_ARB */ + 968, /* GL_MODELVIEW29_ARB */ + 970, /* GL_MODELVIEW30_ARB */ + 971, /* GL_MODELVIEW31_ARB */ 384, /* GL_DOT3_RGB_EXT */ 382, /* GL_DOT3_RGBA_EXT */ - 940, /* GL_MIRROR_CLAMP_EXT */ - 943, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 981, /* GL_MODULATE_ADD_ATI */ - 982, /* GL_MODULATE_SIGNED_ADD_ATI */ - 983, /* GL_MODULATE_SUBTRACT_ATI */ - 1824, /* GL_YCBCR_MESA */ - 1072, /* GL_PACK_INVERT_MESA */ + 942, /* GL_MIRROR_CLAMP_EXT */ + 945, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 983, /* GL_MODULATE_ADD_ATI */ + 984, /* GL_MODULATE_SIGNED_ADD_ATI */ + 985, /* GL_MODULATE_SUBTRACT_ATI */ + 1828, /* GL_YCBCR_MESA */ + 1074, /* GL_PACK_INVERT_MESA */ 335, /* GL_DEBUG_OBJECT_MESA */ 336, /* GL_DEBUG_PRINT_MESA */ 334, /* GL_DEBUG_ASSERT_MESA */ @@ -4692,24 +4700,24 @@ static const unsigned reduced_enums[1321] = 442, /* GL_DU8DV8_ATI */ 111, /* GL_BUMP_ENVMAP_ATI */ 115, /* GL_BUMP_TARGET_ATI */ - 1474, /* GL_STENCIL_BACK_FUNC */ - 1472, /* GL_STENCIL_BACK_FAIL */ - 1476, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1478, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 526, /* GL_FRAGMENT_PROGRAM_ARB */ - 1210, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1238, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1237, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1222, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1228, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1227, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 875, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 898, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 897, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 888, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 894, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 893, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 858, /* GL_MAX_DRAW_BUFFERS */ + 1478, /* GL_STENCIL_BACK_FUNC */ + 1476, /* GL_STENCIL_BACK_FAIL */ + 1480, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1482, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 527, /* GL_FRAGMENT_PROGRAM_ARB */ + 1212, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1240, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1239, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1224, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1230, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1229, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 877, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 900, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 899, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 890, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 896, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 895, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 860, /* GL_MAX_DRAW_BUFFERS */ 388, /* GL_DRAW_BUFFER0 */ 391, /* GL_DRAW_BUFFER1 */ 412, /* GL_DRAW_BUFFER2 */ @@ -4727,251 +4735,251 @@ static const unsigned reduced_enums[1321] = 404, /* GL_DRAW_BUFFER14 */ 407, /* GL_DRAW_BUFFER15 */ 81, /* GL_BLEND_EQUATION_ALPHA */ - 838, /* GL_MATRIX_PALETTE_ARB */ - 869, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 872, /* GL_MAX_PALETTE_MATRICES_ARB */ + 840, /* GL_MATRIX_PALETTE_ARB */ + 871, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 874, /* GL_MAX_PALETTE_MATRICES_ARB */ 317, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 832, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 834, /* GL_MATRIX_INDEX_ARRAY_ARB */ 312, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 834, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 836, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 835, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 833, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1652, /* GL_TEXTURE_DEPTH_SIZE */ + 836, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 838, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 837, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 835, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1656, /* GL_TEXTURE_DEPTH_SIZE */ 372, /* GL_DEPTH_TEXTURE_MODE */ - 1618, /* GL_TEXTURE_COMPARE_MODE */ - 1616, /* GL_TEXTURE_COMPARE_FUNC */ + 1622, /* GL_TEXTURE_COMPARE_MODE */ + 1620, /* GL_TEXTURE_COMPARE_FUNC */ 239, /* GL_COMPARE_R_TO_TEXTURE */ - 1144, /* GL_POINT_SPRITE */ + 1146, /* GL_POINT_SPRITE */ 292, /* GL_COORD_REPLACE */ - 1148, /* GL_POINT_SPRITE_R_MODE_NV */ - 1265, /* GL_QUERY_COUNTER_BITS */ + 1150, /* GL_POINT_SPRITE_R_MODE_NV */ + 1269, /* GL_QUERY_COUNTER_BITS */ 319, /* GL_CURRENT_QUERY */ - 1267, /* GL_QUERY_RESULT */ - 1269, /* GL_QUERY_RESULT_AVAILABLE */ - 920, /* GL_MAX_VERTEX_ATTRIBS */ - 1786, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 1271, /* GL_QUERY_RESULT */ + 1273, /* GL_QUERY_RESULT_AVAILABLE */ + 922, /* GL_MAX_VERTEX_ATTRIBS */ + 1790, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ 370, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ 369, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 906, /* GL_MAX_TEXTURE_COORDS */ - 908, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1215, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1217, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1216, /* GL_PROGRAM_FORMAT_ARB */ - 1698, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 908, /* GL_MAX_TEXTURE_COORDS */ + 910, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1217, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1219, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1218, /* GL_PROGRAM_FORMAT_ARB */ + 1702, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ 349, /* GL_DEPTH_BOUNDS_TEST_EXT */ 348, /* GL_DEPTH_BOUNDS_EXT */ 52, /* GL_ARRAY_BUFFER */ 456, /* GL_ELEMENT_ARRAY_BUFFER */ 53, /* GL_ARRAY_BUFFER_BINDING */ 457, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1760, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1007, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 1764, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1009, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 146, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 618, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1631, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 619, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 1635, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ 452, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1388, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 504, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1812, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1782, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1218, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 881, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1224, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 890, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1236, /* GL_PROGRAM_TEMPORARIES_ARB */ - 896, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1226, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 892, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1230, /* GL_PROGRAM_PARAMETERS_ARB */ - 895, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1225, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 891, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1211, /* GL_PROGRAM_ATTRIBS_ARB */ - 876, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1223, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 889, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1209, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 874, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1221, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 887, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 882, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 878, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1239, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1709, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1278, /* GL_READ_ONLY */ - 1820, /* GL_WRITE_ONLY */ - 1280, /* GL_READ_WRITE */ + 1392, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 505, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 1816, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1786, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1220, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 883, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1226, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 892, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1238, /* GL_PROGRAM_TEMPORARIES_ARB */ + 898, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1228, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 894, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1232, /* GL_PROGRAM_PARAMETERS_ARB */ + 897, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1227, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 893, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1213, /* GL_PROGRAM_ATTRIBS_ARB */ + 878, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1225, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 891, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1211, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 876, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1223, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 889, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 884, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 880, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1241, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1713, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1282, /* GL_READ_ONLY */ + 1824, /* GL_WRITE_ONLY */ + 1284, /* GL_READ_WRITE */ 101, /* GL_BUFFER_ACCESS */ 103, /* GL_BUFFER_MAPPED */ 105, /* GL_BUFFER_MAP_POINTER */ - 1703, /* GL_TIME_ELAPSED_EXT */ - 792, /* GL_MATRIX0_ARB */ - 804, /* GL_MATRIX1_ARB */ - 816, /* GL_MATRIX2_ARB */ - 820, /* GL_MATRIX3_ARB */ - 822, /* GL_MATRIX4_ARB */ - 824, /* GL_MATRIX5_ARB */ - 826, /* GL_MATRIX6_ARB */ - 828, /* GL_MATRIX7_ARB */ - 830, /* GL_MATRIX8_ARB */ - 831, /* GL_MATRIX9_ARB */ - 794, /* GL_MATRIX10_ARB */ - 795, /* GL_MATRIX11_ARB */ - 796, /* GL_MATRIX12_ARB */ - 797, /* GL_MATRIX13_ARB */ - 798, /* GL_MATRIX14_ARB */ - 799, /* GL_MATRIX15_ARB */ - 800, /* GL_MATRIX16_ARB */ - 801, /* GL_MATRIX17_ARB */ - 802, /* GL_MATRIX18_ARB */ - 803, /* GL_MATRIX19_ARB */ - 806, /* GL_MATRIX20_ARB */ - 807, /* GL_MATRIX21_ARB */ - 808, /* GL_MATRIX22_ARB */ - 809, /* GL_MATRIX23_ARB */ - 810, /* GL_MATRIX24_ARB */ - 811, /* GL_MATRIX25_ARB */ - 812, /* GL_MATRIX26_ARB */ - 813, /* GL_MATRIX27_ARB */ - 814, /* GL_MATRIX28_ARB */ - 815, /* GL_MATRIX29_ARB */ - 818, /* GL_MATRIX30_ARB */ - 819, /* GL_MATRIX31_ARB */ - 1504, /* GL_STREAM_DRAW */ - 1506, /* GL_STREAM_READ */ - 1502, /* GL_STREAM_COPY */ - 1465, /* GL_STATIC_DRAW */ - 1467, /* GL_STATIC_READ */ - 1463, /* GL_STATIC_COPY */ + 1707, /* GL_TIME_ELAPSED_EXT */ + 794, /* GL_MATRIX0_ARB */ + 806, /* GL_MATRIX1_ARB */ + 818, /* GL_MATRIX2_ARB */ + 822, /* GL_MATRIX3_ARB */ + 824, /* GL_MATRIX4_ARB */ + 826, /* GL_MATRIX5_ARB */ + 828, /* GL_MATRIX6_ARB */ + 830, /* GL_MATRIX7_ARB */ + 832, /* GL_MATRIX8_ARB */ + 833, /* GL_MATRIX9_ARB */ + 796, /* GL_MATRIX10_ARB */ + 797, /* GL_MATRIX11_ARB */ + 798, /* GL_MATRIX12_ARB */ + 799, /* GL_MATRIX13_ARB */ + 800, /* GL_MATRIX14_ARB */ + 801, /* GL_MATRIX15_ARB */ + 802, /* GL_MATRIX16_ARB */ + 803, /* GL_MATRIX17_ARB */ + 804, /* GL_MATRIX18_ARB */ + 805, /* GL_MATRIX19_ARB */ + 808, /* GL_MATRIX20_ARB */ + 809, /* GL_MATRIX21_ARB */ + 810, /* GL_MATRIX22_ARB */ + 811, /* GL_MATRIX23_ARB */ + 812, /* GL_MATRIX24_ARB */ + 813, /* GL_MATRIX25_ARB */ + 814, /* GL_MATRIX26_ARB */ + 815, /* GL_MATRIX27_ARB */ + 816, /* GL_MATRIX28_ARB */ + 817, /* GL_MATRIX29_ARB */ + 820, /* GL_MATRIX30_ARB */ + 821, /* GL_MATRIX31_ARB */ + 1508, /* GL_STREAM_DRAW */ + 1510, /* GL_STREAM_READ */ + 1506, /* GL_STREAM_COPY */ + 1469, /* GL_STATIC_DRAW */ + 1471, /* GL_STATIC_READ */ + 1467, /* GL_STATIC_COPY */ 446, /* GL_DYNAMIC_DRAW */ 448, /* GL_DYNAMIC_READ */ 444, /* GL_DYNAMIC_COPY */ - 1112, /* GL_PIXEL_PACK_BUFFER */ - 1116, /* GL_PIXEL_UNPACK_BUFFER */ - 1113, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1117, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 1114, /* GL_PIXEL_PACK_BUFFER */ + 1118, /* GL_PIXEL_UNPACK_BUFFER */ + 1115, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1119, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ 343, /* GL_DEPTH24_STENCIL8 */ - 1696, /* GL_TEXTURE_STENCIL_SIZE */ - 879, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - 877, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 880, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 884, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 883, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 841, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1498, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1700, /* GL_TEXTURE_STENCIL_SIZE */ + 881, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + 879, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 882, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 886, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 885, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 843, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + 1502, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 941, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1369, /* GL_SAMPLES_PASSED */ - 527, /* GL_FRAGMENT_SHADER */ - 1806, /* GL_VERTEX_SHADER */ - 1229, /* GL_PROGRAM_OBJECT_ARB */ - 1401, /* GL_SHADER_OBJECT_ARB */ - 865, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 924, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 918, /* GL_MAX_VARYING_FLOATS */ - 922, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 850, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1032, /* GL_OBJECT_TYPE_ARB */ - 1403, /* GL_SHADER_TYPE */ - 492, /* GL_FLOAT_VEC2 */ - 494, /* GL_FLOAT_VEC3 */ - 496, /* GL_FLOAT_VEC4 */ - 645, /* GL_INT_VEC2 */ - 647, /* GL_INT_VEC3 */ - 649, /* GL_INT_VEC4 */ + 943, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1373, /* GL_SAMPLES_PASSED */ + 528, /* GL_FRAGMENT_SHADER */ + 1810, /* GL_VERTEX_SHADER */ + 1231, /* GL_PROGRAM_OBJECT_ARB */ + 1405, /* GL_SHADER_OBJECT_ARB */ + 867, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 926, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 920, /* GL_MAX_VARYING_FLOATS */ + 924, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 852, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1034, /* GL_OBJECT_TYPE_ARB */ + 1407, /* GL_SHADER_TYPE */ + 493, /* GL_FLOAT_VEC2 */ + 495, /* GL_FLOAT_VEC3 */ + 497, /* GL_FLOAT_VEC4 */ + 646, /* GL_INT_VEC2 */ + 648, /* GL_INT_VEC3 */ + 650, /* GL_INT_VEC4 */ 93, /* GL_BOOL */ 95, /* GL_BOOL_VEC2 */ 97, /* GL_BOOL_VEC3 */ 99, /* GL_BOOL_VEC4 */ - 480, /* GL_FLOAT_MAT2 */ - 484, /* GL_FLOAT_MAT3 */ - 488, /* GL_FLOAT_MAT4 */ - 1360, /* GL_SAMPLER_1D */ - 1362, /* GL_SAMPLER_2D */ - 1364, /* GL_SAMPLER_3D */ - 1365, /* GL_SAMPLER_CUBE */ - 1361, /* GL_SAMPLER_1D_SHADOW */ - 1363, /* GL_SAMPLER_2D_SHADOW */ - 482, /* GL_FLOAT_MAT2x3 */ - 483, /* GL_FLOAT_MAT2x4 */ - 486, /* GL_FLOAT_MAT3x2 */ - 487, /* GL_FLOAT_MAT3x4 */ - 490, /* GL_FLOAT_MAT4x2 */ - 491, /* GL_FLOAT_MAT4x3 */ + 481, /* GL_FLOAT_MAT2 */ + 485, /* GL_FLOAT_MAT3 */ + 489, /* GL_FLOAT_MAT4 */ + 1364, /* GL_SAMPLER_1D */ + 1366, /* GL_SAMPLER_2D */ + 1368, /* GL_SAMPLER_3D */ + 1369, /* GL_SAMPLER_CUBE */ + 1365, /* GL_SAMPLER_1D_SHADOW */ + 1367, /* GL_SAMPLER_2D_SHADOW */ + 483, /* GL_FLOAT_MAT2x3 */ + 484, /* GL_FLOAT_MAT2x4 */ + 487, /* GL_FLOAT_MAT3x2 */ + 488, /* GL_FLOAT_MAT3x4 */ + 491, /* GL_FLOAT_MAT4x2 */ + 492, /* GL_FLOAT_MAT4x3 */ 341, /* GL_DELETE_STATUS */ 243, /* GL_COMPILE_STATUS */ - 699, /* GL_LINK_STATUS */ - 1755, /* GL_VALIDATE_STATUS */ - 630, /* GL_INFO_LOG_LENGTH */ + 701, /* GL_LINK_STATUS */ + 1759, /* GL_VALIDATE_STATUS */ + 631, /* GL_INFO_LOG_LENGTH */ 55, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1402, /* GL_SHADER_SOURCE_LENGTH */ + 1406, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - 529, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1405, /* GL_SHADING_LANGUAGE_VERSION */ + 530, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + 1409, /* GL_SHADING_LANGUAGE_VERSION */ 318, /* GL_CURRENT_PROGRAM */ - 1081, /* GL_PALETTE4_RGB8_OES */ - 1083, /* GL_PALETTE4_RGBA8_OES */ - 1079, /* GL_PALETTE4_R5_G6_B5_OES */ - 1082, /* GL_PALETTE4_RGBA4_OES */ - 1080, /* GL_PALETTE4_RGB5_A1_OES */ - 1086, /* GL_PALETTE8_RGB8_OES */ - 1088, /* GL_PALETTE8_RGBA8_OES */ - 1084, /* GL_PALETTE8_R5_G6_B5_OES */ - 1087, /* GL_PALETTE8_RGBA4_OES */ - 1085, /* GL_PALETTE8_RGB5_A1_OES */ - 612, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 611, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1740, /* GL_UNSIGNED_NORMALIZED */ - 1586, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1249, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1588, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1252, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1594, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1596, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 1457, /* GL_SRGB */ - 1458, /* GL_SRGB8 */ - 1460, /* GL_SRGB_ALPHA */ - 1459, /* GL_SRGB8_ALPHA8 */ - 1417, /* GL_SLUMINANCE_ALPHA */ - 1416, /* GL_SLUMINANCE8_ALPHA8 */ - 1414, /* GL_SLUMINANCE */ - 1415, /* GL_SLUMINANCE8 */ + 1083, /* GL_PALETTE4_RGB8_OES */ + 1085, /* GL_PALETTE4_RGBA8_OES */ + 1081, /* GL_PALETTE4_R5_G6_B5_OES */ + 1084, /* GL_PALETTE4_RGBA4_OES */ + 1082, /* GL_PALETTE4_RGB5_A1_OES */ + 1088, /* GL_PALETTE8_RGB8_OES */ + 1090, /* GL_PALETTE8_RGBA8_OES */ + 1086, /* GL_PALETTE8_R5_G6_B5_OES */ + 1089, /* GL_PALETTE8_RGBA4_OES */ + 1087, /* GL_PALETTE8_RGB5_A1_OES */ + 613, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 612, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 1744, /* GL_UNSIGNED_NORMALIZED */ + 1590, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1252, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + 1592, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1255, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + 1598, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1600, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 1461, /* GL_SRGB */ + 1462, /* GL_SRGB8 */ + 1464, /* GL_SRGB_ALPHA */ + 1463, /* GL_SRGB8_ALPHA8 */ + 1421, /* GL_SLUMINANCE_ALPHA */ + 1420, /* GL_SLUMINANCE8_ALPHA8 */ + 1418, /* GL_SLUMINANCE */ + 1419, /* GL_SLUMINANCE8 */ 264, /* GL_COMPRESSED_SRGB */ 265, /* GL_COMPRESSED_SRGB_ALPHA */ 262, /* GL_COMPRESSED_SLUMINANCE */ 263, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1146, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 707, /* GL_LOWER_LEFT */ - 1752, /* GL_UPPER_LEFT */ - 1480, /* GL_STENCIL_BACK_REF */ - 1481, /* GL_STENCIL_BACK_VALUE_MASK */ - 1482, /* GL_STENCIL_BACK_WRITEMASK */ + 1148, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 709, /* GL_LOWER_LEFT */ + 1756, /* GL_UPPER_LEFT */ + 1484, /* GL_STENCIL_BACK_REF */ + 1485, /* GL_STENCIL_BACK_VALUE_MASK */ + 1486, /* GL_STENCIL_BACK_WRITEMASK */ 437, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - 1294, /* GL_RENDERBUFFER_BINDING_EXT */ - 1275, /* GL_READ_FRAMEBUFFER */ + 1298, /* GL_RENDERBUFFER_BINDING_EXT */ + 1279, /* GL_READ_FRAMEBUFFER */ 436, /* GL_DRAW_FRAMEBUFFER */ - 1276, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - 1304, /* GL_RENDERBUFFER_SAMPLES */ - 539, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - 537, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - 548, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - 544, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - 546, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - 551, /* GL_FRAMEBUFFER_COMPLETE */ - 555, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - 561, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - 559, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 557, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 560, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 558, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - 564, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - 567, /* GL_FRAMEBUFFER_UNSUPPORTED */ - 565, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 847, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + 1280, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + 1308, /* GL_RENDERBUFFER_SAMPLES */ + 540, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + 538, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + 549, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + 545, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + 547, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + 552, /* GL_FRAMEBUFFER_COMPLETE */ + 556, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + 562, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + 560, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 558, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 561, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 559, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + 565, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + 568, /* GL_FRAMEBUFFER_UNSUPPORTED */ + 566, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 849, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ 152, /* GL_COLOR_ATTACHMENT0 */ 154, /* GL_COLOR_ATTACHMENT1 */ 168, /* GL_COLOR_ATTACHMENT2 */ @@ -4989,37 +4997,41 @@ static const unsigned reduced_enums[1321] = 163, /* GL_COLOR_ATTACHMENT14 */ 165, /* GL_COLOR_ATTACHMENT15 */ 344, /* GL_DEPTH_ATTACHMENT */ - 1470, /* GL_STENCIL_ATTACHMENT */ - 530, /* GL_FRAMEBUFFER */ - 1292, /* GL_RENDERBUFFER */ - 1306, /* GL_RENDERBUFFER_WIDTH */ - 1299, /* GL_RENDERBUFFER_HEIGHT */ - 1301, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1493, /* GL_STENCIL_INDEX_EXT */ - 1490, /* GL_STENCIL_INDEX1_EXT */ - 1491, /* GL_STENCIL_INDEX4_EXT */ - 1492, /* GL_STENCIL_INDEX8_EXT */ - 1489, /* GL_STENCIL_INDEX16_EXT */ - 1303, /* GL_RENDERBUFFER_RED_SIZE */ - 1298, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1295, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1293, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1296, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1305, /* GL_RENDERBUFFER_STENCIL_SIZE */ - 563, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 903, /* GL_MAX_SAMPLES */ + 1474, /* GL_STENCIL_ATTACHMENT */ + 531, /* GL_FRAMEBUFFER */ + 1296, /* GL_RENDERBUFFER */ + 1310, /* GL_RENDERBUFFER_WIDTH */ + 1303, /* GL_RENDERBUFFER_HEIGHT */ + 1305, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1497, /* GL_STENCIL_INDEX_EXT */ + 1494, /* GL_STENCIL_INDEX1_EXT */ + 1495, /* GL_STENCIL_INDEX4_EXT */ + 1496, /* GL_STENCIL_INDEX8_EXT */ + 1493, /* GL_STENCIL_INDEX16_EXT */ + 1307, /* GL_RENDERBUFFER_RED_SIZE */ + 1302, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1299, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1297, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1300, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1309, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 564, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + 905, /* GL_MAX_SAMPLES */ + 1266, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + 478, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + 661, /* GL_LAST_VERTEX_CONVENTION_EXT */ + 1245, /* GL_PROVOKING_VERTEX_EXT */ 298, /* GL_COPY_READ_BUFFER */ 299, /* GL_COPY_WRITE_BUFFER */ - 1353, /* GL_RGBA_SNORM */ - 1349, /* GL_RGBA8_SNORM */ - 1410, /* GL_SIGNED_NORMALIZED */ + 1357, /* GL_RGBA_SNORM */ + 1353, /* GL_RGBA8_SNORM */ + 1414, /* GL_SIGNED_NORMALIZED */ 463, /* GL_EVAL_BIT */ - 1273, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 701, /* GL_LIST_BIT */ - 1602, /* GL_TEXTURE_BIT */ - 1384, /* GL_SCISSOR_BIT */ + 1277, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 703, /* GL_LIST_BIT */ + 1606, /* GL_TEXTURE_BIT */ + 1388, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ - 988, /* GL_MULTISAMPLE_BIT */ + 990, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ }; diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 0d708fc246..96552599a8 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -109,6 +109,7 @@ static const struct { { OFF, "GL_EXT_pixel_buffer_object", F(EXT_pixel_buffer_object) }, { OFF, "GL_EXT_point_parameters", F(EXT_point_parameters) }, { ON, "GL_EXT_polygon_offset", F(EXT_polygon_offset) }, + { OFF, "GL_EXT_provoking_vertex", F(EXT_provoking_vertex) }, { ON, "GL_EXT_rescale_normal", F(EXT_rescale_normal) }, { OFF, "GL_EXT_secondary_color", F(EXT_secondary_color) }, { ON, "GL_EXT_separate_specular_color", F(EXT_separate_specular_color) }, @@ -266,6 +267,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE; #endif ctx->Extensions.EXT_point_parameters = GL_TRUE; + ctx->Extensions.EXT_provoking_vertex = GL_TRUE; ctx->Extensions.EXT_shadow_funcs = GL_TRUE; ctx->Extensions.EXT_secondary_color = GL_TRUE; ctx->Extensions.EXT_shared_texture_palette = GL_TRUE; diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 1ed6fc3383..516159bbf2 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1835,6 +1835,14 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) CHECK_EXT1(EXT_framebuffer_blit, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->ReadBuffer->Name); break; + case GL_PROVOKING_VERTEX_EXT: + CHECK_EXT1(EXT_provoking_vertex, "GetBooleanv"); + params[0] = ctx->Light.ProvokingVertex; + break; + case GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT: + CHECK_EXT1(EXT_provoking_vertex, "GetBooleanv"); + params[0] = ctx->Const.QuadsFollowProvokingVertexConvention; + break; case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: CHECK_EXT1(ARB_fragment_shader, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Const.FragmentProgram.MaxUniformComponents); @@ -3649,6 +3657,14 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) CHECK_EXT1(EXT_framebuffer_blit, "GetFloatv"); params[0] = (GLfloat)(ctx->ReadBuffer->Name); break; + case GL_PROVOKING_VERTEX_EXT: + CHECK_EXT1(EXT_provoking_vertex, "GetFloatv"); + params[0] = BOOLEAN_TO_FLOAT(ctx->Light.ProvokingVertex); + break; + case GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT: + CHECK_EXT1(EXT_provoking_vertex, "GetFloatv"); + params[0] = BOOLEAN_TO_FLOAT(ctx->Const.QuadsFollowProvokingVertexConvention); + break; case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: CHECK_EXT1(ARB_fragment_shader, "GetFloatv"); params[0] = (GLfloat)(ctx->Const.FragmentProgram.MaxUniformComponents); @@ -5463,6 +5479,14 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) CHECK_EXT1(EXT_framebuffer_blit, "GetIntegerv"); params[0] = ctx->ReadBuffer->Name; break; + case GL_PROVOKING_VERTEX_EXT: + CHECK_EXT1(EXT_provoking_vertex, "GetIntegerv"); + params[0] = BOOLEAN_TO_INT(ctx->Light.ProvokingVertex); + break; + case GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT: + CHECK_EXT1(EXT_provoking_vertex, "GetIntegerv"); + params[0] = BOOLEAN_TO_INT(ctx->Const.QuadsFollowProvokingVertexConvention); + break; case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: CHECK_EXT1(ARB_fragment_shader, "GetIntegerv"); params[0] = ctx->Const.FragmentProgram.MaxUniformComponents; diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 43ee5fff10..5666ad0e42 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -976,6 +976,13 @@ StateVars = [ ( "GL_READ_FRAMEBUFFER_BINDING_EXT", GLint, ["ctx->ReadBuffer->Name"], "", ["EXT_framebuffer_blit"] ), + # GL_EXT_provoking_vertex + ( "GL_PROVOKING_VERTEX_EXT", GLboolean, + ["ctx->Light.ProvokingVertex"], "", ["EXT_provoking_vertex"] ), + ( "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT", GLboolean, + ["ctx->Const.QuadsFollowProvokingVertexConvention"], "", + ["EXT_provoking_vertex"] ), + # GL_ARB_fragment_shader ( "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", GLint, ["ctx->Const.FragmentProgram.MaxUniformComponents"], "", diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index ac604fd12c..0f0d831fee 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 7.0 + * Version: 7.5 * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -64,6 +65,37 @@ _mesa_ShadeModel( GLenum mode ) /** + * Set the provoking vertex (the vertex which specifies the prim's + * color when flat shading) to either the first or last vertex of the + * triangle or line. + */ +void GLAPIENTRY +_mesa_ProvokingVertexEXT(GLenum mode) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE&VERBOSE_API) + _mesa_debug(ctx, "glProvokingVertexEXT 0x%x\n", mode); + + switch (mode) { + case GL_FIRST_VERTEX_CONVENTION_EXT: + case GL_LAST_VERTEX_CONVENTION_EXT: + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glProvokingVertexEXT(0x%x)", mode); + return; + } + + if (ctx->Light.ProvokingVertex == mode) + return; + + FLUSH_VERTICES(ctx, _NEW_LIGHT); + ctx->Light.ProvokingVertex = mode; +} + + +/** * Helper function called by _mesa_Lightfv and _mesa_PopAttrib to set * per-light state. * For GL_POSITION and GL_SPOT_DIRECTION the params position/direction @@ -1348,6 +1380,7 @@ _mesa_init_lighting( GLcontext *ctx ) init_lightmodel( &ctx->Light.Model ); init_material( &ctx->Light.Material ); ctx->Light.ShadeModel = GL_SMOOTH; + ctx->Light.ProvokingVertex = GL_LAST_VERTEX_CONVENTION_EXT; ctx->Light.Enabled = GL_FALSE; ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK; ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE; diff --git a/src/mesa/main/light.h b/src/mesa/main/light.h index b97e17b5be..9c1a5eefad 100644 --- a/src/mesa/main/light.h +++ b/src/mesa/main/light.h @@ -1,13 +1,9 @@ -/** - * \file light.h - * Lighting. - */ - /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 7.5 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -37,6 +33,10 @@ extern void GLAPIENTRY _mesa_ShadeModel( GLenum mode ); +extern void GLAPIENTRY +_mesa_ProvokingVertexEXT(GLenum mode); + + #if _HAVE_FULL_GL extern void GLAPIENTRY _mesa_ColorMaterial( GLenum face, GLenum mode ); diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 71a85a9db8..0c071ee19a 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -770,6 +770,7 @@ struct gl_light_attrib GLboolean Enabled; /**< Lighting enabled flag */ GLenum ShadeModel; /**< GL_FLAT or GL_SMOOTH */ + GLenum ProvokingVertex; /**< GL_EXT_provoking_vertex */ GLenum ColorMaterialFace; /**< GL_FRONT, BACK or FRONT_AND_BACK */ GLenum ColorMaterialMode; /**< GL_AMBIENT, GL_DIFFUSE, etc */ GLbitfield ColorMaterialBitmask; /**< bitmask formed from Face and Mode */ @@ -2424,6 +2425,9 @@ struct gl_constants GLuint MaxVarying; /**< Number of float[4] varying parameters */ GLbitfield SupportedBumpUnits; /**> units supporting GL_ATI_envmap_bumpmap as targets */ + + /**< GL_EXT_provoking_vertex */ + GLboolean QuadsFollowProvokingVertexConvention; }; @@ -2494,6 +2498,7 @@ struct gl_extensions GLboolean EXT_pixel_buffer_object; GLboolean EXT_point_parameters; GLboolean EXT_polygon_offset; + GLboolean EXT_provoking_vertex; GLboolean EXT_rescale_normal; GLboolean EXT_shadow_funcs; GLboolean EXT_secondary_color; diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index 1771c576ab..c1663dfc83 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -998,16 +998,17 @@ gl_dispatch_functions_start: GL_STUB(gl_dispatch_stub_771, _gloffset_BlitFramebufferEXT) HIDDEN(gl_dispatch_stub_771) GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) - GL_STUB(gl_dispatch_stub_773, _gloffset_StencilFuncSeparateATI) - HIDDEN(gl_dispatch_stub_773) - GL_STUB(gl_dispatch_stub_774, _gloffset_ProgramEnvParameters4fvEXT) + GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT) + GL_STUB(gl_dispatch_stub_774, _gloffset_StencilFuncSeparateATI) HIDDEN(gl_dispatch_stub_774) - GL_STUB(gl_dispatch_stub_775, _gloffset_ProgramLocalParameters4fvEXT) + GL_STUB(gl_dispatch_stub_775, _gloffset_ProgramEnvParameters4fvEXT) HIDDEN(gl_dispatch_stub_775) - GL_STUB(gl_dispatch_stub_776, _gloffset_GetQueryObjecti64vEXT) + GL_STUB(gl_dispatch_stub_776, _gloffset_ProgramLocalParameters4fvEXT) HIDDEN(gl_dispatch_stub_776) - GL_STUB(gl_dispatch_stub_777, _gloffset_GetQueryObjectui64vEXT) + GL_STUB(gl_dispatch_stub_777, _gloffset_GetQueryObjecti64vEXT) HIDDEN(gl_dispatch_stub_777) + GL_STUB(gl_dispatch_stub_778, _gloffset_GetQueryObjectui64vEXT) + HIDDEN(gl_dispatch_stub_778) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c index 5c7206409c..36b28cb4df 100644 --- a/src/mesa/state_tracker/st_atom_rasterizer.c +++ b/src/mesa/state_tracker/st_atom_rasterizer.c @@ -102,6 +102,9 @@ static void update_raster_state( struct st_context *st ) if (ctx->Light.ShadeModel == GL_FLAT) raster->flatshade = 1; + if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT) + raster->flatshade_first = 1; + /* _NEW_LIGHT | _NEW_PROGRAM * * Back-face colors can come from traditional lighting (when diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 8f63819e63..3cc40ee884 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -163,6 +163,7 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE; ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE; ctx->Extensions.EXT_point_parameters = GL_TRUE; + ctx->Extensions.EXT_provoking_vertex = GL_TRUE; ctx->Extensions.EXT_secondary_color = GL_TRUE; ctx->Extensions.EXT_stencil_wrap = GL_TRUE; ctx->Extensions.EXT_texture_env_add = GL_TRUE; diff --git a/src/mesa/tnl/t_vb_rendertmp.h b/src/mesa/tnl/t_vb_rendertmp.h index 2b5f4e93b2..75f6f55bdc 100644 --- a/src/mesa/tnl/t_vb_rendertmp.h +++ b/src/mesa/tnl/t_vb_rendertmp.h @@ -82,7 +82,10 @@ static void TAG(render_lines)( GLcontext *ctx, INIT(GL_LINES); for (j=start+1; j<count; j+=2 ) { RESET_STIPPLE; - RENDER_LINE( ELT(j-1), ELT(j) ); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) + RENDER_LINE( ELT(j-1), ELT(j) ); + else + RENDER_LINE( ELT(j), ELT(j-1) ); } POSTFIX; } @@ -103,9 +106,12 @@ static void TAG(render_line_strip)( GLcontext *ctx, RESET_STIPPLE; } - for (j=start+1; j<count; j++ ) - RENDER_LINE( ELT(j-1), ELT(j) ); - + for (j=start+1; j<count; j++ ) { + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) + RENDER_LINE( ELT(j-1), ELT(j) ); + else + RENDER_LINE( ELT(j), ELT(j-1) ); + } POSTFIX; } @@ -125,15 +131,24 @@ static void TAG(render_line_loop)( GLcontext *ctx, if (start+1 < count) { if (TEST_PRIM_BEGIN(flags)) { RESET_STIPPLE; - RENDER_LINE( ELT(start), ELT(start+1) ); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) + RENDER_LINE( ELT(start), ELT(start+1) ); + else + RENDER_LINE( ELT(start+1), ELT(start) ); } for ( i = start+2 ; i < count ; i++) { - RENDER_LINE( ELT(i-1), ELT(i) ); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) + RENDER_LINE( ELT(i-1), ELT(i) ); + else + RENDER_LINE( ELT(i), ELT(i-1) ); } if ( TEST_PRIM_END(flags)) { - RENDER_LINE( ELT(count-1), ELT(start) ); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) + RENDER_LINE( ELT(count-1), ELT(start) ); + else + RENDER_LINE( ELT(start), ELT(count-1) ); } } @@ -156,11 +171,17 @@ static void TAG(render_triangles)( GLcontext *ctx, /* Leave the edgeflags as supplied by the user. */ RESET_STIPPLE; - RENDER_TRI( ELT(j-2), ELT(j-1), ELT(j) ); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) + RENDER_TRI( ELT(j-2), ELT(j-1), ELT(j) ); + else + RENDER_TRI( ELT(j-1), ELT(j), ELT(j-2) ); } } else { for (j=start+2; j<count; j+=3) { - RENDER_TRI( ELT(j-2), ELT(j-1), ELT(j) ); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) + RENDER_TRI( ELT(j-2), ELT(j-1), ELT(j) ); + else + RENDER_TRI( ELT(j-1), ELT(j), ELT(j-2) ); } } POSTFIX; @@ -180,26 +201,38 @@ static void TAG(render_tri_strip)( GLcontext *ctx, INIT(GL_TRIANGLE_STRIP); if (NEED_EDGEFLAG_SETUP) { for (j=start+2;j<count;j++,parity^=1) { - GLuint ej2 = ELT(j-2+parity); - GLuint ej1 = ELT(j-1-parity); - GLuint ej = ELT(j); - GLboolean ef2 = EDGEFLAG_GET( ej2 ); - GLboolean ef1 = EDGEFLAG_GET( ej1 ); - GLboolean ef = EDGEFLAG_GET( ej ); + GLuint ej2, ej1, ej; + GLboolean ef2, ef1, ef; + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) { + ej2 = ELT(j-2+parity); + ej1 = ELT(j-1-parity); + ej = ELT(j); + } + else { + ej2 = ELT(j-1+parity); + ej1 = ELT(j-parity); + ej = ELT(j-2); + } + ef2 = EDGEFLAG_GET( ej2 ); + ef1 = EDGEFLAG_GET( ej1 ); + ef = EDGEFLAG_GET( ej ); if (TEST_PRIM_BEGIN(flags)) { RESET_STIPPLE; } EDGEFLAG_SET( ej2, GL_TRUE ); EDGEFLAG_SET( ej1, GL_TRUE ); EDGEFLAG_SET( ej, GL_TRUE ); - RENDER_TRI( ej2, ej1, ej ); + RENDER_TRI( ej2, ej1, ej ); EDGEFLAG_SET( ej2, ef2 ); EDGEFLAG_SET( ej1, ef1 ); EDGEFLAG_SET( ej, ef ); } } else { for (j=start+2; j<count ; j++, parity^=1) { - RENDER_TRI( ELT(j-2+parity), ELT(j-1-parity), ELT(j) ); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) + RENDER_TRI( ELT(j-2+parity), ELT(j-1-parity), ELT(j) ); + else + RENDER_TRI( ELT(j-1+parity), ELT(j-parity), ELT(j-2) ); } } POSTFIX; @@ -232,14 +265,20 @@ static void TAG(render_tri_fan)( GLcontext *ctx, EDGEFLAG_SET( ejs, GL_TRUE ); EDGEFLAG_SET( ej1, GL_TRUE ); EDGEFLAG_SET( ej, GL_TRUE ); - RENDER_TRI( ejs, ej1, ej); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) + RENDER_TRI( ejs, ej1, ej); + else + RENDER_TRI( ej, ejs, ej1); EDGEFLAG_SET( ejs, efs ); EDGEFLAG_SET( ej1, ef1 ); EDGEFLAG_SET( ej, ef ); } } else { for (j=start+2;j<count;j++) { - RENDER_TRI( ELT(start), ELT(j-1), ELT(j) ); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) + RENDER_TRI( ELT(start), ELT(j-1), ELT(j) ); + else + RENDER_TRI( ELT(j), ELT(start), ELT(j-1) ); } } @@ -331,11 +370,19 @@ static void TAG(render_quads)( GLcontext *ctx, /* Use user-specified edgeflags for quads. */ RESET_STIPPLE; - RENDER_QUAD( ELT(j-3), ELT(j-2), ELT(j-1), ELT(j) ); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT || + !ctx->Const.QuadsFollowProvokingVertexConvention) + RENDER_QUAD( ELT(j-3), ELT(j-2), ELT(j-1), ELT(j) ); + else + RENDER_QUAD( ELT(j-2), ELT(j-1), ELT(j), ELT(j-3) ); } } else { for (j=start+3; j<count; j+=4) { - RENDER_QUAD( ELT(j-3), ELT(j-2), ELT(j-1), ELT(j) ); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT || + !ctx->Const.QuadsFollowProvokingVertexConvention) + RENDER_QUAD( ELT(j-3), ELT(j-2), ELT(j-1), ELT(j) ); + else + RENDER_QUAD( ELT(j-2), ELT(j-1), ELT(j), ELT(j-3) ); } } POSTFIX; @@ -367,7 +414,11 @@ static void TAG(render_quad_strip)( GLcontext *ctx, EDGEFLAG_SET( ELT(j-2), GL_TRUE ); EDGEFLAG_SET( ELT(j-1), GL_TRUE ); EDGEFLAG_SET( ELT(j), GL_TRUE ); - RENDER_QUAD( ELT(j-1), ELT(j-3), ELT(j-2), ELT(j) ); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT || + !ctx->Const.QuadsFollowProvokingVertexConvention) + RENDER_QUAD( ELT(j-1), ELT(j-3), ELT(j-2), ELT(j) ); + else + RENDER_QUAD( ELT(j-2), ELT(j), ELT(j-1), ELT(j-3) ); EDGEFLAG_SET( ELT(j-3), ef3 ); EDGEFLAG_SET( ELT(j-2), ef2 ); EDGEFLAG_SET( ELT(j-1), ef1 ); @@ -375,7 +426,11 @@ static void TAG(render_quad_strip)( GLcontext *ctx, } } else { for (j=start+3;j<count;j+=2) { - RENDER_QUAD( ELT(j-1), ELT(j-3), ELT(j-2), ELT(j) ); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT || + !ctx->Const.QuadsFollowProvokingVertexConvention) + RENDER_QUAD( ELT(j-1), ELT(j-3), ELT(j-2), ELT(j) ); + else + RENDER_QUAD( ELT(j-2), ELT(j), ELT(j-1), ELT(j-3) ); } } POSTFIX; diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S index dc6cfa72f7..98b9ef3819 100644 --- a/src/mesa/x86-64/glapi_x86-64.S +++ b/src/mesa/x86-64/glapi_x86-64.S @@ -29256,25 +29256,16 @@ GL_PREFIX(FramebufferTextureLayerEXT): .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_773) - .type GL_PREFIX(_dispatch_stub_773), @function - HIDDEN(GL_PREFIX(_dispatch_stub_773)) -GL_PREFIX(_dispatch_stub_773): + .globl GL_PREFIX(ProvokingVertexEXT) + .type GL_PREFIX(ProvokingVertexEXT), @function +GL_PREFIX(ProvokingVertexEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 6184(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp call _x86_64_get_dispatch@PLT - popq %rbp - popq %rcx - popq %rdx - popq %rsi popq %rdi movq 6184(%rax), %r11 jmp *%r11 @@ -29286,20 +29277,12 @@ GL_PREFIX(_dispatch_stub_773): jmp *%r11 1: pushq %rdi - pushq %rsi - pushq %rdx - pushq %rcx - pushq %rbp call _glapi_get_dispatch - popq %rbp - popq %rcx - popq %rdx - popq %rsi popq %rdi movq 6184(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773) + .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_774) @@ -29406,7 +29389,11 @@ GL_PREFIX(_dispatch_stub_776): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -29422,7 +29409,11 @@ GL_PREFIX(_dispatch_stub_776): pushq %rdi pushq %rsi pushq %rdx + pushq %rcx + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rcx popq %rdx popq %rsi popq %rdi @@ -29469,6 +29460,44 @@ GL_PREFIX(_dispatch_stub_777): #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(_dispatch_stub_777), .-GL_PREFIX(_dispatch_stub_777) + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_778) + .type GL_PREFIX(_dispatch_stub_778), @function + HIDDEN(GL_PREFIX(_dispatch_stub_778)) +GL_PREFIX(_dispatch_stub_778): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_778), .-GL_PREFIX(_dispatch_stub_778) + .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) .globl GL_PREFIX(DrawArraysEXT) ; .set GL_PREFIX(DrawArraysEXT), GL_PREFIX(DrawArrays) diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 8d5ef4f90c..5ad5e4f622 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -952,16 +952,17 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(_dispatch_stub_771, _gloffset_BlitFramebufferEXT, _dispatch_stub_771@40) HIDDEN(GL_PREFIX(_dispatch_stub_771, _dispatch_stub_771@40)) GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) - GL_STUB(_dispatch_stub_773, _gloffset_StencilFuncSeparateATI, _dispatch_stub_773@16) - HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@16)) - GL_STUB(_dispatch_stub_774, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_774@16) + GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4) + GL_STUB(_dispatch_stub_774, _gloffset_StencilFuncSeparateATI, _dispatch_stub_774@16) HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@16)) - GL_STUB(_dispatch_stub_775, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_775@16) + GL_STUB(_dispatch_stub_775, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_775@16) HIDDEN(GL_PREFIX(_dispatch_stub_775, _dispatch_stub_775@16)) - GL_STUB(_dispatch_stub_776, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_776@12) - HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@12)) - GL_STUB(_dispatch_stub_777, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_777@12) + GL_STUB(_dispatch_stub_776, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_776@16) + HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@16)) + GL_STUB(_dispatch_stub_777, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_777@12) HIDDEN(GL_PREFIX(_dispatch_stub_777, _dispatch_stub_777@12)) + GL_STUB(_dispatch_stub_778, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_778@12) + HIDDEN(GL_PREFIX(_dispatch_stub_778, _dispatch_stub_778@12)) GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12) |