diff options
-rw-r--r-- | progs/redbook/polyoff.c | 107 |
1 files changed, 94 insertions, 13 deletions
diff --git a/progs/redbook/polyoff.c b/progs/redbook/polyoff.c index 280eb165ec..ae7ec0b89b 100644 --- a/progs/redbook/polyoff.c +++ b/progs/redbook/polyoff.c @@ -47,11 +47,14 @@ #ifdef GL_VERSION_1_1 GLuint list; -GLint spinx = 0; -GLint spiny = 0; +GLint fill = 1; +GLfloat spinx = 0; +GLfloat spiny = 0; GLfloat tdist = 0.0; GLfloat polyfactor = 1.0; GLfloat polyunits = 1.0; +GLboolean doubleBuffer; + /* display() draws two spheres, one with a gray, diffuse material, * the other sphere with a magenta material with a specular highlight. @@ -70,22 +73,34 @@ void display (void) glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, gray); glMaterialfv(GL_FRONT, GL_SPECULAR, black); glMaterialf(GL_FRONT, GL_SHININESS, 0.0); - glEnable(GL_LIGHTING); - glEnable(GL_LIGHT0); - glEnable(GL_POLYGON_OFFSET_FILL); - glPolygonOffset(polyfactor, polyunits); - glCallList (list); - glDisable(GL_POLYGON_OFFSET_FILL); + if (fill) { + glEnable(GL_LIGHTING); + glEnable(GL_LIGHT0); + glEnable(GL_POLYGON_OFFSET_FILL); + glPolygonOffset(polyfactor, polyunits); + glCallList (list); + glDisable(GL_POLYGON_OFFSET_FILL); + } glDisable(GL_LIGHTING); glDisable(GL_LIGHT0); glColor3f (1.0, 1.0, 1.0); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + glPolygonOffset(-polyfactor, -polyunits); + if (!fill) glEnable(GL_POLYGON_OFFSET_LINE); glCallList (list); + glDisable(GL_POLYGON_OFFSET_LINE); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + if (!fill) { + glEnable(GL_LIGHTING); + glEnable(GL_LIGHT0); + glCallList (list); + } + glPopMatrix (); glFlush (); + if (doubleBuffer) glutSwapBuffers(); } /* specify initial properties @@ -130,6 +145,32 @@ void reshape(int width, int height) gluLookAt (0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0); } +static void Benchmark( float xdiff, float ydiff ) +{ + int startTime, endTime; + int draws; + double seconds, fps, triPerSecond; + + printf("Benchmarking...\n"); + + draws = 0; + startTime = glutGet(GLUT_ELAPSED_TIME); + spinx = spiny = 0.0; + do { + spinx += xdiff; + spiny += ydiff; + display(); + draws++; + endTime = glutGet(GLUT_ELAPSED_TIME); + } while (endTime - startTime < 5000); /* 5 seconds */ + + /* Results */ + seconds = (double) (endTime - startTime) / 1000.0; + fps = draws / seconds; + printf("Result: fps: %g\n", fps); +} + + /* call when mouse button is pressed */ /* ARGSUSED2 */ void mouse(int button, int state, int x, int y) { @@ -137,7 +178,7 @@ void mouse(int button, int state, int x, int y) { case GLUT_LEFT_BUTTON: switch (state) { case GLUT_DOWN: - spinx = (spinx + 5) % 360; + spinx += 5; glutPostRedisplay(); break; default: @@ -147,7 +188,7 @@ void mouse(int button, int state, int x, int y) { case GLUT_MIDDLE_BUTTON: switch (state) { case GLUT_DOWN: - spiny = (spiny + 5) % 360; + spiny += 5; glutPostRedisplay(); break; default: @@ -204,6 +245,20 @@ void keyboard (unsigned char key, int x, int y) printf ("polyunits is %f\n", polyunits); glutPostRedisplay(); break; + case 'b': + Benchmark(5.0, 0); + break; + case 'B': + Benchmark(0, 5.0); + break; + case ' ': + fill = !fill; + printf ("fill/line: %d\n", fill); + glutPostRedisplay(); + break; + case 27: /* Escape */ + exit(0); + break; default: break; } @@ -222,21 +277,47 @@ key(unsigned char k, int x, int y) glutPostRedisplay(); } +GLenum Args(int argc, char **argv) +{ + GLint i; + + doubleBuffer = GL_FALSE; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-sb") == 0) { + doubleBuffer = GL_FALSE; + } else if (strcmp(argv[i], "-db") == 0) { + doubleBuffer = GL_TRUE; + } else { + printf("%s (Bad option).\n", argv[i]); + return GL_FALSE; + } + } + return GL_TRUE; +} + + /* Main Loop * Open window with initial window size, title bar, * RGBA display mode, and handle input events. */ int main(int argc, char** argv) { + GLuint type; glutInit(&argc, argv); - glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH); - glutCreateWindow(argv[0]); + + Args(argc, argv); + + type = GLUT_DEPTH | GLUT_RGB; + type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; + + glutInitDisplayMode(type); + glutCreateWindow("polyoff"); glutReshapeFunc(reshape); glutDisplayFunc(display); glutMouseFunc(mouse); glutKeyboardFunc(keyboard); gfxinit(); - glutKeyboardFunc(key); glutMainLoop(); return 0; } |