diff options
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_buffers.c | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 0fd2f16a8f..fab21a3021 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -559,7 +559,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) return; } - /* Do this here, note core Mesa, since this function is called from + /* Do this here, not core Mesa, since this function is called from * many places within the driver. */ if (ctx->NewState & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) { @@ -587,7 +587,8 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) /* writing to 0 */ colorRegions[0] = NULL; intel->constant_cliprect = GL_TRUE; - } else if (fb->_NumColorDrawBuffers > 1) { + } + else if (fb->_NumColorDrawBuffers > 1) { int i; struct intel_renderbuffer *irb; @@ -700,10 +701,12 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) if (ctx->Driver.Enable) { if (ctx->Depth.Test && fb->Visual.depthBits > 0) { ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_TRUE); - } else { + } + else { ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_FALSE); } - } else { + } + else { ctx->NewState |= _NEW_DEPTH; } @@ -714,7 +717,8 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) if (ctx->Driver.Viewport) { ctx->Driver.Viewport(ctx, ctx->Viewport.X, ctx->Viewport.Y, ctx->Viewport.Width, ctx->Viewport.Height); - } else { + } + else { ctx->NewState |= _NEW_VIEWPORT; } |