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Diffstat (limited to 'src/gallium/auxiliary/cso_cache/cso_cache.h')
-rw-r--r-- | src/gallium/auxiliary/cso_cache/cso_cache.h | 176 |
1 files changed, 176 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/cso_cache/cso_cache.h b/src/gallium/auxiliary/cso_cache/cso_cache.h new file mode 100644 index 0000000000..6b5c230e8f --- /dev/null +++ b/src/gallium/auxiliary/cso_cache/cso_cache.h @@ -0,0 +1,176 @@ +/************************************************************************** + * + * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + /** + * @file + * Constant State Object (CSO) cache. + * + * The basic idea is that the states are created via the + * create_state/bind_state/delete_state semantics. The driver is expected to + * perform as much of the Gallium state translation to whatever its internal + * representation is during the create call. Gallium then has a caching + * mechanism where it stores the created states. When the pipeline needs an + * actual state change, a bind call is issued. In the bind call the driver + * gets its already translated representation. + * + * Those semantics mean that the driver doesn't do the repeated translations + * of states on every frame, but only once, when a new state is actually + * created. + * + * Even on hardware that doesn't do any kind of state cache, it makes the + * driver look a lot neater, plus it avoids all the redundant state + * translations on every frame. + * + * Currently our constant state objects are: + * - alpha test + * - blend + * - depth stencil + * - fragment shader + * - rasterizer (old setup) + * - sampler + * - vertex shader + * + * Things that are not constant state objects include: + * - blend_color + * - clip_state + * - clear_color_state + * - constant_buffer + * - feedback_state + * - framebuffer_state + * - polygon_stipple + * - scissor_state + * - texture_state + * - viewport_state + * + * @author Zack Rusin <zack@tungstengraphics.com> + */ + +#ifndef CSO_CACHE_H +#define CSO_CACHE_H + +#include "pipe/p_context.h" +#include "pipe/p_state.h" + +/* cso_hash.h is necessary for cso_hash_iter, as MSVC requires structures + * returned by value to be fully defined */ +#include "cso_hash.h" + + +#ifdef __cplusplus +extern "C" { +#endif + +enum cso_cache_type { + CSO_BLEND, + CSO_SAMPLER, + CSO_DEPTH_STENCIL_ALPHA, + CSO_RASTERIZER, + CSO_FRAGMENT_SHADER, + CSO_VERTEX_SHADER +}; + +typedef void (*cso_state_callback)(void *ctx, void *obj); + +typedef void (*cso_sanitize_callback)(struct cso_hash *hash, + enum cso_cache_type type, + int max_size, + void *user_data); + +struct cso_cache; + +struct cso_blend { + struct pipe_blend_state state; + void *data; + cso_state_callback delete_state; + struct pipe_context *context; +}; + +struct cso_depth_stencil_alpha { + struct pipe_depth_stencil_alpha_state state; + void *data; + cso_state_callback delete_state; + struct pipe_context *context; +}; + +struct cso_rasterizer { + struct pipe_rasterizer_state state; + void *data; + cso_state_callback delete_state; + struct pipe_context *context; +}; + +struct cso_fragment_shader { + struct pipe_shader_state state; + void *data; + cso_state_callback delete_state; + struct pipe_context *context; +}; + +struct cso_vertex_shader { + struct pipe_shader_state state; + void *data; + cso_state_callback delete_state; + struct pipe_context *context; +}; + +struct cso_sampler { + struct pipe_sampler_state state; + void *data; + cso_state_callback delete_state; + struct pipe_context *context; +}; + +unsigned cso_construct_key(void *item, int item_size); + +struct cso_cache *cso_cache_create(void); +void cso_cache_delete(struct cso_cache *sc); + +void cso_cache_set_sanitize_callback(struct cso_cache *sc, + cso_sanitize_callback cb, + void *user_data); + +struct cso_hash_iter cso_insert_state(struct cso_cache *sc, + unsigned hash_key, enum cso_cache_type type, + void *state); +struct cso_hash_iter cso_find_state(struct cso_cache *sc, + unsigned hash_key, enum cso_cache_type type); +struct cso_hash_iter cso_find_state_template(struct cso_cache *sc, + unsigned hash_key, enum cso_cache_type type, + void *templ); +void cso_for_each_state(struct cso_cache *sc, enum cso_cache_type type, + cso_state_callback func, void *user_data); +void * cso_take_state(struct cso_cache *sc, unsigned hash_key, + enum cso_cache_type type); + +void cso_set_maximum_cache_size(struct cso_cache *sc, int number); +int cso_maximum_cache_size(const struct cso_cache *sc); + +#ifdef __cplusplus +} +#endif + +#endif |