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Diffstat (limited to 'src/gallium/auxiliary/draw/draw_vs.h')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_vs.h | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h new file mode 100644 index 0000000000..4ee7e705e9 --- /dev/null +++ b/src/gallium/auxiliary/draw/draw_vs.h @@ -0,0 +1,50 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Authors: Keith Whitwell <keith@tungstengraphics.com> + */ + +#ifndef DRAW_VS_H +#define DRAW_VS_H + +struct draw_vertex_shader; +struct draw_context; +struct pipe_shader_state; + +struct draw_vertex_shader * +draw_create_vs_exec(struct draw_context *draw, + const struct pipe_shader_state *templ); + +struct draw_vertex_shader * +draw_create_vs_sse(struct draw_context *draw, + const struct pipe_shader_state *templ); + +struct draw_vertex_shader * +draw_create_vs_llvm(struct draw_context *draw, + const struct pipe_shader_state *templ); + +#endif |