diff options
Diffstat (limited to 'src/gallium/auxiliary/util/u_gen_mipmap.c')
-rw-r--r-- | src/gallium/auxiliary/util/u_gen_mipmap.c | 65 |
1 files changed, 8 insertions, 57 deletions
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index 70ec925d15..2931dfac47 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -47,6 +47,7 @@ #include "util/u_gen_mipmap.h" #include "util/u_simple_shaders.h" #include "util/u_math.h" +#include "util/u_texture.h" #include "cso_cache/cso_context.h" @@ -1160,8 +1161,8 @@ make_2d_mipmap(struct gen_mipmap_state *ctx, const uint zslice = 0; uint dstLevel; - assert(pt->block.width == 1); - assert(pt->block.height == 1); + assert(pf_get_blockwidth(pt->format) == 1); + assert(pf_get_blockheight(pt->format) == 1); for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { const uint srcLevel = dstLevel - 1; @@ -1205,8 +1206,8 @@ make_3d_mipmap(struct gen_mipmap_state *ctx, struct pipe_screen *screen = pipe->screen; uint dstLevel, zslice = 0; - assert(pt->block.width == 1); - assert(pt->block.height == 1); + assert(pf_get_blockwidth(pt->format) == 1); + assert(pf_get_blockheight(pt->format) == 1); for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) { const uint srcLevel = dstLevel - 1; @@ -1318,7 +1319,7 @@ util_create_gen_mipmap(struct pipe_context *pipe, } /* fragment shader */ - ctx->fs = util_make_fragment_tex_shader(pipe); + ctx->fs = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D); /* vertex data that doesn't change */ for (i = 0; i < 4; i++) { @@ -1384,59 +1385,9 @@ set_vertex_data(struct gen_mipmap_state *ctx, static const float st[4][2] = { {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f} }; - float rx, ry, rz; - uint i; - - /* loop over quad verts */ - for (i = 0; i < 4; i++) { - /* Compute sc = +/-scale and tc = +/-scale. - * Not +/-1 to avoid cube face selection ambiguity near the edges, - * though that can still sometimes happen with this scale factor... - */ - const float scale = 0.9999f; - const float sc = (2.0f * st[i][0] - 1.0f) * scale; - const float tc = (2.0f * st[i][1] - 1.0f) * scale; - - switch (face) { - case PIPE_TEX_FACE_POS_X: - rx = 1.0f; - ry = -tc; - rz = -sc; - break; - case PIPE_TEX_FACE_NEG_X: - rx = -1.0f; - ry = -tc; - rz = sc; - break; - case PIPE_TEX_FACE_POS_Y: - rx = sc; - ry = 1.0f; - rz = tc; - break; - case PIPE_TEX_FACE_NEG_Y: - rx = sc; - ry = -1.0f; - rz = -tc; - break; - case PIPE_TEX_FACE_POS_Z: - rx = sc; - ry = -tc; - rz = 1.0f; - break; - case PIPE_TEX_FACE_NEG_Z: - rx = -sc; - ry = -tc; - rz = -1.0f; - break; - default: - rx = ry = rz = 0.0f; - assert(0); - } - ctx->vertices[i][1][0] = rx; /*s*/ - ctx->vertices[i][1][1] = ry; /*t*/ - ctx->vertices[i][1][2] = rz; /*r*/ - } + util_map_texcoords2d_onto_cubemap(face, &st[0][0], 2, + &ctx->vertices[0][1][0], 8); } else { /* 1D/2D */ |